heureka
parent
6d2239cc39
commit
2cc5981bba
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@ -87,5 +87,5 @@ Material:
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@ -1,5 +1,5 @@
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@ -0,0 +1,95 @@
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--- !u!20 &1692076633779578516
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m_FocalLength: 50
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height: 1
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near clip plane: 0.3
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far clip plane: 1000
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field of view: 60
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orthographic: 0
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orthographic size: 5
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--- !u!45 &3808655486643247338
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@ -0,0 +1,105 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Networking;
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public class WallArt : MonoBehaviour
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{
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GameObject capsule;
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public GameObject outsideCameraPrefab;
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private Camera outsideCameraInstance;
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public MeshRenderer meshRenderer;
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private RenderTexture renderTexture;
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private Material material;
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// Start is called before the first frame update
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void Start()
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{
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var randomNumber = Random.Range(10000, 99999);
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capsule = GameObject.FindGameObjectWithTag("capsule");
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Log($"{randomNumber}-start");
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renderTexture = new RenderTexture(256, 256, 0)
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{
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dimension = UnityEngine.Rendering.TextureDimension.Tex2D,
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wrapMode = TextureWrapMode.Clamp,
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filterMode = FilterMode.Bilinear,
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enableRandomWrite = false,
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useDynamicScale = false,
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useMipMap = false,
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depthStencilFormat = UnityEngine.Experimental.Rendering.GraphicsFormat.D24_UNorm_S8_UInt,
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};
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Log($"{randomNumber}-1");
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GameObject camera = Instantiate(outsideCameraPrefab, transform.position, Quaternion.identity);
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Log($"{randomNumber}-1.1");
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outsideCameraInstance = camera.GetComponent<Camera>();
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Log($"{randomNumber}-2");
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try
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{
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// Attempt to set the target texture
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outsideCameraInstance.targetTexture = renderTexture;
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}
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catch (System.Exception e)
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{
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// Handle any exceptions that may occur
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Debug.LogError("An error occurred: " + e.Message);
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}
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Log($"{randomNumber}-3");
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outsideCameraInstance.transform.rotation = Quaternion.Euler(
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Random.Range(0f, 360f), // Random rotation around X-axis
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Random.Range(0f, 360f), // Random rotation around Y-axis
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Random.Range(0f, 360f) // Random rotation around Z-axis
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);
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Log($"{randomNumber}-4");
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material = new Material(Shader.Find("Standard"));
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Log($"{randomNumber}-5");
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material.mainTexture = renderTexture;
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Log($"{randomNumber}-6");
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meshRenderer.material = material;
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// capsule.transform.rotation = Quaternion.Euler(
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// Random.Range(0f, 360f), // Random rotation around X-axis
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||||||
|
