2024-11-12 20:26:38 +01:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public static class SpeechData
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{
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2025-01-27 16:13:40 +01:00
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public static string languageCode = "it-IT";
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public static string voiceName = "it-IT-FabiolaNeural";
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2024-11-12 20:26:38 +01:00
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public static Dictionary<string, string> intents = new Dictionary<string, string>();
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}
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[System.Serializable]
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public class IntentData
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{
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public string intentID;
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public List<string> intentSentences;
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}
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[System.Serializable]
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public class IntentList
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{
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public List<IntentData> intents;
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}
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