gun #6
							
								
								
									
										8
									
								
								Assets/Afterlife.meta
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										8
									
								
								Assets/Afterlife.meta
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,8 @@
 | 
			
		||||
fileFormatVersion: 2
 | 
			
		||||
guid: b92d39adab9b6e59d9183a60db8b0127
 | 
			
		||||
folderAsset: yes
 | 
			
		||||
DefaultImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										8
									
								
								Assets/Afterlife/Materials.meta
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										8
									
								
								Assets/Afterlife/Materials.meta
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,8 @@
 | 
			
		||||
fileFormatVersion: 2
 | 
			
		||||
guid: 42143547e57c483ad935a5b207db2920
 | 
			
		||||
folderAsset: yes
 | 
			
		||||
DefaultImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										83
									
								
								Assets/Afterlife/Materials/gunSafety.mat
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										83
									
								
								Assets/Afterlife/Materials/gunSafety.mat
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,83 @@
 | 
			
		||||
%YAML 1.1
 | 
			
		||||
%TAG !u! tag:unity3d.com,2011:
 | 
			
		||||
--- !u!21 &2100000
 | 
			
		||||
Material:
 | 
			
		||||
  serializedVersion: 8
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_Name: gunSafety
 | 
			
		||||
  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
 | 
			
		||||
  m_Parent: {fileID: 0}
 | 
			
		||||
  m_ModifiedSerializedProperties: 0
 | 
			
		||||
  m_ValidKeywords: []
 | 
			
		||||
  m_InvalidKeywords: []
 | 
			
		||||
  m_LightmapFlags: 4
 | 
			
		||||
  m_EnableInstancingVariants: 0
 | 
			
		||||
  m_DoubleSidedGI: 0
 | 
			
		||||
  m_CustomRenderQueue: -1
 | 
			
		||||
  stringTagMap: {}
 | 
			
		||||
  disabledShaderPasses: []
 | 
			
		||||
  m_LockedProperties: 
 | 
			
		||||
  m_SavedProperties:
 | 
			
		||||
    serializedVersion: 3
 | 
			
		||||
    m_TexEnvs:
 | 
			
		||||
    - _BumpMap:
 | 
			
		||||
        m_Texture: {fileID: 0}
 | 
			
		||||
        m_Scale: {x: 1, y: 1}
 | 
			
		||||
        m_Offset: {x: 0, y: 0}
 | 
			
		||||
    - _DetailAlbedoMap:
 | 
			
		||||
        m_Texture: {fileID: 0}
 | 
			
		||||
        m_Scale: {x: 1, y: 1}
 | 
			
		||||
        m_Offset: {x: 0, y: 0}
 | 
			
		||||
    - _DetailMask:
 | 
			
		||||
        m_Texture: {fileID: 0}
 | 
			
		||||
        m_Scale: {x: 1, y: 1}
 | 
			
		||||
        m_Offset: {x: 0, y: 0}
 | 
			
		||||
    - _DetailNormalMap:
 | 
			
		||||
        m_Texture: {fileID: 0}
 | 
			
		||||
        m_Scale: {x: 1, y: 1}
 | 
			
		||||
        m_Offset: {x: 0, y: 0}
 | 
			
		||||
    - _EmissionMap:
 | 
			
		||||
        m_Texture: {fileID: 0}
 | 
			
		||||
        m_Scale: {x: 1, y: 1}
 | 
			
		||||
        m_Offset: {x: 0, y: 0}
 | 
			
		||||
    - _MainTex:
 | 
			
		||||
        m_Texture: {fileID: 2800000, guid: 3dafc200db50e5b4e8db63e8300b5c59, type: 3}
 | 
			
		||||
        m_Scale: {x: 1, y: 1}
 | 
			
		||||
        m_Offset: {x: 0, y: 0}
 | 
			
		||||
    - _MetallicGlossMap:
 | 
			
		||||
        m_Texture: {fileID: 0}
 | 
			
		||||
        m_Scale: {x: 1, y: 1}
 | 
			
		||||
        m_Offset: {x: 0, y: 0}
 | 
			
		||||
    - _OcclusionMap:
 | 
			
		||||
        m_Texture: {fileID: 0}
 | 
			
		||||
        m_Scale: {x: 1, y: 1}
 | 
			
		||||
        m_Offset: {x: 0, y: 0}
 | 
			
		||||
    - _ParallaxMap:
 | 
			
		||||
        m_Texture: {fileID: 0}
 | 
			
		||||
        m_Scale: {x: 1, y: 1}
 | 
			
		||||
        m_Offset: {x: 0, y: 0}
 | 
			
		||||
    m_Ints: []
 | 
			
		||||
    m_Floats:
 | 
			
		||||
    - _BumpScale: 1
 | 
			
		||||
    - _Cutoff: 0.5
 | 
			
		||||
    - _DetailNormalMapScale: 1
 | 
			
		||||
    - _DstBlend: 0
 | 
			
		||||
    - _GlossMapScale: 1
 | 
			
		||||
    - _Glossiness: 0.5
 | 
			
		||||
    - _GlossyReflections: 1
 | 
			
		||||
    - _Metallic: 0
 | 
			
		||||
    - _Mode: 0
 | 
			
		||||
    - _OcclusionStrength: 1
 | 
			
		||||
    - _Parallax: 0.02
 | 
			
		||||
    - _SmoothnessTextureChannel: 0
 | 
			
		||||
    - _SpecularHighlights: 1
 | 
			
		||||
    - _SrcBlend: 1
 | 
			
		||||
    - _UVSec: 0
 | 
			
		||||
    - _ZWrite: 1
 | 
			
		||||
    m_Colors:
 | 
			
		||||
    - _Color: {r: 1, g: 1, b: 1, a: 1}
 | 
			
		||||
    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
 | 
			
		||||
  m_BuildTextureStacks: []
 | 
			
		||||
							
								
								
									
										8
									
								
								Assets/Afterlife/Materials/gunSafety.mat.meta
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										8
									
								
								Assets/Afterlife/Materials/gunSafety.mat.meta
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,8 @@
 | 
			
		||||
fileFormatVersion: 2
 | 
			
		||||
guid: 4070ec9e2c1510d73b29069f3985846b
 | 
			
		||||
NativeFormatImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  mainObjectFileID: 2100000
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								Assets/Afterlife/gunSafety.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								Assets/Afterlife/gunSafety.png
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							| 
		 After Width: | Height: | Size: 394 KiB  | 
							
								
								
									
										153
									
								
								Assets/Afterlife/gunSafety.png.meta
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										153
									
