Working on Depthkit samples
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				| @ -1,17 +0,0 @@ | ||||
| Tree("Root") { | ||||
|     Composite(Race) { | ||||
|         Composite(Sequence) { | ||||
|             // Scene 1 | ||||
|             BTC.GetKeyDown("Tab") | ||||
|             BTC.Run("LoadScene.26Castello") | ||||
|             BTC.Show("GO.STATIC") | ||||
|             BTC.Run("LoadScene.43Gletschergarten") | ||||
|         } | ||||
|         Composite(Sequence) { | ||||
|             // Scene 2 | ||||
|             BTC.GetKeyDown("Space") | ||||
|             BTC.Run("LoadScene.43Gletschergarten") | ||||
|         } | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| @ -2,7 +2,7 @@ | ||||
|     Composite(Sequence) { | ||||
|         Composite (Marathon) { | ||||
|             RunTree("Fading_Bush") | ||||
|             RunTree("Play_Depthkit") | ||||
|             // RunTree("Play_Depthkit") | ||||
|         } | ||||
|         Composite(Race) { | ||||
|             Composite(Sequence) { | ||||
| @ -1,6 +1,7 @@ | ||||
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										9
									
								
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							| @ -0,0 +1,9 @@ | ||||
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							| @ -0,0 +1,12 @@ | ||||
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| DefaultImporter: | ||||
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| @ -0,0 +1,33 @@ | ||||
| using UnityEditor; | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| 
 | ||||
| [CustomPropertyDrawer(typeof(LightControlBehaviour))] | ||||
| public class LightControlDrawer : PropertyDrawer | ||||
| { | ||||
|     public override float GetPropertyHeight (SerializedProperty property, GUIContent label) | ||||
|     { | ||||
|         int fieldCount = 4; | ||||
|         return fieldCount * EditorGUIUtility.singleLineHeight; | ||||
|     } | ||||
| 
 | ||||
|     public override void OnGUI (Rect position, SerializedProperty property, GUIContent label) | ||||
|     { | ||||
|         SerializedProperty colorProp = property.FindPropertyRelative("color"); | ||||
|         SerializedProperty intensityProp = property.FindPropertyRelative("intensity"); | ||||
|         SerializedProperty bounceIntensityProp = property.FindPropertyRelative("bounceIntensity"); | ||||
|         SerializedProperty rangeProp = property.FindPropertyRelative("range"); | ||||
| 
 | ||||
|         Rect singleFieldRect = new Rect(position.x, position.y, position.width, EditorGUIUtility.singleLineHeight); | ||||
|         EditorGUI.PropertyField(singleFieldRect, colorProp); | ||||
|          | ||||
|         singleFieldRect.y += EditorGUIUtility.singleLineHeight; | ||||
|         EditorGUI.PropertyField(singleFieldRect, intensityProp); | ||||
|          | ||||
|         singleFieldRect.y += EditorGUIUtility.singleLineHeight; | ||||
|         EditorGUI.PropertyField(singleFieldRect, bounceIntensityProp); | ||||
|          | ||||
|         singleFieldRect.y += EditorGUIUtility.singleLineHeight; | ||||
|         EditorGUI.PropertyField(singleFieldRect, rangeProp); | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
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|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,13 @@ | ||||
| using System; | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| using UnityEngine.Timeline; | ||||
| 
 | ||||
| [Serializable] | ||||
| public class LightControlBehaviour : PlayableBehaviour | ||||
| { | ||||
|     public Color color = Color.white; | ||||
|     public float intensity = 1f; | ||||
|     public float bounceIntensity = 1f; | ||||
|     public float range = 10f; | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: 7e7c747bf1731824682c539494feba37 | ||||
| timeCreated: 1496915002 | ||||
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| @ -0,0 +1,20 @@ | ||||
| using System; | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| using UnityEngine.Timeline; | ||||
| 
 | ||||
| [Serializable] | ||||
| public class LightControlClip : PlayableAsset, ITimelineClipAsset | ||||
| { | ||||
|     public LightControlBehaviour template = new LightControlBehaviour (); | ||||
| 
 | ||||
|     public ClipCaps clipCaps | ||||
|     { | ||||
|         get { return ClipCaps.Blending; } | ||||
|     } | ||||
| 
 | ||||
|     public override Playable CreatePlayable (PlayableGraph graph, GameObject owner) | ||||
|     { | ||||
|         var playable = ScriptPlayable<LightControlBehaviour>.Create (graph, template); | ||||
|         return playable;    } | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: 23b46759ef7b0fd4bb74d73bf4d2839b | ||||
| timeCreated: 1496915002 | ||||
| licenseType: Store | ||||
| MonoImporter: | ||||
|   serializedVersion: 2 | ||||
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|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,81 @@ | ||||
| using System; | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| using UnityEngine.Timeline; | ||||
| 
 | ||||
| public class LightControlMixerBehaviour : PlayableBehaviour | ||||
| { | ||||
|     Color m_DefaultColor; | ||||
|     float m_DefaultIntensity; | ||||
|     float m_DefaultBounceIntensity; | ||||
|     float m_DefaultRange; | ||||
| 
 | ||||
|     Light m_TrackBinding; | ||||
|     bool m_FirstFrameHappened; | ||||
| 
 | ||||
|     public override void ProcessFrame(Playable playable, FrameData info, object playerData) | ||||
|     { | ||||
|         m_TrackBinding = playerData as Light; | ||||
| 
 | ||||
|         if (m_TrackBinding == null) | ||||
|             return; | ||||
| 
 | ||||
|         if (!m_FirstFrameHappened) | ||||
|         { | ||||
|             m_DefaultColor = m_TrackBinding.color; | ||||
|             m_DefaultIntensity = m_TrackBinding.intensity; | ||||
|             m_DefaultBounceIntensity = m_TrackBinding.bounceIntensity; | ||||
|             m_DefaultRange = m_TrackBinding.range; | ||||
|             m_FirstFrameHappened = true; | ||||
|         } | ||||
| 
 | ||||
|         int inputCount = playable.GetInputCount (); | ||||
| 
 | ||||
|         Color blendedColor = Color.clear; | ||||
|         float blendedIntensity = 0f; | ||||
|         float blendedBounceIntensity = 0f; | ||||
|         float blendedRange = 0f; | ||||
|         float totalWeight = 0f; | ||||
|         float greatestWeight = 0f; | ||||
|         int currentInputs = 0; | ||||
| 
 | ||||
|         for (int i = 0; i < inputCount; i++) | ||||
|         { | ||||
|             float inputWeight = playable.GetInputWeight(i); | ||||
|             ScriptPlayable<LightControlBehaviour> inputPlayable = (ScriptPlayable<LightControlBehaviour>)playable.GetInput(i); | ||||
|             LightControlBehaviour input = inputPlayable.GetBehaviour (); | ||||
|              | ||||
|             blendedColor += input.color * inputWeight; | ||||
|             blendedIntensity += input.intensity * inputWeight; | ||||
|             blendedBounceIntensity += input.bounceIntensity * inputWeight; | ||||
|             blendedRange += input.range * inputWeight; | ||||
|             totalWeight += inputWeight; | ||||
| 
 | ||||
|             if (inputWeight > greatestWeight) | ||||
|             { | ||||
|                 greatestWeight = inputWeight; | ||||
|             } | ||||
| 
 | ||||
|             if (!Mathf.Approximately (inputWeight, 0f)) | ||||
|                 currentInputs++; | ||||
|         } | ||||
| 
 | ||||
|         m_TrackBinding.color = blendedColor + m_DefaultColor * (1f - totalWeight); | ||||
|         m_TrackBinding.intensity = blendedIntensity + m_DefaultIntensity * (1f - totalWeight); | ||||
|         m_TrackBinding.bounceIntensity = blendedBounceIntensity + m_DefaultBounceIntensity * (1f - totalWeight); | ||||
|         m_TrackBinding.range = blendedRange + m_DefaultRange * (1f - totalWeight); | ||||
|     } | ||||
| 
 | ||||
|     public override void OnPlayableDestroy (Playable playable) | ||||
|     { | ||||
|         m_FirstFrameHappened = false; | ||||
| 
 | ||||
|         if(m_TrackBinding == null) | ||||
|             return; | ||||
| 
 | ||||
|         m_TrackBinding.color = m_DefaultColor; | ||||
|         m_TrackBinding.intensity = m_DefaultIntensity; | ||||
|         m_TrackBinding.bounceIntensity = m_DefaultBounceIntensity; | ||||
