import numpy as np # Kinematics matrix - modify based on your robot type J = ... def controller(t, X_I, dX_I, target_pos): """ Real robot controller function template. This function is called by runner.py at each control timestep. Args: t (float): Current time in seconds since control started X_I (numpy.ndarray): Current robot state [x, y, theta] as 3x1 column vector - x: position in x-direction (meters) - y: position in y-direction (meters) - theta: orientation angle (radians) dX_I (numpy.ndarray): Current robot velocities [dx, dy, dtheta] as 3x1 column vector - dx: velocity in x-direction (m/s) - dy: velocity in y-direction (m/s) - dtheta: angular velocity (rad/s) target_pos (numpy.ndarray): Target position [x, y, theta] as 3x1 column vector - x: target x-position (meters) - y: target y-position (meters) - theta: target orientation (radians) Returns: U (numpy.ndarray): Control output - wheel speeds in rad/s Shape depends on robot type: - 2x1 for differential/tank drive - 3x1 for 3-wheel omnidirectional - 4x1 for mecanum/4-wheel omnidirectional """ dX_R_des = ... # Convert desired robot velocities to wheel speeds using kinematics U = J @ dX_R_des # Velocity limits max_wheel_speed = 5.236 # rad/s = 50 rpm. U = np.clip(U, -max_wheel_speed, max_wheel_speed) return U # Optional: Add any helper functions you might need def normalize_angle(angle): """Normalize angle to [-pi, pi] range""" while angle > np.pi: angle -= 2*np.pi while angle < -np.pi: angle += 2*np.pi return angle def distance_to_point(x, y, target_x, target_y): """Calculate Euclidean distance to a target point""" return np.sqrt((target_x - x)**2 + (target_y - y)**2) def angle_to_point(x, y, target_x, target_y): """Calculate angle to a target point""" return np.arctan2(target_y - y, target_x - x)