{ "name": "Pico.Spatializer", "rootNamespace": "", "references": [ "Unity.XR.PICO" ], "includePlatforms": [ "Android", "Editor", "macOSStandalone", "WindowsStandalone64" ], "excludePlatforms": [], "allowUnsafeCode": false, "overrideReferences": false, "precompiledReferences": [], "autoReferenced": true, "defineConstraints": [], "versionDefines": [], "noEngineReferences": false }