Working on Depthkit samples
parent
c32b0a1a11
commit
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Tree("Root") {
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Composite(Race) {
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Composite(Sequence) {
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// Scene 1
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BTC.GetKeyDown("Tab")
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BTC.Run("LoadScene.26Castello")
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BTC.Show("GO.STATIC")
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BTC.Run("LoadScene.43Gletschergarten")
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}
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Composite(Sequence) {
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// Scene 2
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BTC.GetKeyDown("Space")
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BTC.Run("LoadScene.43Gletschergarten")
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}
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}
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}
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@ -2,7 +2,7 @@
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Composite(Sequence) {
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Composite(Sequence) {
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Composite (Marathon) {
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Composite (Marathon) {
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RunTree("Fading_Bush")
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RunTree("Fading_Bush")
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RunTree("Play_Depthkit")
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// RunTree("Play_Depthkit")
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}
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}
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Composite(Race) {
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Composite(Race) {
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Composite(Sequence) {
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Composite(Sequence) {
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using UnityEditor;
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using UnityEngine;
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using UnityEngine.Playables;
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[CustomPropertyDrawer(typeof(LightControlBehaviour))]
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public class LightControlDrawer : PropertyDrawer
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{
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public override float GetPropertyHeight (SerializedProperty property, GUIContent label)
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{
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int fieldCount = 4;
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return fieldCount * EditorGUIUtility.singleLineHeight;
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}
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public override void OnGUI (Rect position, SerializedProperty property, GUIContent label)
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{
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SerializedProperty colorProp = property.FindPropertyRelative("color");
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SerializedProperty intensityProp = property.FindPropertyRelative("intensity");
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SerializedProperty bounceIntensityProp = property.FindPropertyRelative("bounceIntensity");
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SerializedProperty rangeProp = property.FindPropertyRelative("range");
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Rect singleFieldRect = new Rect(position.x, position.y, position.width, EditorGUIUtility.singleLineHeight);
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EditorGUI.PropertyField(singleFieldRect, colorProp);
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singleFieldRect.y += EditorGUIUtility.singleLineHeight;
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EditorGUI.PropertyField(singleFieldRect, intensityProp);
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singleFieldRect.y += EditorGUIUtility.singleLineHeight;
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EditorGUI.PropertyField(singleFieldRect, bounceIntensityProp);
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singleFieldRect.y += EditorGUIUtility.singleLineHeight;
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EditorGUI.PropertyField(singleFieldRect, rangeProp);
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}
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}
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using System;
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using UnityEngine;
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using UnityEngine.Playables;
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using UnityEngine.Timeline;
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[Serializable]
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public class LightControlBehaviour : PlayableBehaviour
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{
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public Color color = Color.white;
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public float intensity = 1f;
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public float bounceIntensity = 1f;
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public float range = 10f;
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}
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@ -0,0 +1,20 @@
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using System;
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using UnityEngine;
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using UnityEngine.Playables;
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using UnityEngine.Timeline;
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[Serializable]
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public class LightControlClip : PlayableAsset, ITimelineClipAsset
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{
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public LightControlBehaviour template = new LightControlBehaviour ();
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public ClipCaps clipCaps
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{
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get { return ClipCaps.Blending; }
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}
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public override Playable CreatePlayable (PlayableGraph graph, GameObject owner)
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{
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var playable = ScriptPlayable<LightControlBehaviour>.Create (graph, template);
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return playable; }
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}
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@ -0,0 +1,81 @@
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using System;
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using UnityEngine;
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using UnityEngine.Playables;
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using UnityEngine.Timeline;
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public class LightControlMixerBehaviour : PlayableBehaviour
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{
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Color m_DefaultColor;
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float m_DefaultIntensity;
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float m_DefaultBounceIntensity;
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float m_DefaultRange;
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Light m_TrackBinding;
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bool m_FirstFrameHappened;
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public override void ProcessFrame(Playable playable, FrameData info, object playerData)
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{
