Somewhat working sky
parent
16989e45fd
commit
483b03b306
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m_Name: Skybox (OVRCameraRig)
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m_Name: Skybox (OVRCameraRig) NOT THE HUGE ASS SPHERE THAT IS THE SKY!
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using UnityEngine;
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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@ -41,12 +41,12 @@ Material:
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m_Offset: {x: 0, y: 0}
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- _EmissionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Scale: {x: 1, y: 0.71}
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m_Offset: {x: 0, y: 0.23}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 2800000, guid: d0c745e6d51b7a72f9d5a611934af64e, type: 3}
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- _MetallicGlossMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@ -78,6 +78,6 @@ Material:
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- _ZWrite: 1
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m_Colors:
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- _Color: {r: 0.054901954, g: 0.95686275, b: 0.106682666, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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m_BuildTextureStacks: []
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userData:
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assetBundleName:
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assetBundleVariant:
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linearTexture: 0
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mipMapsPreserveCoverage: 0
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alphaTestReferenceValue: 0.5
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mipMapFadeDistanceStart: 1
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mipMapFadeDistanceEnd: 3
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bumpmap:
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normalMapFilter: 0
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streamingMipmapsPriority: 0
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vTOnly: 0
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ignoreMipmapLimit: 0
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generateCubemap: 6
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maxTextureSize: 2048
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spriteExtrude: 1
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spriteMeshType: 1
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 100
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 0
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alphaIsTransparency: 0
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spriteTessellationDetail: -1
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textureType: 0
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textureShape: 1
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flipbookColumns: 1
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textureFormatSet: 0
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buildTarget: DefaultTexturePlatform
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m_HolographicPauseOnTrackingLoss: 1
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|
|
Loading…
Reference in New Issue