GitDemo_FHGR_die_Zweite/Assets/RotateObject.cs

22 lines
412 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class RotateObject : MonoBehaviour
{
public Vector3 Axis = Vector3.up;
public float Speed = 10f;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
transform.Rotate(Axis, Speed * Time.deltaTime);
}
}