Stirring sound in grotto kitchen
parent
6128ae9982
commit
75d6785dc6
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@ -1048,8 +1048,18 @@ Tree("32_Grotto_Kueche_Zusammen_Kochen") {
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BTC.Run("Collider.INTERACTABLES.Topf")
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BTC.StopSound("StudioEventEmitter.INTERACTABLES.ZwiebelnInTopf")
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BTC.Run("StudioEventEmitter.INTERACTABLES.Abloeschen")
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Composite(Marathon) {
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Composite(Sequence) {
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BTC.Wait(6)
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BTC.SetFloat("StudioEventEmitter.INTERACTABLES.Abloeschen", "blubbern.transition", 1)
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BTC.Show("GO.INTERACTABLES.ChangeSound") // Ruehren
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}
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Composite(Sequence) {
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BTC.Run("AudioSource.AUDIO.Kueche3FZusammenKo")
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}
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}
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// Bouillon leuchtet
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BTC.Enable("NamedGrabEvent/NamedOutline.INTERACTABLES.Bouillon")
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@ -1 +1 @@
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2025-01-08T12:58:31.1629980Z
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2025-01-08T20:00:27.2696630Z
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File diff suppressed because it is too large
Load Diff
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@ -0,0 +1,23 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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#if FMOD_AVAILABLE
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using FMODUnity;
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#endif
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public class ChangeFMODEvent : MonoBehaviour
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{
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#if FMOD_AVAILABLE
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[SerializeField]
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EventReference _newSoundRef;
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[SerializeField]
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StudioEventEmitter _emitter;
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void Start()
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{
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_emitter.Stop();
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_emitter.ChangeEvent(_newSoundRef);
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}
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#endif
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: b0b655e179ae44f17a6518841330b41a
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -10,15 +10,33 @@ public class OnStirringSound : MonoBehaviour
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{
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#if FMOD_AVAILABLE
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[SerializeField]
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EventReference stirringDrySoundRef;
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Rigidbody _rigidbody;
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[SerializeField]
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StudioEventEmitter emitter;
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StudioEventEmitter _stirringSoundEvent;
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void Start()
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{
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emitter.Stop();
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emitter.ChangeEvent(stirringDrySoundRef);
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_stirringSoundEvent = GetComponent<StudioEventEmitter>();
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}
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void Update()
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{
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if (_rigidbody.velocity != Vector3.zero)
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{
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if (!_stirringSoundEvent.IsPlaying())
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{
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_stirringSoundEvent.Play();
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}
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}
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else
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{
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_stirringSoundEvent.Stop();
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}
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}
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void OnDestroy()
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{
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_stirringSoundEvent.Stop();
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}
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#endif
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}
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@ -0,0 +1,28 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class OnTriggerPot : MonoBehaviour
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{
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[SerializeField]
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string loeffelTag;
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[SerializeField]
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GameObject stirringSound;
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private void OnTriggerEnter(Collider other)
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{
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if (other.tag == loeffelTag)
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{
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stirringSound.SetActive(true);
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}
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}
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private void OnTriggerExit(Collider other)
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{
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if (other.tag == loeffelTag)
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{
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stirringSound.SetActive(false);
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}
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 87cfd4637a2f74f57b00dff0a8870cb9
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
|
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