diff --git a/RotateObject.cs b/RotateObject.cs new file mode 100644 index 0000000..409cfce --- /dev/null +++ b/RotateObject.cs @@ -0,0 +1,21 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class RotateObject : MonoBehaviour +{ + public Vector3 Axis = Vector3.up; + public float Speed = 10f; + + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + transform.Rotate(Axis, Speed * Time.deltaTime); + } +}