|         m_TrackBinding.range = m_DefaultRange; | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: b6ddd7db188548f49bf8d55102e62b63 | ||||
| timeCreated: 1496915002 | ||||
| licenseType: Store | ||||
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|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,29 @@ | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| using UnityEngine.Timeline; | ||||
| using System.Collections.Generic; | ||||
| 
 | ||||
| [TrackColor(0.9454092f, 0.9779412f, 0.3883002f)] | ||||
| [TrackClipType(typeof(LightControlClip))] | ||||
| [TrackBindingType(typeof(Light))] | ||||
| public class LightControlTrack : TrackAsset | ||||
| { | ||||
|     public override Playable CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount) | ||||
|     { | ||||
|         return ScriptPlayable<LightControlMixerBehaviour>.Create (graph, inputCount); | ||||
|     } | ||||
| 
 | ||||
|     public override void GatherProperties(PlayableDirector director, IPropertyCollector driver) | ||||
|     { | ||||
| #if UNITY_EDITOR | ||||
|        Light trackBinding = director.GetGenericBinding(this) as Light; | ||||
|        if (trackBinding == null) | ||||
|            return; | ||||
|        driver.AddFromName<Light>(trackBinding.gameObject, "m_Color"); | ||||
|        driver.AddFromName<Light>(trackBinding.gameObject, "m_Intensity"); | ||||
|        driver.AddFromName<Light>(trackBinding.gameObject, "m_Range"); | ||||
|        driver.AddFromName<Light>(trackBinding.gameObject, "m_BounceIntensity"); | ||||
| #endif | ||||
|         base.GatherProperties(director, driver); | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
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| folderAsset: yes | ||||
| timeCreated: 1492603101 | ||||
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| DefaultImporter: | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
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| @ -0,0 +1,16 @@ | ||||
| using System; | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| using UnityEngine.Timeline; | ||||
| 
 | ||||
| [Serializable] | ||||
| public class NavMeshAgentControlBehaviour : PlayableBehaviour | ||||
| { | ||||
|     public Transform destination; | ||||
|     public bool destinationSet; | ||||
| 
 | ||||
|     public override void OnPlayableCreate (Playable playable) | ||||
|     { | ||||
|         destinationSet = false; | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: 05bbdc6a3b254694e8d1e2d9d55cd256 | ||||
| timeCreated: 1492603101 | ||||
| licenseType: Store | ||||
| MonoImporter: | ||||
|   serializedVersion: 2 | ||||
|   defaultReferences: [] | ||||
|   executionOrder: 0 | ||||
|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,25 @@ | ||||
| using System; | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| using UnityEngine.Timeline; | ||||
| 
 | ||||
| [Serializable] | ||||
| public class NavMeshAgentControlClip : PlayableAsset, ITimelineClipAsset | ||||
| { | ||||
|     public ExposedReference<Transform> destination; | ||||
|     [HideInInspector] | ||||
|     public NavMeshAgentControlBehaviour template = new NavMeshAgentControlBehaviour (); | ||||
| 
 | ||||
|     public ClipCaps clipCaps | ||||
|     { | ||||
|         get { return ClipCaps.None; } | ||||
|     } | ||||
| 
 | ||||
|     public override Playable CreatePlayable (PlayableGraph graph, GameObject owner) | ||||
|     { | ||||
|         var playable = ScriptPlayable<NavMeshAgentControlBehaviour>.Create (graph, template); | ||||
|         NavMeshAgentControlBehaviour clone = playable.GetBehaviour (); | ||||
|         clone.destination = destination.Resolve (graph.GetResolver ()); | ||||
|         return playable; | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: cfedc374dca69334db907af09ba5c404 | ||||
| timeCreated: 1492603101 | ||||
| licenseType: Store | ||||
| MonoImporter: | ||||
|   serializedVersion: 2 | ||||
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|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,34 @@ | ||||
| using System; | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| using UnityEngine.Timeline; | ||||
| using UnityEngine.AI; | ||||
| 
 | ||||
| public class NavMeshAgentControlMixerBehaviour : PlayableBehaviour | ||||
| { | ||||
|     public override void ProcessFrame(Playable playable, FrameData info, object playerData) | ||||
|     { | ||||
|         NavMeshAgent trackBinding = playerData as NavMeshAgent; | ||||
| 
 | ||||
|         if (!trackBinding) | ||||
|             return; | ||||
| 
 | ||||
|         int inputCount = playable.GetInputCount(); | ||||
| 
 | ||||
|         for (int i = 0; i < inputCount; i++) | ||||
|         { | ||||
|             float inputWeight = playable.GetInputWeight(i); | ||||
|             ScriptPlayable<NavMeshAgentControlBehaviour> inputPlayable = (ScriptPlayable<NavMeshAgentControlBehaviour>)playable.GetInput(i); | ||||
|             NavMeshAgentControlBehaviour input = inputPlayable.GetBehaviour(); | ||||
| 
 | ||||
|             if (inputWeight > 0.5f && !input.destinationSet && input.destination) | ||||
|             { | ||||
|                 if (!trackBinding.isOnNavMesh) | ||||
|                     continue; | ||||
| 
 | ||||
|                 trackBinding.SetDestination (input.destination.position); | ||||
|                 input.destinationSet = true; | ||||
|             } | ||||
|         } | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: a3805dde487857b41b2fff7d26f06f1e | ||||
| timeCreated: 1492603101 | ||||
| licenseType: Store | ||||
| MonoImporter: | ||||
|   serializedVersion: 2 | ||||
|   defaultReferences: [] | ||||
|   executionOrder: 0 | ||||
|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,15 @@ | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| using UnityEngine.Timeline; | ||||
| using UnityEngine.AI; | ||||
| 
 | ||||
| [TrackColor(0.855f, 0.8623f, 0.87f)] | ||||
| [TrackClipType(typeof(NavMeshAgentControlClip))] | ||||
| [TrackBindingType(typeof(NavMeshAgent))] | ||||
| public class NavMeshAgentControlTrack : TrackAsset | ||||
| { | ||||
|     public override Playable CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount) | ||||
|     { | ||||
|         return ScriptPlayable<NavMeshAgentControlMixerBehaviour>.Create (graph, inputCount); | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: d201ca921ed322e418c25df03740a308 | ||||
| timeCreated: 1492603101 | ||||
| licenseType: Store | ||||
| MonoImporter: | ||||
|   serializedVersion: 2 | ||||
|   defaultReferences: [] | ||||
|   executionOrder: 0 | ||||
|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,9 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: 1482b2b9e18dc0a43baf3c92d0cd7156 | ||||
| folderAsset: yes | ||||
| timeCreated: 1496916559 | ||||
| licenseType: Store | ||||
| DefaultImporter: | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,9 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: b53f46f9af38aef4c8014c759eae0bd9 | ||||
| folderAsset: yes | ||||
| timeCreated: 1496916561 | ||||
| licenseType: Store | ||||
| DefaultImporter: | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,22 @@ | ||||
| using UnityEditor; | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| using UnityEngine.UI; | ||||
| 
 | ||||
| [CustomPropertyDrawer(typeof(ScreenFaderBehaviour))] | ||||
| public class ScreenFaderDrawer : PropertyDrawer | ||||
| { | ||||
|     public override float GetPropertyHeight (SerializedProperty property, GUIContent label) | ||||
|     { | ||||
|         int fieldCount = 1; | ||||
|         return fieldCount * EditorGUIUtility.singleLineHeight; | ||||
|     } | ||||
| 
 | ||||
|     public override void OnGUI (Rect position, SerializedProperty property, GUIContent label) | ||||
|     { | ||||
|         SerializedProperty colorProp = property.FindPropertyRelative("color"); | ||||
| 
 | ||||
|         Rect singleFieldRect = new Rect(position.x, position.y, position.width, EditorGUIUtility.singleLineHeight); | ||||
|         EditorGUI.PropertyField(singleFieldRect, colorProp); | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: 7075b31fb4bae504f8480419ce90246f | ||||
| timeCreated: 1496916563 | ||||
| licenseType: Store | ||||
| MonoImporter: | ||||
|   serializedVersion: 2 | ||||
|   defaultReferences: [] | ||||
|   executionOrder: 0 | ||||
|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,11 @@ | ||||
