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			2540747b86
			...
			6128ae9982
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| 6128ae9982 | |||
| ab3345b106 | 
@ -8,9 +8,9 @@
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        RunTree("32_Grotto_Kueche_Intro")
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					        RunTree("32_Grotto_Kueche_Intro")
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        RunTree("32_Grotto_Kueche_Zwiebeln_schneiden")
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					        RunTree("32_Grotto_Kueche_Zwiebeln_schneiden")
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        RunTree("32_Grotto_Kueche_alles_gefunden")
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					        RunTree("32_Grotto_Kueche_alles_gefunden")
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        RunTree("32_Grotto_Kueche_Kochen_Anzahl")
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					        //RunTree("32_Grotto_Kueche_Kochen_Anzahl")
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        RunTree("32_Grotto_Kueche_Zusammen_Kochen")
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					        //RunTree("32_Grotto_Kueche_Zusammen_Kochen")
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					        //RunTree("32_Grotto_Im_Grotto_Essen_Intro")
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    }
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					    }
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}
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					}
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@ -458,11 +458,13 @@ Tree("32_Grotto_Story_B_Grotto_Antwort_Nonna_Grotto") {
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Tree("32_Grotto_Kueche_Intro") {
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					Tree("32_Grotto_Kueche_Intro") {
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// --- Kueche - Intro ---
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					// --- Kueche - Intro ---
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    Composite(Sequence) {
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					    Composite(Sequence) {
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					        // Initialization
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					        BTC.Run("StudioEventEmitter.STATIC.Ambi3D")
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        BTC.Run("AudioSource.AUDIO.Kueche1FIntro")
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					        BTC.Run("AudioSource.AUDIO.Kueche1FIntro")
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        // Schuerze greifen
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					        // Schuerze greifen
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        BTC.Run("GO/NamedGrabEvent.INTERACTABLES.Schuerze")
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					        BTC.Run("GO/NamedGrabEvent.INTERACTABLES.Schuerze")
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        //BTC.GetKeyDown("Return")
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					 | 
				
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        BTC.Hide("GO/NamedGrabEvent.INTERACTABLES.Schuerze")
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					        BTC.Hide("GO/NamedGrabEvent.INTERACTABLES.Schuerze")
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        BTC.SynthesizeText("Lies mir bitte das Rezept vor.")
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					        BTC.SynthesizeText("Lies mir bitte das Rezept vor.")
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@ -562,9 +564,11 @@ Tree("32_Grotto_Kueche_Zwiebeln_schneiden") {
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        // Zwiebeln schneiden
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					        // Zwiebeln schneiden
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        BTC.Set("Collider.INTERACTABLES.ZwiebelTrigger", "otherTag", "Messer")
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					        BTC.Set("Collider.INTERACTABLES.ZwiebelTrigger", "otherTag", "Messer")
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        BTC.Run("Collider.INTERACTABLES.ZwiebelTrigger")
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					        BTC.Run("Collider.INTERACTABLES.ZwiebelTrigger")
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        BTC.Run("StudioEventEmitter.INTERACTABLES.ZwiebelSchneiden")
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					        Composite(Marathon) {
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        BTC.Hide("GO.INTERACTABLES.Zwiebel01")
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					            BTC.Run("StudioEventEmitter.INTERACTABLES.ZwiebelSchneiden")
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        BTC.Show("GO.INTERACTABLES.GeschnitteneZwiebe")
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					            BTC.Hide("GO.INTERACTABLES.Zwiebel01")
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					            BTC.Show("GO.INTERACTABLES.GeschnitteneZwiebe")
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					        }
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        BTC.SynthesizeText("Bitte suche nun die anderen Zutaten zusammen. Ich räume in der Zwischenzeit ein bisschen auf.")
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					        BTC.SynthesizeText("Bitte suche nun die anderen Zutaten zusammen. Ich räume in der Zwischenzeit ein bisschen auf.")
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        BTC.SpeechOutputEnded()
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					        BTC.SpeechOutputEnded()
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@ -792,15 +796,14 @@ Tree("32_Grotto_Kueche_alles_gefunden") {
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        BTC.Run("Collider.INTERACTABLES.Topf")
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					        BTC.Run("Collider.INTERACTABLES.Topf")
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        BTC.Run("AudioSource.AUDIO.Kueche2Fallesgefun")
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					        BTC.Run("AudioSource.AUDIO.Kueche2Fallesgefun")
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        // Herd anstellen
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					        // Herd anstellen - ToDo: Handling in Story?
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        BTC.Run("NamedGrabEvent.STATIC.Herdschalter")
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					        BTC.Run("NamedGrabEvent.STATIC.Herdschalter")
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        BTC.Show("GO/StudioEventEmitter.STATIC.Herdplatteanstelle")
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					        BTC.Run("StudioEventEmitter.STATIC.HerdplatteAnstelle")
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        // Zwiebeln in Topf geben
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					        // Zwiebeln in Topf geben
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        BTC.Set("Collider.INTERACTABLES.Topf", "otherTag", "Zwiebeln")
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					        BTC.Set("Collider.INTERACTABLES.Topf", "otherTag", "Zwiebeln")
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        BTC.Run("Collider.INTERACTABLES.Topf")
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					        BTC.Run("Collider.INTERACTABLES.Topf")
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        //BTC.StartSound("StudioEventEmitter.INTERACTABLES.ZwiebelninTopf")
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					        BTC.Run("StudioEventEmitter.INTERACTABLES.ZwiebelnInTopf")
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        BTC.Show("GO/StudioEventEmitter.INTERACTABLES.ZwiebelninTopf")
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					 | 
				