								
								Assets/Afterlife/gunSafety.png.meta
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,153 @@
 | 
			
		||||
fileFormatVersion: 2
 | 
			
		||||
guid: 3dafc200db50e5b4e8db63e8300b5c59
 | 
			
		||||
TextureImporter:
 | 
			
		||||
  internalIDToNameTable: []
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 12
 | 
			
		||||
  mipmaps:
 | 
			
		||||
    mipMapMode: 0
 | 
			
		||||
    enableMipMap: 1
 | 
			
		||||
    sRGBTexture: 1
 | 
			
		||||
    linearTexture: 0
 | 
			
		||||
    fadeOut: 0
 | 
			
		||||
    borderMipMap: 0
 | 
			
		||||
    mipMapsPreserveCoverage: 0
 | 
			
		||||
    alphaTestReferenceValue: 0.5
 | 
			
		||||
    mipMapFadeDistanceStart: 1
 | 
			
		||||
    mipMapFadeDistanceEnd: 3
 | 
			
		||||
  bumpmap:
 | 
			
		||||
    convertToNormalMap: 0
 | 
			
		||||
    externalNormalMap: 0
 | 
			
		||||
    heightScale: 0.25
 | 
			
		||||
    normalMapFilter: 0
 | 
			
		||||
    flipGreenChannel: 0
 | 
			
		||||
  isReadable: 0
 | 
			
		||||
  streamingMipmaps: 0
 | 
			
		||||
  streamingMipmapsPriority: 0
 | 
			
		||||
  vTOnly: 0
 | 
			
		||||
  ignoreMipmapLimit: 0
 | 
			
		||||
  grayScaleToAlpha: 0
 | 
			
		||||
  generateCubemap: 6
 | 
			
		||||
  cubemapConvolution: 0
 | 
			
		||||
  seamlessCubemap: 0
 | 
			
		||||
  textureFormat: 1
 | 
			
		||||
  maxTextureSize: 2048
 | 
			
		||||
  textureSettings:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    filterMode: 1
 | 
			
		||||
    aniso: 1
 | 
			
		||||
    mipBias: 0
 | 
			
		||||
    wrapU: 0
 | 
			
		||||
    wrapV: 0
 | 
			
		||||
    wrapW: 0
 | 
			
		||||
  nPOTScale: 1
 | 
			
		||||
  lightmap: 0
 | 
			
		||||
  compressionQuality: 50
 | 
			
		||||
  spriteMode: 0
 | 
			
		||||
  spriteExtrude: 1
 | 
			
		||||
  spriteMeshType: 1
 | 
			
		||||
  alignment: 0
 | 
			
		||||
  spritePivot: {x: 0.5, y: 0.5}
 | 
			
		||||
  spritePixelsToUnits: 100
 | 
			
		||||
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
 | 
			
		||||
  spriteGenerateFallbackPhysicsShape: 1
 | 
			
		||||
  alphaUsage: 1
 | 
			
		||||
  alphaIsTransparency: 0
 | 
			
		||||
  spriteTessellationDetail: -1
 | 
			
		||||
  textureType: 0
 | 
			
		||||
  textureShape: 1
 | 
			
		||||
  singleChannelComponent: 0
 | 
			
		||||
  flipbookRows: 1
 | 
			
		||||
  flipbookColumns: 1
 | 
			
		||||
  maxTextureSizeSet: 0
 | 
			
		||||
  compressionQualitySet: 0
 | 
			
		||||
  textureFormatSet: 0
 | 
			
		||||
  ignorePngGamma: 0
 | 
			
		||||
  applyGammaDecoding: 0
 | 
			
		||||
  swizzle: 50462976
 | 
			
		||||
  cookieLightType: 0
 | 
			
		||||
  platformSettings:
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: DefaultTexturePlatform
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 1
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    ignorePlatformSupport: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: WebGL
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 1
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    ignorePlatformSupport: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Standalone
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 1
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    ignorePlatformSupport: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Android
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 1
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    ignorePlatformSupport: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  - serializedVersion: 3
 | 
			
		||||
    buildTarget: Server
 | 
			
		||||
    maxTextureSize: 2048
 | 
			
		||||
    resizeAlgorithm: 0
 | 
			
		||||
    textureFormat: -1
 | 
			
		||||
    textureCompression: 1
 | 
			
		||||
    compressionQuality: 50
 | 
			
		||||
    crunchedCompression: 0
 | 
			
		||||
    allowsAlphaSplitting: 0
 | 
			
		||||
    overridden: 0
 | 
			
		||||
    ignorePlatformSupport: 0
 | 
			
		||||
    androidETC2FallbackOverride: 0
 | 
			
		||||
    forceMaximumCompressionQuality_BC6H_BC7: 0
 | 
			
		||||
  spriteSheet:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    sprites: []
 | 
			
		||||
    outline: []
 | 
			
		||||
    physicsShape: []
 | 
			
		||||
    bones: []
 | 
			
		||||
    spriteID: 
 | 
			
		||||
    internalID: 0
 | 
			
		||||
    vertices: []
 | 
			
		||||
    indices: 
 | 
			
		||||
    edges: []
 | 
			
		||||
    weights: []
 | 
			
		||||
    secondaryTextures: []
 | 
			
		||||
    nameFileIdTable: {}
 | 
			
		||||
  mipmapLimitGroupName: 
 | 
			
		||||
  pSDRemoveMatte: 0
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										35
									
								
								Assets/Infoboard.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										35
									
								
								Assets/Infoboard.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,35 @@
 | 
			
		||||
using System.Collections;
 | 
			
		||||
using System.Collections.Generic;
 | 
			
		||||
using UnityEngine;
 | 
			
		||||
 | 
			
		||||
public class Infoboard : MonoBehaviour
 | 
			
		||||
{
 | 
			
		||||
    public Transform target; // The OVRCameraRig transform
 | 
			
		||||
 | 
			
		||||
    public float distanceInFront = 1.5f;
 | 
			
		||||
    public float heightAbove = 0.5f;
 | 
			
		||||
 | 
			
		||||
    private bool placed = false;
 | 
			
		||||
 | 
			
		||||
    // Update is called once per frame
 | 
			
		||||
    void Update()
 | 
			
		||||
    {
 | 
			
		||||
        if (placed) return;
 | 
			
		||||
        if (target == null) return;
 | 
			
		||||
 | 
			
		||||
        // Calculate the new position (1.5 units in front and 0.5 units above the ground)
 | 
			
		||||
        Vector3 newPosition = target.position + target.forward * 2.5f + target.up * 0.5f;
 | 
			
		||||
 | 
			
		||||
        // Set the position of this object
 | 
			
		||||
        transform.position = newPosition;
 | 
			
		||||
 | 
			
		||||
        // Face the target
 | 
			
		||||
        transform.LookAt(target);
 | 
			
		||||
 | 
			
		||||
        // Since a quad is used, you may need to adjust the rotation if it doesn't face correctly
 | 
			
		||||
        transform.Rotate(Vector3.up, 180f); // Rotate by 180 degrees around the Y-axis
 | 
			
		||||
 | 
			
		||||
        placed = true; // Set placed to true to ensure this only happens once
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										11
									
								
								Assets/Infoboard.cs.meta
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										11
									
								
								Assets/Infoboard.cs.meta
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,11 @@
 | 
			
		||||
fileFormatVersion: 2
 | 
			
		||||
guid: d329d6b208af22150b4bafbf50cea884
 | 
			
		||||
MonoImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  defaultReferences: []
 | 
			
		||||
  executionOrder: 0
 | 
			
		||||
  icon: {instanceID: 0}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
							
								
								