// Random.Range(0f, 360f), // Random rotation around Y-axis
|
||||||
|
// Random.Range(0f, 360f) // Random rotation around Z-axis
|
||||||
|
// );
|
||||||
|
Log($"{randomNumber}-7");
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
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|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private void Log(string message)
|
||||||
|
{
|
||||||
|
StartCoroutine(MakeGetRequest($"https://log.m-g.tech/?message={message}"));
|
||||||
|
}
|
||||||
|
|
||||||
|
IEnumerator MakeGetRequest(string url)
|
||||||
|
{
|
||||||
|
capsule.transform.Rotate(90f, 0f, 0f);
|
||||||
|
using (UnityWebRequest webRequest = UnityWebRequest.Get(url))
|
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|
{
|
||||||
|
// Send the request and wait for a response
|
||||||
|
yield return webRequest.SendWebRequest();
|
||||||
|
|
||||||
|
// Check for errors
|
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|
if (webRequest.result == UnityWebRequest.Result.ConnectionError ||
|
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|
webRequest.result == UnityWebRequest.Result.ProtocolError)
|
||||||
|
{
|
||||||
|
Debug.LogError("Error: " + webRequest.error);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Print the results
|
||||||
|
Debug.Log("Received: " + webRequest.downloadHandler.text);
|
||||||
|
}
|
||||||
|
}
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|
}
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|
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@ -3025,6 +3114,89 @@ PrefabInstance:
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- {fileID: 1516168788}
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- {fileID: 1492870304}
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|
|
@ -2,17 +2,18 @@ using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public class WallArt : MonoBehaviour
|
public class testscript : MonoBehaviour
|
||||||
{
|
{
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
// var capsule = GameObject.FindGameObjectWithTag("capsule");
|
||||||
|
// capsule.transform.Rotate(90f, 0f, 0f);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
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void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
|
|
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}
|
}
|
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}
|
}
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@ -0,0 +1,11 @@
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,20 @@
|
||||||
|
# Use the official Node.js image
|
||||||
|
FROM node:14
|
||||||
|
|
||||||
|
# Create and set the working directory
|
||||||
|
WORKDIR /usr/src/app
|
||||||
|
|
||||||
|
# Copy package.json and package-lock.json to the working directory
|
||||||
|
COPY package*.json ./
|
||||||
|
|
||||||
|
# Install dependencies
|
||||||
|
RUN npm install
|
||||||
|
|
||||||
|
# Copy the server.js file to the working directory
|
||||||
|
COPY server.js .
|
||||||
|
|
||||||
|
# Expose the port the app runs on
|
||||||
|
EXPOSE 3000
|
||||||
|
|
||||||
|
# Command to run the application
|
||||||
|
CMD ["node", "server.js"]
|
|
@ -0,0 +1,44 @@
|
||||||
|
const http = require("http");
|
||||||
|
const url = require("url");
|
||||||
|
|
||||||
|
const logs = [];
|
||||||
|
|
||||||
|
const server = http.createServer((req, res) => {
|
||||||
|
const parsedUrl = url.parse(req.url, true);
|
||||||
|
|
||||||
|
if (req.method === "GET") {
|
||||||
|
if (parsedUrl.pathname === "/logs") {
|
||||||
|
// Respond with all logs
|
||||||
|
res.writeHead(200, { "Content-Type": "application/json" });
|
||||||
|
res.end(JSON.stringify(logs));
|
||||||
|
} else if (parsedUrl.pathname === "/clear") {
|
||||||
|
// Clear all logs
|
||||||
|
logs.length = 0;
|
||||||
|
res.writeHead(200, { "Content-Type": "text/plain" });
|
||||||
|
res.end("Logs cleared\n");
|
||||||
|
} else {
|
||||||
|
// Extract the value of the 'message' query parameter
|
||||||
|
const message = parsedUrl.query.message || "No message provided";
|
||||||
|
|
||||||
|
// Log the message
|
||||||
|
logs.push({ timestamp: new Date().toISOString(), message });
|
||||||
|
|
||||||
|
// Log the message to the console
|
||||||
|
console.log("Received message:", message);
|
||||||
|
|
||||||
|
// Send a response to the client
|
||||||
|
res.writeHead(200, { "Content-Type": "text/plain" });
|
||||||
|
res.end("Message received\n");
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// Handle other HTTP methods (e.g., POST, PUT, DELETE)
|
||||||
|
res.writeHead(404, { "Content-Type": "text/plain" });
|
||||||
|
res.end("Not Found\n");
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
const PORT = 3000;
|
||||||
|
|
||||||
|
server.listen(PORT, () => {
|
||||||
|
console.log(`Server listening on port ${PORT}`);
|
||||||
|
});
|
|
@ -3,7 +3,8 @@
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--- !u!78 &1
|
--- !u!78 &1
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|
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|
tags:
|
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|
- capsule
|
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|
layers:
|
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- Default
|
- Default
|
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- TransparentFX
|
- TransparentFX
|
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|
|
|
@ -0,0 +1,16 @@
|
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|
%YAML 1.1
|
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|
%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &1
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m_DefaultFrameRate: 60
|
Loading…
Reference in New Issue