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m_TrackBinding = playerData as Light;
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if (m_TrackBinding == null)
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return;
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if (!m_FirstFrameHappened)
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{
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m_DefaultColor = m_TrackBinding.color;
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m_DefaultIntensity = m_TrackBinding.intensity;
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m_DefaultBounceIntensity = m_TrackBinding.bounceIntensity;
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m_DefaultRange = m_TrackBinding.range;
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m_FirstFrameHappened = true;
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}
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int inputCount = playable.GetInputCount ();
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Color blendedColor = Color.clear;
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float blendedIntensity = 0f;
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float blendedBounceIntensity = 0f;
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float blendedRange = 0f;
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float totalWeight = 0f;
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float greatestWeight = 0f;
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int currentInputs = 0;
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for (int i = 0; i < inputCount; i++)
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{
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float inputWeight = playable.GetInputWeight(i);
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ScriptPlayable<LightControlBehaviour> inputPlayable = (ScriptPlayable<LightControlBehaviour>)playable.GetInput(i);
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LightControlBehaviour input = inputPlayable.GetBehaviour ();
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blendedColor += input.color * inputWeight;
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blendedIntensity += input.intensity * inputWeight;
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blendedBounceIntensity += input.bounceIntensity * inputWeight;
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blendedRange += input.range * inputWeight;
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totalWeight += inputWeight;
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if (inputWeight > greatestWeight)
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{
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greatestWeight = inputWeight;
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}
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if (!Mathf.Approximately (inputWeight, 0f))
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currentInputs++;
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}
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m_TrackBinding.color = blendedColor + m_DefaultColor * (1f - totalWeight);
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m_TrackBinding.intensity = blendedIntensity + m_DefaultIntensity * (1f - totalWeight);
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m_TrackBinding.bounceIntensity = blendedBounceIntensity + m_DefaultBounceIntensity * (1f - totalWeight);
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m_TrackBinding.range = blendedRange + m_DefaultRange * (1f - totalWeight);
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}
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public override void OnPlayableDestroy (Playable playable)
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{
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m_FirstFrameHappened = false;
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if(m_TrackBinding == null)
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return;
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m_TrackBinding.color = m_DefaultColor;
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m_TrackBinding.intensity = m_DefaultIntensity;
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m_TrackBinding.bounceIntensity = m_DefaultBounceIntensity;
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m_TrackBinding.range = m_DefaultRange;
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}
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}
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fileFormatVersion: 2
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||||||
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guid: b6ddd7db188548f49bf8d55102e62b63
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timeCreated: 1496915002
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licenseType: Store
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@ -0,0 +1,29 @@
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using UnityEngine;
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using UnityEngine.Playables;
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using UnityEngine.Timeline;
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using System.Collections.Generic;
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[TrackColor(0.9454092f, 0.9779412f, 0.3883002f)]
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[TrackClipType(typeof(LightControlClip))]
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[TrackBindingType(typeof(Light))]
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public class LightControlTrack : TrackAsset
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{
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public override Playable CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount)
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{
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return ScriptPlayable<LightControlMixerBehaviour>.Create (graph, inputCount);
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}
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public override void GatherProperties(PlayableDirector director, IPropertyCollector driver)
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{
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#if UNITY_EDITOR
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Light trackBinding = director.GetGenericBinding(this) as Light;
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if (trackBinding == null)
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return;
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driver.AddFromName<Light>(trackBinding.gameObject, "m_Color");
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driver.AddFromName<Light>(trackBinding.gameObject, "m_Intensity");
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driver.AddFromName<Light>(trackBinding.gameObject, "m_Range");
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driver.AddFromName<Light>(trackBinding.gameObject, "m_BounceIntensity");
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#endif
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base.GatherProperties(director, driver);
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}
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}
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guid: e97b7684a1a63ed42afa5e89e962140f
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licenseType: Store
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||||||
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timeCreated: 1492603101
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@ -0,0 +1,16 @@
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using System;
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using UnityEngine;
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using UnityEngine.Playables;
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using UnityEngine.Timeline;
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[Serializable]
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public class NavMeshAgentControlBehaviour : PlayableBehaviour
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{
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public Transform destination;
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public bool destinationSet;
