diff --git a/Viagg-io/Assets/Audio/FMOD/Grotto_Essen.bank b/Viagg-io/Assets/Audio/FMOD/Grotto_Essen.bank index d93f9a3..ba3aeff 100644 Binary files a/Viagg-io/Assets/Audio/FMOD/Grotto_Essen.bank and b/Viagg-io/Assets/Audio/FMOD/Grotto_Essen.bank differ diff --git a/Viagg-io/Assets/Audio/FMOD/Grotto_Kueche.bank b/Viagg-io/Assets/Audio/FMOD/Grotto_Kueche.bank index a62897a..3dd70c7 100644 Binary files a/Viagg-io/Assets/Audio/FMOD/Grotto_Kueche.bank and b/Viagg-io/Assets/Audio/FMOD/Grotto_Kueche.bank differ diff --git a/Viagg-io/Assets/Audio/FMOD/Master.strings.bank b/Viagg-io/Assets/Audio/FMOD/Master.strings.bank index 81a4871..b1ebc13 100644 Binary files a/Viagg-io/Assets/Audio/FMOD/Master.strings.bank and b/Viagg-io/Assets/Audio/FMOD/Master.strings.bank differ diff --git a/Viagg-io/Assets/BehaviourTrees/3.2-Grotto.bt.txt b/Viagg-io/Assets/BehaviourTrees/3.2-Grotto.bt.txt index a7ee590..c3923df 100644 --- a/Viagg-io/Assets/BehaviourTrees/3.2-Grotto.bt.txt +++ b/Viagg-io/Assets/BehaviourTrees/3.2-Grotto.bt.txt @@ -5,12 +5,12 @@ //RunTree("32_Grotto_Story_B_Grotto_Intro") - //RunTree("32_Grotto_Kueche_Intro") + RunTree("32_Grotto_Kueche_Intro") RunTree("32_Grotto_Kueche_Zwiebeln_schneiden") RunTree("32_Grotto_Kueche_alles_gefunden") //RunTree("32_Grotto_Kueche_Kochen_Anzahl") //RunTree("32_Grotto_Kueche_Zusammen_Kochen") - + //RunTree("32_Grotto_Im_Grotto_Essen_Intro") } } @@ -458,11 +458,13 @@ Tree("32_Grotto_Story_B_Grotto_Antwort_Nonna_Grotto") { Tree("32_Grotto_Kueche_Intro") { // --- Kueche - Intro --- Composite(Sequence) { + // Initialization + BTC.Run("StudioEventEmitter.STATIC.Ambi3D") + BTC.Run("AudioSource.AUDIO.Kueche1FIntro") // Schuerze greifen BTC.Run("GO/NamedGrabEvent.INTERACTABLES.Schuerze") - //BTC.GetKeyDown("Return") BTC.Hide("GO/NamedGrabEvent.INTERACTABLES.Schuerze") BTC.SynthesizeText("Lies mir bitte das Rezept vor.") @@ -562,10 +564,12 @@ Tree("32_Grotto_Kueche_Zwiebeln_schneiden") { // Zwiebeln schneiden BTC.Set("Collider.INTERACTABLES.ZwiebelTrigger", "otherTag", "Messer") BTC.Run("Collider.INTERACTABLES.ZwiebelTrigger") - BTC.Run("StudioEventEmitter.INTERACTABLES.ZwiebelSchneiden") - BTC.Hide("GO.INTERACTABLES.Zwiebel01") - BTC.Show("GO.INTERACTABLES.GeschnitteneZwiebe") - + Composite(Marathon) { + BTC.Run("StudioEventEmitter.INTERACTABLES.ZwiebelSchneiden") + BTC.Hide("GO.INTERACTABLES.Zwiebel01") + BTC.Show("GO.INTERACTABLES.GeschnitteneZwiebe") + } + BTC.SynthesizeText("Bitte suche nun die anderen Zutaten zusammen. Ich räume in der Zwischenzeit ein bisschen auf.") BTC.SpeechOutputEnded() @@ -787,14 +791,20 @@ Tree("32_Grotto_Kueche_alles_gefunden") { BTC.SynthesizeText("Super, du hast alles gefunden. Bitte gib nun etwas Olivenöl in den Topf.") BTC.SpeechOutputEnded() - // Oel in Topf geben - Particle Trigger - // ... + // Oel in Topf geben - ToDo: Particle Trigger + BTC.Set("Collider.INTERACTABLES.Topf", "otherTag", "Olivenoel") + BTC.Run("Collider.INTERACTABLES.Topf") BTC.Run("AudioSource.AUDIO.Kueche2Fallesgefun") + // Herd anstellen - ToDo: Handling in Story? + BTC.Run("NamedGrabEvent.STATIC.Herdschalter") + BTC.Run("StudioEventEmitter.STATIC.HerdplatteAnstelle") + // Zwiebeln