import random import time from gpiozero import Button from gpiozero import RotaryEncoder laser = Button(17) #Die Zahl entspricht dem Pin auf dem ARPI600 Board sound = Button(18, pull_up=True) rotate = RotaryEncoder(21, 20) tilt = Button(23) def score(x): pass def command_tilt(): print("waiting to get tilted...") result = tilt.wait_for_press(timeout=10) print(f"Result: {result}") if result: time.sleep(0.3) # soll verhindern, dass die vorherige Runde die jetzige beeinflusst return 1 else: return -1 def command_blind(): print('waiting for eye problems...') result = laser.wait_for_press(timeout=10) print(f"Result: {result}") if result: return 1 else: return -1 def command_scream(): print('waiting for sound...') result = sound.wait_for_press(timeout=10) print(f"Result: {result}") if result: time.sleep(0.3) #soll verhindern, dass dasGeräuschsignal aus der vorherigen Runde gezählt wird return 1 else: return -1 def command_spin_clockwise(): print("waiting for spinning... clockwise!") result = rotate.wait_for_rotate_clockwise(timeout=10) if result: return 1 else: return -1 def command_spin_counter_clockwise(): print("waiting for spinning... counter clockwise!") result = rotate.wait_for_rotate_counter_clockwise(timeout=10) if result: return 1 else: return -1 def sound_was_held(): print('You screamed long enough!') def main(): score = 0 result = 0 sound.when_held = sound_was_held print("Let's play a Round of 'Raspberry says'!") list_command_choices =[command_tilt] # [command_spin_clockwise, command_spin_counter_clockwise] #command_spin, command_tilt, command_blind_ command_scream while result != -1: score += result # war zuerst zwei Zeilen weiter unten, hat dann aber nach einer falschen Runde den Score erhöht time.sleep(0.5) print("Get ready for the next round!") round = random.choice(list_command_choices) result = round() print(f"Game over! Your Score is {score}") main()