Unity3DRoom_MasterProject/Assets/Ludiq/Ludiq.Core/DotNetDocumentation/Microsoft.Build.Conversion....

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<?xml version="1.0" encoding="utf-8"?>
<doc>
<assembly>
<name>Microsoft.Build.Conversion.v3.5</name>
</assembly>
<members>
<member name="T:Microsoft.Build.Conversion.ProjectFileConverter">
<summary>Converts a Visual Studio project file to the Visual Studio 2008 project file format.</summary>
</member>
<member name="M:Microsoft.Build.Conversion.ProjectFileConverter.#ctor">
<summary>Initializes a new instance of the <see cref="T:Microsoft.Build.Conversion.ProjectFileConverter" /> class.</summary>
</member>
<member name="P:Microsoft.Build.Conversion.ProjectFileConverter.ConversionSkippedBecauseProjectAlreadyConverted">
<summary>Gets a value indicating whether the last attempted conversion was skipped because the project file is already in the latest format.</summary>
<returns>true if the last attempted conversion was skipped because the project file is already in the latest format; otherwise, false.</returns>
<filterpriority>2</filterpriority>
</member>
<member name="P:Microsoft.Build.Conversion.ProjectFileConverter.ConversionWarnings">
<summary>Gets a list of warnings generated during the conversion.</summary>
<returns>A string array containing any warnings generated during the conversion.</returns>
<filterpriority>2</filterpriority>
</member>
<member name="M:Microsoft.Build.Conversion.ProjectFileConverter.Convert">
<summary>Converts the project specified by the <see cref="P:Microsoft.Build.Conversion.ProjectFileConverter.OldProjectFile" /> property and saves it in the file specified by the <see cref="P:Microsoft.Build.Conversion.ProjectFileConverter.NewProjectFile" /> property.</summary>
</member>
<member name="M:Microsoft.Build.Conversion.ProjectFileConverter.Convert(Microsoft.Build.BuildEngine.ProjectLoadSettings)">
<summary>Converts the project specified by the <see cref="P:Microsoft.Build.Conversion.ProjectFileConverter.OldProjectFile" /> property and saves it in the file specified by the <see cref="P:Microsoft.Build.Conversion.ProjectFileConverter.NewProjectFile" /> property.</summary>
<param name="projectLoadSettings">A <see cref="T:Microsoft.Build.BuildEngine.ProjectLoadSettings" /> flag that determine whether the project ignores non-existent .target files when loading.</param>
</member>
<member name="M:Microsoft.Build.Conversion.ProjectFileConverter.Convert(System.String)">
<summary>Converts the project specified by the <see cref="P:Microsoft.Build.Conversion.ProjectFileConverter.OldProjectFile" /> property and saves it in the file specified by the <see cref="P:Microsoft.Build.Conversion.ProjectFileConverter.NewProjectFile" /> property.</summary>
<param name="msbuildBinPath">The fully qualified path to MSBuild.exe.</param>
</member>
<member name="M:Microsoft.Build.Conversion.ProjectFileConverter.ConvertInMemory(Microsoft.Build.BuildEngine.Engine)">
<summary>Creates a new project in memory from the <see cref="P:Microsoft.Build.Conversion.ProjectFileConverter.OldProjectFile" />.</summary>
<param name="engine"></param>
<filterpriority>2</filterpriority>
</member>
<member name="M:Microsoft.Build.Conversion.ProjectFileConverter.ConvertInMemory(Microsoft.Build.BuildEngine.Engine,Microsoft.Build.BuildEngine.ProjectLoadSettings)">
<summary>Creates a new project in memory from the <see cref="P:Microsoft.Build.Conversion.ProjectFileConverter.OldProjectFile" />.</summary>
<param name="engine"></param>
<param name="projectLoadSettings">A <see cref="T:Microsoft.Build.BuildEngine.ProjectLoadSettings" /> flag that determine whether the project ignores non-existent .target files when loading.</param>
<filterpriority>2</filterpriority>
</member>
<member name="P:Microsoft.Build.Conversion.ProjectFileConverter.IsUserFile">
<summary>Gets or sets a value indicating whether the project file being converted is a .user file.</summary>
<returns>true if the project file being converted is a .user file; otherwise, false.</returns>
</member>
<member name="P:Microsoft.Build.Conversion.ProjectFileConverter.NewProjectFile">
<summary>Gets or sets the new project file name.</summary>
<returns>A string representing the new project file name.</returns>
</member>
<member name="P:Microsoft.Build.Conversion.ProjectFileConverter.OldProjectFile">
<summary>Gets or sets the old project file name.</summary>
<returns>The old project file name.</returns>
</member>
<member name="P:Microsoft.Build.Conversion.ProjectFileConverter.SolutionFile">
<summary>Gets or sets the name of the solution file that contains the project being converted.</summary>
<returns>The name of the solution file that contains the project being converted.</returns>
</member>
</members>
</doc>