## Changelog

### 0.6.1
* Update SDK license agreement

### 0.6.0
* Updated to Unity 2022.3

### 0.5.2
* Updated assembly definitions.

### 0.5.1
* Updated com.unity.shadergraph dependency

### 0.5.0
* Updated to Unity 2020.3
* Updated surface buffer capacity to be set as a percentage of the maximum triangles needed to render the lattice mesh at the set mesh density.

### 0.4.0
* compatibility with 0.11.0

### 0.3.0
* Added support for material property blocks
* Moved common code to ShaderGraphLook base class
* Bug fixes

### 0.2.2
* Added depthkit icon to all depthkit components

### 0.2.1
* Bug fixes