| using System; | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| using UnityEngine.Timeline; | ||||
| using UnityEngine.UI; | ||||
| 
 | ||||
| [Serializable] | ||||
| public class ScreenFaderBehaviour : PlayableBehaviour | ||||
| { | ||||
|     public Color color = Color.black; | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: 4cf88cabc4dadeb4fafeefdbc61869ca | ||||
| timeCreated: 1496916563 | ||||
| licenseType: Store | ||||
| MonoImporter: | ||||
|   serializedVersion: 2 | ||||
|   defaultReferences: [] | ||||
|   executionOrder: 0 | ||||
|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,20 @@ | ||||
| using System; | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| using UnityEngine.Timeline; | ||||
| 
 | ||||
| [Serializable] | ||||
| public class ScreenFaderClip : PlayableAsset, ITimelineClipAsset | ||||
| { | ||||
|     public ScreenFaderBehaviour template = new ScreenFaderBehaviour (); | ||||
| 
 | ||||
|     public ClipCaps clipCaps | ||||
|     { | ||||
|         get { return ClipCaps.Blending; } | ||||
|     } | ||||
| 
 | ||||
|     public override Playable CreatePlayable (PlayableGraph graph, GameObject owner) | ||||
|     { | ||||
|         var playable = ScriptPlayable<ScreenFaderBehaviour>.Create (graph, template); | ||||
|         return playable;    } | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: 0445258a5c40b364ab21547784905327 | ||||
| timeCreated: 1496916563 | ||||
| licenseType: Store | ||||
| MonoImporter: | ||||
|   serializedVersion: 2 | ||||
|   defaultReferences: [] | ||||
|   executionOrder: 0 | ||||
|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,64 @@ | ||||
| using System; | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| using UnityEngine.Timeline; | ||||
| using UnityEngine.UI; | ||||
| 
 | ||||
| public class ScreenFaderMixerBehaviour : PlayableBehaviour | ||||
| { | ||||
|     Color m_DefaultColor; | ||||
| 
 | ||||
|     Image m_TrackBinding; | ||||
|     bool m_FirstFrameHappened; | ||||
| 
 | ||||
|     public override void ProcessFrame(Playable playable, FrameData info, object playerData) | ||||
|     { | ||||
|         m_TrackBinding = playerData as Image; | ||||
| 
 | ||||
|         if (m_TrackBinding == null) | ||||
|             return; | ||||
| 
 | ||||
|         if (!m_FirstFrameHappened) | ||||
|         { | ||||
|             m_DefaultColor = m_TrackBinding.color; | ||||
|             m_FirstFrameHappened = true; | ||||
|         } | ||||
| 
 | ||||
|         int inputCount = playable.GetInputCount (); | ||||
| 
 | ||||
|         Color blendedColor = Color.clear; | ||||
|         float totalWeight = 0f; | ||||
|         float greatestWeight = 0f; | ||||
|         int currentInputs = 0; | ||||
| 
 | ||||
|         for (int i = 0; i < inputCount; i++) | ||||
|         { | ||||
|             float inputWeight = playable.GetInputWeight(i); | ||||
|             ScriptPlayable<ScreenFaderBehaviour> inputPlayable = (ScriptPlayable<ScreenFaderBehaviour>)playable.GetInput(i); | ||||
|             ScreenFaderBehaviour input = inputPlayable.GetBehaviour (); | ||||
|              | ||||
|             blendedColor += input.color * inputWeight; | ||||
|             totalWeight += inputWeight; | ||||
| 
 | ||||
|             if (inputWeight > greatestWeight) | ||||
|             { | ||||
|                 greatestWeight = inputWeight; | ||||
|             } | ||||
| 
 | ||||
|             if (!Mathf.Approximately (inputWeight, 0f)) | ||||
|                 currentInputs++; | ||||
|         } | ||||
| 
 | ||||
|         m_TrackBinding.color = blendedColor + m_DefaultColor * (1f - totalWeight); | ||||
|     } | ||||
| 
 | ||||
|     public override void OnPlayableDestroy (Playable playable) | ||||
|     { | ||||
|         m_FirstFrameHappened = false; | ||||
| 
 | ||||
|         if (m_TrackBinding == null) | ||||
|             return; | ||||
| 
 | ||||
|         m_TrackBinding.color = m_DefaultColor; | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: 88173aff48b4ccb429d83dca32d03a86 | ||||
| timeCreated: 1496916563 | ||||
| licenseType: Store | ||||
| MonoImporter: | ||||
|   serializedVersion: 2 | ||||
|   defaultReferences: [] | ||||
|   executionOrder: 0 | ||||
|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,36 @@ | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| using UnityEngine.Timeline; | ||||
| using System.Collections.Generic; | ||||
| using UnityEngine.UI; | ||||
| 
 | ||||
| [TrackColor(0.875f, 0.5944853f, 0.1737132f)] | ||||
| [TrackClipType(typeof(ScreenFaderClip))] | ||||
| [TrackBindingType(typeof(Image))] | ||||
| public class ScreenFaderTrack : TrackAsset | ||||
| { | ||||
|     public override Playable CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount) | ||||
|     { | ||||
|         return ScriptPlayable<ScreenFaderMixerBehaviour>.Create (graph, inputCount); | ||||
|     } | ||||
| 
 | ||||
|     public override void GatherProperties (PlayableDirector director, IPropertyCollector driver) | ||||
|     { | ||||
| #if UNITY_EDITOR | ||||
|         Image trackBinding = director.GetGenericBinding(this) as Image; | ||||
|         if (trackBinding == null) | ||||
|             return; | ||||
| 
 | ||||
|         var serializedObject = new UnityEditor.SerializedObject (trackBinding); | ||||
|         var iterator = serializedObject.GetIterator(); | ||||
|         while (iterator.NextVisible(true)) | ||||
|         { | ||||
|             if (iterator.hasVisibleChildren) | ||||
|                 continue; | ||||
| 
 | ||||
|             driver.AddFromName<Image>(trackBinding.gameObject, iterator.propertyPath); | ||||
|         } | ||||
| #endif | ||||
|         base.GatherProperties (director, driver); | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: 6a8190b9dc143d64ab3322e49af85f7b | ||||
| timeCreated: 1496916563 | ||||
| licenseType: Store | ||||
| MonoImporter: | ||||
|   serializedVersion: 2 | ||||
|   defaultReferences: [] | ||||
|   executionOrder: 0 | ||||
|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,9 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: 2d691e3fbd7f57c4d81cf41595ca9cc7 | ||||
| folderAsset: yes | ||||
| timeCreated: 1496915575 | ||||
| licenseType: Store | ||||
| DefaultImporter: | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,9 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: b912234a0cf57714d8cec5d0a338786d | ||||
| folderAsset: yes | ||||
| timeCreated: 1496915577 | ||||
| licenseType: Store | ||||
| DefaultImporter: | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,30 @@ | ||||
| using UnityEditor; | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| using UnityEngine.UI; | ||||
| 
 | ||||
| [CustomPropertyDrawer(typeof(TextSwitcherBehaviour))] | ||||
| public class TextSwitcherDrawer : PropertyDrawer | ||||
| { | ||||
|     public override float GetPropertyHeight (SerializedProperty property, GUIContent label) | ||||
|     { | ||||
|         int fieldCount = 3; | ||||
|         return fieldCount * EditorGUIUtility.singleLineHeight; | ||||
|     } | ||||
| 
 | ||||
|     public override void OnGUI (Rect position, SerializedProperty property, GUIContent label) | ||||
|     { | ||||
|         SerializedProperty colorProp = property.FindPropertyRelative("color"); | ||||
|         SerializedProperty fontSizeProp = property.FindPropertyRelative("fontSize"); | ||||
|         SerializedProperty textProp = property.FindPropertyRelative("text"); | ||||
| 
 | ||||
|         Rect singleFieldRect = new Rect(position.x, position.y, position.width, EditorGUIUtility.singleLineHeight); | ||||
|         EditorGUI.PropertyField(singleFieldRect, colorProp); | ||||
| 
 | ||||
|         singleFieldRect.y += EditorGUIUtility.singleLineHeight; | ||||
|         EditorGUI.PropertyField(singleFieldRect, fontSizeProp); | ||||
| 
 | ||||
|         singleFieldRect.y += EditorGUIUtility.singleLineHeight; | ||||
|         EditorGUI.PropertyField(singleFieldRect, textProp); | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: d10fec9d6fdea024293153308aa74ef7 | ||||
| timeCreated: 1496915579 | ||||
| licenseType: Store | ||||
| MonoImporter: | ||||
|   serializedVersion: 2 | ||||
|   defaultReferences: [] | ||||
|   executionOrder: 0 | ||||
|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,13 @@ | ||||
| using System; | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| using UnityEngine.Timeline; | ||||
