2024-11-13 17:30:09 +01:00

4068 lines
191 KiB
C#

/* ======================================================================================== */
/* FMOD Core API - C# wrapper. */
/* Copyright (c), Firelight Technologies Pty, Ltd. 2004-2024. */
/* */
/* For more detail visit: */
/* https://fmod.com/docs/2.02/api/core-api.html */
/* ======================================================================================== */
using System;
using System.Text;
using System.Runtime.InteropServices;
using System.Collections.Generic;
namespace FMOD
{
/*
FMOD version number. Check this against FMOD::System::getVersion / System_GetVersion
0xaaaabbcc -> aaaa = major version number. bb = minor version number. cc = development version number.
*/
public partial class VERSION
{
public const int number = 0x00020225;
#if !UNITY_2019_4_OR_NEWER
public const string dll = "fmod";
#endif
}
public class CONSTANTS
{
public const int MAX_CHANNEL_WIDTH = 32;
public const int MAX_LISTENERS = 8;
public const int REVERB_MAXINSTANCES = 4;
public const int MAX_SYSTEMS = 8;
}
/*
FMOD core types
*/
public enum RESULT : int
{
OK,
ERR_BADCOMMAND,
ERR_CHANNEL_ALLOC,
ERR_CHANNEL_STOLEN,
ERR_DMA,
ERR_DSP_CONNECTION,
ERR_DSP_DONTPROCESS,
ERR_DSP_FORMAT,
ERR_DSP_INUSE,
ERR_DSP_NOTFOUND,
ERR_DSP_RESERVED,
ERR_DSP_SILENCE,
ERR_DSP_TYPE,
ERR_FILE_BAD,
ERR_FILE_COULDNOTSEEK,
ERR_FILE_DISKEJECTED,
ERR_FILE_EOF,
ERR_FILE_ENDOFDATA,
ERR_FILE_NOTFOUND,
ERR_FORMAT,
ERR_HEADER_MISMATCH,
ERR_HTTP,
ERR_HTTP_ACCESS,
ERR_HTTP_PROXY_AUTH,
ERR_HTTP_SERVER_ERROR,
ERR_HTTP_TIMEOUT,
ERR_INITIALIZATION,
ERR_INITIALIZED,
ERR_INTERNAL,
ERR_INVALID_FLOAT,
ERR_INVALID_HANDLE,
ERR_INVALID_PARAM,
ERR_INVALID_POSITION,
ERR_INVALID_SPEAKER,
ERR_INVALID_SYNCPOINT,
ERR_INVALID_THREAD,
ERR_INVALID_VECTOR,
ERR_MAXAUDIBLE,
ERR_MEMORY,
ERR_MEMORY_CANTPOINT,
ERR_NEEDS3D,
ERR_NEEDSHARDWARE,
ERR_NET_CONNECT,
ERR_NET_SOCKET_ERROR,
ERR_NET_URL,
ERR_NET_WOULD_BLOCK,
ERR_NOTREADY,
ERR_OUTPUT_ALLOCATED,
ERR_OUTPUT_CREATEBUFFER,
ERR_OUTPUT_DRIVERCALL,
ERR_OUTPUT_FORMAT,
ERR_OUTPUT_INIT,
ERR_OUTPUT_NODRIVERS,
ERR_PLUGIN,
ERR_PLUGIN_MISSING,
ERR_PLUGIN_RESOURCE,
ERR_PLUGIN_VERSION,
ERR_RECORD,
ERR_REVERB_CHANNELGROUP,
ERR_REVERB_INSTANCE,
ERR_SUBSOUNDS,
ERR_SUBSOUND_ALLOCATED,
ERR_SUBSOUND_CANTMOVE,
ERR_TAGNOTFOUND,
ERR_TOOMANYCHANNELS,
ERR_TRUNCATED,
ERR_UNIMPLEMENTED,
ERR_UNINITIALIZED,
ERR_UNSUPPORTED,
ERR_VERSION,
ERR_EVENT_ALREADY_LOADED,
ERR_EVENT_LIVEUPDATE_BUSY,
ERR_EVENT_LIVEUPDATE_MISMATCH,
ERR_EVENT_LIVEUPDATE_TIMEOUT,
ERR_EVENT_NOTFOUND,
ERR_STUDIO_UNINITIALIZED,
ERR_STUDIO_NOT_LOADED,
ERR_INVALID_STRING,
ERR_ALREADY_LOCKED,
ERR_NOT_LOCKED,
ERR_RECORD_DISCONNECTED,
ERR_TOOMANYSAMPLES,
}
public enum CHANNELCONTROL_TYPE : int
{
CHANNEL,
CHANNELGROUP,
MAX
}
[StructLayout(LayoutKind.Sequential)]
public struct VECTOR
{
public float x;
public float y;
public float z;
}
[StructLayout(LayoutKind.Sequential)]