									
										34
									
								
								Assets/MyHead.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										34
									
								
								Assets/MyHead.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,34 @@
 | 
			
		||||
using UnityEngine;
 | 
			
		||||
using UnityEngine.SceneManagement;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
public class MyHead : MonoBehaviour
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
    public Transform target; // The OVRCameraRig transform
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    void Update()
 | 
			
		||||
    {
 | 
			
		||||
        if (target != null)
 | 
			
		||||
        {
 | 
			
		||||
            // Set the position of this object to follow the OVRCameraRig
 | 
			
		||||
            transform.position = target.position;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    // This method is called when a collision occurs
 | 
			
		||||
 | 
			
		||||
    // for the unfortunate event that a bullet hits the head collider
 | 
			
		||||
    private void OnCollisionEnter(Collision collision)
 | 
			
		||||
    {
 | 
			
		||||
        // Check if the collision is with the specific object you want
 | 
			
		||||
        if (collision.gameObject.CompareTag("Bullet"))
 | 
			
		||||
        {
 | 
			
		||||
            SceneManager.LoadScene("AfterLife");
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										11
									
								
								Assets/MyHead.cs.meta
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										11
									
								
								Assets/MyHead.cs.meta
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,11 @@
 | 
			
		||||
fileFormatVersion: 2
 | 
			
		||||
guid: b9763abf2ebe9a0058a5ca57fd60d20f
 | 
			
		||||
MonoImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  defaultReferences: []
 | 
			
		||||
  executionOrder: 0
 | 
			
		||||
  icon: {instanceID: 0}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
@ -95,6 +95,10 @@ PrefabInstance:
 | 
			
		||||
      propertyPath: m_Name
 | 
			
		||||
      value: 45ACP Bullet_Head
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 3625037896966406280, guid: 9e0ef2cf9cfc11c46bbe7f28b272f6fb, type: 3}
 | 
			
		||||
      propertyPath: m_TagString
 | 
			
		||||
      value: Bullet
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 8403992145370945202, guid: 9e0ef2cf9cfc11c46bbe7f28b272f6fb, type: 3}
 | 
			
		||||
      propertyPath: m_CollisionDetection
 | 
			
		||||
      value: 2
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										625
									
								
								Assets/Scenes/Afterlife.unity
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										625
									
								
								Assets/Scenes/Afterlife.unity
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,625 @@
 | 
			
		||||
%YAML 1.1
 | 
			
		||||
%TAG !u! tag:unity3d.com,2011:
 | 
			
		||||
--- !u!29 &1
 | 
			
		||||
OcclusionCullingSettings:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  m_OcclusionBakeSettings:
 | 
			
		||||
    smallestOccluder: 5
 | 
			
		||||
    smallestHole: 0.25
 | 
			
		||||
    backfaceThreshold: 100
 | 
			
		||||
  m_SceneGUID: 00000000000000000000000000000000
 | 
			
		||||
  m_OcclusionCullingData: {fileID: 0}
 | 
			
		||||
--- !u!104 &2
 | 
			
		||||
RenderSettings:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  serializedVersion: 9
 | 
			
		||||
  m_Fog: 0
 | 
			
		||||
  m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
 | 
			
		||||
  m_FogMode: 3
 | 
			
		||||
  m_FogDensity: 0.01
 | 
			
		||||
  m_LinearFogStart: 0
 | 
			
		||||
  m_LinearFogEnd: 300
 | 
			
		||||
  m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
 | 
			
		||||
  m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
 | 
			
		||||
  m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
 | 
			
		||||
  m_AmbientIntensity: 1
 | 
			
		||||
  m_AmbientMode: 0
 | 
			
		||||
  m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
 | 
			
		||||
  m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
 | 
			
		||||
  m_HaloStrength: 0.5
 | 
			
		||||
  m_FlareStrength: 1
 | 
			
		||||
  m_FlareFadeSpeed: 3
 | 
			
		||||
  m_HaloTexture: {fileID: 0}
 | 
			
		||||
  m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
 | 
			
		||||
  m_DefaultReflectionMode: 0
 | 
			
		||||
  m_DefaultReflectionResolution: 128
 | 
			
		||||
  m_ReflectionBounces: 1
 | 
			
		||||
  m_ReflectionIntensity: 1
 | 
			
		||||
  m_CustomReflection: {fileID: 0}
 | 
			
		||||
  m_Sun: {fileID: 0}
 | 
			
		||||
  m_IndirectSpecularColor: {r: 0.18029127, g: 0.22572401, b: 0.3069303, a: 1}
 | 
			
		||||
  m_UseRadianceAmbientProbe: 0
 | 
			
		||||
--- !u!157 &3
 | 
			
		||||
LightmapSettings:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  serializedVersion: 12
 | 
			
		||||
  m_GIWorkflowMode: 1
 | 
			
		||||
  m_GISettings:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    m_BounceScale: 1
 | 
			
		||||
    m_IndirectOutputScale: 1
 | 
			
		||||
    m_AlbedoBoost: 1
 | 
			
		||||
    m_EnvironmentLightingMode: 0
 | 
			
		||||
    m_EnableBakedLightmaps: 1
 | 
			
		||||
    m_EnableRealtimeLightmaps: 0
 | 
			
		||||
  m_LightmapEditorSettings:
 | 
			
		||||
    serializedVersion: 12
 | 
			
		||||
    m_Resolution: 2
 | 
			
		||||
    m_BakeResolution: 40
 | 
			
		||||
    m_AtlasSize: 1024
 | 
			
		||||
    m_AO: 0
 | 
			
		||||
    m_AOMaxDistance: 1
 | 
			
		||||
    m_CompAOExponent: 1
 | 
			
		||||
    m_CompAOExponentDirect: 0
 | 
			
		||||
    m_ExtractAmbientOcclusion: 0
 | 
			
		||||
    m_Padding: 2
 | 
			
		||||
    m_LightmapParameters: {fileID: 0}
 | 
			
		||||
    m_LightmapsBakeMode: 1
 | 
			
		||||
    m_TextureCompression: 1
 | 
			
		||||
    m_FinalGather: 0
 | 
			
		||||
    m_FinalGatherFiltering: 1
 | 
			
		||||
    m_FinalGatherRayCount: 256
 | 
			
		||||
    m_ReflectionCompression: 2
 | 
			
		||||
    m_MixedBakeMode: 2
 | 
			
		||||
    m_BakeBackend: 1
 | 
			
		||||
    m_PVRSampling: 1
 | 
			
		||||
    m_PVRDirectSampleCount: 32
 | 
			
		||||
    m_PVRSampleCount: 512
 | 
			
		||||
    m_PVRBounces: 2
 | 
			
		||||
    m_PVREnvironmentSampleCount: 256
 | 
			
		||||
    m_PVREnvironmentReferencePointCount: 2048
 | 
			
		||||
    m_PVRFilteringMode: 1
 | 
			
		||||
    m_PVRDenoiserTypeDirect: 1
 | 
			
		||||
    m_PVRDenoiserTypeIndirect: 1
 | 
			
		||||
    m_PVRDenoiserTypeAO: 1
 | 
			
		||||
    m_PVRFilterTypeDirect: 0
 | 
			
		||||
    m_PVRFilterTypeIndirect: 0
 | 
			
		||||
    m_PVRFilterTypeAO: 0
 | 
			
		||||
    m_PVREnvironmentMIS: 1
 | 
			
		||||
    m_PVRCulling: 1
 | 
			
		||||
    m_PVRFilteringGaussRadiusDirect: 1
 | 
			
		||||
    m_PVRFilteringGaussRadiusIndirect: 5
 | 
			
		||||
    m_PVRFilteringGaussRadiusAO: 2
 | 
			
		||||
    m_PVRFilteringAtrousPositionSigmaDirect: 0.5
 | 
			
		||||
    m_PVRFilteringAtrousPositionSigmaIndirect: 2
 | 
			
		||||
    m_PVRFilteringAtrousPositionSigmaAO: 1
 | 
			
		||||
    m_ExportTrainingData: 0
 | 
			
		||||
    m_TrainingDataDestination: TrainingData
 | 
			
		||||
    m_LightProbeSampleCountMultiplier: 4
 | 
			
		||||
  m_LightingDataAsset: {fileID: 0}
 | 
			
		||||
  m_LightingSettings: {fileID: 0}
 | 
			
		||||
--- !u!196 &4
 | 
			
		||||
NavMeshSettings:
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_BuildSettings:
 | 
			