| using UnityEngine.UI; | ||||
| 
 | ||||
| [Serializable] | ||||
| public class TextSwitcherBehaviour : PlayableBehaviour | ||||
| { | ||||
|     public Color color = Color.white; | ||||
|     public int fontSize = 14; | ||||
|     public string text; | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: 6480896635305a7418e42ec32d3c64d3 | ||||
| timeCreated: 1496915579 | ||||
| licenseType: Store | ||||
| MonoImporter: | ||||
|   serializedVersion: 2 | ||||
|   defaultReferences: [] | ||||
|   executionOrder: 0 | ||||
|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,20 @@ | ||||
| using System; | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| using UnityEngine.Timeline; | ||||
| 
 | ||||
| [Serializable] | ||||
| public class TextSwitcherClip : PlayableAsset, ITimelineClipAsset | ||||
| { | ||||
|     public TextSwitcherBehaviour template = new TextSwitcherBehaviour (); | ||||
| 
 | ||||
|     public ClipCaps clipCaps | ||||
|     { | ||||
|         get { return ClipCaps.Blending; } | ||||
|     } | ||||
| 
 | ||||
|     public override Playable CreatePlayable (PlayableGraph graph, GameObject owner) | ||||
|     { | ||||
|         var playable = ScriptPlayable<TextSwitcherBehaviour>.Create (graph, template); | ||||
|         return playable;    } | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: d4d683f551d33a84db12bb6fa65573f9 | ||||
| timeCreated: 1496915579 | ||||
| licenseType: Store | ||||
| MonoImporter: | ||||
|   serializedVersion: 2 | ||||
|   defaultReferences: [] | ||||
|   executionOrder: 0 | ||||
|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,78 @@ | ||||
| using System; | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| using UnityEngine.Timeline; | ||||
| using UnityEngine.UI; | ||||
| 
 | ||||
| public class TextSwitcherMixerBehaviour : PlayableBehaviour | ||||
| { | ||||
|     Color m_DefaultColor; | ||||
|     int m_DefaultFontSize; | ||||
|     string m_DefaultText; | ||||
| 
 | ||||
|     Text m_TrackBinding; | ||||
|     bool m_FirstFrameHappened; | ||||
| 
 | ||||
|     public override void ProcessFrame(Playable playable, FrameData info, object playerData) | ||||
|     { | ||||
|         m_TrackBinding = playerData as Text; | ||||
| 
 | ||||
|         if (m_TrackBinding == null) | ||||
|             return; | ||||
| 
 | ||||
|         if (!m_FirstFrameHappened) | ||||
|         { | ||||
|             m_DefaultColor = m_TrackBinding.color; | ||||
|             m_DefaultFontSize = m_TrackBinding.fontSize; | ||||
|             m_DefaultText = m_TrackBinding.text; | ||||
|             m_FirstFrameHappened = true; | ||||
|         } | ||||
| 
 | ||||
|         int inputCount = playable.GetInputCount (); | ||||
| 
 | ||||
|         Color blendedColor = Color.clear; | ||||
|         float blendedFontSize = 0f; | ||||
|         float totalWeight = 0f; | ||||
|         float greatestWeight = 0f; | ||||
|         int currentInputs = 0; | ||||
| 
 | ||||
|         for (int i = 0; i < inputCount; i++) | ||||
|         { | ||||
|             float inputWeight = playable.GetInputWeight(i); | ||||
|             ScriptPlayable<TextSwitcherBehaviour> inputPlayable = (ScriptPlayable<TextSwitcherBehaviour>)playable.GetInput(i); | ||||
|             TextSwitcherBehaviour input = inputPlayable.GetBehaviour (); | ||||
|              | ||||
|             blendedColor += input.color * inputWeight; | ||||
|             blendedFontSize += input.fontSize * inputWeight; | ||||
|             totalWeight += inputWeight; | ||||
| 
 | ||||
|             if (inputWeight > greatestWeight) | ||||
|             { | ||||
|                 m_TrackBinding.text = input.text; | ||||
|                 greatestWeight = inputWeight; | ||||
|             } | ||||
| 
 | ||||
|             if (!Mathf.Approximately (inputWeight, 0f)) | ||||
|                 currentInputs++; | ||||
|         } | ||||
| 
 | ||||
|         m_TrackBinding.color = blendedColor + m_DefaultColor * (1f - totalWeight); | ||||
|         m_TrackBinding.fontSize = Mathf.RoundToInt (blendedFontSize + m_DefaultFontSize * (1f - totalWeight)); | ||||
|         if (currentInputs != 1 && 1f - totalWeight > greatestWeight) | ||||
|         { | ||||
|             m_TrackBinding.text = m_DefaultText; | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     public override void OnPlayableDestroy (Playable playable) | ||||
|     { | ||||
|         m_FirstFrameHappened = false; | ||||
| 
 | ||||
|         if (m_TrackBinding == null) | ||||
|             return; | ||||
| 
 | ||||
|         m_TrackBinding.color = m_DefaultColor; | ||||
|         m_TrackBinding.fontSize = m_DefaultFontSize; | ||||
|         m_TrackBinding.text = m_DefaultText; | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: 8a4266a3acde3c24e995780329819997 | ||||
| timeCreated: 1496915579 | ||||
| licenseType: Store | ||||
| MonoImporter: | ||||
|   serializedVersion: 2 | ||||
|   defaultReferences: [] | ||||
|   executionOrder: 0 | ||||
|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,36 @@ | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| using UnityEngine.Timeline; | ||||
| using System.Collections.Generic; | ||||
| using UnityEngine.UI; | ||||
| 
 | ||||
| [TrackColor(0.1394896f, 0.4411765f, 0.3413077f)] | ||||
| [TrackClipType(typeof(TextSwitcherClip))] | ||||
| [TrackBindingType(typeof(Text))] | ||||
| public class TextSwitcherTrack : TrackAsset | ||||
| { | ||||
|     public override Playable CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount) | ||||
|     { | ||||
|         return ScriptPlayable<TextSwitcherMixerBehaviour>.Create (graph, inputCount); | ||||
|     } | ||||
| 
 | ||||
|     public override void GatherProperties (PlayableDirector director, IPropertyCollector driver) | ||||
|     { | ||||
| #if UNITY_EDITOR | ||||
|         Text trackBinding = director.GetGenericBinding(this) as Text; | ||||
|         if (trackBinding == null) | ||||
|             return; | ||||
| 
 | ||||
|         var serializedObject = new UnityEditor.SerializedObject (trackBinding); | ||||
|         var iterator = serializedObject.GetIterator(); | ||||
|         while (iterator.NextVisible(true)) | ||||
|         { | ||||
|             if (iterator.hasVisibleChildren) | ||||
|                 continue; | ||||
| 
 | ||||
|             driver.AddFromName<Text>(trackBinding.gameObject, iterator.propertyPath); | ||||
|         } | ||||
| #endif | ||||
|         base.GatherProperties (director, driver); | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: 73211584ea373f3409e0a7a83d711aef | ||||
| timeCreated: 1496915579 | ||||
| licenseType: Store | ||||
| MonoImporter: | ||||
|   serializedVersion: 2 | ||||
|   defaultReferences: [] | ||||
|   executionOrder: 0 | ||||
|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,9 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: 8ee2af8470937c74ebb226b59fab0f6c | ||||
| folderAsset: yes | ||||
| timeCreated: 1491318587 | ||||
| licenseType: Store | ||||
| DefaultImporter: | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,9 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: d5d00dcf58e5bec4888a9be9ecf3d1b4 | ||||
| folderAsset: yes | ||||
| timeCreated: 1491318587 | ||||
| licenseType: Store | ||||
| DefaultImporter: | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,20 @@ | ||||
| using UnityEditor; | ||||
| using UnityEngine; | ||||
| 
 | ||||
| [CustomPropertyDrawer(typeof(TimeDilationBehaviour))] | ||||
| public class TimeDilationDrawer : PropertyDrawer | ||||
| { | ||||
|     public override float GetPropertyHeight (SerializedProperty property, GUIContent label) | ||||
|     { | ||||
|         int fieldCount = 1; | ||||
|         return fieldCount * EditorGUIUtility.singleLineHeight; | ||||
|     } | ||||
| 
 | ||||
|     public override void OnGUI (Rect position, SerializedProperty property, GUIContent label) | ||||
|     { | ||||
|         SerializedProperty timeScaleProp = property.FindPropertyRelative("timeScale"); | ||||
| 
 | ||||
|         Rect singleFieldRect = new Rect(position.x, position.y, position.width, EditorGUIUtility.singleLineHeight); | ||||
|         EditorGUI.PropertyField(singleFieldRect, timeScaleProp); | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: 96853521ef6ea974d96cf7ef72f7c6a7 | ||||
| timeCreated: 1491318587 | ||||
| licenseType: Store | ||||
