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Unity Editor version: 2020.3.31f1 (6b54b7616050)
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Branch: 2020.3/release
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Build type: Release
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Batch mode: YES
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macOS version: Version 12.3 (Build 21E230)
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Darwin version: 21.4.0
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Architecture: x86_64
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Running under Rosetta: NO
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Available memory: 32768 MB
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Using pre-set license
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Pro License: NO
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COMMAND LINE ARGUMENTS:
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/Applications/Unity/Hub/Editor/2020.3.31f1/Unity.app/Contents/MacOS/Unity
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-adb2
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-batchMode
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-name
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AssetImportWorker0
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-projectPath
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/Volumes/Packschuss_ch/XR/Absinthe_Escape
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-logFile
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Logs/AssetImportWorker0.log
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-srvPort
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55914
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Successfully changed project path to: /Volumes/Packschuss_ch/XR/Absinthe_Escape
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/Volumes/Packschuss_ch/XR/Absinthe_Escape
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Using Asset Import Pipeline V2.
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Refreshing native plugins compatible for Editor in 73.43 ms, found 6 plugins.
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Preloading 1 native plugins for Editor in 5.50 ms.
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Initialize engine version: 2020.3.31f1 (6b54b7616050)
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[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/2020.3.31f1/Unity.app/Contents/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path /Volumes/Packschuss_ch/XR/Absinthe_Escape/Assets
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GfxDevice: creating device client; threaded=0
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2022-03-23 11:50:02.116 Unity[15532:250192] iMac preferred device: AMD Radeon R9 M395X (high power)
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2022-03-23 11:50:02.116 Unity[15532:250192] Metal devices available: 1
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2022-03-23 11:50:02.116 Unity[15532:250192] 0: AMD Radeon R9 M395X (high power)
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2022-03-23 11:50:02.116 Unity[15532:250192] Using device AMD Radeon R9 M395X (high power)
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Initializing Metal device caps: AMD Radeon R9 M395X
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Shader 'Oculus/OVRMRCameraFrameLit': fallback shader 'Alpha-Diffuse' not found
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Initialize mono
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Mono path[0] = '/Applications/Unity/Hub/Editor/2020.3.31f1/Unity.app/Contents/Managed'
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Mono path[1] = '/Applications/Unity/Hub/Editor/2020.3.31f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit'
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Mono config path = '/Applications/Unity/Hub/Editor/2020.3.31f1/Unity.app/Contents/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56532
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Mono: successfully reloaded assembly
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Platform modules already initialized, skipping
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Registering precompiled user dll's ...
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Validating Project structure ... 0.027346 seconds.
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Shader import version has changed; will reimport all shaders...
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Upgrading shader files ...0.058734 seconds.
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Application.AssetDatabase Initial Script Refresh Start
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Shader 'Oculus/OVRMRCameraFrameLit': fallback shader 'Alpha-Diffuse' not found
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Initializing Unity extensions:
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2022-03-23 11:50:09.858 Unity[15532:250192] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x60000190baa0 Font Asset, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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2022-03-23 11:50:09.865 Unity[15532:250192] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x6000019bd110 Font Asset, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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Worker process is ready to serve import requests
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========================================================================
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Received Import Request.
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path: Assets/Scenes/Absinte_Escape.unity
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========================================================================
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path: Assets/Objects/Dodecahedron.obj
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path: Assets/Objects/Tetrahedron.obj
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path: Assets/Objects/Icosahedron.obj
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AssetImportWorkerClient::OnTransportError - code=2 error=End of file
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=== Tue Mar 8 09:29:15 2022
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Packages were changed.
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Update Mode: mergeDefaultDependencies
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The following packages were added:
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com.unity.modules.assetbundle@1.0.0
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com.unity.modules.audio@1.0.0
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com.unity.modules.particlesystem@1.0.0
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=== Tue Mar 22 17:50:09 2022
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Packages were changed.
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Update Mode: updateDependencies
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The following packages were updated:
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com.unity.ide.vscode from version 1.2.4 to 1.2.5
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com.unity.test-framework from version 1.1.29 to 1.1.31
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@ -0,0 +1,6 @@
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Base path: '/Applications/Unity/Hub/Editor/2020.3.31f1/Unity.app/Contents', plugins path '/Applications/Unity/Hub/Editor/2020.3.31f1/Unity.app/Contents/PlaybackEngines'
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Cmd: initializeCompiler
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Unhandled exception: Protocol error - failed to read magic number (error -2147483644, transferred 0/4)
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Quitting shader compiler process
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@ -0,0 +1,3 @@
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Base path: '/Applications/Unity/Hub/Editor/2020.3.31f1/Unity.app/Contents', plugins path '/Applications/Unity/Hub/Editor/2020.3.31f1/Unity.app/Contents/PlaybackEngines'
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Cmd: initializeCompiler
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Loading…
Reference in New Issue