292 lines
7.7 KiB
C#
292 lines
7.7 KiB
C#
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using System.Collections;
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using System.Collections.Generic;
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//-----------------------------------------------------------------------------
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// Copyright 2015-2021 RenderHeads Ltd. All rights reserved.
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//-----------------------------------------------------------------------------
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namespace RenderHeads.Media.AVProVideo
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{
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public enum TrackType
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{
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Video,
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Audio,
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Text,
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}
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public class TrackBase
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{
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protected TrackBase() { }
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internal TrackBase(TrackType trackType, int uid, string name, string language, bool isDefault)
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{
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TrackType = trackType;
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Uid = uid;
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Name = name;
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Language = language;
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IsDefault = isDefault;
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DisplayName = CreateDisplayName();
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}
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// The UID is unique to the media
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internal int Uid { get; private set; }
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public TrackType TrackType { get; private set; }
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public string DisplayName { get; private set; }
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// Optional
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public string Name { get; private set; }
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// Optional
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public string Language { get; private set; }
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// Optional
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public bool IsDefault { get; private set; }
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protected string CreateDisplayName()
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{
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string result;
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if (!string.IsNullOrEmpty(Name))
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{
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result = Name;
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}
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else
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{
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result = "Track " + Uid.ToString();
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}
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if (!string.IsNullOrEmpty(Language))
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{
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result = string.Format("{0} ({1})", result, Language);
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}
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return result;
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}
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}
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public abstract class TrackCollection : IEnumerable
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{
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public virtual TrackType TrackType { get; private set; }
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public abstract int Count { get; }
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public abstract IEnumerator GetEnumerator();
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internal abstract void Clear();
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internal abstract void Add(TrackBase track);
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internal abstract bool HasActiveTrack();
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internal abstract bool IsActiveTrack(TrackBase track);
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internal abstract void SetActiveTrack(TrackBase track);
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internal abstract void SetFirstTrackActive();
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}
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public class TrackCollection<T> : TrackCollection where T : TrackBase
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{
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internal TrackCollection() {}
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public override IEnumerator GetEnumerator()
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{
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return _tracks.GetEnumerator();
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}
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public T this[int index]
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{
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get
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{
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return _tracks[index];
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}
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}
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internal T ActiveTrack { get; set; }
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internal override bool HasActiveTrack() { return ActiveTrack != null; }
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internal override bool IsActiveTrack(TrackBase track)
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{
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return (ActiveTrack == track);
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}
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internal override void Clear()
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{
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_tracks.Clear();
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ActiveTrack = null;
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}
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internal override void Add(TrackBase track)
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{
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_tracks.Add(track as T);
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}
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internal override void SetActiveTrack(TrackBase track)
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{
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ActiveTrack = track as T;
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}
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internal override void SetFirstTrackActive()
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{
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if (_tracks.Count > 0)
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{
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ActiveTrack = _tracks[0];
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}
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}
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public override int Count { get{ return _tracks.Count; } }
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internal List<T> _tracks = new List<T>(4);
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}
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public class VideoTracks : TrackCollection<VideoTrack>
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{
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public override TrackType TrackType { get { return TrackType.Video; } }
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}
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public class AudioTracks : TrackCollection<AudioTrack>
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{
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public override TrackType TrackType { get { return TrackType.Audio; } }
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}
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public class TextTracks : TrackCollection<TextTrack>
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{
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public override TrackType TrackType { get { return TrackType.Text; } }
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}
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public class VideoTrack : TrackBase
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{
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private VideoTrack() { }
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internal VideoTrack(int uid, string name, string language, bool isDefault)
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: base(TrackType.Video, uid, name, language, isDefault) { }
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// Optional
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public int Bitrate { get; set; }