public struct ATTRIBUTES_3D
{
public VECTOR position;
public VECTOR velocity;
public VECTOR forward;
public VECTOR up;
}
[StructLayout(LayoutKind.Sequential)]
public partial struct GUID
{
public int Data1;
public int Data2;
public int Data3;
public int Data4;
}
[StructLayout(LayoutKind.Sequential)]
public struct ASYNCREADINFO
{
public IntPtr handle;
public uint offset;
public uint sizebytes;
public int priority;
public IntPtr userdata;
public IntPtr buffer;
public uint bytesread;
public FILE_ASYNCDONE_FUNC done;
}
public enum OUTPUTTYPE : int
{
AUTODETECT,
UNKNOWN,
NOSOUND,
WAVWRITER,
NOSOUND_NRT,
WAVWRITER_NRT,
WASAPI,
ASIO,
PULSEAUDIO,
ALSA,
COREAUDIO,
AUDIOTRACK,
OPENSL,
AUDIOOUT,
AUDIO3D,
WEBAUDIO,
NNAUDIO,
WINSONIC,
AAUDIO,
AUDIOWORKLET,
PHASE,
OHAUDIO,
MAX,
}
public enum PORT_TYPE : int
{
MUSIC,
COPYRIGHT_MUSIC,
VOICE,
CONTROLLER,
PERSONAL,
VIBRATION,
AUX,
MAX
}
public enum DEBUG_MODE : int
{
TTY,
FILE,
CALLBACK,
}
[Flags]
public enum DEBUG_FLAGS : uint
{
NONE = 0x00000000,
ERROR = 0x00000001,
WARNING = 0x00000002,
LOG = 0x00000004,
TYPE_MEMORY = 0x00000100,
TYPE_FILE = 0x00000200,
TYPE_CODEC = 0x00000400,
TYPE_TRACE = 0x00000800,
DISPLAY_TIMESTAMPS = 0x00010000,
DISPLAY_LINENUMBERS = 0x00020000,
DISPLAY_THREAD = 0x00040000,
}
[Flags]
public enum MEMORY_TYPE : uint
{
NORMAL = 0x00000000,
STREAM_FILE = 0x00000001,
STREAM_DECODE = 0x00000002,
SAMPLEDATA = 0x00000004,
DSP_BUFFER = 0x00000008,
PLUGIN = 0x00000010,
PERSISTENT = 0x00200000,
ALL = 0xFFFFFFFF
}
public enum SPEAKERMODE : int
{
DEFAULT,
RAW,
MONO,
STEREO,
QUAD,
SURROUND,
_5POINT1,
_7POINT1,
_7POINT1POINT4,
MAX,
}
public enum SPEAKER : int
{
NONE = -1,
FRONT_LEFT,
FRONT_RIGHT,
FRONT_CENTER,
LOW_FREQUENCY,
SURROUND_LEFT,
SURROUND_RIGHT,
BACK_LEFT,
BACK_RIGHT,
TOP_FRONT_LEFT,
TOP_FRONT_RIGHT,
TOP_BACK_LEFT,
TOP_BACK_RIGHT,
MAX,
}
[Flags]
public enum CHANNELMASK : uint
{
FRONT_LEFT = 0x00000001,
FRONT_RIGHT = 0x00000002,
FRONT_CENTER = 0x00000004,
LOW_FREQUENCY = 0x00000008,
SURROUND_LEFT = 0x00000010,
SURROUND_RIGHT = 0x00000020,
BACK_LEFT = 0x00000040,
BACK_RIGHT = 0x00000080,
BACK_CENTER = 0x00000100,
MONO = (FRONT_LEFT),
STEREO = (FRONT_LEFT | FRONT_RIGHT),
LRC = (FRONT_LEFT | FRONT_RIGHT | FRONT_CENTER),
QUAD = (FRONT_LEFT | FRONT_RIGHT | SURROUND_LEFT | SURROUND_RIGHT),
SURROUND = (FRONT_LEFT | FRONT_RIGHT | FRONT_CENTER | SURROUND_LEFT | SURROUND_RIGHT),
_5POINT1 = (FRONT_LEFT | FRONT_RIGHT | FRONT_CENTER | LOW_FREQUENCY | SURROUND_LEFT | SURROUND_RIGHT),
_5POINT1_REARS = (FRONT_LEFT | FRONT_RIGHT | FRONT_CENTER | LOW_FREQUENCY | BACK_LEFT | BACK_RIGHT),
_7POINT0 = (FRONT_LEFT | FRONT_RIGHT | FRONT_CENTER | SURROUND_LEFT | SURROUND_RIGHT | BACK_LEFT | BACK_RIGHT),
_7POINT1 = (FRONT_LEFT | FRONT_RIGHT | FRONT_CENTER | LOW_FREQUENCY | SURROUND_LEFT | SURROUND_RIGHT | BACK_LEFT | BACK_RIGHT)
}
public enum CHANNELORDER : int
{
DEFAULT,
WAVEFORMAT,
PROTOOLS,
ALLMONO,