| MonoImporter: | ||||
|   serializedVersion: 2 | ||||
|   defaultReferences: [] | ||||
|   executionOrder: 0 | ||||
|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,10 @@ | ||||
| using System; | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| using UnityEngine.Timeline; | ||||
| 
 | ||||
| [Serializable] | ||||
| public class TimeDilationBehaviour : PlayableBehaviour | ||||
| { | ||||
|     public float timeScale = 1f; | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: a0b944926d9e8514d892737116110502 | ||||
| timeCreated: 1491318587 | ||||
| licenseType: Store | ||||
| MonoImporter: | ||||
|   serializedVersion: 2 | ||||
|   defaultReferences: [] | ||||
|   executionOrder: 0 | ||||
|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,20 @@ | ||||
| using System; | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| using UnityEngine.Timeline; | ||||
| 
 | ||||
| [Serializable] | ||||
| public class TimeDilationClip : PlayableAsset, ITimelineClipAsset | ||||
| { | ||||
|     public TimeDilationBehaviour template = new TimeDilationBehaviour (); | ||||
| 
 | ||||
|     public ClipCaps clipCaps | ||||
|     { | ||||
|         get { return ClipCaps.Extrapolation | ClipCaps.Blending; } | ||||
|     } | ||||
| 
 | ||||
|     public override Playable CreatePlayable (PlayableGraph graph, GameObject owner) | ||||
|     { | ||||
|         return ScriptPlayable<TimeDilationBehaviour>.Create (graph, template); | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: eed9a3f59ff436340b05ff8248f0d998 | ||||
| timeCreated: 1491318587 | ||||
| licenseType: Store | ||||
| MonoImporter: | ||||
|   serializedVersion: 2 | ||||
|   defaultReferences: [] | ||||
|   executionOrder: 0 | ||||
|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,53 @@ | ||||
| using System; | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| using UnityEngine.Timeline; | ||||
| 
 | ||||
| public class TimeDilationMixerBehaviour : PlayableBehaviour | ||||
| { | ||||
|     readonly float defaultTimeScale = 1f; | ||||
| 
 | ||||
|     public override void ProcessFrame(Playable playable, FrameData info, object playerData) | ||||
|     { | ||||
|         int inputCount = playable.GetInputCount (); | ||||
| 
 | ||||
|         float mixedTimeScale = 0f; | ||||
|         float totalWeight = 0f; | ||||
|         int currentInputCount = 0; | ||||
| 
 | ||||
|         for (int i = 0; i < inputCount; i++) | ||||
|         { | ||||
|             float inputWeight = playable.GetInputWeight(i); | ||||
| 
 | ||||
|             if (inputWeight > 0f) | ||||
|                 currentInputCount++; | ||||
|              | ||||
|             totalWeight += inputWeight; | ||||
| 
 | ||||
|             ScriptPlayable<TimeDilationBehaviour> playableInput = (ScriptPlayable<TimeDilationBehaviour>)playable.GetInput (i); | ||||
|             TimeDilationBehaviour input = playableInput.GetBehaviour (); | ||||
| 
 | ||||
|             mixedTimeScale += inputWeight * input.timeScale; | ||||
|         } | ||||
| 
 | ||||
|         Time.timeScale = mixedTimeScale + defaultTimeScale * (1f - totalWeight); | ||||
| 
 | ||||
|         if (currentInputCount == 0) | ||||
|             Time.timeScale = defaultTimeScale; | ||||
|     } | ||||
| 
 | ||||
|     public override void OnBehaviourPause (Playable playable, FrameData info) | ||||
|     { | ||||
|         Time.timeScale = defaultTimeScale; | ||||
|     } | ||||
| 
 | ||||
|     public override void OnGraphStop (Playable playable) | ||||
|     { | ||||
|         Time.timeScale = defaultTimeScale; | ||||
|     } | ||||
| 
 | ||||
|     public override void OnPlayableDestroy (Playable playable) | ||||
|     { | ||||
|         Time.timeScale = defaultTimeScale; | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: 64af3ceaf545d3341b852718827f2b64 | ||||
| timeCreated: 1491318587 | ||||
| licenseType: Store | ||||
| MonoImporter: | ||||
|   serializedVersion: 2 | ||||
|   defaultReferences: [] | ||||
|   executionOrder: 0 | ||||
|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,13 @@ | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| using UnityEngine.Timeline; | ||||
| 
 | ||||
| [TrackColor(0.855f, 0.8623f, 0.87f)] | ||||
| [TrackClipType(typeof(TimeDilationClip))] | ||||
| public class TimeDilationTrack : TrackAsset | ||||
| { | ||||
|     public override Playable CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount) | ||||
|     { | ||||
|         return ScriptPlayable<TimeDilationMixerBehaviour>.Create (graph, inputCount); | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: 0282fd402247fd34eb165b280236e58a | ||||
| timeCreated: 1491318587 | ||||
| licenseType: Store | ||||
| MonoImporter: | ||||
|   serializedVersion: 2 | ||||
|   defaultReferences: [] | ||||
|   executionOrder: 0 | ||||
|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,9 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: 770abf86f6667884f903a5e1966bc2f9 | ||||
| folderAsset: yes | ||||
| timeCreated: 1489416105 | ||||
| licenseType: Store | ||||
| DefaultImporter: | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,9 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: 4c560c903bbc7d84089ed5183276f9c5 | ||||
| folderAsset: yes | ||||
| timeCreated: 1489676106 | ||||
| licenseType: Store | ||||
| DefaultImporter: | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,44 @@ | ||||
| using UnityEngine; | ||||
| using UnityEditor; | ||||
| 
 | ||||
| [CustomPropertyDrawer(typeof(TransformTweenBehaviour))] | ||||
| public class TransformTweenDrawer : PropertyDrawer | ||||
| { | ||||
|     GUIContent m_TweenPositionContent = new GUIContent("Tween Position", "This should be true if the transformToMove to change position.  This causes recalulations each frame which are more CPU intensive."); | ||||
|     GUIContent m_TweenRotationContent = new GUIContent("Tween Rotation", "This should be true if the transformToMove to change rotation."); | ||||
|     GUIContent m_TweenTypeContent = new GUIContent("Tween Type", "Linear - the transform moves the same amount each frame (assuming static start and end locations).\n" | ||||
|         + "Deceleration - the transform moves slower the closer to the end location it is.\n" | ||||
|         + "Harmonic - the transform moves faster in the middle of its tween.\n" | ||||
|         + "Custom - uses the customStartingSpeed and customEndingSpeed to create a curve for the desired tween."); | ||||
|     GUIContent m_CustomCurveContent = new GUIContent("Custom Curve", "This should be a normalised curve (between 0,0 and 1,1) that represents how the tweening object accelerates at different points along the clip."); | ||||
| 
 | ||||
|     public override float GetPropertyHeight (SerializedProperty property, GUIContent label) | ||||
|     { | ||||
|         int fieldCount = property.FindPropertyRelative ("tweenType").enumValueIndex == (int)TransformTweenBehaviour.TweenType.Custom ? 5 : 3; | ||||
|         return fieldCount * (EditorGUIUtility.singleLineHeight); | ||||
|     } | ||||
| 
 | ||||
|     public override void OnGUI (Rect position, SerializedProperty property, GUIContent label) | ||||
|     { | ||||
|         SerializedProperty tweenPositionProp = property.FindPropertyRelative ("tweenPosition"); | ||||
|         SerializedProperty tweenRotationProp = property.FindPropertyRelative("tweenRotation"); | ||||
|         SerializedProperty tweenTypeProp = property.FindPropertyRelative ("tweenType"); | ||||
|          | ||||
|         Rect singleFieldRect = new Rect(position.x, position.y, position.width, EditorGUIUtility.singleLineHeight); | ||||
|         EditorGUI.PropertyField (singleFieldRect, tweenPositionProp, m_TweenPositionContent); | ||||
|          | ||||
|         singleFieldRect.y += EditorGUIUtility.singleLineHeight; | ||||
|         EditorGUI.PropertyField (singleFieldRect, tweenRotationProp, m_TweenRotationContent); | ||||
| 
 | ||||
|         singleFieldRect.y += EditorGUIUtility.singleLineHeight; | ||||
|         EditorGUI.PropertyField(singleFieldRect, tweenTypeProp, m_TweenTypeContent); | ||||
| 
 | ||||
|         if (tweenTypeProp.enumValueIndex == (int)TransformTweenBehaviour.TweenType.Custom) | ||||
|         { | ||||
|             SerializedProperty customCurveProp = property.FindPropertyRelative ("customCurve"); | ||||
|              | ||||
