2026-05-26 17:48:23 +02:00

286 lines
12 KiB
Python

"""Code Editor view — renders the Ace editor, file tabs, and execution output."""
import ast
import streamlit as st
import streamlit_ace as st_ace
from pathlib import Path
from backend.managers.file_manager import FileManager
from backend.managers.execution_engine import ExecutionEngine
from backend.managers.debug_logger import get_logger, DebugLogger
logger = get_logger(__name__)
# Maps file extensions to Ace editor language modes for syntax highlighting.
LANG_MAP = {
".py": "python", ".tex": "latex", ".js": "javascript",
".html": "html", ".css": "css", ".sh": "bash",
".json": "json", ".yaml": "yaml", ".yml": "yaml"
}
# ── Modals ────────────────────────────────────────────────────────────────────
@st.dialog("Rename File")
def _rename_dialog(file_path: str):
"""Dialog for renaming the given file.
Updates open_files, files_content and active_file in session_state so
all tabs and the editor reference the new path immediately.
"""
fm = FileManager()
st.write(f"Current name: **{Path(file_path).name}**")
new_name = st.text_input("New name:", value=Path(file_path).stem)
col1, col2 = st.columns(2)
with col1:
if st.button("Confirm", type="primary", use_container_width=True):
if not new_name.strip():
st.warning("Please enter a name.")
elif "/" in new_name or "\\" in new_name:
st.warning("Name must not contain slashes.")
else:
rel_path = str(Path(file_path).relative_to(fm.base_path))
if fm.rename_file(rel_path, new_name.strip()):
ext = Path(file_path).suffix
new_file_path = str(Path(file_path).parent / (Path(new_name.strip()).stem + ext))
# Update the open-files list in place so the tab order is preserved.
i = st.session_state.open_files.index(file_path)
st.session_state.open_files[i] = new_file_path
# Transfer cached editor content to the new path key.
st.session_state.files_content[new_file_path] = \
st.session_state.files_content.pop(file_path)
# Update active_file if the renamed file was the active one.
if st.session_state.active_file == file_path:
st.session_state.active_file = new_file_path
st.rerun()
logger.info("Rename file %s to %s successfull", file_path, new_name )
else:
logger.warning("Rename failed.")
st.error("Rename failed. Check that the file %s still exists.", file_path)
with col2:
if st.button("Cancel", use_container_width=True):
st.rerun()
@st.dialog("Delete File")
def _delete_dialog(abs_file_path: str):
"""Confirmation dialog before permanently deleting the given file.
Removes the file from disk and also cleans up the editor's open-files list,
content cache, and active_file pointer so the UI stays consistent.
Args:
abs_file_path: Absolute path to the file that should be deleted.
"""
fm = FileManager()
file_name = Path(abs_file_path).name
relative_path = str(Path(abs_file_path).relative_to(fm.base_path))
st.warning(f"Delete **{file_name}**? This cannot be undone.")
col1, col2 = st.columns(2)
with col1:
if st.button("Delete", type="primary", use_container_width=True):
if fm.delete_file(relative_path):
st.session_state.open_files.remove(abs_file_path)
st.session_state.files_content.pop(abs_file_path, None)
if st.session_state.active_file == abs_file_path:
st.session_state.active_file = (
st.session_state.open_files[0]
if st.session_state.open_files else None
)
st.rerun()
logger.info("Deleting file %s successfull.", abs_file_path)
else:
st.error("Delete failed. Check that the file still exists.")
logger.warning("Deleting file %s failed.", abs_file_path)
with col2:
if st.button("Cancel", use_container_width=True):
st.rerun()
def run_active_file():
"""Execute the currently active file and store the result in exec_results[file_path].
Runs an ast.parse() check first — if the syntax is invalid the file is not
executed and ast_error=True is stored so the UI can show a targeted warning.
Returns:
The result dict, or None if no active file is set.
"""
active_file = st.session_state.active_file
if not active_file:
st.warning("No active file to run.")
return
execution_engine = ExecutionEngine()
logger.info("Executing code from %s...", active_file)
# ast check — only for Python files
if Path(active_file).suffix == ".py":
source = st.session_state.get("files_content", {}).get(active_file, "")
try:
ast.parse(source)
except SyntaxError as e:
result = {"stdout": "", "stderr": str(e), "return_code": -1, "ast_error": True}
st.session_state.exec_results[active_file] = result
logger.error("Syntax error: %s", e)
return result
with st.spinner(f"Running {Path(active_file).name}..."):
output = execution_engine.run_code(Path(active_file))
if output["rc"] == 0:
logger.info("Execution completed successfully.")
