Update speech package, rename button handmenu

This commit is contained in:
Nadine Ganz 2025-09-20 19:27:26 +02:00
parent 3e10e2ace2
commit ffcc78bdad
9 changed files with 23 additions and 50 deletions

View File

@ -6413,7 +6413,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: "Level w\xE4hlen\r"
m_text: "Szene w\xE4hlen\r"
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 0d97ed6259f90444b8da67a4e5872245, type: 2}
m_sharedMaterial: {fileID: -2574710329927910322, guid: 0d97ed6259f90444b8da67a4e5872245, type: 2}

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@ -2267,7 +2267,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!4 &187118496494279981
Transform:
m_ObjectHideFlags: 0
@ -2676,7 +2676,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: v. 2024.09.1601
m_text: v. 2025.09.1601
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}

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@ -126,13 +126,8 @@ public class ConversationService : MonoBehaviour
#region Events
private async void subscribeToEvents()
{
while (vaim == null)
{
await System.Threading.Tasks.Task.Delay(10);
}
private void subscribeToEvents()
{
vaim.SpeechRecognitionService.OnPartialTranscriptionChangedEvent += this.onPartialTranscriptionChanged;
vaim.SpeechRecognitionService.OnFullTranscriptionChangedEvent += this.onFullTranscriptionChangedEvent;
@ -241,6 +236,7 @@ public class ConversationService : MonoBehaviour
public async void StartConversation(string _languageCode, string _instructions, string _context, int _maxRoundtrips, float _maxSilenceBeforeTimeOut, string _outroText)
{
this.logIfInDebugMode($"Starting new conversation");
ViaggioAIManager.Instance.soundEffectsEnabled = false;
this.languageCode = _languageCode;
this.instructions = _instructions;
@ -265,7 +261,8 @@ public class ConversationService : MonoBehaviour
vaim.SpeechRecognitionService.StopListening();
this.openAIServices_Conversation.Stop();
this.ConversationState = EConversationState.NotStarted;
this.ConversationState = EConversationState.NotStarted;
ViaggioAIManager.Instance.soundEffectsEnabled = true;
}
#endregion
@ -362,13 +359,13 @@ public class ConversationService : MonoBehaviour
{
this.logIfInDebugMode("Stopping conversation");
this.OnConversationEndedEvent?.Invoke(this, $"Conversation stopped");
if (timeOut)
{
vaim.SpeechSynthesizerService.Synthesize(this.outroText, this.languageCode);
this.OnConversationEndedEvent?.Invoke(this, $"Conversation stopped");
if (timeOut)
{
vaim.SpeechSynthesizerService.Synthesize(this.outroText, this.languageCode);
}
this.ConversationState = EConversationState.Ended;
vaim.StopConversation();

View File

@ -101,13 +101,8 @@ public class IntentRecognitionService : MonoBehaviour
#region Private Events
private async void subscribeToEvents()
{
while (vaim == null)
{
await System.Threading.Tasks.Task.Delay(10);
}
private void subscribeToEvents()
{
vaim.OnViaggioAIStateChangedEvent += this.onViaggioAIStateChanged;
vaim.SpeechRecognitionService.OnFullTranscriptionChangedEvent += this.onFullTranscriptionChanged;
@ -193,13 +188,8 @@ public class IntentRecognitionService : MonoBehaviour
#region Private Functions
private async void updateOpenAIServiceState()
{
while (vaim == null)
{
await System.Threading.Tasks.Task.Delay(10);
}
private void updateOpenAIServiceState()
{
bool newIsEnabled = vaim.ViaggioAIState == EViaggioAIState.IntentRecognition;
this.openAIServices_IntentRecognizer.enabled = newIsEnabled;

View File

@ -214,9 +214,10 @@ public class SpeechRecognitionService : MonoBehaviour
lock (threadLocker)
{
this.SpeechRecognitionState = ESpeechRecognitionState.Listening;
}
}
vaim.PlayAudioIfEnabled(this.startedListeningClip);
recognizer.SpeechStartDetected += this.speechRecognizer_SpeechStartDetected;
recognizer.Recognizing += this.speechRecognizer_Recognizing;

View File

@ -55,7 +55,7 @@ public class ControllerInputEventHandler : MonoBehaviour
#region Private Functions
private void checkForInput()
{
{
return;
}

View File

@ -28,7 +28,7 @@ public class ViaggioAIManager : MonoBehaviour
private bool debugModeIsActive;
[SerializeField]
private bool soundEffectsEnabled;
public bool soundEffectsEnabled;
[Header("Scene Objects")]
[SerializeField]
@ -115,28 +115,13 @@ public class ViaggioAIManager : MonoBehaviour
void OnEnable()
{
this.subscribeToEvents();
this.initWithDelay();
}
void OnDisable()
{
this.unsubscribeFromEvents();
}
#endregion
#region Private Events
private void subscribeToEvents()
{
}
private void unsubscribeFromEvents()
{
}
#endregion
#region Public Events