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{
"name": "Pico.Spatializer",
"rootNamespace": "",
"references": [
"Unity.XR.PICO"
],
"includePlatforms": [
"Android",
"Editor",
"macOSStandalone",
"WindowsStandalone64"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}