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7342eded74
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039fca3aac
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using System.Collections;
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using UnityEngine;
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public class DebugSmartphoneActiveScale : MonoBehaviour
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{
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public GameObject smartphone;
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void Start()
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{
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StartCoroutine(DelayedDebugSmartphoneActiveScale());
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}
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IEnumerator DelayedDebugSmartphoneActiveScale()
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{
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yield return new WaitForSeconds(1f); // wait 1 second
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smartphone.SetActive(true);
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smartphone.transform.localScale = new Vector3(1, 1, 1);
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}
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}
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2025-05-19T17:53:42.4934249Z
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2025-05-16T13:56:43.0826957Z
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
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Loading…
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Reference in New Issue
Block a user