Added scenes + 3D models, TMP for Build Version, NamedLoadScene
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Tree("Root") {
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Composite(Race) {
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Composite(Sequence) {
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// Blue Cube
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BTC.GetKeyDown("Tab")
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BTC.Run("LoadScene.GletschergartenSce")
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}
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Composite(Sequence) {
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// Yellow Cube
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BTC.GetKeyDown("Space")
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BTC.Run("LoadScene.LadenScene")
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}
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}
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}
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meshCompression: 0
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addColliders: 0
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sortHierarchyByName: 1
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preserveHierarchy: 0
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skinWeightsMode: 0
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maxBonesPerVertex: 4
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minBoneWeight: 0.001
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optimizeBones: 1
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meshOptimizationFlags: -1
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indexFormat: 0
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secondaryUVAngleDistortion: 8
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secondaryUVAreaDistortion: 15.000001
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secondaryUVHardAngle: 88
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secondaryUVMarginMethod: 1
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tangentImportMode: 3
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normalCalculationMode: 4
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legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
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blendShapeNormalImportMode: 1
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normalSmoothingSource: 0
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human: []
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skeleton: []
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upperLegTwist: 0.5
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legTwist: 0.5
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armStretch: 0.05
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rootMotionBoneName:
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lastHumanDescriptionAvatarSource: {instanceID: 0}
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animationType: 2
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humanoidOversampling: 1
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avatarSetup: 0
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addHumanoidExtraRootOnlyWhenUsingAvatar: 1
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importBlendShapeDeformPercent: 1
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remapMaterialsIfMaterialImportModeIsNone: 0
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animations:
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||||||
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|
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human: []
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||||||
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||||||
|
foreArmTwist: 0.5
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||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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||||||
|
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|
||||||
|
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||||||
|
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|
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|
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assetBundleName:
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assetBundleVariant:
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|
@ -0,0 +1,61 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using MyBT;
|
||||||
|
using UnityEngine.SceneManagement;
|
||||||
|
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
using UnityEditor;
|
||||||
|
[CustomEditor(typeof(NamedLoadScene))]
|
||||||
|
public class NamedLoadSceneInspector : ComponentHandlerInspector
|
||||||
|
{
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
[System.Serializable]