ALLSTEREO,
ALSA,
MAX,
}
public enum PLUGINTYPE : int
{
OUTPUT,
CODEC,
DSP,
MAX,
}
[StructLayout(LayoutKind.Sequential)]
public struct PLUGINLIST
{
PLUGINTYPE type;
IntPtr description;
}
[Flags]
public enum INITFLAGS : uint
{
NORMAL = 0x00000000,
STREAM_FROM_UPDATE = 0x00000001,
MIX_FROM_UPDATE = 0x00000002,
_3D_RIGHTHANDED = 0x00000004,
CLIP_OUTPUT = 0x00000008,
CHANNEL_LOWPASS = 0x00000100,
CHANNEL_DISTANCEFILTER = 0x00000200,
PROFILE_ENABLE = 0x00010000,
VOL0_BECOMES_VIRTUAL = 0x00020000,
GEOMETRY_USECLOSEST = 0x00040000,
PREFER_DOLBY_DOWNMIX = 0x00080000,
THREAD_UNSAFE = 0x00100000,
PROFILE_METER_ALL = 0x00200000,
MEMORY_TRACKING = 0x00400000,
}
public enum SOUND_TYPE : int
{
UNKNOWN,
AIFF,
ASF,
DLS,
FLAC,
FSB,
IT,
MIDI,
MOD,
MPEG,
OGGVORBIS,
PLAYLIST,
RAW,
S3M,
USER,
WAV,
XM,
XMA,
AUDIOQUEUE,
AT9,
VORBIS,
MEDIA_FOUNDATION,
MEDIACODEC,
FADPCM,
OPUS,
MAX,
}
public enum SOUND_FORMAT : int
{
NONE,
PCM8,
PCM16,
PCM24,
PCM32,
PCMFLOAT,
BITSTREAM,
MAX
}
[Flags]
public enum MODE : uint
{
DEFAULT = 0x00000000,
LOOP_OFF = 0x00000001,
LOOP_NORMAL = 0x00000002,
LOOP_BIDI = 0x00000004,
_2D = 0x00000008,
_3D = 0x00000010,
CREATESTREAM = 0x00000080,
CREATESAMPLE = 0x00000100,
CREATECOMPRESSEDSAMPLE = 0x00000200,
OPENUSER = 0x00000400,
OPENMEMORY = 0x00000800,
OPENMEMORY_POINT = 0x10000000,
OPENRAW = 0x00001000,
OPENONLY = 0x00002000,
ACCURATETIME = 0x00004000,
MPEGSEARCH = 0x00008000,
NONBLOCKING = 0x00010000,
UNIQUE = 0x00020000,
_3D_HEADRELATIVE = 0x00040000,
_3D_WORLDRELATIVE = 0x00080000,
_3D_INVERSEROLLOFF = 0x00100000,
_3D_LINEARROLLOFF = 0x00200000,
_3D_LINEARSQUAREROLLOFF = 0x00400000,
_3D_INVERSETAPEREDROLLOFF = 0x00800000,
_3D_CUSTOMROLLOFF = 0x04000000,
_3D_IGNOREGEOMETRY = 0x40000000,
IGNORETAGS = 0x02000000,
LOWMEM = 0x08000000,
VIRTUAL_PLAYFROMSTART = 0x80000000
}
public enum OPENSTATE : int
{
READY = 0,
LOADING,
ERROR,
CONNECTING,
BUFFERING,
SEEKING,
PLAYING,
SETPOSITION,
MAX,
}
public enum SOUNDGROUP_BEHAVIOR : int
{
BEHAVIOR_FAIL,
BEHAVIOR_MUTE,
BEHAVIOR_STEALLOWEST,
MAX,
}
public enum CHANNELCONTROL_CALLBACK_TYPE : int
{
END,
VIRTUALVOICE,
SYNCPOINT,
OCCLUSION,
MAX,
}
public struct CHANNELCONTROL_DSP_INDEX
{
public const int HEAD = -1;
public const int FADER = -2;
public const int TAIL = -3;
}
public enum ERRORCALLBACK_INSTANCETYPE : int
{
NONE,
SYSTEM,
CHANNEL,
CHANNELGROUP,
CHANNELCONTROL,
SOUND,
SOUNDGROUP,
DSP,
DSPCONNECTION,
GEOMETRY,
REVERB3D,
STUDIO_SYSTEM,
STUDIO_EVENTDESCRIPTION,
STUDIO_EVENTINSTANCE,
STUDIO_PARAMETERINSTANCE,
STUDIO_BUS,
STUDIO_VCA,
STUDIO_BANK,
STUDIO_COMMANDREPLAY
}
[StructLayout(LayoutKind.Sequential)]
public struct ERRORCALLBACK_INFO
{
public RESULT result;
public ERRORCALLBACK_INSTANCETYPE instancetype;
public IntPtr instance;
public StringWrapper functionname;
public StringWrapper functionparams;
}
[StructLayout(LayoutKind.Sequential)]
public struct CPU_USAGE
{
public float dsp; /* DSP mixing CPU usage. */