		||||
    serializedVersion: 3
 | 
			
		||||
    agentTypeID: 0
 | 
			
		||||
    agentRadius: 0.5
 | 
			
		||||
    agentHeight: 2
 | 
			
		||||
    agentSlope: 45
 | 
			
		||||
    agentClimb: 0.4
 | 
			
		||||
    ledgeDropHeight: 0
 | 
			
		||||
    maxJumpAcrossDistance: 0
 | 
			
		||||
    minRegionArea: 2
 | 
			
		||||
    manualCellSize: 0
 | 
			
		||||
    cellSize: 0.16666667
 | 
			
		||||
    manualTileSize: 0
 | 
			
		||||
    tileSize: 256
 | 
			
		||||
    buildHeightMesh: 0
 | 
			
		||||
    maxJobWorkers: 0
 | 
			
		||||
    preserveTilesOutsideBounds: 0
 | 
			
		||||
    debug:
 | 
			
		||||
      m_Flags: 0
 | 
			
		||||
  m_NavMeshData: {fileID: 0}
 | 
			
		||||
--- !u!1 &93853417
 | 
			
		||||
GameObject:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  serializedVersion: 6
 | 
			
		||||
  m_Component:
 | 
			
		||||
  - component: {fileID: 93853418}
 | 
			
		||||
  m_Layer: 0
 | 
			
		||||
  m_Name: RightHandOnControllerAnchor
 | 
			
		||||
  m_TagString: Untagged
 | 
			
		||||
  m_Icon: {fileID: 0}
 | 
			
		||||
  m_NavMeshLayer: 0
 | 
			
		||||
  m_StaticEditorFlags: 0
 | 
			
		||||
  m_IsActive: 1
 | 
			
		||||
--- !u!4 &93853418
 | 
			
		||||
Transform:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_GameObject: {fileID: 93853417}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
 | 
			
		||||
  m_LocalPosition: {x: 0, y: 0, z: 0}
 | 
			
		||||
  m_LocalScale: {x: 1, y: 1, z: 1}
 | 
			
		||||
  m_ConstrainProportionsScale: 0
 | 
			
		||||
  m_Children: []
 | 
			
		||||
  m_Father: {fileID: 488502948}
 | 
			
		||||
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 | 
			
		||||
--- !u!1 &261080536
 | 
			
		||||
GameObject:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  serializedVersion: 6
 | 
			
		||||
  m_Component:
 | 
			
		||||
  - component: {fileID: 261080537}
 | 
			
		||||
  m_Layer: 0
 | 
			
		||||
  m_Name: LeftHandAnchorDetached
 | 
			
		||||
  m_TagString: Untagged
 | 
			
		||||
  m_Icon: {fileID: 0}
 | 
			
		||||
  m_NavMeshLayer: 0
 | 
			
		||||
  m_StaticEditorFlags: 0
 | 
			
		||||
  m_IsActive: 1
 | 
			
		||||
--- !u!4 &261080537
 | 
			
		||||
Transform:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_GameObject: {fileID: 261080536}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
 | 
			
		||||
  m_LocalPosition: {x: 0, y: 0, z: 0}
 | 
			
		||||
  m_LocalScale: {x: 1, y: 1, z: 1}
 | 
			
		||||
  m_ConstrainProportionsScale: 0
 | 
			
		||||
  m_Children: []
 | 
			
		||||
  m_Father: {fileID: 922082565}
 | 
			
		||||
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 | 
			
		||||
--- !u!1 &405743632
 | 
			
		||||
GameObject:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  serializedVersion: 6
 | 
			
		||||
  m_Component:
 | 
			
		||||
  - component: {fileID: 405743633}
 | 
			
		||||
  m_Layer: 0
 | 
			
		||||
  m_Name: LeftControllerInHandAnchor
 | 
			
		||||
  m_TagString: Untagged
 | 
			
		||||
  m_Icon: {fileID: 0}
 | 
			
		||||
  m_NavMeshLayer: 0
 | 
			
		||||
  m_StaticEditorFlags: 0
 | 
			
		||||
  m_IsActive: 1
 | 
			
		||||
--- !u!4 &405743633
 | 
			
		||||
Transform:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_GameObject: {fileID: 405743632}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
 | 
			
		||||
  m_LocalPosition: {x: 0, y: 0, z: 0}
 | 
			
		||||
  m_LocalScale: {x: 1, y: 1, z: 1}
 | 
			
		||||
  m_ConstrainProportionsScale: 0
 | 
			
		||||
  m_Children:
 | 
			
		||||
  - {fileID: 1769964003}
 | 
			
		||||
  m_Father: {fileID: 922082567}
 | 
			
		||||
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 | 
			
		||||
--- !u!1 &488502947
 | 
			
		||||
GameObject:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  serializedVersion: 6
 | 
			
		||||
  m_Component:
 | 
			
		||||
  - component: {fileID: 488502948}
 | 
			
		||||
  m_Layer: 0
 | 
			
		||||
  m_Name: RightControllerInHandAnchor
 | 
			
		||||
  m_TagString: Untagged
 | 
			
		||||
  m_Icon: {fileID: 0}
 | 
			
		||||
  m_NavMeshLayer: 0
 | 
			
		||||
  m_StaticEditorFlags: 0
 | 
			
		||||
  m_IsActive: 1
 | 
			
		||||
--- !u!4 &488502948
 | 
			
		||||
Transform:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_GameObject: {fileID: 488502947}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
 | 
			
		||||
  m_LocalPosition: {x: 0, y: 0, z: 0}
 | 
			
		||||
  m_LocalScale: {x: 1, y: 1, z: 1}
 | 
			
		||||
  m_ConstrainProportionsScale: 0
 | 
			
		||||
  m_Children:
 | 
			
		||||
  - {fileID: 93853418}
 | 
			
		||||
  m_Father: {fileID: 922082566}
 | 
			
		||||
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 | 
			
		||||
--- !u!1 &853524355
 | 
			
		||||
GameObject:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  serializedVersion: 6
 | 
			
