added 1 light
parent
08fa3c4a16
commit
b6bd89a126
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@ -3345,7 +3345,7 @@ Transform:
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m_GameObject: {fileID: 73182051}
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m_GameObject: {fileID: 73182051}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 11.269286, y: 0.985713, z: 7.51}
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m_LocalPosition: {x: 11.269286, y: 0.985713, z: 7.51}
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m_LocalScale: {x: 50, y: 50, z: 50}
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m_LocalScale: {x: 200, y: 200, z: 200}
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m_Children: []
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m_Children: []
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_RootOrder: 9
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m_RootOrder: 9
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@ -56613,6 +56613,99 @@ MeshFilter:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1583330045}
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m_GameObject: {fileID: 1583330045}
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m_Mesh: {fileID: -5495902117074765545, guid: ba3dbf8dd798341f9baa44614531d439, type: 3}
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m_Mesh: {fileID: -5495902117074765545, guid: ba3dbf8dd798341f9baa44614531d439, type: 3}
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--- !u!1 &1588614452
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 1588614454}
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- component: {fileID: 1588614453}
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m_Layer: 0
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m_Name: Point Light
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!108 &1588614453
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Light:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1588614452}
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m_Enabled: 1
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serializedVersion: 10
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m_Type: 2
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m_Shape: 0
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Intensity: 1.66
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m_Range: 20.22
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m_SpotAngle: 30
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m_InnerSpotAngle: 21.80208
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m_CookieSize: 10
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m_Shadows:
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m_Type: 2
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m_Resolution: -1
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m_CustomResolution: -1
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m_Strength: 1
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m_Bias: 0.05
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m_NormalBias: 0.4
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m_NearPlane: 0.2
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m_CullingMatrixOverride:
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e00: 1
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e01: 0
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e02: 0
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e03: 0
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e10: 0
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e11: 1
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e12: 0
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e13: 0
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e20: 0
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e21: 0
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e22: 1
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e23: 0
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e30: 0
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e31: 0
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e32: 0
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e33: 1
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m_UseCullingMatrixOverride: 0
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m_Cookie: {fileID: 0}
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m_DrawHalo: 0
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m_Flare: {fileID: 0}
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m_RenderMode: 0
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m_CullingMask:
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serializedVersion: 2
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m_Bits: 4294967295
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m_RenderingLayerMask: 1
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m_Lightmapping: 4
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m_LightShadowCasterMode: 0
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m_AreaSize: {x: 1, y: 1}
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m_BounceIntensity: 1
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m_ColorTemperature: 6570
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m_UseColorTemperature: 0
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m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
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m_UseBoundingSphereOverride: 0
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m_UseViewFrustumForShadowCasterCull: 1
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m_ShadowRadius: 0
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m_ShadowAngle: 0
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--- !u!4 &1588614454
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1588614452}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 8.871, y: 3.48, z: -3.52}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 25
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1591636315
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--- !u!1 &1591636315
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -37,11 +37,11 @@ Material:
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _EmissionMap:
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- _EmissionMap:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 50, y: 50}
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m_Scale: {x: 200, y: 200}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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- _MainTex:
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m_Texture: {fileID: 2800000, guid: 3f7e3e23112974bf4b542bf1d983d2b5, type: 3}
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m_Texture: {fileID: 2800000, guid: 3f7e3e23112974bf4b542bf1d983d2b5, type: 3}
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m_Scale: {x: 50, y: 50}
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m_Scale: {x: 200, y: 200}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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- _MetallicGlossMap:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 0}
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