public float stream; /* Streaming engine CPU usage. */
public float geometry; /* Geometry engine CPU usage. */
public float update; /* System::update CPU usage. */
public float convolution1; /* Convolution reverb processing thread #1 CPU usage */
public float convolution2; /* Convolution reverb processing thread #2 CPU usage */
}
[StructLayout(LayoutKind.Sequential)]
public struct DSP_DATA_PARAMETER_INFO
{
public IntPtr data;
public uint length;
public int index;
}
[Flags]
public enum SYSTEM_CALLBACK_TYPE : uint
{
DEVICELISTCHANGED = 0x00000001,
DEVICELOST = 0x00000002,
MEMORYALLOCATIONFAILED = 0x00000004,
THREADCREATED = 0x00000008,
BADDSPCONNECTION = 0x00000010,
PREMIX = 0x00000020,
POSTMIX = 0x00000040,
ERROR = 0x00000080,
MIDMIX = 0x00000100,
THREADDESTROYED = 0x00000200,
PREUPDATE = 0x00000400,
POSTUPDATE = 0x00000800,
RECORDLISTCHANGED = 0x00001000,
BUFFEREDNOMIX = 0x00002000,
DEVICEREINITIALIZE = 0x00004000,
OUTPUTUNDERRUN = 0x00008000,
RECORDPOSITIONCHANGED = 0x00010000,
ALL = 0xFFFFFFFF,
}
/*
FMOD Callbacks
*/
public delegate RESULT DEBUG_CALLBACK (DEBUG_FLAGS flags, IntPtr file, int line, IntPtr func, IntPtr message);
public delegate RESULT SYSTEM_CALLBACK (IntPtr system, SYSTEM_CALLBACK_TYPE type, IntPtr commanddata1, IntPtr commanddata2, IntPtr userdata);
public delegate RESULT CHANNELCONTROL_CALLBACK (IntPtr channelcontrol, CHANNELCONTROL_TYPE controltype, CHANNELCONTROL_CALLBACK_TYPE callbacktype, IntPtr commanddata1, IntPtr commanddata2);
public delegate RESULT DSP_CALLBACK (IntPtr dsp, DSP_CALLBACK_TYPE type, IntPtr data);
public delegate RESULT SOUND_NONBLOCK_CALLBACK (IntPtr sound, RESULT result);
public delegate RESULT SOUND_PCMREAD_CALLBACK (IntPtr sound, IntPtr data, uint datalen);
public delegate RESULT SOUND_PCMSETPOS_CALLBACK (IntPtr sound, int subsound, uint position, TIMEUNIT postype);
public delegate RESULT FILE_OPEN_CALLBACK (IntPtr name, ref uint filesize, ref IntPtr handle, IntPtr userdata);
public delegate RESULT FILE_CLOSE_CALLBACK (IntPtr handle, IntPtr userdata);
public delegate RESULT FILE_READ_CALLBACK (IntPtr handle, IntPtr buffer, uint sizebytes, ref uint bytesread, IntPtr userdata);
public delegate RESULT FILE_SEEK_CALLBACK (IntPtr handle, uint pos, IntPtr userdata);
public delegate RESULT FILE_ASYNCREAD_CALLBACK (IntPtr info, IntPtr userdata);
public delegate RESULT FILE_ASYNCCANCEL_CALLBACK(IntPtr info, IntPtr userdata);
public delegate void FILE_ASYNCDONE_FUNC (IntPtr info, RESULT result);
public delegate IntPtr MEMORY_ALLOC_CALLBACK (uint size, MEMORY_TYPE type, IntPtr sourcestr);
public delegate IntPtr MEMORY_REALLOC_CALLBACK (IntPtr ptr, uint size, MEMORY_TYPE type, IntPtr sourcestr);
public delegate void MEMORY_FREE_CALLBACK (IntPtr ptr, MEMORY_TYPE type, IntPtr sourcestr);
public delegate float CB_3D_ROLLOFF_CALLBACK (IntPtr channelcontrol, float distance);
public enum DSP_RESAMPLER : int