else:
logger.error("Execution failed with exit code %s.", output['rc'])
result = {
"stdout": output["stdout"],
"stderr": output["stderr"],
"return_code": output["rc"],
"ast_error": False,
}
st.session_state.exec_results[active_file] = result
return result
class FileViewer:
"""UI component that renders the code editor tabs, Ace editor, and run output."""
def __init__(self):
self.fm = FileManager()
def render(self):
"""Render the full Code Editor view with tabs, Ace editor, and run output."""
st.subheader("Code Editor")
if not st.session_state.open_files:
st.info("Please select a file to edit.")
return
# ── Tab bar via st.tabs() ─────────────────────────────────────────────
tab_names = [Path(f).name for f in st.session_state.open_files]
tabs = st.tabs(tab_names)
# Tab-Sprung via JavaScript — pop() verhindert Loop bei jedem Rerun.
jump_target = st.session_state.pop("_jump_to_tab", None)
if jump_target and jump_target in st.session_state.open_files:
idx = st.session_state.open_files.index(jump_target)
st.components.v1.html(
f"""<script>
(function() {{
setTimeout(function() {{
const tabs = window.parent.document
.querySelectorAll('button[data-baseweb="tab"]');
if (tabs[{idx}]) tabs[{idx}].click();
}}, 100);
}})();
</script>""",
height=0,
)
for idx, file_path in enumerate(st.session_state.open_files):
with tabs[idx]:
# Load file content from disk on first open; use cached version afterwards.
if file_path not in st.session_state.files_content:
st.session_state.files_content[file_path] = self.fm.read_file(Path(file_path))
file_language = LANG_MAP.get(Path(file_path).suffix, "text")
code = st_ace.st_ace(
value=st.session_state.files_content[file_path],
language=file_language,
theme="monokai",
key=f"code_editor_{file_path}",
auto_update=True,
height=400,
)
if code != st.session_state.files_content[file_path]:
st.session_state.files_content[file_path] = code
cols = st.columns([1, 1, 1, 1, 1])
with cols[0]:
if st.button("Save Changes", key=f"save_{file_path}"):
if self.fm.save_file(file_path, code):
st.success("File saved successfully!")
with cols[1]:
st.download_button(
label="⬇ Download",
data=st.session_state.files_content.get(file_path, ""),
file_name=Path(file_path).name,
mime="text/plain",
key=f"download_{file_path}",
)
with cols[2]:
if st.button("Close File", key=f"close_{file_path}"):
st.session_state.open_files.remove(file_path)
st.session_state.files_content.pop(file_path, None)
st.session_state.active_file = (
st.session_state.open_files[0]
if st.session_state.open_files else None
)
st.rerun()
with cols[3]:
if st.button("Rename File", key=f"rename_{file_path}"):
_rename_dialog(file_path)
with cols[4]:
if st.button("Delete File", key=f"delete_{file_path}"):
_delete_dialog(file_path)
# ── Run + Output ──────────────────────────────────────────────
if st.button("▶ Run Code", key=f"run_code_{file_path}", type="primary"):
run_active_file()
st.rerun()
result = st.session_state.get("exec_results", {}).get(file_path)
if result:
st.subheader("Execution Output")
if result.get("ast_error"):
st.warning("⚠️ Syntax Error detected before execution — code was not run.")
elif result["return_code"] == 0:
st.success("✅ Exit code: 0")
else:
st.error(f"❌ Exit code: {result['return_code']}")
if result["return_code"] != 0 or result.get("stderr"):
if st.button("🐛 Debug with AI", key=f"debug_with_ai_{file_path}", type="primary"):
file_name = Path(file_path).name
code_content = st.session_state.files_content.get(file_path, "")
lang = LANG_MAP.get(Path(file_path).suffix, "python")
formatted_output = DebugLogger.format_debug_output(result)
debug_message = (
f"I got an error while running **{file_name}**:\n\n"
f"```\n{formatted_output}\n```\n\n"
f"**Here is the code:**\n```{lang}\n{code_content}\n```\n\n"
f"Can you help me fix this?"
)
st.session_state.pending_debug_message = debug_message
st.session_state["_navigate_to_chat"] = True
st.rerun()
if result.get("stdout"):
st.text_area("Standard Output", value=result["stdout"], height=200,
disabled=True, key=f"run_stdout_{file_path}")
if result.get("stderr"):
st.text_area("Standard Error", value=result["stderr"], height=200,
disabled=True, key=f"run_stderr_{file_path}")
if not result.get("stdout") and not result.get("stderr"):
st.info("No output produced by the code execution.")
def render_editor():
"""Entry point for app.py — delegates to FileViewer."""
FileViewer().render()
if __name__ == "__main__":
render_editor()