## Changelog ### 0.6.1 * Update SDK license agreement ### 0.6.0 * Updated to Unity 2022.3 ### 0.5.2 * Updated assembly definitions. ### 0.5.1 * Updated com.unity.shadergraph dependency ### 0.5.0 * Updated to Unity 2020.3 * Updated surface buffer capacity to be set as a percentage of the maximum triangles needed to render the lattice mesh at the set mesh density. ### 0.4.0 * compatibility with 0.11.0 ### 0.3.0 * Added support for material property blocks * Moved common code to ShaderGraphLook base class * Bug fixes ### 0.2.2 * Added depthkit icon to all depthkit components ### 0.2.1 * Bug fixes