{
DEFAULT,
NOINTERP,
LINEAR,
CUBIC,
SPLINE,
MAX,
}
public enum DSP_CALLBACK_TYPE : int
{
DATAPARAMETERRELEASE,
MAX,
}
public enum DSPCONNECTION_TYPE : int
{
STANDARD,
SIDECHAIN,
SEND,
SEND_SIDECHAIN,
MAX,
}
public enum TAGTYPE : int
{
UNKNOWN = 0,
ID3V1,
ID3V2,
VORBISCOMMENT,
SHOUTCAST,
ICECAST,
ASF,
MIDI,
PLAYLIST,
FMOD,
USER,
MAX
}
public enum TAGDATATYPE : int
{
BINARY = 0,
INT,
FLOAT,
STRING,
STRING_UTF16,
STRING_UTF16BE,
STRING_UTF8,
MAX
}
[StructLayout(LayoutKind.Sequential)]
public struct TAG
{
public TAGTYPE type;
public TAGDATATYPE datatype;
public StringWrapper name;
public IntPtr data;
public uint datalen;
public bool updated;
}
[Flags]
public enum TIMEUNIT : uint
{
MS = 0x00000001,
PCM = 0x00000002,
PCMBYTES = 0x00000004,
RAWBYTES = 0x00000008,
PCMFRACTION = 0x00000010,
MODORDER = 0x00000100,
MODROW = 0x00000200,
MODPATTERN = 0x00000400,
}
public struct PORT_INDEX
{
public const ulong NONE = 0xFFFFFFFFFFFFFFFF;
public const ulong FLAG_VR_CONTROLLER = 0x1000000000000000;
}
[StructLayout(LayoutKind.Sequential)]
public struct CREATESOUNDEXINFO
{
public int cbsize;
public uint length;
public uint fileoffset;
public int numchannels;
public int defaultfrequency;
public SOUND_FORMAT format;
public uint decodebuffersize;
public int initialsubsound;
public int numsubsounds;
public IntPtr inclusionlist;
public int inclusionlistnum;
public IntPtr pcmreadcallback_internal;
public IntPtr pcmsetposcallback_internal;
public IntPtr nonblockcallback_internal;
public IntPtr dlsname;
public IntPtr encryptionkey;
public int maxpolyphony;
public IntPtr userdata;
public SOUND_TYPE suggestedsoundtype;
public IntPtr fileuseropen_internal;
public IntPtr fileuserclose_internal;
public IntPtr fileuserread_internal;
public IntPtr fileuserseek_internal;
public IntPtr fileuserasyncread_internal;
public IntPtr fileuserasynccancel_internal;
public IntPtr fileuserdata;
public int filebuffersize;
public CHANNELORDER channelorder;
public IntPtr initialsoundgroup;
public uint initialseekposition;
public TIMEUNIT initialseekpostype;
public int ignoresetfilesystem;
public uint audioqueuepolicy;
public uint minmidigranularity;
public int nonblockthreadid;
public IntPtr fsbguid;
public SOUND_PCMREAD_CALLBACK pcmreadcallback
{
set { pcmreadcallback_internal = (value == null ? IntPtr.Zero : Marshal.GetFunctionPointerForDelegate(value)); }
get { return pcmreadcallback_internal == IntPtr.Zero ? null : Marshal.GetDelegateForFunctionPointer<SOUND_PCMREAD_CALLBACK>(pcmreadcallback_internal); }
}
public SOUND_PCMSETPOS_CALLBACK pcmsetposcallback
{
set { pcmsetposcallback_internal = (value == null ? IntPtr.Zero : Marshal.GetFunctionPointerForDelegate(value)); }
get { return pcmsetposcallback_internal == IntPtr.Zero ? null : Marshal.GetDelegateForFunctionPointer<SOUND_PCMSETPOS_CALLBACK>(pcmsetposcallback_internal); }
}
public SOUND_NONBLOCK_CALLBACK nonblockcallback
