Scene renaming + scene sequence per BTC
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								Viagg-io/Assets/BehaviourTrees/1.0-SBB.bt.txt
									
									
									
									
									
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					Tree("Root") {
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					   Composite(Race) {
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					      Composite(Sequence) {
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					         // Story A: Einkaufen und Picknicken
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					         BTC.GetKeyDown("Tab")
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					         BTC.Run("LoadScene.Next.20SBB")
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					      }
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					      Composite(Sequence) {
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					         // Story B: Grotto Kochen und Essen
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					         BTC.GetKeyDown("Space")
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					         BTC.Run("LoadScene.Next.30SBB")
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					      }
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					      Composite(Sequence) {
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					         // Story C: Wandern im Cavaglia
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					         BTC.GetKeyDown("Backspace")
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					         BTC.Run("LoadScene.Next.40SBB")
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					      }
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					   }
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					}
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								Viagg-io/Assets/BehaviourTrees/2.0-SBB.bt.txt
									
									
									
									
									
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					Tree("Root") {
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					   Composite(Sequence) {
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					      // Slideshow 2.1: Bellinzona Bahnhof to Geschaeft
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					      BTC.GetKeyDown("Return")
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					      BTC.Run("LoadScene.Next.21Slideshow")
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					   }
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					}
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								Viagg-io/Assets/BehaviourTrees/2.1-Slideshow.bt.txt
									
									
									
									
									
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					Tree("Root") {
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					   Composite(Sequence) {
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					      BTC.Run("StereoSlideshow.CompleteXROriginSetUp.IMG0047")
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					      BTC.GetKeyDown("Return")
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					      BTC.Run("LoadScene.Next.22Geschaeft")
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					   }
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					}
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					Tree("Root") {
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					   Composite(Sequence) {
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					      // Repeat: back to 1.0 SBB
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					      BTC.GetKeyDown("Return")
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					      BTC.Run("LoadScene.Next.10SBB")
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					   }
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					}
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								Viagg-io/Assets/BehaviourTrees/3.0-SBB.bt.txt
									
									
									
									
									
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					Tree("Root") {
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					   Composite(Sequence) {
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					      // Repeat: back to 1.0 SBB
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					      BTC.GetKeyDown("Return")
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					      BTC.Run("LoadScene.Next.10SBB")
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					   }
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					}
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					Tree("Root") {
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					   Composite(Sequence) {
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					      // Repeat: back to 1.0 SBB
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					      BTC.GetKeyDown("Return")
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					      BTC.Run("LoadScene.Next.10SBB")
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					   }
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					}
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@ -8,6 +8,7 @@
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            Composite(Sequence) {
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					            Composite(Sequence) {
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                // Blue Cube
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					                // Blue Cube
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                BTC.GetKeyDown("Tab")
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					                BTC.GetKeyDown("Tab")
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					                BTC.Run("LoadScene.Next.20SBB")
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                BTC.Show("GO.STATIC.-152100")
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					                BTC.Show("GO.STATIC.-152100")
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            }
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					            }
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            Composite(Sequence) {
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					            Composite(Sequence) {
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@ -1,12 +1,14 @@
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Tree("Root") {
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					Tree("Root") {
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    Composite(Race) {
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					    Composite(Race) {
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        Composite(Sequence) {
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					        Composite(Sequence) {
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            // Blue Cube
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					            // Scene 1
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            BTC.GetKeyDown("Tab")
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					            BTC.GetKeyDown("Tab")
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            BTC.Run("LoadScene.26Castello")
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					            BTC.Run("LoadScene.26Castello")
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					            BTC.Show("GO.STATIC")
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					            BTC.Run("LoadScene.43Gletschergarten")
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        }
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					        }
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        Composite(Sequence) {
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					        Composite(Sequence) {
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            // Yellow Cube
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					            // Scene 2
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            BTC.GetKeyDown("Space")
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					            BTC.GetKeyDown("Space")
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            BTC.Run("LoadScene.43Gletschergarten")
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					            BTC.Run("LoadScene.43Gletschergarten")
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        }
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					        }
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@ -31,7 +31,7 @@ public class NamedLoadScene : ComponentHandler
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        base.UpdateComponent();
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					        base.UpdateComponent();
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    }
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					    }
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    public string sceneName = "SBB-Zugabteil-Scene";
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					    public string sceneName = "1.0-SBB";
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    public LoadSceneMode loadSceneMode = LoadSceneMode.Single;
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					    public LoadSceneMode loadSceneMode = LoadSceneMode.Single;
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    IEnumerator LoadYourAsyncScene(string sceneName, LoadSceneMode loadSceneMode)
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					    IEnumerator LoadYourAsyncScene(string sceneName, LoadSceneMode loadSceneMode)
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@ -22,6 +22,10 @@ public class NamedStereoscopicSlideshow : ComponentHandler {
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    public override string ContentLabel()
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					    public override string ContentLabel()
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    {
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					    {
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        UpdateComponent();
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					        UpdateComponent();
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					        if (photoTransition == null || photoTransition.imgPathList.Count == 0)
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					        {
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					            return "ImgsNotDefined";
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					        }
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        string[] fullPath = photoTransition.imgPathList[0].Split('/');
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					        string[] fullPath = photoTransition.imgPathList[0].Split('/');
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        string filename = fullPath[fullPath.Length - 1];
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					        string filename = fullPath[fullPath.Length - 1];
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        string fileNameWithoutExt = filename.Remove(filename.Length - 5);   // remove .jpeg
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					        string fileNameWithoutExt = filename.Remove(filename.Length - 5);   // remove .jpeg
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@ -82,7 +82,7 @@ public class PhotoTransition : MonoBehaviour
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    IEnumerator ImageLoader(string path)
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					    IEnumerator ImageLoader(string path)
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    {
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					    {
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        string imgPath = Path.Combine(Application.streamingAssetsPath, path);
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					        string imgPath = Path.Combine(Application.streamingAssetsPath, path);
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        // imgPath = "file://" + imgPath;  // For testing in editor
 | 
					        imgPath = "file://" + imgPath;  // For testing in editor
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        using (UnityWebRequest uwr = UnityWebRequestTexture.GetTexture(imgPath))
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					        using (UnityWebRequest uwr = UnityWebRequestTexture.GetTexture(imgPath))
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        {
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					        {
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@ -26,6 +26,15 @@ EditorBuildSettings:
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					    path: Assets/Scenes/2.2-Geschaeft.unity
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    Unity.XR.WindowsMR.Settings: {fileID: 11400000, guid: dc5a169419fa04987b057f65238cf3ba, type: 2}
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		Reference in New Issue
	
	Block a user