|
||||||
|
public class NamedLoadScene : ComponentHandler
|
||||||
|
{
|
||||||
|
public override string TypeLabel()
|
||||||
|
{
|
||||||
|
return "LoadScene";
|
||||||
|
}
|
||||||
|
|
||||||
|
public override string ContentLabel()
|
||||||
|
{
|
||||||
|
UpdateComponent();
|
||||||
|
return sceneName;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void UpdateComponent()
|
||||||
|
{
|
||||||
|
base.UpdateComponent();
|
||||||
|
}
|
||||||
|
|
||||||
|
public string sceneName = "SBB-Zugabteil-Scene";
|
||||||
|
public LoadSceneMode loadSceneMode = LoadSceneMode.Single;
|
||||||
|
|
||||||
|
IEnumerator LoadYourAsyncScene(string sceneName, LoadSceneMode loadSceneMode)
|
||||||
|
{
|
||||||
|
AsyncOperation asyncLoad = SceneManager.LoadSceneAsync(sceneName, loadSceneMode);
|
||||||
|
|
||||||
|
// Wait until the asynchronous scene fully loads
|
||||||
|
while (!asyncLoad.isDone)
|
||||||
|
{
|
||||||
|
yield return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Run(NodeState nodeState)
|
||||||
|
{
|
||||||
|
switch (nodeState)
|
||||||
|
{
|
||||||
|
case NodeState.FirstRun:
|
||||||
|
StartCoroutine(LoadYourAsyncScene(sceneName, loadSceneMode));
|
||||||
|
break;
|
||||||
|
case NodeState.Running:
|
||||||
|
break;
|
||||||
|
case NodeState.Aborting:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d9e5d702129bb4dae9ba1753fbbf5724
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -41,7 +41,7 @@ public class NamedStereoscopicSlideshow : ComponentHandler {
|
||||||
|
|
||||||
public PhotoTransition photoTransition;
|
public PhotoTransition photoTransition;
|
||||||
float _timeLeft;
|
float _timeLeft;
|
||||||
float _totalTime = 5.0f;
|
public float totalTime = 5.0f;
|
||||||
|
|
||||||
public override void Run(NodeState nodeState)
|
public override void Run(NodeState nodeState)
|
||||||
{
|
{
|
||||||
|
@ -49,7 +49,7 @@ public class NamedStereoscopicSlideshow : ComponentHandler {
|
||||||
{
|
{
|
||||||
case NodeState.FirstRun:
|
case NodeState.FirstRun:
|
||||||
photoTransition.Reset();
|
photoTransition.Reset();
|
||||||
_timeLeft = _totalTime;
|
_timeLeft = totalTime;
|
||||||
StartCoroutine(photoTransition.SetUp());
|
StartCoroutine(photoTransition.SetUp());
|
||||||
break;
|
break;
|
||||||
case NodeState.Running:
|
case NodeState.Running:
|
||||||
|
@ -57,7 +57,7 @@ public class NamedStereoscopicSlideshow : ComponentHandler {
|
||||||
if (_timeLeft < 0)
|
if (_timeLeft < 0)
|
||||||
{
|
{
|
||||||
StartCoroutine(photoTransition.LoadNextImage());
|
StartCoroutine(photoTransition.LoadNextImage());
|
||||||
_timeLeft = _totalTime;
|
_timeLeft = totalTime;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (photoTransition.IsSlideshowFinished())
|
if (photoTransition.IsSlideshowFinished())
|
||||||
|
@ -68,7 +68,7 @@ public class NamedStereoscopicSlideshow : ComponentHandler {
|
||||||
break;
|
break;
|
||||||
case NodeState.Aborting:
|
case NodeState.Aborting:
|
||||||
photoTransition.Reset();
|
photoTransition.Reset();
|
||||||
_timeLeft = _totalTime;
|
_timeLeft = totalTime;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1 @@
|
||||||
|
2024-04-18T12:27:54.5173640Z
|
|
@ -0,0 +1,7 @@
|
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|
fileFormatVersion: 2
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guid: ca92a981ef7f54cdf960d58de342f835
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|
TextScriptImporter:
|
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m_Name:
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m_EditorClassIdentifier:
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imgPathList:
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- Photos/IMG_0047.jpeg
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- Photos/IMG_0051.jpeg
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||||||
|
- Photos/IMG_0052.jpeg
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||||||
|
- Photos/IMG_0079.jpeg
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||||||
|
_imgList: []
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||||||
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--- !u!114 &1950127546
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|
MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1950127534}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: ab2a8bf28f111456caf08afcd0888bf5, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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handlers:
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- {fileID: 1950127547}
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roomId: CompleteXROriginSetUp
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uniqueId:
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--- !u!114 &1950127547
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MonoBehaviour:
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m_ObjectHideFlags: 2