{
set { nonblockcallback_internal = (value == null ? IntPtr.Zero : Marshal.GetFunctionPointerForDelegate(value)); }
get { return nonblockcallback_internal == IntPtr.Zero ? null : Marshal.GetDelegateForFunctionPointer<SOUND_NONBLOCK_CALLBACK>(nonblockcallback_internal); }
}
public FILE_OPEN_CALLBACK fileuseropen
{
set { fileuseropen_internal = (value == null ? IntPtr.Zero : Marshal.GetFunctionPointerForDelegate(value)); }
get { return fileuseropen_internal == IntPtr.Zero ? null : Marshal.GetDelegateForFunctionPointer<FILE_OPEN_CALLBACK>(fileuseropen_internal); }
}
public FILE_CLOSE_CALLBACK fileuserclose
{
set { fileuserclose_internal = (value == null ? IntPtr.Zero : Marshal.GetFunctionPointerForDelegate(value)); }
get { return fileuserclose_internal == IntPtr.Zero ? null : Marshal.GetDelegateForFunctionPointer<FILE_CLOSE_CALLBACK>(fileuserclose_internal); }
}
public FILE_READ_CALLBACK fileuserread
{
set { fileuserread_internal = (value == null ? IntPtr.Zero : Marshal.GetFunctionPointerForDelegate(value)); }
get { return fileuserread_internal == IntPtr.Zero ? null : Marshal.GetDelegateForFunctionPointer<FILE_READ_CALLBACK>(fileuserread_internal); }
}
public FILE_SEEK_CALLBACK fileuserseek
{
set { fileuserseek_internal = (value == null ? IntPtr.Zero : Marshal.GetFunctionPointerForDelegate(value)); }
get { return fileuserseek_internal == IntPtr.Zero ? null : Marshal.GetDelegateForFunctionPointer<FILE_SEEK_CALLBACK>(fileuserseek_internal); }
}
public FILE_ASYNCREAD_CALLBACK fileuserasyncread
{
set { fileuserasyncread_internal = (value == null ? IntPtr.Zero : Marshal.GetFunctionPointerForDelegate(value)); }
get { return fileuserasyncread_internal == IntPtr.Zero ? null : Marshal.GetDelegateForFunctionPointer<FILE_ASYNCREAD_CALLBACK>(fileuserasyncread_internal); }
}
public FILE_ASYNCCANCEL_CALLBACK fileuserasynccancel
{
set { fileuserasynccancel_internal = (value == null ? IntPtr.Zero : Marshal.GetFunctionPointerForDelegate(value)); }
get { return fileuserasynccancel_internal == IntPtr.Zero ? null : Marshal.GetDelegateForFunctionPointer<FILE_ASYNCCANCEL_CALLBACK>(fileuserasynccancel_internal); }
}
}
#pragma warning disable 414
[StructLayout(LayoutKind.Sequential)]
public struct REVERB_PROPERTIES
{
public float DecayTime;
public float EarlyDelay;
public float LateDelay;
public float HFReference;
public float HFDecayRatio;
public float Diffusion;
public float Density;
public float LowShelfFrequency;
public float LowShelfGain;
public float HighCut;
public float EarlyLateMix;
public float WetLevel;
#region wrapperinternal
public REVERB_PROPERTIES(float decayTime, float earlyDelay, float lateDelay, float hfReference,
float hfDecayRatio, float diffusion, float density, float lowShelfFrequency, float lowShelfGain,
float highCut, float earlyLateMix, float wetLevel)
{
DecayTime = decayTime;
EarlyDelay = earlyDelay;
LateDelay = lateDelay;
