updated quality settings for high fps
parent
7a62a21989
commit
531d9bb60d
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File diff suppressed because one or more lines are too long
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@ -74,5 +74,5 @@ Material:
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- _ZWrite: 1
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m_Colors:
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- _Color: {r: 0.6037736, g: 0.6037736, b: 0.6037736, a: 1}
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- _EmissionColor: {r: 0.9926733, g: 0.9926733, b: 0.9926733, a: 1}
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- _EmissionColor: {r: 0.49600992, g: 0.49600992, b: 0.49600992, a: 1}
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m_BuildTextureStacks: []
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@ -198,6 +198,9 @@ PlayerSettings:
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- {fileID: 0}
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- {fileID: 0}
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- {fileID: 0}
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- {fileID: 0}
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- {fileID: 0}
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- {fileID: 0}
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metroInputSource: 0
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wsaTransparentSwapchain: 0
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m_HolographicPauseOnTrackingLoss: 1
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@ -10,7 +10,7 @@ QualitySettings:
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name: Medium
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pixelLightCount: 1
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shadows: 2
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shadowResolution: 2
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shadowResolution: 0
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shadowProjection: 1
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shadowCascades: 1
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shadowDistance: 10
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@ -21,7 +21,7 @@ QualitySettings:
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skinWeights: 2
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textureQuality: 0
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anisotropicTextures: 1
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antiAliasing: 4
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antiAliasing: 2
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softParticles: 0
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softVegetation: 0
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realtimeReflectionProbes: 0
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