		||||
  m_Component:
 | 
			
		||||
  - component: {fileID: 853524359}
 | 
			
		||||
  - component: {fileID: 853524358}
 | 
			
		||||
  - component: {fileID: 853524357}
 | 
			
		||||
  - component: {fileID: 853524356}
 | 
			
		||||
  - component: {fileID: 853524360}
 | 
			
		||||
  m_Layer: 0
 | 
			
		||||
  m_Name: Quad
 | 
			
		||||
  m_TagString: Untagged
 | 
			
		||||
  m_Icon: {fileID: 0}
 | 
			
		||||
  m_NavMeshLayer: 0
 | 
			
		||||
  m_StaticEditorFlags: 0
 | 
			
		||||
  m_IsActive: 1
 | 
			
		||||
--- !u!64 &853524356
 | 
			
		||||
MeshCollider:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_GameObject: {fileID: 853524355}
 | 
			
		||||
  m_Material: {fileID: 0}
 | 
			
		||||
  m_IncludeLayers:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    m_Bits: 0
 | 
			
		||||
  m_ExcludeLayers:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    m_Bits: 0
 | 
			
		||||
  m_LayerOverridePriority: 0
 | 
			
		||||
  m_IsTrigger: 0
 | 
			
		||||
  m_ProvidesContacts: 0
 | 
			
		||||
  m_Enabled: 1
 | 
			
		||||
  serializedVersion: 5
 | 
			
		||||
  m_Convex: 0
 | 
			
		||||
  m_CookingOptions: 30
 | 
			
		||||
  m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
 | 
			
		||||
--- !u!23 &853524357
 | 
			
		||||
MeshRenderer:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_GameObject: {fileID: 853524355}
 | 
			
		||||
  m_Enabled: 1
 | 
			
		||||
  m_CastShadows: 1
 | 
			
		||||
  m_ReceiveShadows: 1
 | 
			
		||||
  m_DynamicOccludee: 1
 | 
			
		||||
  m_StaticShadowCaster: 0
 | 
			
		||||
  m_MotionVectors: 1
 | 
			
		||||
  m_LightProbeUsage: 1
 | 
			
		||||
  m_ReflectionProbeUsage: 1
 | 
			
		||||
  m_RayTracingMode: 2
 | 
			
		||||
  m_RayTraceProcedural: 0
 | 
			
		||||
  m_RenderingLayerMask: 1
 | 
			
		||||
  m_RendererPriority: 0
 | 
			
		||||
  m_Materials:
 | 
			
		||||
  - {fileID: 2100000, guid: 4070ec9e2c1510d73b29069f3985846b, type: 2}
 | 
			
		||||
  m_StaticBatchInfo:
 | 
			
		||||
    firstSubMesh: 0
 | 
			
		||||
    subMeshCount: 0
 | 
			
		||||
  m_StaticBatchRoot: {fileID: 0}
 | 
			
		||||
  m_ProbeAnchor: {fileID: 0}
 | 
			
		||||
  m_LightProbeVolumeOverride: {fileID: 0}
 | 
			
		||||
  m_ScaleInLightmap: 1
 | 
			
		||||
  m_ReceiveGI: 1
 | 
			
		||||
  m_PreserveUVs: 0
 | 
			
		||||
  m_IgnoreNormalsForChartDetection: 0
 | 
			
		||||
  m_ImportantGI: 0
 | 
			
		||||
  m_StitchLightmapSeams: 1
 | 
			
		||||
  m_SelectedEditorRenderState: 3
 | 
			
		||||
  m_MinimumChartSize: 4
 | 
			
		||||
  m_AutoUVMaxDistance: 0.5
 | 
			
		||||
  m_AutoUVMaxAngle: 89
 | 
			
		||||
  m_LightmapParameters: {fileID: 0}
 | 
			
		||||
  m_SortingLayerID: 0
 | 
			
		||||
  m_SortingLayer: 0
 | 
			
		||||
  m_SortingOrder: 0
 | 
			
		||||
  m_AdditionalVertexStreams: {fileID: 0}
 | 
			
		||||
--- !u!33 &853524358
 | 
			
		||||
MeshFilter:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_GameObject: {fileID: 853524355}
 | 
			
		||||
  m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
 | 
			
		||||
--- !u!4 &853524359
 | 
			
		||||
Transform:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_GameObject: {fileID: 853524355}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
 | 
			
		||||
  m_LocalPosition: {x: 0, y: 0, z: 0}
 | 
			
		||||
  m_LocalScale: {x: 1, y: 1, z: 1}
 | 
			
		||||
  m_ConstrainProportionsScale: 0
 | 
			
		||||
  m_Children: []
 | 
			
		||||
  m_Father: {fileID: 0}
 | 
			
		||||
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 | 
			
		||||
--- !u!114 &853524360
 | 
			
		||||
MonoBehaviour:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_GameObject: {fileID: 853524355}
 | 
			
		||||
  m_Enabled: 1
 | 
			
		||||
  m_EditorHideFlags: 0
 | 
			
		||||
  m_Script: {fileID: 11500000, guid: d329d6b208af22150b4bafbf50cea884, type: 3}
 | 
			
		||||
  m_Name: 
 | 
			
		||||
  m_EditorClassIdentifier: 
 | 
			
		||||
  target: {fileID: 922082568}
 | 
			
		||||
  distanceInFront: 2.5
 | 
			
		||||
  heightAbove: 0.5
 | 
			
		||||
--- !u!1001 &922082564
 | 
			
		||||
PrefabInstance:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  m_Modification:
 | 
			
		||||
    serializedVersion: 3
 | 
			
		||||
    m_TransformParent: {fileID: 0}
 | 
			
		||||
    m_Modifications:
 | 
			
		||||
    - target: {fileID: 100004, guid: 126d619cf4daa52469682f85c1378b4a, type: 3}
 | 
			
		||||
      propertyPath: m_Name
 | 
			
		||||
      value: OVRCameraRig
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 400004, guid: 126d619cf4daa52469682f85c1378b4a, type: 3}
 | 
			
		||||
      propertyPath: m_LocalPosition.x
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 400004, guid: 126d619cf4daa52469682f85c1378b4a, type: 3}
 | 
			
		||||
      propertyPath: m_LocalPosition.y
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 400004, guid: 126d619cf4daa52469682f85c1378b4a, type: 3}
 | 
			
		||||
      propertyPath: m_LocalPosition.z
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 400004, guid: 126d619cf4daa52469682f85c1378b4a, type: 3}
 | 
			
		||||
      propertyPath: m_LocalRotation.w
 | 
			
		||||
      value: 1
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 400004, guid: 126d619cf4daa52469682f85c1378b4a, type: 3}
 | 
			
		||||
      propertyPath: m_LocalRotation.x
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 400004, guid: 126d619cf4daa52469682f85c1378b4a, type: 3}
 | 
			
		||||
      propertyPath: m_LocalRotation.y
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 400004, guid: 126d619cf4daa52469682f85c1378b4a, type: 3}
 | 
			
		||||
      propertyPath: m_LocalRotation.z
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 400004, guid: 126d619cf4daa52469682f85c1378b4a, type: 3}
 | 
			
		||||
      propertyPath: m_LocalEulerAnglesHint.x
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 400004, guid: 126d619cf4daa52469682f85c1378b4a, type: 3}
 | 
			
		||||
      propertyPath: m_LocalEulerAnglesHint.y
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 400004, guid: 126d619cf4daa52469682f85c1378b4a, type: 3}
 | 
			
		||||
      propertyPath: m_LocalEulerAnglesHint.z
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    m_RemovedComponents: []
 | 
			
