add pipes

pipes2
Noah69420 2024-12-11 14:17:18 +01:00
parent 9108ef42f6
commit 273de59faa
3 changed files with 300 additions and 1 deletions

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@ -12,7 +12,7 @@
#endif #endif
// import sub programme // import sub programme
#include "test_prog.h" #include "pipes_test.h"
/* /*
Photonics helper main programm Photonics helper main programm
@ -255,6 +255,7 @@ int main(int argc, char **argv){
case 'G': line = 4; break; case 'G': line = 4; break;
case '?': print_help(); break; case '?': print_help(); break;
case 'p': pipes(); break;
case 'q': run = false; break; case 'q': run = false; break;
case '\n': printf(" Es wurde die Enter Taste gedrückt"); getchar(); break; case '\n': printf(" Es wurde die Enter Taste gedrückt"); getchar(); break;

291
src/pipes_test.c Normal file
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@ -0,0 +1,291 @@
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <unistd.h>
#include <sys/wait.h>
#define DEBUGGER_PIPES_TO_NUMBERS 0
#define DEBUGGER_RANDOM 0
#define INFILL_PLAIN_PAPER 0
#define INFILL_X_PIPE 1
#define INFILL_Y_PIPE 2
#define FILLER "░" // ░
#define GRID_GROESSE_X 200 // x:y -> 2:1 for a square looking grid
#define GRID_GROESSE_Y 60
#define MIN_LAENGE_PIPE 6
#define MAX_LAENGE_PIPE 6
#define SLEEP_TIMER 10000 // in nano seconds
#define COLOR_CHANGING_PROBABILITY 10 // format: "(1 : your_number)", for every direction change
#define RESET_COLOR "\033[0m"
#define RED "\033[31m"
#define GREEN "\033[32m"
#define YELLOW "\033[33m"
#define BLUE "\033[34m"
#define MAGENTA "\033[35m"
#define CYAN "\033[36m"
#define WHITE "\033[37m"
const char* color;
const char *colors[] = {RED, GREEN, YELLOW, BLUE, MAGENTA, CYAN, WHITE};
void random_color() {
color = colors[rand() % (sizeof(colors) / sizeof(colors[0]))];
}
void print_grid(int x, int y, char **grid) {
for (int i = 0; i < y; i++) {
printf("\n");
for (int j = 0; j < x; j++) {
/*
switch (grid[i][j]) {
case 0: printf(" "); break;
case 1: printf(""); break;
case 2: printf(""); break;
}
*/
if (!DEBUGGER_PIPES_TO_NUMBERS){
if(grid[i][j] == 0){
printf(FILLER);
} else if(grid[i][j] != 0 && grid[i][j] != 1 && grid[i][j] != 2){
return;
} else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 0 && grid[i][j - 1] != 0 && grid[i][j + 1] != 0 && grid[i][j] == 1 ){
printf("%s━", color);
} else if(grid[i - 1][j] != 0 && grid[i + 1][j] != 0 && grid[i][j - 1] == 0 && grid[i][j + 1] == 0 && grid[i][j] == 2 ){
printf("%s┃", color);
} else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] != 0 ){
printf("%s╋", color);
} else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 2 && grid[i][j - 1] == 1 && grid[i][j + 1] == 0 && grid[i][j] != 0 ){
printf("%s┓", color);
} else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 0 && grid[i][j - 1] == 0 && grid[i][j + 1] == 1 && grid[i][j] != 0 ){
printf("%s┗", color);
} else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 2 && grid[i][j - 1] == 0 && grid[i][j + 1] == 1 && grid[i][j] != 0 ){
printf("%s┏", color);
} else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 0 && grid[i][j - 1] == 1 && grid[i][j + 1] == 0 && grid[i][j] != 0 ){
printf("%s┛", color);
} else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 0 && grid[i][j + 1] == 1 && grid[i][j] != 0 ){
printf("%s┣", color);
} else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 1 && grid[i][j + 1] == 0 && grid[i][j] != 0 ){
printf("%s┫", color);
} else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 2 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] != 0 ){
printf("%s┳", color);
} else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 0 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] != 0 ){
printf("%s┻", color);
} else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 0 && grid[i][j - 1] != 0 && grid[i][j + 1] == 0 && grid[i][j] == 1 ){
printf("%s━", color);
} else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 0 && grid[i][j - 1] == 0 && grid[i][j + 1] != 0 && grid[i][j] == 1 ){
printf("%s━", color);
} else if(grid[i - 1][j] != 0 && grid[i + 1][j] == 0 && grid[i][j - 1] == 0 && grid[i][j + 1] == 0 && grid[i][j] == 2 ){
printf("%s┃", color);
} else if(grid[i - 1][j] == 0 && grid[i + 1][j] != 0 && grid[i][j - 1] == 0 && grid[i][j + 1] == 0 && grid[i][j] == 2 ){
printf("%s┃", color);
} else if(grid[i - 1][j] == 1 && grid[i + 1][j] == 0 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] == 1 ){
printf("%s━", color);
} else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 1 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] == 1 ){
printf("%s━", color);
} else if(grid[i - 1][j] == 1 && grid[i + 1][j] == 1 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] == 1 ){