in Topf geben BTC.Set("Collider.INTERACTABLES.Topf", "otherTag", "Zwiebeln") BTC.Run("Collider.INTERACTABLES.Topf") - BTC.Start("StudioEventEmitter.STATIC.Herdplatte") + BTC.Run("StudioEventEmitter.INTERACTABLES.ZwiebelnInTopf") + BTC.Run("AudioSource.AUDIO.Kueche3Fallesgefun") // Frage beantworten @@ -904,6 +914,7 @@ Tree("32_Grotto_Kueche_Interesse_Kochen") { // --- Kueche - Interesse Kochen --- Composite(Sequence) { BTC.Run("AudioSource.AUDIO.Kueche1FInteresseK") + // ToDo: Freie Antwort als Speech Input BTC.Set("TextMeshPro.HANDMENU.Option1Button", "text", "Lasagne") BTC.Show("GO.HANDMENU.Option1Button") BTC.SetBool("32_Grotto_Kueche_Interesse_Kochen_Button_Clicked", false) @@ -1016,16 +1027,13 @@ Tree("32_Grotto_Kueche_Zusammen_Kochen") { BTC.Run("AudioSource.AUDIO.Kueche1FZusammenKo") // Risotto in Topf geben - BTC.Run("GO/NamedGrabEvent/NamedOutline.INTERACTABLES.Risotto") BTC.Set("Collider.INTERACTABLES.Topf", "otherTag", "Risotto") BTC.Run("Collider.INTERACTABLES.Topf") - // Ruehren - BTC.Run("NamedGrabEvent.INTERACTABLES.Loeffel") + // Ruehren BTC.Set("Collider.INTERACTABLES.Topf", "otherTag", "Loeffel") BTC.Run("Collider.INTERACTABLES.Topf") - // Wie lange ruehren? - BTC.Wait(2) + BTC.Wait(2) // Wie lange ruehren? BTC.Run("AudioSource.AUDIO.Kueche2FZusammenKo") // Wein leuchtet @@ -1035,10 +1043,24 @@ Tree("32_Grotto_Kueche_Zusammen_Kochen") { BTC.Run("NamedGrabEvent/NamedOutline.INTERACTABLES.Weisswein") BTC.Disable("NamedGrabEvent/NamedOutline.INTERACTABLES.Weisswein") - // Wein in Topf giessen - // ... - BTC.Run("AudioSource.AUDIO.Kueche3FZusammenKo") + // Wein in Topf giessen - Todo: Particle Trigger + BTC.Set("Collider.INTERACTABLES.Topf", "otherTag", "Weisswein") + BTC.Run("Collider.INTERACTABLES.Topf") + BTC.StopSound("StudioEventEmitter.INTERACTABLES.ZwiebelnInTopf") + BTC.Run("StudioEventEmitter.INTERACTABLES.Abloeschen") + Composite(Marathon) { + Composite(Sequence) { + BTC.Wait(6) + BTC.SetFloat("StudioEventEmitter.INTERACTABLES.Abloeschen", "blubbern.transition", 1) + BTC.Show("GO.INTERACTABLES.ChangeSound") // Ruehren + } + + Composite(Sequence) { + BTC.Run("AudioSource.AUDIO.Kueche3FZusammenKo") + } + } + // Bouillon leuchtet BTC.Enable("NamedGrabEvent/NamedOutline.INTERACTABLES.Bouillon") @@ -1046,16 +1068,17 @@ Tree("32_Grotto_Kueche_Zusammen_Kochen") { BTC.Run("NamedGrabEvent/NamedOutline.INTERACTABLES.Bouillon") BTC.Disable("NamedGrabEvent/NamedOutline.INTERACTABLES.Bouillon") - // Bouillon in Topf geben - // ... + // Bouillon in Topf geben - Todo: Particle Trigger + BTC.Set("Collider.INTERACTABLES.Topf", "otherTag", "Bouillon") + BTC.Run("Collider.INTERACTABLES.Topf") BTC.Run("AudioSource.AUDIO.Kueche4FZusammenKo") // Glas Wasser mit Steinpilze in Topf geben - BTC.Run("NamedGrabEvent/NamedOutline.INTERACTABLES.Steinpilze") BTC.Set("Collider.INTERACTABLES.Topf", "otherTag", "Steinpilze") BTC.Run("Collider.INTERACTABLES.Topf") - RunTree("32_Grotto_Kueche_Parmigiano") + //RunTree("32_Grotto_Kueche_Parmigiano") + RunTree("32_Grotto_Im_Grotto_Essen_Intro") } } @@ -1160,7 +1183,24 @@ Tree("32_Grotto_Kueche_Parmigiano") { } Tree("32_Grotto_Im_Grotto_Essen_Intro") { +// --- Im Grotto Essen - Intro --- + Composite(Sequence) { + BTC.Wait(10) + // Initialization + Composite(Marathon) { + BTC.SetPosition("GO.XRInteractionHandsSetup.XROrigin", -3.837, 0, -10.676) + BTC.SetPosition("GO.HANDMENU", -3.837, 0, -10.676) + BTC.Run("StudioEventEmitter.STATIC.KuechenAmbi") + BTC.Run("StudioEventEmitter.AUDIO.Ambi2D") + BTC.StopSound("StudioEventEmitter.STATIC.Ambi3D") + BTC.StopSound("StudioEventEmitter.STATIC.HerdplatteAnstelle") + BTC.StopSound("StudioEventEmitter.INTERACTABLES.Abloeschen") + } + + BTC.GetKeyDown("Return") + + } } Tree("32_Grotto_Kueche_Hide") { diff --git a/Viagg-io/Assets/Packages/MyBT/BTC/BTC.cs b/Viagg-io/Assets/Packages/MyBT/BTC/BTC.cs index 827bc1e..363c919 100644 --- a/Viagg-io/Assets/Packages/MyBT/BTC/BTC.cs +++ b/Viagg-io/Assets/Packages/MyBT/BTC/BTC.cs @@ -217,6 +217,18 @@ public class BTC : MonoBehaviour { } } + [Task] + public void SetFloat(string objectName, string key, float value) + { + List handlers = GetHandlers(objectName); + handlers.ForEach(handler => handler.SetFloat(Task.getState, key, value)); + if (handlers.Count == 0) + { + Debug.LogWarning($"BTC.SetFloat: no components under the name '{objectName}'"); + Task.SetSucceeded(); + } + } + [Task] public void Enable(string objectName) { @@ -278,25 +290,13 @@ public class BTC : MonoBehaviour { } [Task] - public void Start(string objectName) + public void StopSound(string objectName) { List handlers = GetHandlers(objectName); - handlers.ForEach(handler => handler.Start(Task.getState)); + handlers.ForEach(handler => handler.StopSound(Task.getState)); if (handlers.Count == 0) { - Debug.LogWarning($"BTC.Start: no components under the name '{objectName}'"); - Task.SetSucceeded(); - } - } - - [Task] - public void Stop(string objectName) - { - List handlers = GetHandlers(objectName); - handlers.ForEach(handler => handler.Stop(Task.getState)); - if (handlers.Count == 0) - { - Debug.LogWarning($"BTC.Stop: no components under the name '{objectName}'"); + Debug.LogWarning($"BTC.StopSound: no components under the name '{objectName}'"); Task.SetSucceeded(); } } diff --git a/Viagg-io/Assets/Packages/MyBT/BTC/Handlers/ComponentHandler.cs b/Viagg-io/Assets/Packages/MyBT/BTC/Handlers/ComponentHandler.cs index 81589fc..790ac11 100644 --- a/Viagg-io/Assets/Packages/MyBT/BTC/Handlers/ComponentHandler.cs +++ b/Viagg-io/Assets/Packages/MyBT/BTC/Handlers/ComponentHandler.cs @@ -180,6 +180,15 @@ public class ComponentHandler : MonoBehaviour { Task.SetError(); } + public virtual void SetFloat(MyBT.NodeState nodeState, string key, float value) + { + if (Task.isDebugging) + { + Debug.LogWarning($"ComponentHandler.SetFloat: not implemented for {this.GetType()}"); + } + Task.SetError(); + } + public virtual void Enable(MyBT.NodeState nodeState) { if (Task.isDebugging) @@ -220,19 +229,11 @@ public class ComponentHandler : MonoBehaviour { } } - public virtual void Start(MyBT.NodeState nodeState) + public virtual void StopSound(MyBT.NodeState nodeState) { if (Task.isDebugging) { - Debug.LogWarning($"ComponentHandler.Start: not implemented for {this.GetType()}"); - } - } - - public virtual void Stop(MyBT.NodeState nodeState) - { - if (Task.isDebugging) - { - Debug.LogWarning($"ComponentHandler.Stop: not implemented for {this.GetType()}"); + Debug.LogWarning($"ComponentHandler.StopSound: not implemented for {this.GetType()}"); } } diff --git a/Viagg-io/Assets/Packages/MyBT/BTC/Handlers/NamedStudioEventEmitter.cs b/Viagg-io/Assets/Packages/MyBT/BTC/Handlers/NamedStudioEventEmitter.cs index ae6cdf7..d335ca0 100644 --- a/Viagg-io/Assets/Packages/MyBT/BTC/Handlers/NamedStudioEventEmitter.cs +++ b/Viagg-io/Assets/Packages/MyBT/BTC/Handlers/NamedStudioEventEmitter.cs @@ -71,55 +71,55 @@ public class NamedStudioEventEmitter : ComponentHandler { public override void Run(MyBT.NodeState nodeState) { // whan aborting if (nodeState == NodeState.Aborting) { - studioEventEmitter.Stop(); + bool isOneShot; + studioEventEmitter.EventDescription.isOneshot(out isOneShot); + if (isOneShot) + { + studioEventEmitter.Stop(); + } + return; } // at start if (nodeState == NodeState.FirstRun) { - // reset event trigger studioEventEmitter.Play(); + UnityEngine.Debug.Log($"NamedStudioEventEmitter: Event from {gameObject.name} start playing."); } - // int val; - // FMOD.RESULT res = studioEventEmitter.EventInstance.getTimelinePosition(out val); - // during runtime if (nodeState == NodeState.Running) { + bool isOneShot; + studioEventEmitter.EventDescription.isOneshot(out isOneShot); + if (!isOneShot) + { + Task.SetSucceeded(); + return; + } if (!studioEventEmitter.IsPlaying()) { + Task.SetSucceeded(); return; } } } - public override void Start(MyBT.NodeState nodeState) + // For Looping Sounds + public override void StopSound(MyBT.NodeState nodeState) { - if (nodeState == NodeState.Aborting) - { - studioEventEmitter.Stop(); - return; - } - if (nodeState == NodeState.FirstRun) { - studioEventEmitter.Play(); + studioEventEmitter.Stop(); Task.SetSucceeded(); return; } } - public override void Stop(MyBT.NodeState nodeState) + public override void SetFloat(NodeState nodeState, string key, float value) { - if (nodeState == NodeState.Aborting) - { - studioEventEmitter.Stop(); - return; - } - if (nodeState == NodeState.FirstRun) { - studioEventEmitter.Stop(); + studioEventEmitter.SetParameter(key, value); Task.SetSucceeded(); return; } diff --git a/Viagg-io/Assets/Plugins/FMOD/src/StudioEventEmitter.cs b/Viagg-io/Assets/Plugins/FMOD/src/StudioEventEmitter.cs index e709389..36db7bc 100644 --- a/Viagg-io/Assets/Plugins/FMOD/src/StudioEventEmitter.cs +++ b/Viagg-io/Assets/Plugins/FMOD/src/StudioEventEmitter.cs @@ -405,5 +405,12 @@ namespace FMODUnity } return false; } + + public void ChangeEvent(EventReference eventRef) + { + Stop(); + EventReference = eventRef; + Lookup(); + } } } diff --git a/Viagg-io/Assets/Resources/BuildDateTime.txt b/Viagg-io/Assets/Resources/BuildDateTime.txt index c3f9102..44bc19c 100644 --- a/Viagg-io/Assets/Resources/BuildDateTime.txt 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Wie war denn die Reise? 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Willkommen in Nonnas Grotto! Ich mag die Busfahrt - hier hoch. Und ich mag auch diese Aussicht. 