|             singleFieldRect.y += EditorGUIUtility.singleLineHeight; | ||||
|             EditorGUI.PropertyField (singleFieldRect, customCurveProp, m_CustomCurveContent); | ||||
|         } | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: d4c9e800b8d9b3344850b4b658de699d | ||||
| timeCreated: 1491229652 | ||||
| licenseType: Store | ||||
| MonoImporter: | ||||
|   serializedVersion: 2 | ||||
|   defaultReferences: [] | ||||
|   executionOrder: 0 | ||||
|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,81 @@ | ||||
| using System; | ||||
| using JetBrains.Annotations; | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| using UnityEngine.Timeline; | ||||
| 
 | ||||
| [Serializable] | ||||
| public class TransformTweenBehaviour : PlayableBehaviour | ||||
| { | ||||
|     public enum TweenType | ||||
|     { | ||||
|         Linear, | ||||
|         Deceleration, | ||||
|         Harmonic, | ||||
|         Custom, | ||||
|     } | ||||
| 
 | ||||
|     public Transform startLocation; | ||||
|     public Transform endLocation; | ||||
|     public bool tweenPosition = true; | ||||
|     public bool tweenRotation = true; | ||||
|     public TweenType tweenType; | ||||
|     public AnimationCurve customCurve = AnimationCurve.Linear(0f, 0f, 1f, 1f); | ||||
|      | ||||
|     public Vector3 startingPosition; | ||||
|     public Quaternion startingRotation = Quaternion.identity; | ||||
| 
 | ||||
|     AnimationCurve m_LinearCurve = AnimationCurve.Linear(0f, 0f, 1f, 1f); | ||||
|     AnimationCurve m_DecelerationCurve = new AnimationCurve | ||||
|     ( | ||||
|         new Keyframe(0f, 0f, -k_RightAngleInRads, k_RightAngleInRads), | ||||
|         new Keyframe(1f, 1f, 0f, 0f) | ||||
|     ); | ||||
|     AnimationCurve m_HarmonicCurve = AnimationCurve.EaseInOut(0f, 0f, 1f, 1f); | ||||
| 
 | ||||
|     const float k_RightAngleInRads = Mathf.PI * 0.5f; | ||||
| 
 | ||||
|     public override void PrepareFrame (Playable playable, FrameData info) | ||||
|     { | ||||
|         if (startLocation) | ||||
|         { | ||||
|             startingPosition = startLocation.position; | ||||
|             startingRotation = startLocation.rotation; | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     public float EvaluateCurrentCurve (float time) | ||||
|     { | ||||
|         if (tweenType == TweenType.Custom && !IsCustomCurveNormalised ()) | ||||
|         { | ||||
|             Debug.LogError("Custom Curve is not normalised.  Curve must start at 0,0 and end at 1,1."); | ||||
|             return 0f; | ||||
|         } | ||||
|          | ||||
|         switch (tweenType) | ||||
|         { | ||||
|             case TweenType.Linear: | ||||
|                 return m_LinearCurve.Evaluate (time); | ||||
|             case TweenType.Deceleration: | ||||
|                 return m_DecelerationCurve.Evaluate (time); | ||||
|             case TweenType.Harmonic: | ||||
|                 return m_HarmonicCurve.Evaluate (time); | ||||
|             default: | ||||
|                 return customCurve.Evaluate (time); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     bool IsCustomCurveNormalised () | ||||
|     { | ||||
|         if (!Mathf.Approximately (customCurve[0].time, 0f)) | ||||
|             return false; | ||||
|          | ||||
|         if (!Mathf.Approximately (customCurve[0].value, 0f)) | ||||
|             return false; | ||||
|          | ||||
|         if (!Mathf.Approximately (customCurve[customCurve.length - 1].time, 1f)) | ||||
|             return false; | ||||
|          | ||||
|         return Mathf.Approximately (customCurve[customCurve.length - 1].value, 1f); | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: 0594bfd3cbfda4d4bab34de00fb2faed | ||||
| timeCreated: 1493024223 | ||||
| licenseType: Store | ||||
| MonoImporter: | ||||
|   serializedVersion: 2 | ||||
|   defaultReferences: [] | ||||
|   executionOrder: 0 | ||||
|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,26 @@ | ||||
| using System; | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| using UnityEngine.Timeline; | ||||
| 
 | ||||
| [Serializable] | ||||
| public class TransformTweenClip : PlayableAsset, ITimelineClipAsset | ||||
| { | ||||
|     public TransformTweenBehaviour template = new TransformTweenBehaviour (); | ||||
|     public ExposedReference<Transform> startLocation; | ||||
|     public ExposedReference<Transform> endLocation; | ||||
|      | ||||
|     public ClipCaps clipCaps | ||||
|     { | ||||
|         get { return ClipCaps.Blending; } | ||||
|     } | ||||
| 
 | ||||
|     public override Playable CreatePlayable (PlayableGraph graph, GameObject owner) | ||||
|     { | ||||
|         var playable = ScriptPlayable<TransformTweenBehaviour>.Create (graph, template); | ||||
|         TransformTweenBehaviour clone = playable.GetBehaviour (); | ||||
|         clone.startLocation = startLocation.Resolve (graph.GetResolver ()); | ||||
|         clone.endLocation = endLocation.Resolve (graph.GetResolver ()); | ||||
|         return playable; | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: f28fb04ff66f85e40af453230799042c | ||||
| timeCreated: 1489416659 | ||||
| licenseType: Store | ||||
| MonoImporter: | ||||
|   serializedVersion: 2 | ||||
|   defaultReferences: [] | ||||
|   executionOrder: 0 | ||||
|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,119 @@ | ||||
| using System; | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| 
 | ||||
| public class TransformTweenMixerBehaviour : PlayableBehaviour | ||||
| { | ||||
|     bool m_FirstFrameHappened; | ||||
| 
 | ||||
|     public override void ProcessFrame(Playable playable, FrameData info, object playerData) | ||||
|     { | ||||
|         Transform trackBinding = playerData as Transform; | ||||
| 
 | ||||
|         if(trackBinding == null) | ||||
|             return; | ||||
| 
 | ||||
|         Vector3 defaultPosition = trackBinding.position; | ||||
|         Quaternion defaultRotation = trackBinding.rotation; | ||||
| 
 | ||||
|         int inputCount = playable.GetInputCount (); | ||||
| 
 | ||||
|         float positionTotalWeight = 0f; | ||||
|         float rotationTotalWeight = 0f; | ||||
| 
 | ||||
|         Vector3 blendedPosition = Vector3.zero; | ||||
|         Quaternion blendedRotation = new Quaternion(0f, 0f, 0f, 0f); | ||||
| 
 | ||||
|         for (int i = 0; i < inputCount; i++) | ||||
|         { | ||||
|             ScriptPlayable<TransformTweenBehaviour> playableInput = (ScriptPlayable<TransformTweenBehaviour>)playable.GetInput (i); | ||||
|             TransformTweenBehaviour input = playableInput.GetBehaviour (); | ||||
| 
 | ||||
|             if(input.endLocation == null) | ||||
|                 continue; | ||||
| 
 | ||||
|             float inputWeight = playable.GetInputWeight(i); | ||||
| 
 | ||||
|             if (!m_FirstFrameHappened && !input.startLocation) | ||||
|             { | ||||
|                 input.startingPosition = defaultPosition; | ||||
|                 input.startingRotation = defaultRotation; | ||||
|             } | ||||
| 
 | ||||
|             float normalisedTime = (float)(playableInput.GetTime() / playableInput.GetDuration ()); | ||||
|             float tweenProgress = input.EvaluateCurrentCurve(normalisedTime); | ||||
| 
 | ||||
|             if (input.tweenPosition) | ||||
|             { | ||||
|                 positionTotalWeight += inputWeight; | ||||
| 
 | ||||
|                 blendedPosition += Vector3.Lerp(input.startingPosition, input.endLocation.position, tweenProgress) * inputWeight; | ||||
|             } | ||||
| 
 | ||||
|             if (input.tweenRotation) | ||||
|             { | ||||
|                 rotationTotalWeight += inputWeight; | ||||
| 
 | ||||
|                 Quaternion desiredRotation = Quaternion.Lerp(input.startingRotation, input.endLocation.rotation, tweenProgress); | ||||
|                 desiredRotation = NormalizeQuaternion(desiredRotation); | ||||
| 
 | ||||
|                 if (Quaternion.Dot (blendedRotation, desiredRotation) < 0f) | ||||
|                 { | ||||
|                     desiredRotation = ScaleQuaternion (desiredRotation, -1f); | ||||
|                 } | ||||
| 
 | ||||
|                 desiredRotation = ScaleQuaternion(desiredRotation, inputWeight); | ||||
| 
 | ||||
|                 blendedRotation = AddQuaternions (blendedRotation, desiredRotation); | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