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        BTC.Run("AudioSource.AUDIO.Kueche3Fallesgefun")
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					        BTC.Run("AudioSource.AUDIO.Kueche3Fallesgefun")
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@ -1043,9 +1046,9 @@ Tree("32_Grotto_Kueche_Zusammen_Kochen") {
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        // Wein in Topf giessen - Todo: Particle Trigger
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					        // Wein in Topf giessen - Todo: Particle Trigger
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        BTC.Set("Collider.INTERACTABLES.Topf", "otherTag", "Weisswein")
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					        BTC.Set("Collider.INTERACTABLES.Topf", "otherTag", "Weisswein")
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        BTC.Run("Collider.INTERACTABLES.Topf")
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					        BTC.Run("Collider.INTERACTABLES.Topf")
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        BTC.Hide("GO/StudioEventEmitter.INTERACTABLES.ZwiebelninTopf")
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					        BTC.StopSound("StudioEventEmitter.INTERACTABLES.ZwiebelnInTopf")
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        BTC.Show("GO.INTERACTABLES.Abloeschen")
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					        BTC.Run("StudioEventEmitter.INTERACTABLES.Abloeschen")
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        BTC.Show("GO.INTERACTABLES.ChangeSound")
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					        BTC.Show("GO.INTERACTABLES.ChangeSound") // Ruehren
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        BTC.Run("AudioSource.AUDIO.Kueche3FZusammenKo")
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					        BTC.Run("AudioSource.AUDIO.Kueche3FZusammenKo")
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        // Bouillon leuchtet
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					        // Bouillon leuchtet
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@ -1064,7 +1067,8 @@ Tree("32_Grotto_Kueche_Zusammen_Kochen") {
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        BTC.Set("Collider.INTERACTABLES.Topf", "otherTag", "Steinpilze")
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					        BTC.Set("Collider.INTERACTABLES.Topf", "otherTag", "Steinpilze")
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        BTC.Run("Collider.INTERACTABLES.Topf")
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					        BTC.Run("Collider.INTERACTABLES.Topf")
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        RunTree("32_Grotto_Kueche_Parmigiano")
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					        //RunTree("32_Grotto_Kueche_Parmigiano")
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					        RunTree("32_Grotto_Im_Grotto_Essen_Intro")
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    }
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					    }
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}
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					}
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@ -1169,7 +1173,24 @@ Tree("32_Grotto_Kueche_Parmigiano") {
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}
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					}
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Tree("32_Grotto_Im_Grotto_Essen_Intro") {
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					Tree("32_Grotto_Im_Grotto_Essen_Intro") {
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					// --- Im Grotto Essen - Intro ---
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					    Composite(Sequence) {
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					        BTC.Wait(10)
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					        // Initialization
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					        Composite(Marathon) {
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					            BTC.SetPosition("GO.XRInteractionHandsSetup.XROrigin", -3.837, 0, -10.676)
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					            BTC.SetPosition("GO.HANDMENU", -3.837, 0, -10.676)
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					            BTC.Run("StudioEventEmitter.STATIC.KuechenAmbi")
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					            BTC.Run("StudioEventEmitter.AUDIO.Ambi2D")
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					            BTC.StopSound("StudioEventEmitter.STATIC.Ambi3D")
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					            BTC.StopSound("StudioEventEmitter.STATIC.HerdplatteAnstelle")
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					            BTC.StopSound("StudioEventEmitter.INTERACTABLES.Abloeschen")
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					        }
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					        BTC.GetKeyDown("Return")
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					    }
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}
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					}
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Tree("32_Grotto_Kueche_Hide") {
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					Tree("32_Grotto_Kueche_Hide") {
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@ -277,18 +277,6 @@ public class BTC : MonoBehaviour {
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        }
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					        }
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    }
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					    }
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    [Task]
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					 | 
				