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Das Rezept habe ich euch hingelegt. Also dann, wir sehen uns - sp\xE4ter sicher noch. Ich bin ja so froh, dass ihr zwei eingesprungen seid! - Ciao! 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Das Rezept habe ich euch hingelegt. Also dann, wir sehen uns + sp\xE4ter sicher noch. 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b/Viagg-io/Assets/Scripts/Audio/ChangeFMODEvent.cs @@ -0,0 +1,23 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +#if FMOD_AVAILABLE +using FMODUnity; +#endif + +public class ChangeFMODEvent : MonoBehaviour +{ +#if FMOD_AVAILABLE + [SerializeField] + EventReference _newSoundRef; + + [SerializeField] + StudioEventEmitter _emitter; + + void Start() + { + _emitter.Stop(); + _emitter.ChangeEvent(_newSoundRef); + } +#endif +} diff --git a/Viagg-io/Assets/Scripts/Audio/ChangeFMODEvent.cs.meta b/Viagg-io/Assets/Scripts/Audio/ChangeFMODEvent.cs.meta new file mode 100644 index 0000000..93953c7 --- /dev/null +++ b/Viagg-io/Assets/Scripts/Audio/ChangeFMODEvent.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b0b655e179ae44f17a6518841330b41a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Viagg-io/Assets/Scripts/Audio/OnCollideSound.cs b/Viagg-io/Assets/Scripts/Audio/OnCollideSound.cs index 53fb264..e835038 100644 --- a/Viagg-io/Assets/Scripts/Audio/OnCollideSound.cs +++ b/Viagg-io/Assets/Scripts/Audio/OnCollideSound.cs @@ -1,11 +1,15 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; +#if FMOD_AVAILABLE +using FMOD; using FMODUnity; +#endif [RequireComponent(typeof(Rigidbody))] public class OnCollideSound : MonoBehaviour { +#if FMOD_AVAILABLE [SerializeField] EventReference soundRef; @@ -44,10 +48,11 @@ public class OnCollideSound : MonoBehaviour { // Play default collide sound RuntimeManager.PlayOneShot(soundRef, transform.position); - Debug.Log(gameObject.name); + UnityEngine.Debug.Log(gameObject.name); } _specialCase = false; } } +#endif } diff --git a/Viagg-io/Assets/Scripts/Audio/OnGrabSound.cs b/Viagg-io/Assets/Scripts/Audio/OnGrabSound.cs index 1eca484..91a79f3 100644 --- a/Viagg-io/Assets/Scripts/Audio/OnGrabSound.cs +++ b/Viagg-io/Assets/Scripts/Audio/OnGrabSound.cs @@ -2,11 +2,15 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.XR.Interaction.Toolkit; +#if FMOD_AVAILABLE +using FMOD; using FMODUnity; +#endif [RequireComponent(typeof(XRGrabInteractable))] public class OnGrabSound : MonoBehaviour { +#if FMOD_AVAILABLE [SerializeField] EventReference soundRef; @@ -23,4 +27,5 @@ public class OnGrabSound : MonoBehaviour { RuntimeManager.PlayOneShot(soundRef, transform.position); } +#endif } diff --git a/Viagg-io/Assets/Scripts/Audio/OnSocketSnapSound.cs b/Viagg-io/Assets/Scripts/Audio/OnSocketSnapSound.cs index f0da050..b39ef2f 100644 --- a/Viagg-io/Assets/Scripts/Audio/OnSocketSnapSound.cs +++ b/Viagg-io/Assets/Scripts/Audio/OnSocketSnapSound.cs @@ -2,10 +2,14 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.XR.Interaction.Toolkit; +#if FMOD_AVAILABLE +using FMOD; using FMODUnity; +#endif public class OnSocketSnapSound : MonoBehaviour { +#if