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public override void OnPlayableCreate (Playable playable)
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{
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destinationSet = false;
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}
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}
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@ -0,0 +1,12 @@
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||||||
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||||||
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||||||
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||||||
|
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@ -0,0 +1,25 @@
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using System;
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using UnityEngine;
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using UnityEngine.Playables;
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using UnityEngine.Timeline;
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[Serializable]
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public class NavMeshAgentControlClip : PlayableAsset, ITimelineClipAsset
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{
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public ExposedReference<Transform> destination;
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[HideInInspector]
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public NavMeshAgentControlBehaviour template = new NavMeshAgentControlBehaviour ();
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public ClipCaps clipCaps
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{
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get { return ClipCaps.None; }
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}
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public override Playable CreatePlayable (PlayableGraph graph, GameObject owner)
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{
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var playable = ScriptPlayable<NavMeshAgentControlBehaviour>.Create (graph, template);
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NavMeshAgentControlBehaviour clone = playable.GetBehaviour ();
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clone.destination = destination.Resolve (graph.GetResolver ());
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return playable;
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}
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}
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fileFormatVersion: 2
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|
guid: cfedc374dca69334db907af09ba5c404
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timeCreated: 1492603101
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|
licenseType: Store
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MonoImporter:
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|
defaultReferences: []
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icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,34 @@
|
||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Playables;
|
||||||
|
using UnityEngine.Timeline;
|
||||||
|
using UnityEngine.AI;
|
||||||
|
|
||||||
|
public class NavMeshAgentControlMixerBehaviour : PlayableBehaviour
|
||||||
|
{
|
||||||
|
public override void ProcessFrame(Playable playable, FrameData info, object playerData)
|
||||||
|
{
|
||||||
|
NavMeshAgent trackBinding = playerData as NavMeshAgent;
|
||||||
|
|
||||||
|
if (!trackBinding)
|
||||||
|
return;
|
||||||
|
|
||||||
|
int inputCount = playable.GetInputCount();
|
||||||
|
|
||||||
|
for (int i = 0; i < inputCount; i++)
|
||||||
|
{
|
||||||
|
float inputWeight = playable.GetInputWeight(i);
|
||||||
|
ScriptPlayable<NavMeshAgentControlBehaviour> inputPlayable = (ScriptPlayable<NavMeshAgentControlBehaviour>)playable.GetInput(i);
|
||||||
|
NavMeshAgentControlBehaviour input = inputPlayable.GetBehaviour();
|
||||||
|
|
||||||
|
if (inputWeight > 0.5f && !input.destinationSet && input.destination)
|
||||||
|
{
|
||||||
|
if (!trackBinding.isOnNavMesh)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
trackBinding.SetDestination (input.destination.position);
|
||||||
|
input.destinationSet = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a3805dde487857b41b2fff7d26f06f1e
|
||||||
|
timeCreated: 1492603101
|
||||||
|
licenseType: Store
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,15 @@
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Playables;
|
||||||
|
using UnityEngine.Timeline;
|
||||||
|
using UnityEngine.AI;
|
||||||
|
|
||||||
|
[TrackColor(0.855f, 0.8623f, 0.87f)]
|
||||||
|
[TrackClipType(typeof(NavMeshAgentControlClip))]
|
||||||
|
[TrackBindingType(typeof(NavMeshAgent))]
|
||||||
|
public class NavMeshAgentControlTrack : TrackAsset
|
||||||
|
{
|
||||||
|
public override Playable CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount)
|
||||||
|
{
|
||||||
|
return ScriptPlayable<NavMeshAgentControlMixerBehaviour>.Create (graph, inputCount);
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d201ca921ed322e418c25df03740a308
|
||||||
|
timeCreated: 1492603101
|
||||||
|
licenseType: Store
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,9 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1482b2b9e18dc0a43baf3c92d0cd7156
|
||||||
|
folderAsset: yes
|
||||||
|
timeCreated: 1496916559
|
||||||
|
licenseType: Store
|
||||||
|
DefaultImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,9 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b53f46f9af38aef4c8014c759eae0bd9
|
||||||
|
folderAsset: yes
|
||||||
|
timeCreated: 1496916561
|
||||||
|
licenseType: Store
|
||||||
|
DefaultImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,22 @@
|
||||||
|
using UnityEditor;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Playables;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
[CustomPropertyDrawer(typeof(ScreenFaderBehaviour))]
|
||||||
|
public class ScreenFaderDrawer : PropertyDrawer
|
||||||
|
{
|
||||||
|
public override float GetPropertyHeight (SerializedProperty property, GUIContent label)
|
||||||
|
{
|
||||||
|
int fieldCount = 1;
|
||||||
|
return fieldCount * EditorGUIUtility.singleLineHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnGUI (Rect position, SerializedProperty property, GUIContent label)
|
||||||
|
{
|
||||||
|
SerializedProperty colorProp = property.FindPropertyRelative("color");
|
||||||
|
|
||||||
|
Rect singleFieldRect = new Rect(position.x, position.y, position.width, EditorGUIUtility.singleLineHeight);
|
||||||
|
EditorGUI.PropertyField(singleFieldRect, colorProp);
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7075b31fb4bae504f8480419ce90246f
|
||||||
|
timeCreated: 1496916563
|
||||||
|
licenseType: Store
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,11 @@
|
||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Playables;
|
||||||
|
using UnityEngine.Timeline;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
[Serializable]
|
||||||
|
public class ScreenFaderBehaviour : PlayableBehaviour
|
||||||
|
{
|
||||||
|
public Color color = Color.black;
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4cf88cabc4dadeb4fafeefdbc61869ca
|
||||||
|
timeCreated: 1496916563
|
||||||
|
licenseType: Store
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,20 @@
|
||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Playables;
|
||||||
|
using UnityEngine.Timeline;
|
||||||
|
|
||||||
|
[Serializable]
|
||||||
|
public class ScreenFaderClip : PlayableAsset, ITimelineClipAsset
|
||||||
|
{
|
||||||
|
public ScreenFaderBehaviour template = new ScreenFaderBehaviour ();
|
||||||
|
|
||||||
|
public ClipCaps clipCaps
|
||||||
|
{
|
||||||
|
get { return ClipCaps.Blending; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public override Playable CreatePlayable (PlayableGraph graph, GameObject owner)
|
||||||
|
{
|
||||||
|
var playable = ScriptPlayable<ScreenFaderBehaviour>.Create (graph, template);
|
||||||
|
return playable; }
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0445258a5c40b364ab21547784905327
|
||||||
|
timeCreated: 1496916563
|
||||||
|
licenseType: Store
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,64 @@
|
||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Playables;
|
||||||
|
