UP-Viagg-io/Viagg-io/Assets/Packages/DefaultPlayables/NavMeshAgentControl/NavMeshAgentControlTrack.cs

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2024-05-15 13:18:09 +02:00
using UnityEngine;
using UnityEngine.Playables;
using UnityEngine.Timeline;
using UnityEngine.AI;
[TrackColor(0.855f, 0.8623f, 0.87f)]
[TrackClipType(typeof(NavMeshAgentControlClip))]
[TrackBindingType(typeof(NavMeshAgent))]
public class NavMeshAgentControlTrack : TrackAsset
{
public override Playable CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount)
{
return ScriptPlayable<NavMeshAgentControlMixerBehaviour>.Create (graph, inputCount);
}
}