45 lines
1.8 KiB
C#
45 lines
1.8 KiB
C#
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/************************************************************************************
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Depthkit Unity SDK License v1
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Copyright 2016-2024 Simile Inc dba Scatter. All Rights reserved.
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Licensed under the the Simile Inc dba Scatter ("Scatter")
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Software Development Kit License Agreement (the "License");
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you may not use this SDK except in compliance with the License,
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which is provided at the time of installation or download,
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or which otherwise accompanies this software in either electronic or hard copy form.
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You may obtain a copy of the License at http://www.depthkit.tv/license-agreement-v1
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Unless required by applicable law or agreed to in writing,
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the SDK distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and limitations under the License.
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************************************************************************************/
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using UnityEngine;
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using UnityEditor;
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using System.IO;
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namespace Depthkit {
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public static class EditorUtil
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{
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public static void ShowEditorComponentLink<T>(T target) where T : MonoBehaviour
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{
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GUI.enabled = false;
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EditorGUILayout.ObjectField("Script", MonoScript.FromMonoBehaviour(target), typeof(T), false);
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GUI.enabled = true;
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}
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public static void DrawUILine(Color color, int thickness = 2, int padding = 10)
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{
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Rect r = EditorGUILayout.GetControlRect(GUILayout.Height(padding + thickness));
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r.height = thickness;
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r.y += padding / 2;
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r.x -= 2;
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r.width += 6;
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EditorGUI.DrawRect(r, color);
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}
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}
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}
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