diff --git a/Assets/Prefabs/OVR Scene Manager Overrides/Picture/WallArt.cs b/Assets/Prefabs/OVR Scene Manager Overrides/Picture/WallArt.cs index 2457a56..0065877 100644 --- a/Assets/Prefabs/OVR Scene Manager Overrides/Picture/WallArt.cs +++ b/Assets/Prefabs/OVR Scene Manager Overrides/Picture/WallArt.cs @@ -18,7 +18,7 @@ public class WallArt : MonoBehaviour void Start() { var randomNumber = Random.Range(10000, 99999); - MarcsWebLogger.Log($"{randomNumber}-start"); + MarcsWebLogger.Log($"{randomNumber}-WallArt_start"); renderTexture = new RenderTexture(256, 256, 0) { @@ -30,42 +30,23 @@ public class WallArt : MonoBehaviour useMipMap = false, depthStencilFormat = UnityEngine.Experimental.Rendering.GraphicsFormat.D24_UNorm_S8_UInt, }; - MarcsWebLogger.Log($"{randomNumber}-1"); GameObject camera = Instantiate(outsideCameraPrefab, transform.position, Quaternion.identity); - MarcsWebLogger.Log($"{randomNumber}-1.1"); + outsideCameraInstance = camera.GetComponent(); - MarcsWebLogger.Log($"{randomNumber}-2"); - try - { - // Attempt to set the target texture - outsideCameraInstance.targetTexture = renderTexture; - } - catch (System.Exception e) - { - // Handle any exceptions that may occur - Debug.LogError("An error occurred: " + e.Message); - } - MarcsWebLogger.Log($"{randomNumber}-3"); + // Attempt to set the target texture + outsideCameraInstance.targetTexture = renderTexture; - // Set the initial rotation of the camera - outsideCameraInstance.transform.rotation = Quaternion.Euler( - Random.Range(0f, 360f), - Random.Range(0f, 360f), - Random.Range(0f, 360f) - ); - MarcsWebLogger.Log($"{randomNumber}-4"); material = new Material(Shader.Find("Standard")); - MarcsWebLogger.Log($"{randomNumber}-5"); - material.mainTexture = renderTexture; - MarcsWebLogger.Log($"{randomNumber}-6"); + meshRenderer.material = material; - MarcsWebLogger.Log($"{randomNumber}-7"); ovrCameraRig = FindObjectOfType(); + + MarcsWebLogger.Log($"{randomNumber}-WallArt_end"); } // Update is called once per frame diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index eefee64..75fdc46 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -139,8 +139,6 @@ PlayerSettings: bundleVersion: 0.1 preloadedAssets: - {fileID: 11400000, guid: 29d72bf9f28086693968cedbdc8f08cd, type: 2} - - {fileID: 11400000, guid: 541751c4fa90967d68ef779a22ee43f3, type: 2} - - {fileID: -3127938587913570544, guid: 8eb28e39ec717d0799039f01965f0533, type: 2} metroInputSource: 0 wsaTransparentSwapchain: 0 m_HolographicPauseOnTrackingLoss: 1