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    public void StartSound(string objectName)
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					 | 
				
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    {
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					 | 
				
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        List<ComponentHandler> handlers = GetHandlers(objectName);
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        handlers.ForEach(handler => handler.StartSound(Task.getState));
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					 | 
				
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        if (handlers.Count == 0)
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					 | 
				
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        {
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					 | 
				
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            Debug.LogWarning($"BTC.StartSound: no components under the name '{objectName}'");
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            Task.SetSucceeded();
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        }
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					 | 
				
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    }
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					 | 
				
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    [Task]
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					    [Task]
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    public void StopSound(string objectName)
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					    public void StopSound(string objectName)
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    {
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					    {
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@ -220,14 +220,6 @@ public class ComponentHandler : MonoBehaviour {
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        }
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					        }
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    }
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					    }
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    public virtual void StartSound(MyBT.NodeState nodeState)
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    {
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        if (Task.isDebugging)
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        {
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            Debug.LogWarning($"ComponentHandler.StartSound: not implemented for {this.GetType()}");
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        }
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    }
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    public virtual void StopSound(MyBT.NodeState nodeState)
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					    public virtual void StopSound(MyBT.NodeState nodeState)
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    {
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					    {
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        if (Task.isDebugging)
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					        if (Task.isDebugging)
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@ -71,28 +71,31 @@ public class NamedStudioEventEmitter : ComponentHandler {
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    public override void Run(MyBT.NodeState nodeState) {
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					    public override void Run(MyBT.NodeState nodeState) {
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        // whan aborting
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					        // whan aborting
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        if (nodeState == NodeState.Aborting) {
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					        if (nodeState == NodeState.Aborting) {
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            studioEventEmitter.Stop();
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					            bool isOneShot;
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					            studioEventEmitter.EventDescription.isOneshot(out isOneShot);
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					            if (isOneShot)
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					            {
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					                studioEventEmitter.Stop();
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					            }
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            return;
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					            return;
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        }
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					        }
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        // at start
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					        // at start
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        if (nodeState == NodeState.FirstRun) {
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					        if (nodeState == NodeState.FirstRun) {
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            // reset event trigger
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					 | 
				
			||||||
            studioEventEmitter.Play();
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					            studioEventEmitter.Play();
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					            UnityEngine.Debug.Log($"NamedStudioEventEmitter: Event from {gameObject.name} start playing.");
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        }
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					        }
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        // int val;
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					 | 
				
