VR/Assets/MarcsWebLogger.cs

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using UnityEngine.Networking;
public static class MarcsWebLogger
{
// Log method
public static void Log(string message)
{
string url = $"https://log.m-g.tech/?message={message}";
UnityWebRequest webRequest = UnityWebRequest.Get(url);
webRequest.SendWebRequest();
}
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// check logs at https://log.m-g.tech/logs"
// clear with https://log.m-g.tech/clear"
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}