using UnityEngine.Timeline;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class ScreenFaderMixerBehaviour : PlayableBehaviour
|
||||||
|
{
|
||||||
|
Color m_DefaultColor;
|
||||||
|
|
||||||
|
Image m_TrackBinding;
|
||||||
|
bool m_FirstFrameHappened;
|
||||||
|
|
||||||
|
public override void ProcessFrame(Playable playable, FrameData info, object playerData)
|
||||||
|
{
|
||||||
|
m_TrackBinding = playerData as Image;
|
||||||
|
|
||||||
|
if (m_TrackBinding == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!m_FirstFrameHappened)
|
||||||
|
{
|
||||||
|
m_DefaultColor = m_TrackBinding.color;
|
||||||
|
m_FirstFrameHappened = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
int inputCount = playable.GetInputCount ();
|
||||||
|
|
||||||
|
Color blendedColor = Color.clear;
|
||||||
|
float totalWeight = 0f;
|
||||||
|
float greatestWeight = 0f;
|
||||||
|
int currentInputs = 0;
|
||||||
|
|
||||||
|
for (int i = 0; i < inputCount; i++)
|
||||||
|
{
|
||||||
|
float inputWeight = playable.GetInputWeight(i);
|
||||||
|
ScriptPlayable<ScreenFaderBehaviour> inputPlayable = (ScriptPlayable<ScreenFaderBehaviour>)playable.GetInput(i);
|
||||||
|
ScreenFaderBehaviour input = inputPlayable.GetBehaviour ();
|
||||||
|
|
||||||
|
blendedColor += input.color * inputWeight;
|
||||||
|
totalWeight += inputWeight;
|
||||||
|
|
||||||
|
if (inputWeight > greatestWeight)
|
||||||
|
{
|
||||||
|
greatestWeight = inputWeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!Mathf.Approximately (inputWeight, 0f))
|
||||||
|
currentInputs++;
|
||||||
|
}
|
||||||
|
|
||||||
|
m_TrackBinding.color = blendedColor + m_DefaultColor * (1f - totalWeight);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnPlayableDestroy (Playable playable)
|
||||||
|
{
|
||||||
|
m_FirstFrameHappened = false;
|
||||||
|
|
||||||
|
if (m_TrackBinding == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
m_TrackBinding.color = m_DefaultColor;
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 88173aff48b4ccb429d83dca32d03a86
|
||||||
|
timeCreated: 1496916563
|
||||||
|
licenseType: Store
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,36 @@
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Playables;
|
||||||
|
using UnityEngine.Timeline;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
[TrackColor(0.875f, 0.5944853f, 0.1737132f)]
|
||||||
|
[TrackClipType(typeof(ScreenFaderClip))]
|
||||||
|
[TrackBindingType(typeof(Image))]
|
||||||
|
public class ScreenFaderTrack : TrackAsset
|
||||||
|
{
|
||||||
|
public override Playable CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount)
|
||||||
|
{
|
||||||
|
return ScriptPlayable<ScreenFaderMixerBehaviour>.Create (graph, inputCount);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void GatherProperties (PlayableDirector director, IPropertyCollector driver)
|
||||||
|
{
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
Image trackBinding = director.GetGenericBinding(this) as Image;
|
||||||
|
if (trackBinding == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
var serializedObject = new UnityEditor.SerializedObject (trackBinding);
|
||||||
|
var iterator = serializedObject.GetIterator();
|
||||||
|
while (iterator.NextVisible(true))
|
||||||
|
{
|
||||||
|
if (iterator.hasVisibleChildren)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
driver.AddFromName<Image>(trackBinding.gameObject, iterator.propertyPath);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
base.GatherProperties (director, driver);
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6a8190b9dc143d64ab3322e49af85f7b
|
||||||
|
timeCreated: 1496916563
|
||||||
|
licenseType: Store
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,9 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2d691e3fbd7f57c4d81cf41595ca9cc7
|
||||||
|
folderAsset: yes
|
||||||
|
timeCreated: 1496915575
|
||||||
|
licenseType: Store
|
||||||
|
DefaultImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,9 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b912234a0cf57714d8cec5d0a338786d
|
||||||
|
folderAsset: yes
|
||||||
|
timeCreated: 1496915577
|
||||||
|
licenseType: Store
|
||||||
|
DefaultImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,30 @@
|
||||||
|
using UnityEditor;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Playables;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
[CustomPropertyDrawer(typeof(TextSwitcherBehaviour))]
|
||||||
|
public class TextSwitcherDrawer : PropertyDrawer
|
||||||
|
{
|
||||||
|
public override float GetPropertyHeight (SerializedProperty property, GUIContent label)
|
||||||
|
{
|
||||||
|
int fieldCount = 3;
|
||||||
|
return fieldCount * EditorGUIUtility.singleLineHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnGUI (Rect position, SerializedProperty property, GUIContent label)
|
||||||
|
{
|
||||||
|
SerializedProperty colorProp = property.FindPropertyRelative("color");
|
||||||
|
SerializedProperty fontSizeProp = property.FindPropertyRelative("fontSize");
|
||||||
|
SerializedProperty textProp = property.FindPropertyRelative("text");
|
||||||
|
|
||||||
|
Rect singleFieldRect = new Rect(position.x, position.y, position.width, EditorGUIUtility.singleLineHeight);
|
||||||
|
EditorGUI.PropertyField(singleFieldRect, colorProp);
|
||||||
|
|
||||||
|
singleFieldRect.y += EditorGUIUtility.singleLineHeight;
|
||||||
|
EditorGUI.PropertyField(singleFieldRect, fontSizeProp);
|
||||||
|
|
||||||
|
singleFieldRect.y += EditorGUIUtility.singleLineHeight;
|
||||||
|
EditorGUI.PropertyField(singleFieldRect, textProp);
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d10fec9d6fdea024293153308aa74ef7
|
||||||
|
timeCreated: 1496915579
|
||||||
|
licenseType: Store
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,13 @@
|
||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Playables;
|
||||||
|
using UnityEngine.Timeline;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
[Serializable]
|
||||||
|
public class TextSwitcherBehaviour : PlayableBehaviour
|
||||||
|
{
|
||||||
|
public Color color = Color.white;
|
||||||
|
public int fontSize = 14;
|
||||||
|
public string text;
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6480896635305a7418e42ec32d3c64d3
|
||||||
|
timeCreated: 1496915579
|
||||||
|
licenseType: Store
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,20 @@
|
||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Playables;
|
||||||
|
using UnityEngine.Timeline;
|
||||||
|
|
||||||
|
[Serializable]
|
||||||
|
public class TextSwitcherClip : PlayableAsset, ITimelineClipAsset
|
||||||
|
{
|
||||||
|
public TextSwitcherBehaviour template = new TextSwitcherBehaviour ();
|
||||||
|
|
||||||
|
public ClipCaps clipCaps
|
||||||
|
{
|
||||||
|
get { return ClipCaps.Blending; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public override Playable CreatePlayable (PlayableGraph graph, GameObject owner)
|
||||||
|
{
|
||||||
|
var playable = ScriptPlayable<TextSwitcherBehaviour>.Create (graph, template);
|
||||||
|
return playable; }
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d4d683f551d33a84db12bb6fa65573f9
|
||||||
|
timeCreated: 1496915579
|
||||||
|
licenseType: Store
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,78 @@
|
||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Playables;
|
||||||
|
using UnityEngine.Timeline;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class TextSwitcherMixerBehaviour : PlayableBehaviour
|
||||||
|
{
|
||||||
|
Color m_DefaultColor;
|
||||||
|
int m_DefaultFontSize;
|
||||||
|
string m_DefaultText;
|
||||||
|
|
||||||
|
Text m_TrackBinding;
|
||||||
|
bool m_FirstFrameHappened;
|
||||||
|
|
||||||
|
public override void ProcessFrame(Playable playable, FrameData info, object playerData)
|
||||||
|
{
|
||||||
|
m_TrackBinding = playerData as Text;
|
||||||
|
|
||||||
|
if (m_TrackBinding == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!m_FirstFrameHappened)
|
||||||
|
{
|
||||||
|
m_DefaultColor = m_TrackBinding.color;
|
||||||
|
m_DefaultFontSize = m_TrackBinding.fontSize;
|
||||||
|
m_DefaultText = m_TrackBinding.text;
|
||||||
|
m_FirstFrameHappened = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
int inputCount = playable.GetInputCount ();
|
||||||
|
|
||||||
|
Color blendedColor = Color.clear;
|
||||||
|
float blendedFontSize = 0f;
|
||||||
|
float totalWeight = 0f;
|
||||||
|
float greatestWeight = 0f;
|
||||||
|
int currentInputs = 0;
|
||||||
|
|
||||||
|
for (int i = 0; i < inputCount; i++)
|
||||||