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        // FMOD.RESULT res = studioEventEmitter.EventInstance.getTimelinePosition(out val);
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					 | 
				
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					 | 
				
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        // during runtime
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					        // during runtime
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        if (nodeState == NodeState.Running) {
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					        if (nodeState == NodeState.Running) {
 | 
				
			||||||
            bool isOneShot;
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					            bool isOneShot;
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            studioEventEmitter.EventDescription.isOneshot(out isOneShot);
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					            studioEventEmitter.EventDescription.isOneshot(out isOneShot);
 | 
				
			||||||
            /*if (!isOneShot)
 | 
					            if (!isOneShot)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                Task.SetSucceeded();
 | 
					                Task.SetSucceeded();
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			||||||
                return;
 | 
					                return;
 | 
				
			||||||
            }*/
 | 
					            }
 | 
				
			||||||
            if (!studioEventEmitter.IsPlaying()) {
 | 
					            if (!studioEventEmitter.IsPlaying()) {
 | 
				
			||||||
                
 | 
					                
 | 
				
			||||||
                Task.SetSucceeded();
 | 
					                Task.SetSucceeded();
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			||||||
@ -101,31 +104,9 @@ public class NamedStudioEventEmitter : ComponentHandler {
 | 
				
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        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public override void StartSound(MyBT.NodeState nodeState)
 | 
					    // For Looping Sounds
 | 
				
			||||||
    {
 | 
					 | 
				
			||||||
        if (nodeState == NodeState.Aborting)
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            studioEventEmitter.Stop();
 | 
					 | 
				
			||||||
            return;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (nodeState == NodeState.FirstRun)
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            studioEventEmitter.Play();
 | 
					 | 
				
			||||||
            UnityEngine.Debug.Log($"NamedStudioEventEmitter: Event from {gameObject.name} start playing.");
 | 
					 | 
				
			||||||
            Task.SetSucceeded();
 | 
					 | 
				
			||||||
            return;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public override void StopSound(MyBT.NodeState nodeState)
 | 
					    public override void StopSound(MyBT.NodeState nodeState)
 | 
				
			||||||
    {
 | 
					    {
 | 
				
			||||||
        if (nodeState == NodeState.Aborting)
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            studioEventEmitter.Stop();
 | 
					 | 
				
			||||||
            return;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (nodeState == NodeState.FirstRun)
 | 
					        if (nodeState == NodeState.FirstRun)
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            studioEventEmitter.Stop();
 | 
					            studioEventEmitter.Stop();
 | 
				
			||||||
 | 
				
			|||||||
@ -1 +1 @@
 | 
				
			|||||||
2025-01-07T15:36:13.6061680Z
 | 
					2025-01-08T12:58:31.1629980Z
 | 
				
			||||||
										
											
												File diff suppressed because it is too large
												Load Diff
											
										
									
								
							@ -9,6 +9,7 @@ using FMODUnity;
 | 
				
			|||||||
[RequireComponent(typeof(Rigidbody))]
 | 
					[RequireComponent(typeof(Rigidbody))]
 | 
				
			||||||
public class OnCollideSound : MonoBehaviour
 | 
					public class OnCollideSound : MonoBehaviour
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
 | 
					#if FMOD_AVAILABLE
 | 
				
			||||||
    [SerializeField]
 | 
					    [SerializeField]
 | 
				
			||||||
    EventReference soundRef;
 | 
					    EventReference soundRef;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -53,4 +54,5 @@ public class OnCollideSound : MonoBehaviour
 | 
				
			|||||||
            _specialCase = false;
 | 
					            _specialCase = false;
 | 
				