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}
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public class AudioTrack : TrackBase
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{
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private AudioTrack() { }
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internal AudioTrack(int uid, string name, string language, bool isDefault)
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: base(TrackType.Audio, uid, name, language, isDefault) { }
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// Optional
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public int Bitrate { get; private set; }
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// Optional
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public int ChannelCount { get; private set; }
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}
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public class TextTrack : TrackBase
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{
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private TextTrack() { }
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internal TextTrack(int uid, string name, string language, bool isDefault)
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: base(TrackType.Text, uid, name, language, isDefault) { }
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}
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public interface IVideoTracks
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{
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VideoTracks GetVideoTracks();
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VideoTrack GetActiveVideoTrack();
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void SetActiveVideoTrack(VideoTrack track);
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}
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public interface IAudioTracks
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{
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AudioTracks GetAudioTracks();
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AudioTrack GetActiveAudioTrack();
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void SetActiveAudioTrack(AudioTrack track);
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}
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public interface ITextTracks
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{
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TextTracks GetTextTracks();
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TextTrack GetActiveTextTrack();
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void SetActiveTextTrack(TextTrack track);
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TextCue GetCurrentTextCue();
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}
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public partial class BaseMediaPlayer : IVideoTracks, IAudioTracks, ITextTracks
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{
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protected VideoTracks _videoTracks = new VideoTracks();
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protected AudioTracks _audioTracks = new AudioTracks();
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protected TextTracks _textTracks = new TextTracks();
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protected TrackCollection[] _trackCollections;
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public VideoTracks GetVideoTracks() { return _videoTracks; }
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public AudioTracks GetAudioTracks() { return _audioTracks; }
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public TextTracks GetTextTracks() { return _textTracks; }
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public VideoTrack GetActiveVideoTrack() { return _videoTracks.ActiveTrack; }
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public AudioTrack GetActiveAudioTrack() { return _audioTracks.ActiveTrack; }
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public TextTrack GetActiveTextTrack() { return _textTracks.ActiveTrack; }
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public void SetActiveVideoTrack(VideoTrack track) { if (track != null) SetActiveTrack(_videoTracks, track); }
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public void SetActiveAudioTrack(AudioTrack track) { if (track != null) SetActiveTrack(_audioTracks, track); }
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public void SetActiveTextTrack(TextTrack track) { SetActiveTrack(_textTracks, track); }
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internal abstract bool InternalIsChangedTracks(TrackType trackType);
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internal abstract int InternalGetTrackCount(TrackType trackType);
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internal abstract bool InternalSetActiveTrack(TrackType trackType, int trackUid);
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internal abstract TrackBase InternalGetTrackInfo(TrackType trackType, int trackIndex, ref bool isActiveTrack);
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private void InitTracks()
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{
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_trackCollections = new TrackCollection[3] { _videoTracks, _audioTracks, _textTracks };
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}
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protected void UpdateTracks()
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{
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foreach (TrackCollection trackCollection in _trackCollections)
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{
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if (InternalIsChangedTracks(trackCollection.TrackType))
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{
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PopulateTrackCollection(trackCollection);
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}
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}
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}
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private void PopulateTrackCollection(TrackCollection collection)
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{
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collection.Clear();
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int trackCount = InternalGetTrackCount(collection.TrackType);
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for (int i = 0; i < trackCount; i++)
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{
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bool isActiveTrack = false;
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TrackBase track = InternalGetTrackInfo(collection.TrackType, i, ref isActiveTrack);
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if (track != null)
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{
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collection.Add(track);
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if (isActiveTrack)
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{
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collection.SetActiveTrack(track);
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}
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}
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else
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{
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UnityEngine.Debug.LogWarning(string.Format("[AVProVideo] Failed to enumerate {0} track {1} ", collection.TrackType, i));
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}
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}
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}
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private void SetActiveTrack(TrackCollection collection, TrackBase track)
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{
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// Check if this is already the active track
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if (collection.IsActiveTrack(track)) return;
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// Convert from TextTrack to uid
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int trackUid = -1;
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if (track != null)
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{
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trackUid = track.Uid;
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}
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// Set track based on uid (-1 is no active track)
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// NOTE: TrackType is pulled from collection as track may be null
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if (InternalSetActiveTrack(collection.TrackType, trackUid))
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{
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collection.SetActiveTrack(track);
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switch (collection.TrackType)
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{
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case TrackType.Text:
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UpdateTextCue(force:true);
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break;
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}
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}
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}
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}
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}
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