|
{
|
||||||
|
float inputWeight = playable.GetInputWeight(i);
|
||||||
|
ScriptPlayable<TextSwitcherBehaviour> inputPlayable = (ScriptPlayable<TextSwitcherBehaviour>)playable.GetInput(i);
|
||||||
|
TextSwitcherBehaviour input = inputPlayable.GetBehaviour ();
|
||||||
|
|
||||||
|
blendedColor += input.color * inputWeight;
|
||||||
|
blendedFontSize += input.fontSize * inputWeight;
|
||||||
|
totalWeight += inputWeight;
|
||||||
|
|
||||||
|
if (inputWeight > greatestWeight)
|
||||||
|
{
|
||||||
|
m_TrackBinding.text = input.text;
|
||||||
|
greatestWeight = inputWeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!Mathf.Approximately (inputWeight, 0f))
|
||||||
|
currentInputs++;
|
||||||
|
}
|
||||||
|
|
||||||
|
m_TrackBinding.color = blendedColor + m_DefaultColor * (1f - totalWeight);
|
||||||
|
m_TrackBinding.fontSize = Mathf.RoundToInt (blendedFontSize + m_DefaultFontSize * (1f - totalWeight));
|
||||||
|
if (currentInputs != 1 && 1f - totalWeight > greatestWeight)
|
||||||
|
{
|
||||||
|
m_TrackBinding.text = m_DefaultText;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnPlayableDestroy (Playable playable)
|
||||||
|
{
|
||||||
|
m_FirstFrameHappened = false;
|
||||||
|
|
||||||
|
if (m_TrackBinding == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
m_TrackBinding.color = m_DefaultColor;
|
||||||
|
m_TrackBinding.fontSize = m_DefaultFontSize;
|
||||||
|
m_TrackBinding.text = m_DefaultText;
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8a4266a3acde3c24e995780329819997
|
||||||
|
timeCreated: 1496915579
|
||||||
|
licenseType: Store
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,36 @@
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Playables;
|
||||||
|
using UnityEngine.Timeline;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
[TrackColor(0.1394896f, 0.4411765f, 0.3413077f)]
|
||||||
|
[TrackClipType(typeof(TextSwitcherClip))]
|
||||||
|
[TrackBindingType(typeof(Text))]
|
||||||
|
public class TextSwitcherTrack : TrackAsset
|
||||||
|
{
|
||||||
|
public override Playable CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount)
|
||||||
|
{
|
||||||
|
return ScriptPlayable<TextSwitcherMixerBehaviour>.Create (graph, inputCount);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void GatherProperties (PlayableDirector director, IPropertyCollector driver)
|
||||||
|
{
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
Text trackBinding = director.GetGenericBinding(this) as Text;
|
||||||
|
if (trackBinding == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
var serializedObject = new UnityEditor.SerializedObject (trackBinding);
|
||||||
|
var iterator = serializedObject.GetIterator();
|
||||||
|
while (iterator.NextVisible(true))
|
||||||
|
{
|
||||||
|
if (iterator.hasVisibleChildren)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
driver.AddFromName<Text>(trackBinding.gameObject, iterator.propertyPath);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
base.GatherProperties (director, driver);
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 73211584ea373f3409e0a7a83d711aef
|
||||||
|
timeCreated: 1496915579
|
||||||
|
licenseType: Store
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,9 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8ee2af8470937c74ebb226b59fab0f6c
|
||||||
|
folderAsset: yes
|
||||||
|
timeCreated: 1491318587
|
||||||
|
licenseType: Store
|
||||||
|
DefaultImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,9 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d5d00dcf58e5bec4888a9be9ecf3d1b4
|
||||||
|
folderAsset: yes
|
||||||
|
timeCreated: 1491318587
|
||||||
|
licenseType: Store
|
||||||
|
DefaultImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,20 @@
|
||||||
|
using UnityEditor;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
[CustomPropertyDrawer(typeof(TimeDilationBehaviour))]
|
||||||
|
public class TimeDilationDrawer : PropertyDrawer
|
||||||
|
{
|
||||||
|
public override float GetPropertyHeight (SerializedProperty property, GUIContent label)
|
||||||
|
{
|
||||||
|
int fieldCount = 1;
|
||||||
|
return fieldCount * EditorGUIUtility.singleLineHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnGUI (Rect position, SerializedProperty property, GUIContent label)
|
||||||
|
{
|
||||||
|
SerializedProperty timeScaleProp = property.FindPropertyRelative("timeScale");
|
||||||
|
|
||||||
|
Rect singleFieldRect = new Rect(position.x, position.y, position.width, EditorGUIUtility.singleLineHeight);
|
||||||
|
EditorGUI.PropertyField(singleFieldRect, timeScaleProp);
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 96853521ef6ea974d96cf7ef72f7c6a7
|
||||||
|
timeCreated: 1491318587
|
||||||
|
licenseType: Store
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,10 @@
|
||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Playables;
|
||||||
|
using UnityEngine.Timeline;
|
||||||
|
|
||||||
|
[Serializable]
|
||||||
|
public class TimeDilationBehaviour : PlayableBehaviour
|
||||||
|
{
|
||||||
|
public float timeScale = 1f;
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a0b944926d9e8514d892737116110502
|
||||||
|
timeCreated: 1491318587
|
||||||
|
licenseType: Store
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,20 @@
|
||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Playables;
|
||||||
|
using UnityEngine.Timeline;
|
||||||
|
|
||||||
|
[Serializable]
|
||||||
|
public class TimeDilationClip : PlayableAsset, ITimelineClipAsset
|
||||||
|
{
|
||||||
|
public TimeDilationBehaviour template = new TimeDilationBehaviour ();
|
||||||
|
|
||||||
|
public ClipCaps clipCaps
|
||||||
|
{
|
||||||
|
get { return ClipCaps.Extrapolation | ClipCaps.Blending; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public override Playable CreatePlayable (PlayableGraph graph, GameObject owner)
|
||||||
|
{
|
||||||
|
return ScriptPlayable<TimeDilationBehaviour>.Create (graph, template);
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: eed9a3f59ff436340b05ff8248f0d998
|
||||||
|
timeCreated: 1491318587
|
||||||
|
licenseType: Store
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,53 @@
|
||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Playables;
|
||||||
|
using UnityEngine.Timeline;
|
||||||
|
|
||||||
|
public class TimeDilationMixerBehaviour : PlayableBehaviour
|
||||||
|
{
|
||||||
|
readonly float defaultTimeScale = 1f;
|
||||||
|
|
||||||
|
public override void ProcessFrame(Playable playable, FrameData info, object playerData)
|
||||||
|
{
|
||||||
|
int inputCount = playable.GetInputCount ();
|
||||||
|
|
||||||
|
float mixedTimeScale = 0f;
|
||||||
|
float totalWeight = 0f;
|
||||||
|
int currentInputCount = 0;
|
||||||
|
|
||||||
|
for (int i = 0; i < inputCount; i++)
|
||||||
|
{
|
||||||
|
float inputWeight = playable.GetInputWeight(i);
|
||||||
|
|
||||||
|
if (inputWeight > 0f)
|
||||||
|
currentInputCount++;
|
||||||
|
|
||||||
|
totalWeight += inputWeight;
|
||||||
|
|
||||||
|
ScriptPlayable<TimeDilationBehaviour> playableInput = (ScriptPlayable<TimeDilationBehaviour>)playable.GetInput (i);
|
||||||
|
TimeDilationBehaviour input = playableInput.GetBehaviour ();
|
||||||
|
|
||||||
|
mixedTimeScale += inputWeight * input.timeScale;
|
||||||
|
}
|
||||||
|
|
||||||
|
Time.timeScale = mixedTimeScale + defaultTimeScale * (1f - totalWeight);
|
||||||
|
|
||||||
|
if (currentInputCount == 0)
|
||||||
|
Time.timeScale = defaultTimeScale;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnBehaviourPause (Playable playable, FrameData info)
|
||||||
|
{
|
||||||
|
Time.timeScale = defaultTimeScale;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnGraphStop (Playable playable)
|
||||||
|
{
|
||||||
|
Time.timeScale = defaultTimeScale;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnPlayableDestroy (Playable playable)
|
||||||
|
{
|
||||||
|
Time.timeScale = defaultTimeScale;
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 64af3ceaf545d3341b852718827f2b64
|
||||||
|
timeCreated: 1491318587
|
||||||
|
licenseType: Store
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,13 @@
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Playables;
|
||||||
|
using UnityEngine.Timeline;
|
||||||
|
|
||||||
|
[TrackColor(0.855f, 0.8623f, 0.87f)]
|
||||||
|
[TrackClipType(typeof(TimeDilationClip))]
|
||||||
|
public class TimeDilationTrack : TrackAsset
|
||||||
|
{
|
||||||
|
public override Playable CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount)
|
||||||
|
{
|
||||||
|