printf("%s━", color);
} else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 0 && grid[i][j + 1] == 2 && grid[i][j] == 2 ){
printf("%s┃", color);
} else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 2 && grid[i][j + 1] == 0 && grid[i][j] == 2 ){
printf("%s┃", color);
} else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 2 && grid[i][j + 1] == 2 && grid[i][j] == 2 ){
printf("%s┃", color);
} else if(grid[i - 1][j] != 0 && grid[i + 1][j] != 0 && grid[i][j - 1] != 0 && grid[i][j + 1] != 0 && grid[i][j] == 0 ){
printf("%s┃", color);
} else if(grid[i - 1][j] != 0 && grid[i + 1][j] != 0 && grid[i][j - 1] != 0 && grid[i][j + 1] == 0 && grid[i][j] != 0 ){
printf("%s┃", color);
} else if(grid[i - 1][j] != 0 && grid[i + 1][j] == 0 && grid[i][j - 1] != 0 && grid[i][j + 1] != 0 && grid[i][j] != 0 ){
printf("%s┻", color);
} else if(grid[i - 1][j] == 0 && grid[i + 1][j] != 0 && grid[i][j - 1] != 0 && grid[i][j + 1] != 0 && grid[i][j] != 0 ){
printf("%s┳", color);
} else if(grid[i - 1][j + 1] == 0 && grid[i - 1][j] != 0 && grid[i + 1][j] != 0 && grid[i][j - 1] != 0 && grid[i][j + 1] != 0 && grid[i][j] != 0 ){
printf("%s┗", color);
} else if(grid[i][j] == 2 ){
printf("%s┃", color);
} else if(grid[i][j] == 1 ){
printf("%s━", color);
} else{printf("x");}
printf(RESET_COLOR); // Setzt die Farbe zurück
}else{
printf("%i", grid[i][j]);
}
}
}
}
void generate_pipe_x(int x, int y, char **grid, int *x_start, int *y_start, int laenge) {
if(laenge < 0){
for (int i = *x_start; i > *x_start + laenge; i--) {
grid[*y_start][i] = INFILL_X_PIPE;
printf("\33[H\033[J");
print_grid(x, y, grid);
usleep(SLEEP_TIMER);
}
} else{
for (int i = *x_start; i < *x_start + laenge; i++) {
grid[*y_start][i] = INFILL_X_PIPE;
printf("\33[H\033[J");
print_grid(x, y, grid);
usleep(SLEEP_TIMER);
}
}
*x_start += laenge;
}
void generate_pipe_y(int x, int y, char **grid, int *x_start, int *y_start, int laenge) {
if(laenge < 0){
for (int i = *y_start; i > *y_start + laenge/2; i--) {
grid[i][*x_start] = INFILL_Y_PIPE;
printf("\33[H\033[J");
print_grid(x, y, grid);
usleep(SLEEP_TIMER);
}
} else{
for (int i = *y_start; i < *y_start + laenge/2; i++) {
grid[i][*x_start] = INFILL_Y_PIPE;
printf("\33[H\033[J");
print_grid(x, y, grid);
usleep(SLEEP_TIMER);
}
}
/*
for (int i = *y_start; i < *y_start + laenge/2; i++) {
grid[i][*x_start] = 2;
printf("\33[H\033[J");
//fflush(stdout);
//usleep(100000);
print_grid(x, y, grid);
sleep_seconds(SLEEP_TIMER);
}*/
*y_start += laenge/2;
}
int main_program() {
int x_start = GRID_GROESSE_X / 2;
int y_start = GRID_GROESSE_Y / 2;
int laenge = 20;
int max_l = MAX_LAENGE_PIPE + 1 - MIN_LAENGE_PIPE;
int min_l = MIN_LAENGE_PIPE - 1;
int color_c_p = COLOR_CHANGING_PROBABILITY + 1;
srand(time(NULL));
random_color();
char **grid = malloc(GRID_GROESSE_Y * sizeof(char *));
for (int i = 0; i < GRID_GROESSE_Y; i++) {
grid[i] = malloc(GRID_GROESSE_X * sizeof(char));
}
for (int i = 0; i < GRID_GROESSE_Y; i++) {
for (int j = 0; j < GRID_GROESSE_X; j++) {
grid[i][j] = INFILL_PLAIN_PAPER;
}
}
int richtungswechsler = 1;
while (!DEBUGGER_RANDOM) {
if ((rand() %color_c_p) <= 1) {
random_color();
}
if ((rand() %2)-1) {
laenge = ((rand() %max_l)+min_l);
} else {
laenge = ((rand() %max_l)+min_l)*-1;
}
if (richtungswechsler == 1) {
generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge);
richtungswechsler *= -1;
} else {
generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge);
richtungswechsler *= -1;
}
}
if (DEBUGGER_RANDOM) {
generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge);
generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge);
generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge);
generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * -0.1);
generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * -1.05);
generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * -1);
generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * 0.1);
generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * 0.9);
generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge);
}
for (int i = 0; i < GRID_GROESSE_Y; i++) {
free(grid[i]);
}
free(grid);
return 0;
}
int pipes() {
pid_t pid;
int status;
while (1) {
pid = fork(); // Erzeuge einen neuen Prozess
if (pid == 0) {
// Kindprozess führt die Hauptlogik aus
main_program();
exit(0); // Normales Beenden, falls kein Fehler
} else if (pid > 0) {
// Elternprozess wartet auf das Kind
wait(&status);
if (WIFEXITED(status)) {
break; // Beende die Schleife, falls alles ok ist
} else if (WIFSIGNALED(status)) {
}
} else {
perror("Fehler bei fork()");
exit(1);
}
}
return 0;
}

7
src/pipes_test.h Normal file
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@ -0,0 +1,7 @@
int pipes();