FMOD_AVAILABLE [SerializeField] EventReference soundRef; @@ -22,4 +26,5 @@ public class OnSocketSnapSound : MonoBehaviour { RuntimeManager.PlayOneShot(soundRef, transform.position); } +#endif } diff --git a/Viagg-io/Assets/Scripts/Audio/OnStirringSound.cs b/Viagg-io/Assets/Scripts/Audio/OnStirringSound.cs new file mode 100644 index 0000000..e5b786e --- /dev/null +++ b/Viagg-io/Assets/Scripts/Audio/OnStirringSound.cs @@ -0,0 +1,42 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +#if FMOD_AVAILABLE +using FMOD; +using FMODUnity; +#endif + +public class OnStirringSound : MonoBehaviour +{ +#if FMOD_AVAILABLE + [SerializeField] + Rigidbody _rigidbody; + + StudioEventEmitter _stirringSoundEvent; + + void Start() + { + _stirringSoundEvent = GetComponent(); + } + + void Update() + { + if (_rigidbody.velocity != Vector3.zero) + { + if (!_stirringSoundEvent.IsPlaying()) + { + _stirringSoundEvent.Play(); + } + } + else + { + _stirringSoundEvent.Stop(); + } + } + + void OnDestroy() + { + _stirringSoundEvent.Stop(); + } +#endif +} diff --git a/Viagg-io/Assets/Scripts/Audio/OnStirringSound.cs.meta b/Viagg-io/Assets/Scripts/Audio/OnStirringSound.cs.meta new file mode 100644 index 0000000..2b9d866 --- /dev/null +++ b/Viagg-io/Assets/Scripts/Audio/OnStirringSound.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 753dee63ed4644fb4826b73d51770690 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Viagg-io/Assets/Scripts/Audio/OnTriggerPot.cs b/Viagg-io/Assets/Scripts/Audio/OnTriggerPot.cs new file mode 100644 index 0000000..47d2265 --- /dev/null +++ b/Viagg-io/Assets/Scripts/Audio/OnTriggerPot.cs @@ -0,0 +1,28 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class OnTriggerPot : MonoBehaviour +{ + [SerializeField] + string loeffelTag; + + [SerializeField] + GameObject stirringSound; + + private void OnTriggerEnter(Collider other) + { + if (other.tag == loeffelTag) + { + stirringSound.SetActive(true); + } + } + + private void OnTriggerExit(Collider other) + { + if (other.tag == loeffelTag) + { + stirringSound.SetActive(false); + } + } +} diff --git a/Viagg-io/Assets/Scripts/Audio/OnTriggerPot.cs.meta b/Viagg-io/Assets/Scripts/Audio/OnTriggerPot.cs.meta new file mode 100644 index 0000000..28fd617 --- /dev/null +++ b/Viagg-io/Assets/Scripts/Audio/OnTriggerPot.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 87cfd4637a2f74f57b00dff0a8870cb9 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Viagg-io/ProjectSettings/ProjectSettings.asset b/Viagg-io/ProjectSettings/ProjectSettings.asset index f153f4a..b26718b 100644 --- a/Viagg-io/ProjectSettings/ProjectSettings.asset +++ b/Viagg-io/ProjectSettings/ProjectSettings.asset @@ -140,6 +140,9 @@ PlayerSettings: bundleVersion: 0.1 preloadedAssets: - {fileID: 11400000, guid: be340e3c48769439d8d18a5a2bccd498, type: 2} + - {fileID: 11400000, guid: bfa1182bd221b4ca89619141f66f1260, type: 2} + - {fileID: -8196854396901781169, guid: 1a4c68ca72a83449f938d669337cb305, type: 2} + - {fileID: -64324148185763206, guid: a9a6963505ddf7f4d886008c6dc86122, type: 2} metroInputSource: 0 wsaTransparentSwapchain: 0 m_HolographicPauseOnTrackingLoss: 1