		||||
    m_RemovedGameObjects: []
 | 
			
		||||
    m_AddedGameObjects:
 | 
			
		||||
    - targetCorrespondingSourceObject: {fileID: 459718, guid: 126d619cf4daa52469682f85c1378b4a, type: 3}
 | 
			
		||||
      insertIndex: -1
 | 
			
		||||
      addedObject: {fileID: 261080537}
 | 
			
		||||
    - targetCorrespondingSourceObject: {fileID: 459718, guid: 126d619cf4daa52469682f85c1378b4a, type: 3}
 | 
			
		||||
      insertIndex: -1
 | 
			
		||||
      addedObject: {fileID: 1191604753}
 | 
			
		||||
    - targetCorrespondingSourceObject: {fileID: 482130, guid: 126d619cf4daa52469682f85c1378b4a, type: 3}
 | 
			
		||||
      insertIndex: -1
 | 
			
		||||
      addedObject: {fileID: 405743633}
 | 
			
		||||
    - targetCorrespondingSourceObject: {fileID: 487254, guid: 126d619cf4daa52469682f85c1378b4a, type: 3}
 | 
			
		||||
      insertIndex: -1
 | 
			
		||||
      addedObject: {fileID: 488502948}
 | 
			
		||||
    m_AddedComponents: []
 | 
			
		||||
  m_SourcePrefab: {fileID: 100100000, guid: 126d619cf4daa52469682f85c1378b4a, type: 3}
 | 
			
		||||
--- !u!4 &922082565 stripped
 | 
			
		||||
Transform:
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 459718, guid: 126d619cf4daa52469682f85c1378b4a, type: 3}
 | 
			
		||||
  m_PrefabInstance: {fileID: 922082564}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
--- !u!4 &922082566 stripped
 | 
			
		||||
Transform:
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 487254, guid: 126d619cf4daa52469682f85c1378b4a, type: 3}
 | 
			
		||||
  m_PrefabInstance: {fileID: 922082564}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
--- !u!4 &922082567 stripped
 | 
			
		||||
Transform:
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 482130, guid: 126d619cf4daa52469682f85c1378b4a, type: 3}
 | 
			
		||||
  m_PrefabInstance: {fileID: 922082564}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
--- !u!4 &922082568 stripped
 | 
			
		||||
Transform:
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 400004, guid: 126d619cf4daa52469682f85c1378b4a, type: 3}
 | 
			
		||||
  m_PrefabInstance: {fileID: 922082564}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
--- !u!1 &1191604752
 | 
			
		||||
GameObject:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  serializedVersion: 6
 | 
			
		||||
  m_Component:
 | 
			
		||||
  - component: {fileID: 1191604753}
 | 
			
		||||
  m_Layer: 0
 | 
			
		||||
  m_Name: RightHandAnchorDetached
 | 
			
		||||
  m_TagString: Untagged
 | 
			
		||||
  m_Icon: {fileID: 0}
 | 
			
		||||
  m_NavMeshLayer: 0
 | 
			
		||||
  m_StaticEditorFlags: 0
 | 
			
		||||
  m_IsActive: 1
 | 
			
		||||
--- !u!4 &1191604753
 | 
			
		||||
Transform:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_GameObject: {fileID: 1191604752}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
 | 
			
		||||
  m_LocalPosition: {x: 0, y: 0, z: 0}
 | 
			
		||||
  m_LocalScale: {x: 1, y: 1, z: 1}
 | 
			
		||||
  m_ConstrainProportionsScale: 0
 | 
			
		||||
  m_Children: []
 | 
			
		||||
  m_Father: {fileID: 922082565}
 | 
			
		||||
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 | 
			
		||||
--- !u!1 &1769964002
 | 
			
		||||
GameObject:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  serializedVersion: 6
 | 
			
		||||
  m_Component:
 | 
			
		||||
  - component: {fileID: 1769964003}
 | 
			
		||||
  m_Layer: 0
 | 
			
		||||
  m_Name: LeftHandOnControllerAnchor
 | 
			
		||||
  m_TagString: Untagged
 | 
			
		||||
  m_Icon: {fileID: 0}
 | 
			
		||||
  m_NavMeshLayer: 0
 | 
			
		||||
  m_StaticEditorFlags: 0
 | 
			
		||||
  m_IsActive: 1
 | 
			
		||||
--- !u!4 &1769964003
 | 
			
		||||
Transform:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_GameObject: {fileID: 1769964002}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
 | 
			
		||||
  m_LocalPosition: {x: 0, y: 0, z: 0}
 | 
			
		||||
  m_LocalScale: {x: 1, y: 1, z: 1}
 | 
			
		||||
  m_ConstrainProportionsScale: 0
 | 
			
		||||
  m_Children: []
 | 
			
		||||
  m_Father: {fileID: 405743633}
 | 
			
		||||
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 | 
			
		||||
--- !u!1 &1834440490
 | 
			
		||||
GameObject:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  serializedVersion: 6
 | 
			
		||||
  m_Component:
 | 
			
		||||
  - component: {fileID: 1834440492}
 | 
			
		||||
  - component: {fileID: 1834440491}
 | 
			
		||||
  m_Layer: 0
 | 
			
		||||
  m_Name: Directional Light
 | 
			
		||||
  m_TagString: Untagged
 | 
			
		||||
  m_Icon: {fileID: 0}
 | 
			
		||||
  m_NavMeshLayer: 0
 | 
			
		||||
  m_StaticEditorFlags: 0
 | 
			
		||||
  m_IsActive: 1
 | 
			
		||||
--- !u!108 &1834440491
 | 
			
		||||
Light:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_GameObject: {fileID: 1834440490}
 | 
			
		||||
  m_Enabled: 1
 | 
			
		||||
  serializedVersion: 10
 | 
			
		||||
  m_Type: 1
 | 
			
		||||
  m_Shape: 0
 | 
			
		||||
  m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
 | 
			
		||||
  m_Intensity: 1
 | 
			
		||||
  m_Range: 10
 | 
			
		||||
  m_SpotAngle: 30
 | 
			
		||||
  m_InnerSpotAngle: 21.80208
 | 
			
		||||
  m_CookieSize: 10
 | 
			
		||||
  m_Shadows:
 | 
			
		||||
    m_Type: 2
 | 
			
		||||
    m_Resolution: -1
 | 
			
		||||
    m_CustomResolution: -1
 | 
			
		||||
    m_Strength: 1
 | 
			
		||||
    m_Bias: 0.05
 | 
			
		||||
    m_NormalBias: 0.4
 | 
			
		||||
    m_NearPlane: 0.2
 | 
			
		||||
    m_CullingMatrixOverride:
 | 
			
		||||
      e00: 1
 | 
			
		||||
      e01: 0
 | 
			
		||||
      e02: 0
 | 
			
		||||
      e03: 0
 | 
			
		||||
      e10: 0
 | 
			
		||||
      e11: 1
 | 
			
		||||
      e12: 0
 | 
			
		||||
      e13: 0
 | 
			
		||||
      e20: 0
 | 
			
		||||
      e21: 0
 | 
			
		||||
      e22: 1
 | 
			
		||||
      e23: 0
 | 
			
		||||
      e30: 0
 | 
			
		||||
      e31: 0
 | 
			
		||||
      e32: 0
 | 
			
		||||
      e33: 1
 | 
			
		||||
    m_UseCullingMatrixOverride: 0
 | 
			
		||||
  m_Cookie: {fileID: 0}
 | 
			
		||||
  m_DrawHalo: 0
 | 
			
		||||
  m_Flare: {fileID: 0}
 | 
			
		||||
  m_RenderMode: 0
 | 
			
		||||
  m_CullingMask:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    m_Bits: 4294967295
 | 
			
