Worked on grotto kitchen scene
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				@ -30,9 +30,9 @@ Tree("32_Grotto_Kueche_Intro") {
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        Composite(Race) {
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            Composite(Sequence) {
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                // Pilze ins Wasser Glas legen
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                // GrabEvent auf Pilz?
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                BTC.Set("Collider.INTERACTABLES.GlasWasser", "otherTag", "Steinpilze")
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                BTC.Run("Collider.INTERACTABLES.GlasWasser")
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                BTC.Run("NamedGrabEvent.INTERACTABLES.Steinpilze")
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                BTC.Set("Collider.INTERACTABLES.GlassWasser", "otherTag", "Steinpilze")
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                BTC.Run("Collider.INTERACTABLES.GlassWasser")
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                // BTC.GetKeyDown("Return")
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            }
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@ -40,8 +40,8 @@ Tree("32_Grotto_Kueche_Intro") {
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                // Keine Reaction
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                BTC.Wait(5)
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                BTC.Run("AudioSource.AUDIO.Kueche1FSteinpilze")
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                BTC.Set("Collider.INTERACTABLES.Wasser", "otherTag", "Steinpilze")
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                BTC.Run("Collider.INTERACTABLES.Wasser")
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                BTC.Set("Collider.INTERACTABLES.GlassWasser", "otherTag", "Steinpilze")
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                BTC.Run("Collider.INTERACTABLES.GlassWasser")
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                //BTC.GetKeyDown("Return")
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            }
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        }
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@ -206,13 +206,68 @@ Tree("32_Grotto_Kueche_Kochen_Anzahl") {
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Tree("32_Grotto_Kueche_Zusammen_Kochen") {
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    Composite(Sequence) {
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        BTC.GetKeyDown("Return")
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        BTC.Run("AudioSource.AUDIO.Kueche1FZusammenKo")
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        // Risotto in Topf geben
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        BTC.Run("NamedGrabEvent.INTERACTABLES.Risotto")
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        BTC.Set("Collider.INTERACTABLES.Topf", "otherTag", "Risotto")
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        BTC.Run("Collider.INTERACTABLES.Topf")
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        // Ruehren 
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        BTC.Run("NamedGrabEvent.INTERACTABLES.Loeffel")
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        BTC.Set("Collider.INTERACTABLES.Topf", "otherTag", "Loeffel")
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        BTC.Run("Collider.INTERACTABLES.Topf")
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        BTC.Run("AudioSource.AUDIO.Kueche2FZusammenKo")
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        // Wein leuchtet
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        // ...
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        // Wein greifen
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        BTC.Run("NamedGrabEvent.INTERACTABLES.Weisswein")
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        // Wein in Topf giessen
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        // ...
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        BTC.Run("AudioSource.AUDIO.Kueche3FZusammenKo")
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        // Wasserkocher leuchtet
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        // ...
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        // Bouillon greifen
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        BTC.Run("NamedGrabEvent.INTERACTABLES.Bouillon")
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        // Bouillon in Topf geben
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        // ...
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        BTC.Run("AudioSource.AUDIO.Kueche4FZusammenKo")
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        // Glas Wasser mit Steinpilze in Topf geben
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        BTC.Set("Collider.INTERACTABLES.Topf", "otherTag", "Steinpilze")
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        BTC.Run("Collider.INTERACTABLES.Topf")
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        // Pfanne rueber stellen
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        // ...
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        BTC.Run("AudioSource.AUDIO.Kueche5FZusammenKo")
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        BTC.Run("AudioSource.AUDIO.Kueche6FZusammenKo")
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        // --- Outro ---
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        BTC.Run("AudioSource.AUDIO.Kueche1GOutro")
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        BTC.Run("AudioSource.AUDIO.Kueche2GOutro")
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        // Name sagen
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        BTC.Set("TextMeshPro.HANDMENU.Option1Button", "text", "Mein Name ist User.")
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        BTC.Show("GO.HANDMENU.Option1Button")
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        Composite(Race) {
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            BTC.Run("NamedEventTrigger.HANDMENU.Option1Button")
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            BTC.Wait(5)
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        }
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        BTC.Hide("GO.HANDMENU.Option1Button")
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        BTC.Run("AudioSource.AUDIO.Kueche3GOutro")
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    }
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}
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Tree("32_Grotto_Kueche_Selbststaendig_Kochen") {
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    Composite(Sequence) {
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        BTC.GetKeyDown("Return")
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        BTC.Run("AudioSource.AUDIO.Kueche1FSelbststae")
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        // Selbstaendig kochen...
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    }
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}
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								Viagg-io/Assets/Models/Grotto/Grotto_old.fbx
									
									
									
									
									
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								Viagg-io/Assets/Models/Grotto/Grotto_old.fbx.meta
									
									
									
									
									
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							@ -0,0 +1,109 @@
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@ -1 +1 @@
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2024-07-25T14:52:04.4041360Z
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2024-07-30T14:39:51.6019080Z
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							@ -14,6 +14,7 @@ TagManager:
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  - Weisswein
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  - Olivenoel
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  - Wasser
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  - Loeffel
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  layers:
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  - Default
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  - TransparentFX
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