12 lines
235 B
C#
12 lines
235 B
C#
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using System;
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using UnityEngine;
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using UnityEngine.Playables;
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using UnityEngine.Timeline;
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using UnityEngine.UI;
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[Serializable]
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public class ScreenFaderBehaviour : PlayableBehaviour
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{
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public Color color = Color.black;
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}
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