		||||
  m_RenderingLayerMask: 1
 | 
			
		||||
  m_Lightmapping: 4
 | 
			
		||||
  m_LightShadowCasterMode: 0
 | 
			
		||||
  m_AreaSize: {x: 1, y: 1}
 | 
			
		||||
  m_BounceIntensity: 1
 | 
			
		||||
  m_ColorTemperature: 6570
 | 
			
		||||
  m_UseColorTemperature: 0
 | 
			
		||||
  m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
 | 
			
		||||
  m_UseBoundingSphereOverride: 0
 | 
			
		||||
  m_UseViewFrustumForShadowCasterCull: 1
 | 
			
		||||
  m_ShadowRadius: 0
 | 
			
		||||
  m_ShadowAngle: 0
 | 
			
		||||
--- !u!4 &1834440492
 | 
			
		||||
Transform:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_GameObject: {fileID: 1834440490}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
 | 
			
		||||
  m_LocalPosition: {x: 0, y: 3, z: 0}
 | 
			
		||||
  m_LocalScale: {x: 1, y: 1, z: 1}
 | 
			
		||||
  m_ConstrainProportionsScale: 0
 | 
			
		||||
  m_Children: []
 | 
			
		||||
  m_Father: {fileID: 0}
 | 
			
		||||
  m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
 | 
			
		||||
--- !u!1660057539 &9223372036854775807
 | 
			
		||||
SceneRoots:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_Roots:
 | 
			
		||||
  - {fileID: 1834440492}
 | 
			
		||||
  - {fileID: 922082564}
 | 
			
		||||
  - {fileID: 853524359}
 | 
			
		||||
							
								
								
									
										7
									
								
								Assets/Scenes/Afterlife.unity.meta
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										7
									
								
								Assets/Scenes/Afterlife.unity.meta
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,7 @@
 | 
			
		||||
fileFormatVersion: 2
 | 
			
		||||
guid: 860db91ba6049d6f590688630b28b01b
 | 
			
		||||
DefaultImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
@ -38,7 +38,7 @@ RenderSettings:
 | 
			
		||||
  m_ReflectionIntensity: 1
 | 
			
		||||
  m_CustomReflection: {fileID: 0}
 | 
			
		||||
  m_Sun: {fileID: 0}
 | 
			
		||||
  m_IndirectSpecularColor: {r: 0.1149527, g: 0.15126267, b: 0.1489988, a: 1}
 | 
			
		||||
  m_IndirectSpecularColor: {r: 0.18824416, g: 0.24832445, b: 0.32856566, a: 1}
 | 
			
		||||
  m_UseRadianceAmbientProbe: 0
 | 
			
		||||
--- !u!157 &3
 | 
			
		||||
LightmapSettings:
 | 
			
		||||
@ -425,7 +425,7 @@ GameObject:
 | 
			
		||||
  - component: {fileID: 223974229}
 | 
			
		||||
  - component: {fileID: 223974228}
 | 
			
		||||
  m_Layer: 0
 | 
			
		||||
  m_Name: Directional Light
 | 
			
		||||
  m_Name: Sunlight
 | 
			
		||||
  m_TagString: Untagged
 | 
			
		||||
  m_Icon: {fileID: 0}
 | 
			
		||||
  m_NavMeshLayer: 0
 | 
			
		||||
@ -2022,6 +2022,159 @@ MonoBehaviour:
 | 
			
		||||
  edgeRenderingEnabled_: 0
 | 
			
		||||
  edgeColor_: {r: 1, g: 1, b: 1, a: 1}
 | 
			
		||||
  colorMapType: 0
 | 
			
		||||
--- !u!1 &1369645932
 | 
			
		||||
GameObject:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  serializedVersion: 6
 | 
			
		||||
  m_Component:
 | 
			
		||||
  - component: {fileID: 1369645933}
 | 
			
		||||
  - component: {fileID: 1369645936}
 | 
			
		||||
  - component: {fileID: 1369645935}
 | 
			
		||||
  - component: {fileID: 1369645934}
 | 
			
		||||
  - component: {fileID: 1369645937}
 | 
			
		||||
  m_Layer: 0
 | 
			
		||||
  m_Name: Head
 | 
			
		||||
  m_TagString: Untagged
 | 
			
		||||
  m_Icon: {fileID: 0}
 | 
			
		||||
  m_NavMeshLayer: 0
 | 
			
		||||
  m_StaticEditorFlags: 0
 | 
			
		||||
  m_IsActive: 1
 | 
			
		||||
--- !u!4 &1369645933
 | 
			
		||||
Transform:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_GameObject: {fileID: 1369645932}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
 | 
			
		||||
  m_LocalPosition: {x: 1, y: 1, z: 1}
 | 
			
		||||
  m_LocalScale: {x: 0.3, y: 0.2, z: 0.3}
 | 
			
		||||
  m_ConstrainProportionsScale: 0
 | 
			
		||||
  m_Children: []
 | 
			
		||||
  m_Father: {fileID: 1426203499}
 | 
			
		||||
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 | 
			
		||||
--- !u!136 &1369645934
 | 
			
		||||
CapsuleCollider:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_GameObject: {fileID: 1369645932}
 | 
			
		||||
  m_Material: {fileID: 0}
 | 
			
		||||
  m_IncludeLayers:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    m_Bits: 0
 | 
			
		||||
  m_ExcludeLayers:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    m_Bits: 0
 | 
			
		||||
  m_LayerOverridePriority: 0
 | 
			
		||||
  m_IsTrigger: 0
 | 
			
		||||
  m_ProvidesContacts: 0
 | 
			
		||||
  m_Enabled: 1
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  m_Radius: 0.5
 | 
			
		||||
  m_Height: 2
 | 
			
		||||
  m_Direction: 1
 | 
			
		||||
  m_Center: {x: 0, y: 0, z: 0}
 | 
			
		||||
--- !u!23 &1369645935
 | 
			
		||||
MeshRenderer:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_GameObject: {fileID: 1369645932}
 | 
			