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1950127534}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 04127b6bcb23c4d00a2639b54db59ea2, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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showHelpText: 0
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fadeInTime: 1.5
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fadeOutTime: 1.5
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photoTransition: {fileID: 1950127545}
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totalTime: 5
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--- !u!1660057539 &9223372036854775807
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SceneRoots:
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m_ObjectHideFlags: 0
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m_Roots:
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- {fileID: 452463679}
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- {fileID: 478938933}
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
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fileFormatVersion: 2
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guid: 5739d873cf7d24221bea4b568b59f9c1
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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|
@ -0,0 +1,133 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using System.IO;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
using UnityEditor;
|
||||||
|
using UnityEditor.Build;
|
||||||
|
|
||||||
|
|
||||||
|
#if UNITY_2018_1_OR_NEWER
|
||||||
|
using UnityEditor.Build.Reporting;
|
||||||
|
class BuildVersionDisplayProcessor : IPreprocessBuildWithReport {
|
||||||
|
public int callbackOrder { get { return 0; } }
|
||||||
|
public void OnPreprocessBuild(BuildReport report) {
|
||||||
|
Debug.Log("MyCustomBuildProcessor.OnPreprocessBuild for target " + report.summary.platform + " at path " + report.summary.outputPath);
|
||||||
|
|
||||||
|
BuildVersionDisplay.UpdateDateTimeFile();
|
||||||
|
AssetDatabase.Refresh(ImportAssetOptions.ForceUpdate);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#elif UNITY_2017
|
||||||
|
class BuildVersionDisplayProcessor : IPreprocessBuild {
|
||||||
|
public int callbackOrder { get { return 0; } }
|
||||||
|
public void OnPreprocessBuild(BuildTarget target, string path) {
|
||||||
|
Debug.Log("MyCustomBuildProcessor.OnPreprocessBuild");
|
||||||
|
|
||||||
|
BuildVersionDisplay.UpdateDateTimeFile();
|
||||||
|
AssetDatabase.Refresh(ImportAssetOptions.ForceUpdate);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
[CustomEditor(typeof(BuildVersionDisplay))]
|
||||||
|
public class BuildVersionInspector : Editor {
|
||||||
|
public override void OnInspectorGUI() {
|
||||||
|
BuildVersionDisplay myTarget = (BuildVersionDisplay)target;
|
||||||
|
if (GUILayout.Button("Update DateTime File")) {
|
||||||
|
// myTarget.UpdateDateTimeFile();
|
||||||
|
BuildVersionDisplay.UpdateDateTimeFile();
|
||||||
|
}
|
||||||
|
DrawDefaultInspector();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
public class BuildVersionDisplay : MonoBehaviour {
|
||||||
|
public TMPro.TextMeshPro tmProTextMesh;
|
||||||
|
public UnityEngine.UI.Text uiText;
|
||||||
|
public TextAsset buildVersionTextFile;
|
||||||
|
static System.DateTime buildDateTime;
|
||||||
|
|
||||||
|
public float UiTextUpdateRate = 1f;
|
||||||
|
public float ConsoleTextUpdateRate = 10f;
|
||||||
|
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Awake() {
|
||||||
|
Setup();
|
||||||
|
|
||||||
|
InvokeRepeating("UpdateUiText", 0.0f, UiTextUpdateRate);
|
||||||
|
InvokeRepeating("UpdateConsoleText", 0.0f, ConsoleTextUpdateRate);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Setup () {
|
||||||
|
buildVersionTextFile = Resources.Load<TextAsset>("BuildDateTime");
|
||||||
|
tmProTextMesh = GetComponent<TMPro.TextMeshPro>();
|
||||||
|
uiText = GetComponent<UnityEngine.UI.Text>();
|
||||||
|
|
||||||
|
SetDummyUiText();
|
||||||
|
|
||||||
|
buildVersionTextFile = Resources.Load<TextAsset>("BuildDateTime");
|
||||||
|
buildDateTime = System.DateTime.Parse(buildVersionTextFile.text);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void UpdateDateTimeFile () {
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
if (!AssetDatabase.IsValidFolder("Assets/Resources")) {
|
||||||
|
AssetDatabase.CreateFolder("Assets", "Resources");
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
using (StreamWriter Writer = new StreamWriter(File.Create("Assets/Resources/BuildDateTime.txt"))) {
|
||||||
|
Writer.Write(DateTime.UtcNow.ToString("o"));
|
||||||
|
}
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
AssetDatabase.Refresh(ImportAssetOptions.ForceUpdate);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
foreach (BuildVersionDisplay bvd in GameObject.FindObjectsOfType<BuildVersionDisplay>()) {
|
||||||
|