HFReference = hfReference;
HFDecayRatio = hfDecayRatio;
Diffusion = diffusion;
Density = density;
LowShelfFrequency = lowShelfFrequency;
LowShelfGain = lowShelfGain;
HighCut = highCut;
EarlyLateMix = earlyLateMix;
WetLevel = wetLevel;
}
#endregion
}
#pragma warning restore 414
public class PRESET
{
public static REVERB_PROPERTIES OFF() { return new REVERB_PROPERTIES( 1000, 7, 11, 5000, 100, 100, 100, 250, 0, 20, 96, -80.0f );}
public static REVERB_PROPERTIES GENERIC() { return new REVERB_PROPERTIES( 1500, 7, 11, 5000, 83, 100, 100, 250, 0, 14500, 96, -8.0f );}
public static REVERB_PROPERTIES PADDEDCELL() { return new REVERB_PROPERTIES( 170, 1, 2, 5000, 10, 100, 100, 250, 0, 160, 84, -7.8f );}
public static REVERB_PROPERTIES ROOM() { return new REVERB_PROPERTIES( 400, 2, 3, 5000, 83, 100, 100, 250, 0, 6050, 88, -9.4f );}
public static REVERB_PROPERTIES BATHROOM() { return new REVERB_PROPERTIES( 1500, 7, 11, 5000, 54, 100, 60, 250, 0, 2900, 83, 0.5f );}
public static REVERB_PROPERTIES LIVINGROOM() { return new REVERB_PROPERTIES( 500, 3, 4, 5000, 10, 100, 100, 250, 0, 160, 58, -19.0f );}
public static REVERB_PROPERTIES STONEROOM() { return new REVERB_PROPERTIES( 2300, 12, 17, 5000, 64, 100, 100, 250, 0, 7800, 71, -8.5f );}
public static REVERB_PROPERTIES AUDITORIUM() { return new REVERB_PROPERTIES( 4300, 20, 30, 5000, 59, 100, 100, 250, 0, 5850, 64, -11.7f );}
public static REVERB_PROPERTIES CONCERTHALL() { return new REVERB_PROPERTIES( 3900, 20, 29, 5000, 70, 100, 100, 250, 0, 5650, 80, -9.8f );}
public static REVERB_PROPERTIES CAVE() { return new REVERB_PROPERTIES( 2900, 15, 22, 5000, 100, 100, 100, 250, 0, 20000, 59, -11.3f );}
public static REVERB_PROPERTIES ARENA() { return new REVERB_PROPERTIES( 7200, 20, 30, 5000, 33, 100, 100, 250, 0, 4500, 80, -9.6f );}
public static REVERB_PROPERTIES HANGAR() { return new REVERB_PROPERTIES( 10000, 20, 30, 5000, 23, 100, 100, 250, 0, 3400, 72, -7.4f );}
public static REVERB_PROPERTIES CARPETTEDHALLWAY() { return new REVERB_PROPERTIES( 300, 2, 30, 5000, 10, 100, 100, 250, 0, 500, 56, -24.0f );}
public static REVERB_PROPERTIES HALLWAY() { return new REVERB_PROPERTIES( 1500, 7, 11, 5000, 59, 100, 100, 250, 0, 7800, 87, -5.5f );}
public static REVERB_PROPERTIES STONECORRIDOR() { return new REVERB_PROPERTIES( 270, 13, 20, 5000, 79, 100, 100, 250, 0, 9000, 86, -6.0f );}
public static REVERB_PROPERTIES ALLEY() { return new REVERB_PROPERTIES( 1500, 7, 11, 5000, 86, 100, 100, 250, 0, 8300, 80, -9.8f );}
public static REVERB_PROPERTIES FOREST() { return new REVERB_PROPERTIES( 1500, 162, 88, 5000, 54, 79, 100, 250, 0, 760, 94, -12.3f );}
public static REVERB_PROPERTIES CITY() { return new REVERB_PROPERTIES( 1500, 7, 11, 5000, 67, 50, 100, 250, 0, 4050, 66, -26.0f );}
public static REVERB_PROPERTIES MOUNTAINS() { return new REVERB_PROPERTIES( 1500, 300, 100, 5000, 21, 27, 100, 250, 0, 1220, 82, -24.0f );}