|         blendedPosition += defaultPosition * (1f - positionTotalWeight); | ||||
|         Quaternion weightedDefaultRotation = ScaleQuaternion (defaultRotation, 1f - rotationTotalWeight); | ||||
|         blendedRotation = AddQuaternions (blendedRotation, weightedDefaultRotation); | ||||
| 
 | ||||
|         trackBinding.position = blendedPosition; | ||||
|         trackBinding.rotation = blendedRotation; | ||||
|          | ||||
|         m_FirstFrameHappened = true; | ||||
|     } | ||||
| 
 | ||||
|     public override void OnPlayableDestroy (Playable playable) | ||||
|     { | ||||
|         m_FirstFrameHappened = false; | ||||
|     } | ||||
| 
 | ||||
|     static Quaternion AddQuaternions (Quaternion first, Quaternion second) | ||||
|     { | ||||
|         first.w += second.w; | ||||
|         first.x += second.x; | ||||
|         first.y += second.y; | ||||
|         first.z += second.z; | ||||
|         return first; | ||||
|     } | ||||
| 
 | ||||
|     static Quaternion ScaleQuaternion (Quaternion rotation, float multiplier) | ||||
|     { | ||||
|         rotation.w *= multiplier; | ||||
|         rotation.x *= multiplier; | ||||
|         rotation.y *= multiplier; | ||||
|         rotation.z *= multiplier; | ||||
|         return rotation; | ||||
|     } | ||||
| 
 | ||||
|     static float QuaternionMagnitude (Quaternion rotation) | ||||
|     { | ||||
|         return Mathf.Sqrt ((Quaternion.Dot (rotation, rotation))); | ||||
|     } | ||||
| 
 | ||||
|     static Quaternion NormalizeQuaternion (Quaternion rotation) | ||||
|     { | ||||
|         float magnitude = QuaternionMagnitude (rotation); | ||||
| 
 | ||||
|         if (magnitude > 0f) | ||||
|             return ScaleQuaternion (rotation, 1f / magnitude); | ||||
| 
 | ||||
|         Debug.LogWarning ("Cannot normalize a quaternion with zero magnitude."); | ||||
|         return Quaternion.identity; | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: e904ec43bfb67e843b3b830e3d2adc1d | ||||
| timeCreated: 1493024236 | ||||
| licenseType: Store | ||||
| MonoImporter: | ||||
|   serializedVersion: 2 | ||||
|   defaultReferences: [] | ||||
|   executionOrder: 0 | ||||
|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,32 @@ | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| using UnityEngine.Timeline; | ||||
| 
 | ||||
| [TrackColor(0.855f,0.8623f,0.870f)] | ||||
| [TrackClipType(typeof(TransformTweenClip))] | ||||
| [TrackBindingType(typeof(Transform))] | ||||
| public class TransformTweenTrack : TrackAsset | ||||
| { | ||||
| 	public override Playable CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount) | ||||
| 	{ | ||||
| 	    return ScriptPlayable<TransformTweenMixerBehaviour>.Create (graph, inputCount); | ||||
| 	} | ||||
| 
 | ||||
|     public override void GatherProperties(PlayableDirector director, IPropertyCollector driver) | ||||
|     { | ||||
| #if UNITY_EDITOR | ||||
|         var comp = director.GetGenericBinding(this) as Transform; | ||||
|         if (comp == null) | ||||
|             return; | ||||
|         var so = new UnityEditor.SerializedObject(comp); | ||||
|         var iter = so.GetIterator(); | ||||
|         while (iter.NextVisible(true)) | ||||
|         { | ||||
|             if (iter.hasVisibleChildren) | ||||
|                 continue; | ||||
|             driver.AddFromName<Transform>(comp.gameObject, iter.propertyPath); | ||||
|         } | ||||
| #endif | ||||
|         base.GatherProperties(director, driver); | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: f2e6ab84ba07902498da4807885565cb | ||||
| timeCreated: 1489416673 | ||||
| licenseType: Store | ||||
| MonoImporter: | ||||
|   serializedVersion: 2 | ||||
|   defaultReferences: [] | ||||
|   executionOrder: 0 | ||||
|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
							
								
								
									
										9
									
								
								Viagg-io/Assets/Packages/DefaultPlayables/Video.meta
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										9
									
								
								Viagg-io/Assets/Packages/DefaultPlayables/Video.meta
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,9 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: 3beda1e3675ee5a438601ebe0052d01d | ||||
| folderAsset: yes | ||||
| timeCreated: 1497258609 | ||||
| licenseType: Store | ||||
| DefaultImporter: | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,176 @@ | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| using UnityEngine.Video; | ||||
| 
 | ||||
| namespace UnityEngine.Timeline | ||||
| { | ||||
| 	public class VideoPlayableBehaviour : PlayableBehaviour | ||||
|     { | ||||
|         public VideoPlayer videoPlayer; | ||||
| 		public VideoClip videoClip; | ||||
|         public bool mute = false; | ||||
|         public bool loop = true; | ||||
|         public double preloadTime = 0.3; | ||||
|         public double clipInTime = 0.0; | ||||
| 
 | ||||
|         private bool playedOnce = false; | ||||
|         private bool preparing = false; | ||||
| 
 | ||||
|         public void PrepareVideo() | ||||
|         { | ||||
|             if (videoPlayer == null || videoClip == null) | ||||
|                 return; | ||||
| 
 | ||||
|             videoPlayer.targetCameraAlpha = 0.0f; | ||||
| 
 | ||||
|             if (videoPlayer.clip != videoClip) | ||||
|                 StopVideo(); | ||||
| 
 | ||||
|             if (videoPlayer.isPrepared || preparing) | ||||
|                 return; | ||||
| 
 | ||||
|             videoPlayer.source = VideoSource.VideoClip; | ||||
|             videoPlayer.clip = videoClip; | ||||
|             videoPlayer.playOnAwake = false; | ||||
|             videoPlayer.waitForFirstFrame = true; | ||||
| 		    videoPlayer.isLooping = loop; | ||||
| 
 | ||||
|             for (ushort i = 0; i < videoClip.audioTrackCount; ++i) | ||||
|             { | ||||
|                 if (videoPlayer.audioOutputMode == VideoAudioOutputMode.Direct) | ||||
|                     videoPlayer.SetDirectAudioMute(i, mute || !Application.isPlaying); | ||||
|                 else if (videoPlayer.audioOutputMode == VideoAudioOutputMode.AudioSource) | ||||
|                 { | ||||
|                     AudioSource audioSource = videoPlayer.GetTargetAudioSource(i); | ||||
|                     if (audioSource != null) | ||||
|                         audioSource.mute = mute || !Application.isPlaying; | ||||
|                 } | ||||
|             } | ||||
| 
 | ||||
|             videoPlayer.loopPointReached += LoopPointReached; | ||||
|             videoPlayer.time = clipInTime; | ||||
|             videoPlayer.Prepare(); | ||||
|             preparing = true; | ||||
|         } | ||||
| 
 | ||||
|         void LoopPointReached(VideoPlayer vp) | ||||
|         { | ||||
|             playedOnce = !loop; | ||||
|         } | ||||
| 
 | ||||
|         public override void PrepareFrame(Playable playable, FrameData info) | ||||
| 		{ | ||||
| 			if (videoPlayer == null || videoClip == null) | ||||
| 				return; | ||||
| 
 | ||||
|             videoPlayer.timeReference = Application.isPlaying ? VideoTimeReference.ExternalTime : | ||||
|                                                                 VideoTimeReference.Freerun; | ||||
| 																 | ||||
| 		    if (videoPlayer.isPlaying && Application.isPlaying) | ||||
| 			    videoPlayer.externalReferenceTime = playable.GetTime(); | ||||
|             else if (!Application.isPlaying) | ||||
|                 SyncVideoToPlayable(playable); | ||||
|         } | ||||
| 
 | ||||
|         public override void OnBehaviourPlay(Playable playable, FrameData info) | ||||
|         { | ||||
|             if (videoPlayer == null) | ||||
|                 return; | ||||
| 
 | ||||
|             if (!playedOnce) | ||||
|             { | ||||
|                 PlayVideo(); | ||||
|                 SyncVideoToPlayable(playable); | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
|         public override void OnBehaviourPause(Playable playable, FrameData info) | ||||
|         { | ||||
|             if (videoPlayer == null) | ||||
|                 return; | ||||
| 
 | ||||
|             if (Application.isPlaying) | ||||
|                 PauseVideo(); | ||||
|             else | ||||
|                 StopVideo(); | ||||