			||||||
        }  
 | 
					        }  
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -10,6 +10,7 @@ using FMODUnity;
 | 
				
			|||||||
[RequireComponent(typeof(XRGrabInteractable))]
 | 
					[RequireComponent(typeof(XRGrabInteractable))]
 | 
				
			||||||
public class OnGrabSound : MonoBehaviour
 | 
					public class OnGrabSound : MonoBehaviour
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
 | 
					#if FMOD_AVAILABLE
 | 
				
			||||||
    [SerializeField]
 | 
					    [SerializeField]
 | 
				
			||||||
    EventReference soundRef;
 | 
					    EventReference soundRef;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -26,4 +27,5 @@ public class OnGrabSound : MonoBehaviour
 | 
				
			|||||||
    {
 | 
					    {
 | 
				
			||||||
        RuntimeManager.PlayOneShot(soundRef, transform.position);
 | 
					        RuntimeManager.PlayOneShot(soundRef, transform.position);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -9,6 +9,7 @@ using FMODUnity;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
public class OnSocketSnapSound : MonoBehaviour
 | 
					public class OnSocketSnapSound : MonoBehaviour
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
 | 
					#if FMOD_AVAILABLE
 | 
				
			||||||
    [SerializeField]
 | 
					    [SerializeField]
 | 
				
			||||||
    EventReference soundRef;
 | 
					    EventReference soundRef;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -25,4 +26,5 @@ public class OnSocketSnapSound : MonoBehaviour
 | 
				
			|||||||
    {
 | 
					    {
 | 
				
			||||||
        RuntimeManager.PlayOneShot(soundRef, transform.position);
 | 
					        RuntimeManager.PlayOneShot(soundRef, transform.position);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -8,6 +8,7 @@ using FMODUnity;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
public class OnStirringSound : MonoBehaviour
 | 
					public class OnStirringSound : MonoBehaviour
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
 | 
					#if FMOD_AVAILABLE
 | 
				
			||||||
    [SerializeField]
 | 
					    [SerializeField]
 | 
				
			||||||
    EventReference stirringDrySoundRef;
 | 
					    EventReference stirringDrySoundRef;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -19,4 +20,5 @@ public class OnStirringSound : MonoBehaviour
 | 
				
			|||||||
        emitter.Stop();
 | 
					        emitter.Stop();
 | 
				
			||||||
        emitter.ChangeEvent(stirringDrySoundRef);
 | 
					        emitter.ChangeEvent(stirringDrySoundRef);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -140,6 +140,9 @@ PlayerSettings:
 | 
				
			|||||||
  bundleVersion: 0.1
 | 
					  bundleVersion: 0.1
 | 
				
			||||||
  preloadedAssets:
 | 
					  preloadedAssets:
 | 
				
			||||||
  - {fileID: 11400000, guid: be340e3c48769439d8d18a5a2bccd498, type: 2}
 | 
					  - {fileID: 11400000, guid: be340e3c48769439d8d18a5a2bccd498, type: 2}
 | 
				
			||||||
 | 
					  - {fileID: 11400000, guid: bfa1182bd221b4ca89619141f66f1260, type: 2}
 | 
				
			||||||
 | 
					  - {fileID: -8196854396901781169, guid: 1a4c68ca72a83449f938d669337cb305, type: 2}
 | 
				
			||||||
 | 
					  - {fileID: -64324148185763206, guid: a9a6963505ddf7f4d886008c6dc86122, type: 2}
 | 
				
			||||||
  metroInputSource: 0
 | 
					  metroInputSource: 0
 | 
				
			||||||
  wsaTransparentSwapchain: 0
 | 
					  wsaTransparentSwapchain: 0
 | 
				
			||||||
  m_HolographicPauseOnTrackingLoss: 1
 | 
					  m_HolographicPauseOnTrackingLoss: 1
 | 
				
			||||||
 | 
				
			|||||||
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