41 lines
1.4 KiB
C#
41 lines
1.4 KiB
C#
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// You need to define AVPRO_PACKAGE_TIMELINE manually to use this script
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// We could set up the asmdef to reference the package, but the package doesn't
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// existing in Unity 2017 etc, and it throws an error due to missing reference
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//#define AVPRO_PACKAGE_TIMELINE
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#if (UNITY_2018_1_OR_NEWER && AVPRO_PACKAGE_TIMELINE)
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using UnityEngine;
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using UnityEngine.Playables;
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using UnityEngine.Timeline;
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using System.Collections.Generic;
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//-----------------------------------------------------------------------------
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// Copyright 2020-2021 RenderHeads Ltd. All rights reserved.
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//-----------------------------------------------------------------------------
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namespace RenderHeads.Media.AVProVideo.Playables
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{
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[TrackClipType(typeof(MediaPlayerControlAsset))]
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[TrackBindingType(typeof(MediaPlayer))]
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public class MediaPlayerControlTrack : TrackAsset
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{
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public override Playable CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount)
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{
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// before building, update the binding field in the clips assets;
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var director = go.GetComponent<PlayableDirector>();
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var binding = director.GetGenericBinding(this);
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foreach (var c in GetClips())
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{
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var myAsset = c.asset as MediaPlayerControlAsset;
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if (myAsset != null)
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{
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myAsset.binding = binding;
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}
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}
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//return base.CreateTrackMixer(graph, go, inputCount);
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return ScriptPlayable<MediaPlayerControlMixerBehaviour>.Create(graph, inputCount);
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}
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}
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}
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#endif
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