|         } | ||||
| 
 | ||||
| 		public override void ProcessFrame(Playable playable, FrameData info, object playerData) | ||||
| 		{ | ||||
| 			if (videoPlayer == null || videoPlayer.clip == null) | ||||
| 				return; | ||||
| 
 | ||||
|             videoPlayer.targetCameraAlpha = info.weight; | ||||
| 
 | ||||
| 		    if (Application.isPlaying) | ||||
| 		    { | ||||
| 		        for (ushort i = 0; i < videoPlayer.clip.audioTrackCount; ++i) | ||||
| 		        { | ||||
| 		            if (videoPlayer.audioOutputMode == VideoAudioOutputMode.Direct) | ||||
| 		                videoPlayer.SetDirectAudioVolume(i, info.weight); | ||||
| 		            else if (videoPlayer.audioOutputMode == VideoAudioOutputMode.AudioSource) | ||||
| 		            { | ||||
| 		                AudioSource audioSource = videoPlayer.GetTargetAudioSource(i); | ||||
| 		                if (audioSource != null) | ||||
| 		                    audioSource.volume = info.weight; | ||||
| 		            } | ||||
| 		        } | ||||
| 		    } | ||||
| 		} | ||||
| 
 | ||||
| 		public override void OnGraphStart(Playable playable) | ||||
| 		{ | ||||
| 		    playedOnce = false; | ||||
| 		} | ||||
| 
 | ||||
| 		public override void OnGraphStop(Playable playable) | ||||
| 		{ | ||||
| 		    if (!Application.isPlaying) | ||||
| 		        StopVideo(); | ||||
| 		} | ||||
| 
 | ||||
|         public override void OnPlayableDestroy(Playable playable) | ||||
|         { | ||||
|             StopVideo(); | ||||
|         } | ||||
| 
 | ||||
|         public void PlayVideo() | ||||
|         { | ||||
|             if (videoPlayer == null) | ||||
|                 return; | ||||
| 
 | ||||
|             videoPlayer.Play(); | ||||
|             preparing = false; | ||||
| 
 | ||||
|             if (!Application.isPlaying) | ||||
|                 PauseVideo(); | ||||
|         } | ||||
| 
 | ||||
|         public void PauseVideo() | ||||
|         { | ||||
|             if (videoPlayer == null) | ||||
|                 return; | ||||
| 
 | ||||
|             videoPlayer.Pause(); | ||||
|             preparing = false; | ||||
|         } | ||||
| 
 | ||||
|         public void StopVideo() | ||||
|         { | ||||
|             if (videoPlayer == null) | ||||
|                 return; | ||||
| 
 | ||||
|             playedOnce = false; | ||||
|             videoPlayer.Stop(); | ||||
|             preparing = false; | ||||
|         } | ||||
| 
 | ||||
|         private void SyncVideoToPlayable(Playable playable) | ||||
|         { | ||||
|             if (videoPlayer == null || videoPlayer.clip == null) | ||||
|                 return; | ||||
| 
 | ||||
|             videoPlayer.time = (clipInTime + (playable.GetTime() * videoPlayer.playbackSpeed)) % videoPlayer.clip.length; | ||||
|         } | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: f9cbe3d1fa4843444a5eb76370a4dd15 | ||||
| timeCreated: 1497258618 | ||||
| licenseType: Store | ||||
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|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -0,0 +1,52 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| 
 | ||||
| namespace UnityEngine.Timeline | ||||
| { | ||||
|     public sealed class VideoSchedulerPlayableBehaviour : PlayableBehaviour | ||||
|     { | ||||
| 		private IEnumerable<TimelineClip> m_Clips; | ||||
|         private PlayableDirector m_Director; | ||||
| 
 | ||||
|         internal PlayableDirector director | ||||
|         { | ||||
|             get { return m_Director; } | ||||
|             set { m_Director = value; } | ||||
|         } | ||||
| 
 | ||||
|         internal IEnumerable<TimelineClip> clips | ||||
|         { | ||||
|             get { return m_Clips; } | ||||
|             set { m_Clips = value; } | ||||
|         } | ||||
| 
 | ||||
|         public override void ProcessFrame(Playable playable, FrameData info, object playerData) | ||||
|         { | ||||
|             if (m_Clips == null) | ||||
|                 return; | ||||
| 
 | ||||
|             int inputPort = 0; | ||||
|             foreach (TimelineClip clip in m_Clips) | ||||
|             { | ||||
| 				ScriptPlayable<VideoPlayableBehaviour> scriptPlayable = | ||||
| 					(ScriptPlayable<VideoPlayableBehaviour>)playable.GetInput(inputPort); | ||||
| 
 | ||||
| 				VideoPlayableBehaviour videoPlayableBehaviour = scriptPlayable.GetBehaviour(); | ||||
| 
 | ||||
| 				if (videoPlayableBehaviour != null) | ||||
| 				{ | ||||
| 					double preloadTime = Math.Max(0.0, videoPlayableBehaviour.preloadTime); | ||||
| 					if (m_Director.time >= clip.start + clip.duration || | ||||
| 						m_Director.time <= clip.start - preloadTime) | ||||
| 						videoPlayableBehaviour.StopVideo(); | ||||
| 					else if (m_Director.time > clip.start - preloadTime) | ||||
| 						videoPlayableBehaviour.PrepareVideo(); | ||||
| 				} | ||||
| 					 | ||||
|                 ++inputPort; | ||||
|             } | ||||
|         } | ||||
| 	} | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
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| @ -0,0 +1,45 @@ | ||||
| using System; | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| using UnityEngine.Video; | ||||
| 
 | ||||
| namespace UnityEngine.Timeline | ||||
| { | ||||
| 	[Serializable] | ||||
|     public class VideoScriptPlayableAsset : PlayableAsset | ||||
| 	{ | ||||
|         public ExposedReference<VideoPlayer> videoPlayer; | ||||
| 
 | ||||
|         [SerializeField, NotKeyable] | ||||
| 		public VideoClip videoClip; | ||||
| 
 | ||||
|         [SerializeField, NotKeyable] | ||||
|         public bool mute = false; | ||||
| 
 | ||||
|         [SerializeField, NotKeyable] | ||||
|         public bool loop = true; | ||||
| 
 | ||||
|         [SerializeField, NotKeyable] | ||||
|         public double preloadTime = 0.3; | ||||
| 
 | ||||
|         [SerializeField, NotKeyable] | ||||
|         public double clipInTime = 0.0; | ||||
| 
 | ||||
|         public override Playable CreatePlayable(PlayableGraph graph, GameObject go) | ||||
| 		{ | ||||
|             ScriptPlayable<VideoPlayableBehaviour> playable = | ||||
|                 ScriptPlayable<VideoPlayableBehaviour>.Create(graph); | ||||
| 
 | ||||
|             VideoPlayableBehaviour playableBehaviour = playable.GetBehaviour(); | ||||
| 
 | ||||
|             playableBehaviour.videoPlayer = videoPlayer.Resolve(graph.GetResolver()); | ||||
|             playableBehaviour.videoClip = videoClip; | ||||
|             playableBehaviour.mute = mute; | ||||
|             playableBehaviour.loop = loop; | ||||
|             playableBehaviour.preloadTime = preloadTime; | ||||
|             playableBehaviour.clipInTime = clipInTime; | ||||
| 
 | ||||
|             return playable; | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
| @ -0,0 +1,12 @@ | ||||
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| timeCreated: 1497258618 | ||||
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| @ -0,0 +1,33 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using UnityEngine; | ||||
| using UnityEngine.Playables; | ||||
| 
 | ||||
| namespace UnityEngine.Timeline | ||||
| { | ||||
| 	[Serializable] | ||||
|     [TrackClipType(typeof(VideoScriptPlayableAsset))] | ||||
|     [TrackColor(0.008f, 0.698f, 0.655f)] | ||||
|     public class VideoScriptPlayableTrack : TrackAsset | ||||
| 	{ | ||||
|         public override Playable CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount) | ||||
|         { | ||||
|             PlayableDirector playableDirector = go.GetComponent<PlayableDirector>(); | ||||
| 
 | ||||
|             ScriptPlayable<VideoSchedulerPlayableBehaviour> playable = | ||||
|                 ScriptPlayable<VideoSchedulerPlayableBehaviour>.Create(graph, inputCount); | ||||
| 
 | ||||
|             VideoSchedulerPlayableBehaviour videoSchedulerPlayableBehaviour = | ||||
|                    playable.GetBehaviour(); | ||||
| 
 | ||||
|             if (videoSchedulerPlayableBehaviour != null) | ||||
|             { | ||||
|                 videoSchedulerPlayableBehaviour.director = playableDirector; | ||||
|                 videoSchedulerPlayableBehaviour.clips = GetClips(); | ||||
|             } | ||||
| 
 | ||||
|             return playable; | ||||
|         } | ||||
|     } | ||||
| } | ||||
| 
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