bvd.Setup();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void UpdateUiText () {
|
||||||
|
if (tmProTextMesh != null) {
|
||||||
|
tmProTextMesh.text = GetCurrentLabel();
|
||||||
|
}
|
||||||
|
if (uiText != null) {
|
||||||
|
uiText.text = GetCurrentLabel();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void UpdateConsoleText () {
|
||||||
|
Debug.Log(GetCurrentLabel().Replace('\n', ' '));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void SetDummyUiText () {
|
||||||
|
if (tmProTextMesh != null) {
|
||||||
|
tmProTextMesh.text = GetDummyLabel();
|
||||||
|
}
|
||||||
|
if (uiText != null) {
|
||||||
|
uiText.text = GetDummyLabel();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
string GetCurrentLabel () {
|
||||||
|
System.TimeSpan timeSinceBuild = System.DateTime.Now.Subtract( buildDateTime );
|
||||||
|
return GenerateText(timeSinceBuild, buildDateTime);
|
||||||
|
}
|
||||||
|
|
||||||
|
string GetDummyLabel () {
|
||||||
|
System.TimeSpan timeSinceBuild = new System.TimeSpan(0,0,0,0);
|
||||||
|
buildDateTime = new System.DateTime(1,1,1,1,0,0);
|
||||||
|
return GenerateText(timeSinceBuild, buildDateTime);
|
||||||
|
}
|
||||||
|
|
||||||
|
string GenerateText (System.TimeSpan timeSpan, System.DateTime dateTime) {
|
||||||
|
string datetimeString = dateTime.ToString("u");
|
||||||
|
string timespanString = timeSpan.ToString("dd\\d\\ hh\\h\\:mm\\m\\:ss\\s");
|
||||||
|
return ($"BuildDateTime: {datetimeString} TimeSinceBuild: {timespanString}");
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
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|
fileFormatVersion: 2
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|
guid: 530f8e01bc819405bb13752499e51635
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|
MonoImporter:
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|
externalObjects: {}
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|
serializedVersion: 2
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|
defaultReferences: []
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|
executionOrder: 0
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|
icon: {instanceID: 0}
|
||||||
|
userData:
|
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|
assetBundleName:
|
||||||
|
assetBundleVariant:
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|
@ -6,8 +6,26 @@ EditorBuildSettings:
|
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serializedVersion: 2
|
serializedVersion: 2
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m_Scenes:
|
m_Scenes:
|
||||||
- enabled: 1
|
- enabled: 1
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||||||
path: Assets/Scenes/Grotto-Scene.unity
|
path: Assets/Scenes/SBB-Zugabteil-Scene.unity
|
||||||
|
guid: 6a1144d40bbf04513a9929856271d4e7
|
||||||
|
- enabled: 1
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||||||
|
path: Assets/Scenes/Test-Scene.unity
|
||||||
guid: 5739d873cf7d24221bea4b568b59f9c1
|
guid: 5739d873cf7d24221bea4b568b59f9c1
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|
- enabled: 1
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||||||
|
path: Assets/Scenes/Stereo-Photo-Scene.unity
|
||||||
|
guid: d30b9a945a08543918f700fd6e5cd57e
|
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|
- enabled: 1
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|
path: Assets/Scenes/Gletschergarten-Scene.unity
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||||||
|
guid: 83108dac4dad24ee8a98f24c14b73ff8
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|
- enabled: 1
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|
path: Assets/Scenes/Flussbett-Scene.unity
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||||||
|
guid: 4e93f52c6168549cbb31a1b2cb80a198
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|
- enabled: 1
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|
path: Assets/Scenes/Castello-Scene.unity
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|
guid: 8554de5c9e3d141a1bee7985b31e8313
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|
- enabled: 1
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|
path: Assets/Scenes/Laden-Scene.unity
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|
guid: 498707af75f244daa9eacd8a71c6ee5f
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m_configObjects:
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m_configObjects:
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Unity.XR.Oculus.Settings: {fileID: 11400000, guid: bfa1182bd221b4ca89619141f66f1260, type: 2}
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Unity.XR.Oculus.Settings: {fileID: 11400000, guid: bfa1182bd221b4ca89619141f66f1260, type: 2}
|
||||||
Unity.XR.WindowsMR.Settings: {fileID: 11400000, guid: dc5a169419fa04987b057f65238cf3ba, type: 2}
|
Unity.XR.WindowsMR.Settings: {fileID: 11400000, guid: dc5a169419fa04987b057f65238cf3ba, type: 2}
|
||||||
|
|
Loading…
Reference in New Issue