using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class SliderText : MonoBehaviour { public Text text; private Slider m_Slider;//Slider¶ÔÏó // Start is called before the first frame update void Start() { m_Slider = GetComponent(); m_Slider.onValueChanged.AddListener(delegate {ValueChangeCheck(); }); } private void ValueChangeCheck() { text.text = m_Slider.value.ToString(); } // Update is called once per frame void Update() { } }