return ScriptPlayable<TimeDilationMixerBehaviour>.Create (graph, inputCount);
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0282fd402247fd34eb165b280236e58a
|
||||||
|
timeCreated: 1491318587
|
||||||
|
licenseType: Store
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,9 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 770abf86f6667884f903a5e1966bc2f9
|
||||||
|
folderAsset: yes
|
||||||
|
timeCreated: 1489416105
|
||||||
|
licenseType: Store
|
||||||
|
DefaultImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,9 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4c560c903bbc7d84089ed5183276f9c5
|
||||||
|
folderAsset: yes
|
||||||
|
timeCreated: 1489676106
|
||||||
|
licenseType: Store
|
||||||
|
DefaultImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,44 @@
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEditor;
|
||||||
|
|
||||||
|
[CustomPropertyDrawer(typeof(TransformTweenBehaviour))]
|
||||||
|
public class TransformTweenDrawer : PropertyDrawer
|
||||||
|
{
|
||||||
|
GUIContent m_TweenPositionContent = new GUIContent("Tween Position", "This should be true if the transformToMove to change position. This causes recalulations each frame which are more CPU intensive.");
|
||||||
|
GUIContent m_TweenRotationContent = new GUIContent("Tween Rotation", "This should be true if the transformToMove to change rotation.");
|
||||||
|
GUIContent m_TweenTypeContent = new GUIContent("Tween Type", "Linear - the transform moves the same amount each frame (assuming static start and end locations).\n"
|
||||||
|
+ "Deceleration - the transform moves slower the closer to the end location it is.\n"
|
||||||
|
+ "Harmonic - the transform moves faster in the middle of its tween.\n"
|
||||||
|
+ "Custom - uses the customStartingSpeed and customEndingSpeed to create a curve for the desired tween.");
|
||||||
|
GUIContent m_CustomCurveContent = new GUIContent("Custom Curve", "This should be a normalised curve (between 0,0 and 1,1) that represents how the tweening object accelerates at different points along the clip.");
|
||||||
|
|
||||||
|
public override float GetPropertyHeight (SerializedProperty property, GUIContent label)
|
||||||
|
{
|
||||||
|
int fieldCount = property.FindPropertyRelative ("tweenType").enumValueIndex == (int)TransformTweenBehaviour.TweenType.Custom ? 5 : 3;
|
||||||
|
return fieldCount * (EditorGUIUtility.singleLineHeight);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnGUI (Rect position, SerializedProperty property, GUIContent label)
|
||||||
|
{
|
||||||
|
SerializedProperty tweenPositionProp = property.FindPropertyRelative ("tweenPosition");
|
||||||
|
SerializedProperty tweenRotationProp = property.FindPropertyRelative("tweenRotation");
|
||||||
|
SerializedProperty tweenTypeProp = property.FindPropertyRelative ("tweenType");
|
||||||
|
|
||||||
|
Rect singleFieldRect = new Rect(position.x, position.y, position.width, EditorGUIUtility.singleLineHeight);
|
||||||
|
EditorGUI.PropertyField (singleFieldRect, tweenPositionProp, m_TweenPositionContent);
|
||||||
|
|
||||||
|
singleFieldRect.y += EditorGUIUtility.singleLineHeight;
|
||||||
|
EditorGUI.PropertyField (singleFieldRect, tweenRotationProp, m_TweenRotationContent);
|
||||||
|
|
||||||
|
singleFieldRect.y += EditorGUIUtility.singleLineHeight;
|
||||||
|
EditorGUI.PropertyField(singleFieldRect, tweenTypeProp, m_TweenTypeContent);
|
||||||
|
|
||||||
|
if (tweenTypeProp.enumValueIndex == (int)TransformTweenBehaviour.TweenType.Custom)
|
||||||
|
{
|
||||||
|
SerializedProperty customCurveProp = property.FindPropertyRelative ("customCurve");
|
||||||
|
|
||||||
|
singleFieldRect.y += EditorGUIUtility.singleLineHeight;
|
||||||
|
EditorGUI.PropertyField (singleFieldRect, customCurveProp, m_CustomCurveContent);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d4c9e800b8d9b3344850b4b658de699d
|
||||||
|
timeCreated: 1491229652
|
||||||
|
licenseType: Store
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,81 @@
|
||||||
|
using System;
|
||||||
|
using JetBrains.Annotations;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Playables;
|
||||||
|
using UnityEngine.Timeline;
|
||||||
|
|
||||||
|
[Serializable]
|
||||||
|
public class TransformTweenBehaviour : PlayableBehaviour
|
||||||
|
{
|
||||||
|
public enum TweenType
|
||||||
|
{
|
||||||
|
Linear,
|
||||||
|
Deceleration,
|
||||||
|
Harmonic,
|
||||||
|
Custom,
|
||||||
|
}
|
||||||
|
|
||||||
|
public Transform startLocation;
|
||||||
|
public Transform endLocation;
|
||||||
|
public bool tweenPosition = true;
|
||||||
|
public bool tweenRotation = true;
|
||||||
|
public TweenType tweenType;
|
||||||
|
public AnimationCurve customCurve = AnimationCurve.Linear(0f, 0f, 1f, 1f);
|
||||||
|
|
||||||
|
public Vector3 startingPosition;
|
||||||
|
public Quaternion startingRotation = Quaternion.identity;
|
||||||
|
|
||||||
|
AnimationCurve m_LinearCurve = AnimationCurve.Linear(0f, 0f, 1f, 1f);
|
||||||
|
AnimationCurve m_DecelerationCurve = new AnimationCurve
|
||||||
|
(
|
||||||
|
new Keyframe(0f, 0f, -k_RightAngleInRads, k_RightAngleInRads),
|
||||||
|
new Keyframe(1f, 1f, 0f, 0f)
|
||||||
|
);
|
||||||
|
AnimationCurve m_HarmonicCurve = AnimationCurve.EaseInOut(0f, 0f, 1f, 1f);
|
||||||
|
|
||||||
|
const float k_RightAngleInRads = Mathf.PI * 0.5f;
|
||||||
|
|
||||||
|
public override void PrepareFrame (Playable playable, FrameData info)
|
||||||
|
{
|
||||||
|
if (startLocation)
|
||||||
|
{
|
||||||
|
startingPosition = startLocation.position;
|
||||||
|
startingRotation = startLocation.rotation;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public float EvaluateCurrentCurve (float time)
|
||||||
|
{
|
||||||
|
if (tweenType == TweenType.Custom && !IsCustomCurveNormalised ())
|
||||||
|
{
|
||||||
|
Debug.LogError("Custom Curve is not normalised. Curve must start at 0,0 and end at 1,1.");
|
||||||
|
return 0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (tweenType)
|
||||||
|
{
|
||||||
|
case TweenType.Linear:
|
||||||
|
return m_LinearCurve.Evaluate (time);
|
||||||
|
case TweenType.Deceleration:
|
||||||
|
return m_DecelerationCurve.Evaluate (time);
|
||||||
|
case TweenType.Harmonic:
|
||||||
|
return m_HarmonicCurve.Evaluate (time);
|
||||||
|
default:
|
||||||
|
return customCurve.Evaluate (time);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool IsCustomCurveNormalised ()
|
||||||
|
{
|
||||||
|
if (!Mathf.Approximately (customCurve[0].time, 0f))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (!Mathf.Approximately (customCurve[0].value, 0f))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (!Mathf.Approximately (customCurve[customCurve.length - 1].time, 1f))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
return Mathf.Approximately (customCurve[customCurve.length - 1].value, 1f);
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0594bfd3cbfda4d4bab34de00fb2faed
|
||||||
|
timeCreated: 1493024223
|
||||||
|
licenseType: Store
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,26 @@
|
||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Playables;
|
||||||
|
using UnityEngine.Timeline;
|
||||||
|
|
||||||
|
[Serializable]
|
||||||
|
public class TransformTweenClip : PlayableAsset, ITimelineClipAsset
|
||||||
|
{
|
||||||
|
public TransformTweenBehaviour template = new TransformTweenBehaviour ();
|
||||||
|
public ExposedReference<Transform> startLocation;
|
||||||
|
public ExposedReference<Transform> endLocation;
|
||||||
|
|
||||||
|
public ClipCaps clipCaps
|
||||||
|
{
|
||||||
|
get { return ClipCaps.Blending; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public override Playable CreatePlayable (PlayableGraph graph, GameObject owner)
|
||||||
|
{
|
||||||
|
var playable = ScriptPlayable<TransformTweenBehaviour>.Create (graph, template);
|
||||||
|
TransformTweenBehaviour clone = playable.GetBehaviour ();
|
||||||
|
clone.startLocation = startLocation.Resolve (graph.GetResolver ());
|
||||||
|
clone.endLocation = endLocation.Resolve (graph.GetResolver ());
|
||||||
|
return playable;
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f28fb04ff66f85e40af453230799042c
|
||||||
|
timeCreated: 1489416659
|
||||||
|
licenseType: Store
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,119 @@
|
||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Playables;
|
||||||
|
|
||||||
|
public class TransformTweenMixerBehaviour : PlayableBehaviour
|
||||||
|
{
|
||||||
|
bool m_FirstFrameHappened;
|
||||||
|
|
||||||
|