		||||
  m_Enabled: 0
 | 
			
		||||
  m_CastShadows: 1
 | 
			
		||||
  m_ReceiveShadows: 1
 | 
			
		||||
  m_DynamicOccludee: 1
 | 
			
		||||
  m_StaticShadowCaster: 0
 | 
			
		||||
  m_MotionVectors: 1
 | 
			
		||||
  m_LightProbeUsage: 1
 | 
			
		||||
  m_ReflectionProbeUsage: 1
 | 
			
		||||
  m_RayTracingMode: 2
 | 
			
		||||
  m_RayTraceProcedural: 0
 | 
			
		||||
  m_RenderingLayerMask: 1
 | 
			
		||||
  m_RendererPriority: 0
 | 
			
		||||
  m_Materials:
 | 
			
		||||
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
 | 
			
		||||
  m_StaticBatchInfo:
 | 
			
		||||
    firstSubMesh: 0
 | 
			
		||||
    subMeshCount: 0
 | 
			
		||||
  m_StaticBatchRoot: {fileID: 0}
 | 
			
		||||
  m_ProbeAnchor: {fileID: 0}
 | 
			
		||||
  m_LightProbeVolumeOverride: {fileID: 0}
 | 
			
		||||
  m_ScaleInLightmap: 1
 | 
			
		||||
  m_ReceiveGI: 1
 | 
			
		||||
  m_PreserveUVs: 0
 | 
			
		||||
  m_IgnoreNormalsForChartDetection: 0
 | 
			
		||||
  m_ImportantGI: 0
 | 
			
		||||
  m_StitchLightmapSeams: 1
 | 
			
		||||
  m_SelectedEditorRenderState: 3
 | 
			
		||||
  m_MinimumChartSize: 4
 | 
			
		||||
  m_AutoUVMaxDistance: 0.5
 | 
			
		||||
  m_AutoUVMaxAngle: 89
 | 
			
		||||
  m_LightmapParameters: {fileID: 0}
 | 
			
		||||
  m_SortingLayerID: 0
 | 
			
		||||
  m_SortingLayer: 0
 | 
			
		||||
  m_SortingOrder: 0
 | 
			
		||||
  m_AdditionalVertexStreams: {fileID: 0}
 | 
			
		||||
--- !u!33 &1369645936
 | 
			
		||||
MeshFilter:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_GameObject: {fileID: 1369645932}
 | 
			
		||||
  m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
 | 
			
		||||
--- !u!114 &1369645937
 | 
			
		||||
MonoBehaviour:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_GameObject: {fileID: 1369645932}
 | 
			
		||||
  m_Enabled: 1
 | 
			
		||||
  m_EditorHideFlags: 0
 | 
			
		||||
  m_Script: {fileID: 11500000, guid: b9763abf2ebe9a0058a5ca57fd60d20f, type: 3}
 | 
			
		||||
  m_Name: 
 | 
			
		||||
  m_EditorClassIdentifier: 
 | 
			
		||||
  target: {fileID: 1560560408}
 | 
			
		||||
--- !u!1 &1426203498
 | 
			
		||||
GameObject:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  serializedVersion: 6
 | 
			
		||||
  m_Component:
 | 
			
		||||
  - component: {fileID: 1426203499}
 | 
			
		||||
  m_Layer: 0
 | 
			
		||||
  m_Name: Player
 | 
			
		||||
  m_TagString: Untagged
 | 
			
		||||
  m_Icon: {fileID: 0}
 | 
			
		||||
  m_NavMeshLayer: 0
 | 
			
		||||
  m_StaticEditorFlags: 0
 | 
			
		||||
  m_IsActive: 1
 | 
			
		||||
--- !u!4 &1426203499
 | 
			
		||||
Transform:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_GameObject: {fileID: 1426203498}
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
 | 
			
		||||
  m_LocalPosition: {x: 0, y: 0, z: 0}
 | 
			
		||||
  m_LocalScale: {x: 1, y: 1, z: 1}
 | 
			
		||||
  m_ConstrainProportionsScale: 0
 | 
			
		||||
  m_Children:
 | 
			
		||||
  - {fileID: 1369645933}
 | 
			
		||||
  m_Father: {fileID: 0}
 | 
			
		||||
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 | 
			
		||||
--- !u!1001 &1503720117
 | 
			
		||||
PrefabInstance:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
@ -2296,6 +2449,11 @@ MeshFilter:
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_GameObject: {fileID: 1504185302}
 | 
			
		||||
  m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
 | 
			
		||||
--- !u!4 &1560560408 stripped
 | 
			
		||||
Transform:
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 400002, guid: 126d619cf4daa52469682f85c1378b4a, type: 3}
 | 
			
		||||
  m_PrefabInstance: {fileID: 1368183232}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
--- !u!1 &1635660319
 | 
			
		||||
GameObject:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
@ -2701,7 +2859,7 @@ MeshRenderer:
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_GameObject: {fileID: 2039657593}
 | 
			
		||||
  m_Enabled: 1
 | 
			
		||||
  m_Enabled: 0
 | 
			
		||||
  m_CastShadows: 1
 | 
			
		||||
  m_ReceiveShadows: 1
 | 
			
		||||
  m_DynamicOccludee: 1
 | 
			
		||||
@ -3136,3 +3294,4 @@ SceneRoots:
 | 
			
		||||
  - {fileID: 2055102416}
 | 
			
		||||
  - {fileID: 782628378}
 | 
			
		||||
  - {fileID: 2039657597}
 | 
			
		||||
  - {fileID: 1426203499}
 | 
			
		||||
@ -93,6 +93,6 @@ Material:
 | 
			
		||||
    - _Color: {r: 1, g: 1, b: 1, a: 1}
 | 
			
		||||
    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
 | 
			
		||||
    - _GroundColor: {r: 0, g: 0, b: 0, a: 1}
 | 
			
		||||
    - _SkyTint: {r: 1, g: 1, b: 1, a: 1}
 | 
			
		||||
    - _SkyTint: {r: 0, g: 0, b: 0, a: 1}
 | 
			
		||||
    - _Tint: {r: 0.20909262, g: 0.20876513, b: 0.20876513, a: 0.5}
 | 
			
		||||
  m_BuildTextureStacks: []
 | 
			
		||||
 | 
			
		||||
@ -25,7 +25,7 @@ public class iamagun : MonoBehaviour
 | 
			
		||||
    // Flag to check if the kick animation is active
 | 
			
		||||
    private bool isKicking = false;
 | 
			
		||||
 | 
			
		||||
    private bool isInHand = false;
 | 
			
		||||
    private bool isInHand = true;
 | 
			
		||||
 | 
			
		||||
    // Start is called before the first frame update
 | 
			
		||||
    void Start()
 | 
			
		||||
 | 
			
		||||
@ -6,8 +6,11 @@ EditorBuildSettings:
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  m_Scenes:
 | 
			
		||||
  - enabled: 1
 | 
			
		||||
    path: Assets/Scenes/SampleScene.unity
 | 
			
		||||
    path: Assets/Scenes/MyWorld.unity
 | 
			
		||||
    guid: 9fc0d4010bbf28b4594072e72b8655ab
 | 
			
		||||
  - enabled: 1
 | 
			
		||||
    path: Assets/Scenes/Afterlife.unity
 | 
			
		||||
    guid: 860db91ba6049d6f590688630b28b01b
 | 
			
		||||
  m_configObjects:
 | 
			
		||||
    Unity.XR.Oculus.Settings: {fileID: 11400000, guid: 541751c4fa90967d68ef779a22ee43f3, type: 2}
 | 
			
		||||
    com.unity.xr.management.loader_settings: {fileID: 11400000, guid: 8eb28e39ec717d0799039f01965f0533, type: 2}
 | 
			
		||||
 | 
			
		||||
@ -5,6 +5,7 @@ TagManager:
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  tags:
 | 
			
		||||
  - capsule
 | 
			
		||||
  - Bullet
 | 
			
		||||
  layers:
 | 
			
		||||
  - Default
 | 
			
		||||
  - TransparentFX
 | 
			
		||||
 | 
			
		||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user