public override void ProcessFrame(Playable playable, FrameData info, object playerData)
|
||||||
|
{
|
||||||
|
Transform trackBinding = playerData as Transform;
|
||||||
|
|
||||||
|
if(trackBinding == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
Vector3 defaultPosition = trackBinding.position;
|
||||||
|
Quaternion defaultRotation = trackBinding.rotation;
|
||||||
|
|
||||||
|
int inputCount = playable.GetInputCount ();
|
||||||
|
|
||||||
|
float positionTotalWeight = 0f;
|
||||||
|
float rotationTotalWeight = 0f;
|
||||||
|
|
||||||
|
Vector3 blendedPosition = Vector3.zero;
|
||||||
|
Quaternion blendedRotation = new Quaternion(0f, 0f, 0f, 0f);
|
||||||
|
|
||||||
|
for (int i = 0; i < inputCount; i++)
|
||||||
|
{
|
||||||
|
ScriptPlayable<TransformTweenBehaviour> playableInput = (ScriptPlayable<TransformTweenBehaviour>)playable.GetInput (i);
|
||||||
|
TransformTweenBehaviour input = playableInput.GetBehaviour ();
|
||||||
|
|
||||||
|
if(input.endLocation == null)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
float inputWeight = playable.GetInputWeight(i);
|
||||||
|
|
||||||
|
if (!m_FirstFrameHappened && !input.startLocation)
|
||||||
|
{
|
||||||
|
input.startingPosition = defaultPosition;
|
||||||
|
input.startingRotation = defaultRotation;
|
||||||
|
}
|
||||||
|
|
||||||
|
float normalisedTime = (float)(playableInput.GetTime() / playableInput.GetDuration ());
|
||||||
|
float tweenProgress = input.EvaluateCurrentCurve(normalisedTime);
|
||||||
|
|
||||||
|
if (input.tweenPosition)
|
||||||
|
{
|
||||||
|
positionTotalWeight += inputWeight;
|
||||||
|
|
||||||
|
blendedPosition += Vector3.Lerp(input.startingPosition, input.endLocation.position, tweenProgress) * inputWeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (input.tweenRotation)
|
||||||
|
{
|
||||||
|
rotationTotalWeight += inputWeight;
|
||||||
|
|
||||||
|
Quaternion desiredRotation = Quaternion.Lerp(input.startingRotation, input.endLocation.rotation, tweenProgress);
|
||||||
|
desiredRotation = NormalizeQuaternion(desiredRotation);
|
||||||
|
|
||||||
|
if (Quaternion.Dot (blendedRotation, desiredRotation) < 0f)
|
||||||
|
{
|
||||||
|
desiredRotation = ScaleQuaternion (desiredRotation, -1f);
|
||||||
|
}
|
||||||
|
|
||||||
|
desiredRotation = ScaleQuaternion(desiredRotation, inputWeight);
|
||||||
|
|
||||||
|
blendedRotation = AddQuaternions (blendedRotation, desiredRotation);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
blendedPosition += defaultPosition * (1f - positionTotalWeight);
|
||||||
|
Quaternion weightedDefaultRotation = ScaleQuaternion (defaultRotation, 1f - rotationTotalWeight);
|
||||||
|
blendedRotation = AddQuaternions (blendedRotation, weightedDefaultRotation);
|
||||||
|
|
||||||
|
trackBinding.position = blendedPosition;
|
||||||
|
trackBinding.rotation = blendedRotation;
|
||||||
|
|
||||||
|
m_FirstFrameHappened = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnPlayableDestroy (Playable playable)
|
||||||
|
{
|
||||||
|
m_FirstFrameHappened = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
static Quaternion AddQuaternions (Quaternion first, Quaternion second)
|
||||||
|
{
|
||||||
|
first.w += second.w;
|
||||||
|
first.x += second.x;
|
||||||
|
first.y += second.y;
|
||||||
|
first.z += second.z;
|
||||||
|
return first;
|
||||||
|
}
|
||||||
|
|
||||||
|
static Quaternion ScaleQuaternion (Quaternion rotation, float multiplier)
|
||||||
|
{
|
||||||
|
rotation.w *= multiplier;
|
||||||
|
rotation.x *= multiplier;
|
||||||
|
rotation.y *= multiplier;
|
||||||
|
rotation.z *= multiplier;
|
||||||
|
return rotation;
|
||||||
|
}
|
||||||
|
|
||||||
|
static float QuaternionMagnitude (Quaternion rotation)
|
||||||
|
{
|
||||||
|
return Mathf.Sqrt ((Quaternion.Dot (rotation, rotation)));
|
||||||
|
}
|
||||||
|
|
||||||
|
static Quaternion NormalizeQuaternion (Quaternion rotation)
|
||||||
|
{
|
||||||
|
float magnitude = QuaternionMagnitude (rotation);
|
||||||
|
|
||||||
|
if (magnitude > 0f)
|
||||||
|
return ScaleQuaternion (rotation, 1f / magnitude);
|
||||||
|
|
||||||
|
Debug.LogWarning ("Cannot normalize a quaternion with zero magnitude.");
|
||||||
|
return Quaternion.identity;
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e904ec43bfb67e843b3b830e3d2adc1d
|
||||||
|
timeCreated: 1493024236
|
||||||
|
licenseType: Store
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,32 @@
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Playables;
|
||||||
|
using UnityEngine.Timeline;
|
||||||
|
|
||||||
|
[TrackColor(0.855f,0.8623f,0.870f)]
|
||||||
|
[TrackClipType(typeof(TransformTweenClip))]
|
||||||
|
[TrackBindingType(typeof(Transform))]
|
||||||
|
public class TransformTweenTrack : TrackAsset
|
||||||
|
{
|
||||||
|
public override Playable CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount)
|
||||||
|
{
|
||||||
|
return ScriptPlayable<TransformTweenMixerBehaviour>.Create (graph, inputCount);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void GatherProperties(PlayableDirector director, IPropertyCollector driver)
|
||||||
|
{
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
var comp = director.GetGenericBinding(this) as Transform;
|
||||||
|
if (comp == null)
|
||||||
|
return;
|
||||||
|
var so = new UnityEditor.SerializedObject(comp);
|
||||||
|
var iter = so.GetIterator();
|
||||||
|
while (iter.NextVisible(true))
|
||||||
|
{
|
||||||
|
if (iter.hasVisibleChildren)
|
||||||
|
continue;
|
||||||
|
driver.AddFromName<Transform>(comp.gameObject, iter.propertyPath);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
base.GatherProperties(director, driver);
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f2e6ab84ba07902498da4807885565cb
|
||||||
|
timeCreated: 1489416673
|
||||||
|
licenseType: Store
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,9 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3beda1e3675ee5a438601ebe0052d01d
|
||||||
|
folderAsset: yes
|
||||||
|
timeCreated: 1497258609
|
||||||
|
licenseType: Store
|
||||||
|
DefaultImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,176 @@
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Playables;
|
||||||
|
using UnityEngine.Video;
|
||||||
|
|
||||||
|
namespace UnityEngine.Timeline
|
||||||
|
{
|
||||||
|
public class VideoPlayableBehaviour : PlayableBehaviour
|
||||||
|
{
|
||||||
|
public VideoPlayer videoPlayer;
|
||||||
|
public VideoClip videoClip;
|
||||||
|
public bool mute = false;
|
||||||
|
public bool loop = true;
|
||||||
|
public double preloadTime = 0.3;
|
||||||
|
public double clipInTime = 0.0;
|
||||||
|
|
||||||
|
private bool playedOnce = false;
|
||||||
|
private bool preparing = false;
|
||||||
|
|
||||||
|
public void PrepareVideo()
|
||||||
|
{
|
||||||
|
if (videoPlayer == null || videoClip == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
videoPlayer.targetCameraAlpha = 0.0f;
|
||||||
|
|
||||||
|
if (videoPlayer.clip != videoClip)
|
||||||
|
StopVideo();
|
||||||
|
|
||||||
|
if (videoPlayer.isPrepared || preparing)
|
||||||
|
return;
|
||||||
|
|
||||||
|
videoPlayer.source = VideoSource.VideoClip;
|
||||||
|
videoPlayer.clip = videoClip;
|
||||||
|
videoPlayer.playOnAwake = false;
|
||||||
|
videoPlayer.waitForFirstFrame = true;
|
||||||
|
videoPlayer.isLooping = loop;
|
||||||
|
|
||||||
|
for (ushort i = 0; i < videoClip.audioTrackCount; ++i)
|
||||||
|
{
|
||||||
|
if (videoPlayer.audioOutputMode == VideoAudioOutputMode.Direct)
|
||||||
|
videoPlayer.SetDirectAudioMute(i, mute || !Application.isPlaying);
|
||||||
|
else if (videoPlayer.audioOutputMode == VideoAudioOutputMode.AudioSource)
|
||||||
|
{
|
||||||
|
AudioSource audioSource = videoPlayer.GetTargetAudioSource(i);
|
||||||
|
if (audioSource != null)
|
||||||
|
audioSource.mute = mute || !Application.isPlaying;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
videoPlayer.loopPointReached += LoopPointReached;
|
||||||
|
videoPlayer.time = clipInTime;
|
||||||
|
videoPlayer.Prepare();
|
||||||
|
preparing = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void LoopPointReached(VideoPlayer vp)
|
||||||
|
{
|
||||||
|
playedOnce = !loop;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void PrepareFrame(Playable playable, FrameData info)
|
||||||
|
{
|
||||||
|
if (videoPlayer == null || videoClip == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
videoPlayer.timeReference = Application.isPlaying ? VideoTimeReference.ExternalTime :
|
||||||
|
VideoTimeReference.Freerun;
|
||||||
|
|
||||||
|
if (videoPlayer.isPlaying && Application.isPlaying)
|
||||||
|
videoPlayer.externalReferenceTime = playable.GetTime();
|
||||||
|
else if (!Application.isPlaying)
|
||||||
|
SyncVideoToPlayable(playable);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnBehaviourPlay(Playable playable, FrameData info)
|
||||||
|
{
|
||||||
|
if (videoPlayer == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!playedOnce)
|
||||||
|
{
|
||||||
|
PlayVideo();
|
||||||
|
SyncVideoToPlayable(playable);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnBehaviourPause(Playable playable, FrameData info)
|
||||||
|
{
|
||||||
|
if (videoPlayer == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (Application.isPlaying)
|
||||||
|
PauseVideo();
|
||||||
|
else
|
||||||
|
StopVideo();
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void ProcessFrame(Playable playable, FrameData info, object playerData)
|
||||||
|
{
|
||||||
|
if (videoPlayer == null || videoPlayer.clip == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
videoPlayer.targetCameraAlpha = info.weight;
|
||||||
|
|
||||||
|
if (Application.isPlaying)
|
||||||
|
{
|
||||||
|
for (ushort i = 0; i < videoPlayer.clip.audioTrackCount; ++i)
|
||||||
|
{
|
||||||
|
if (videoPlayer.audioOutputMode == VideoAudioOutputMode.Direct)
|
||||||
|
videoPlayer.SetDirectAudioVolume(i, info.weight);
|
||||||
|
else if (videoPlayer.audioOutputMode == VideoAudioOutputMode.AudioSource)
|
||||||
|
{
|
||||||
|
AudioSource audioSource = videoPlayer.GetTargetAudioSource(i);
|
||||||
|
if (audioSource != null)
|
||||||
|
audioSource.volume = info.weight;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnGraphStart(Playable playable)
|
||||||
|
{
|
||||||
|
playedOnce = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnGraphStop(Playable playable)
|
||||||
|
{
|
||||||
|
if (!Application.isPlaying)
|
||||||
|
StopVideo();
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnPlayableDestroy(Playable playable)
|
||||||
|
{
|
||||||
|
StopVideo();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void PlayVideo()
|
||||||
|
{
|
||||||
|
if (videoPlayer == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
videoPlayer.Play();
|
||||||
|
preparing = false;
|
||||||
|
|
||||||
|
if (!Application.isPlaying)
|
||||||
|
PauseVideo();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void PauseVideo()
|
||||||
|
{
|
||||||
|
if (videoPlayer == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
videoPlayer.Pause();
|
||||||
|
preparing = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void StopVideo()
|
||||||
|
{
|
||||||
|
if (videoPlayer == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
playedOnce = false;
|
||||||
|
videoPlayer.Stop();
|
||||||
|
preparing = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SyncVideoToPlayable(Playable playable)
|
||||||
|
{
|
||||||
|
if (videoPlayer == null || videoPlayer.clip == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
videoPlayer.time = (clipInTime + (playable.GetTime() * videoPlayer.playbackSpeed)) % videoPlayer.clip.length;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f9cbe3d1fa4843444a5eb76370a4dd15
|
||||||
|
timeCreated: 1497258618
|
||||||
|
licenseType: Store
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,52 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Playables;
|
||||||
|
|
||||||
|
namespace UnityEngine.Timeline
|
||||||
|
{
|
||||||
|
public sealed class VideoSchedulerPlayableBehaviour : PlayableBehaviour
|
||||||
|
{
|
||||||
|
private IEnumerable<TimelineClip> m_Clips;
|
||||||
|
private PlayableDirector m_Director;
|
||||||
|
|
||||||
|
internal PlayableDirector director
|
||||||
|
{
|
||||||
|
get { return m_Director; }
|
||||||
|
set { m_Director = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
internal IEnumerable<TimelineClip> clips
|
||||||
|
{
|
||||||
|
get { return m_Clips; }
|
||||||
|
set { m_Clips = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void ProcessFrame(Playable playable, FrameData info, object playerData)
|
||||||
|
{
|
||||||
|
if (m_Clips == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
int inputPort = 0;
|
||||||
|
foreach (TimelineClip clip in m_Clips)
|
||||||
|
{
|
||||||
|
ScriptPlayable<VideoPlayableBehaviour> scriptPlayable =
|
||||||
|
(ScriptPlayable<VideoPlayableBehaviour>)playable.GetInput(inputPort);
|
||||||
|
|
||||||
|
VideoPlayableBehaviour videoPlayableBehaviour = scriptPlayable.GetBehaviour();
|
||||||
|
|
||||||
|
if (videoPlayableBehaviour != null)
|
||||||
|
{
|
||||||
|
double preloadTime = Math.Max(0.0, videoPlayableBehaviour.preloadTime);
|
||||||
|
if (m_Director.time >= clip.start + clip.duration ||
|
||||||
|
m_Director.time <= clip.start - preloadTime)
|
||||||
|
videoPlayableBehaviour.StopVideo();
|
||||||
|
else if (m_Director.time > clip.start - preloadTime)
|
||||||
|
videoPlayableBehaviour.PrepareVideo();
|
||||||
|
}
|
||||||
|
|
||||||
|
++inputPort;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6dfd332197b07004c90e572e7b383e47
|
||||||
|
timeCreated: 1497258618
|
||||||
|
licenseType: Store
|
||||||
|
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||||||
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||||||
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|
||||||
|
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|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,45 @@
|
||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Playables;
|
||||||
|
using UnityEngine.Video;
|
||||||
|
|
||||||
|
namespace UnityEngine.Timeline
|
||||||
|
{
|
||||||
|
[Serializable]
|
||||||
|
public class VideoScriptPlayableAsset : PlayableAsset
|
||||||
|
{
|
||||||
|
public ExposedReference<VideoPlayer> videoPlayer;
|
||||||
|
|
||||||
|
[SerializeField, NotKeyable]
|
||||||
|
public VideoClip videoClip;
|
||||||
|
|
||||||
|
[SerializeField, NotKeyable]
|
||||||
|
public bool mute = false;
|
||||||
|
|
||||||
|
[SerializeField, NotKeyable]
|
||||||
|
public bool loop = true;
|
||||||
|
|
||||||
|
[SerializeField, NotKeyable]
|
||||||
|
public double preloadTime = 0.3;
|
||||||
|
|
||||||
|
[SerializeField, NotKeyable]
|
||||||
|
public double clipInTime = 0.0;
|
||||||
|
|
||||||
|
public override Playable CreatePlayable(PlayableGraph graph, GameObject go)
|
||||||
|
{
|
||||||
|
ScriptPlayable<VideoPlayableBehaviour> playable =
|
||||||
|
ScriptPlayable<VideoPlayableBehaviour>.Create(graph);
|
||||||
|
|
||||||
|
VideoPlayableBehaviour playableBehaviour = playable.GetBehaviour();
|
||||||
|
|
||||||
|
playableBehaviour.videoPlayer = videoPlayer.Resolve(graph.GetResolver());
|
||||||
|
playableBehaviour.videoClip = videoClip;
|
||||||
|
playableBehaviour.mute = mute;
|
||||||
|
playableBehaviour.loop = loop;
|
||||||
|
playableBehaviour.preloadTime = preloadTime;
|
||||||
|
playableBehaviour.clipInTime = clipInTime;
|
||||||
|
|
||||||
|
return playable;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,12 @@
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|
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guid: 88bb1acb4c6ce544788ae727c940bd7e
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timeCreated: 1497258618
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|
@ -0,0 +1,33 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Playables;
|
||||||
|
|
||||||
|
namespace UnityEngine.Timeline
|
||||||
|
{
|
||||||
|
[Serializable]
|
||||||
|
[TrackClipType(typeof(VideoScriptPlayableAsset))]
|
||||||
|
[TrackColor(0.008f, 0.698f, 0.655f)]
|
||||||
|
public class VideoScriptPlayableTrack : TrackAsset
|
||||||
|
{
|
||||||
|
public override Playable CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount)
|
||||||
|
{
|
||||||
|
PlayableDirector playableDirector = go.GetComponent<PlayableDirector>();
|
||||||
|
|
||||||
|
ScriptPlayable<VideoSchedulerPlayableBehaviour> playable =
|
||||||
|
ScriptPlayable<VideoSchedulerPlayableBehaviour>.Create(graph, inputCount);
|
||||||
|
|
||||||
|
VideoSchedulerPlayableBehaviour videoSchedulerPlayableBehaviour =
|
||||||
|
playable.GetBehaviour();
|
||||||
|
|
||||||
|
if (videoSchedulerPlayableBehaviour != null)
|
||||||
|
{
|
||||||
|
videoSchedulerPlayableBehaviour.director = playableDirector;
|
||||||
|
videoSchedulerPlayableBehaviour.clips = GetClips();
|
||||||
|
}
|
||||||
|
|
||||||
|
return playable;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
|
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Load Diff
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Reference in New Issue