public static REVERB_PROPERTIES QUARRY() { return new REVERB_PROPERTIES( 1500, 61, 25, 5000, 83, 100, 100, 250, 0, 3400, 100, -5.0f );}
public static REVERB_PROPERTIES PLAIN() { return new REVERB_PROPERTIES( 1500, 179, 100, 5000, 50, 21, 100, 250, 0, 1670, 65, -28.0f );}
public static REVERB_PROPERTIES PARKINGLOT() { return new REVERB_PROPERTIES( 1700, 8, 12, 5000, 100, 100, 100, 250, 0, 20000, 56, -19.5f );}
public static REVERB_PROPERTIES SEWERPIPE() { return new REVERB_PROPERTIES( 2800, 14, 21, 5000, 14, 80, 60, 250, 0, 3400, 66, 1.2f );}
public static REVERB_PROPERTIES UNDERWATER() { return new REVERB_PROPERTIES( 1500, 7, 11, 5000, 10, 100, 100, 250, 0, 500, 92, 7.0f );}
}
[StructLayout(LayoutKind.Sequential)]
public struct ADVANCEDSETTINGS
{
public int cbSize;
public int maxMPEGCodecs;
public int maxADPCMCodecs;
public int maxXMACodecs;
public int maxVorbisCodecs;
public int maxAT9Codecs;
public int maxFADPCMCodecs;
public int maxPCMCodecs;
public int ASIONumChannels;
public IntPtr ASIOChannelList;
public IntPtr ASIOSpeakerList;
public float vol0virtualvol;
public uint defaultDecodeBufferSize;
public ushort profilePort;
public uint geometryMaxFadeTime;
public float distanceFilterCenterFreq;
public int reverb3Dinstance;
public int DSPBufferPoolSize;
public DSP_RESAMPLER resamplerMethod;
public uint randomSeed;
public int maxConvolutionThreads;
public int maxOpusCodecs;
public int maxSpatialObjects;
}
[Flags]
public enum DRIVER_STATE : uint
{
CONNECTED = 0x00000001,
DEFAULT = 0x00000002,
}
public enum THREAD_PRIORITY : int
{
/* Platform specific priority range */
PLATFORM_MIN = -32 * 1024,
PLATFORM_MAX = 32 * 1024,
/* Platform agnostic priorities, maps internally to platform specific value */
DEFAULT = PLATFORM_MIN - 1,
LOW = PLATFORM_MIN - 2,
MEDIUM = PLATFORM_MIN - 3,
HIGH = PLATFORM_MIN - 4,
VERY_HIGH = PLATFORM_MIN - 5,
EXTREME = PLATFORM_MIN - 6,
CRITICAL = PLATFORM_MIN - 7,
/* Thread defaults */
MIXER = EXTREME,
FEEDER = CRITICAL,
STREAM = VERY_HIGH,
FILE = HIGH,
NONBLOCKING = HIGH,
RECORD = HIGH,
GEOMETRY = LOW,
PROFILER = MEDIUM,
STUDIO_UPDATE = MEDIUM,
STUDIO_LOAD_BANK = MEDIUM,
STUDIO_LOAD_SAMPLE = MEDIUM,
CONVOLUTION1 = VERY_HIGH,
CONVOLUTION2 = VERY_HIGH
}
public enum THREAD_STACK_SIZE : uint
{
DEFAULT = 0,
MIXER = 80 * 1024,
FEEDER = 16 * 1024,
STREAM = 96 * 1024,
FILE = 64 * 1024,
NONBLOCKING = 112 * 1024,
RECORD = 16 * 1024,
GEOMETRY = 48 * 1024,
PROFILER = 128 * 1024,
STUDIO_UPDATE = 96 * 1024,
STUDIO_LOAD_BANK = 96 * 1024,
STUDIO_LOAD_SAMPLE = 96 * 1024,
CONVOLUTION1 = 16 * 1024,
CONVOLUTION2 = 16 * 1024
}
[Flags]
public enum THREAD_AFFINITY : long
{
/* Platform agnostic thread groupings */
GROUP_DEFAULT = 0x4000000000000000,
GROUP_A = 0x4000000000000001,
GROUP_B = 0x4000000000000002,
GROUP_C = 0x4000000000000003,
/* Thread defaults */
MIXER = GROUP_A,
FEEDER = GROUP_C,
STREAM = GROUP_C,
FILE = GROUP_C,
NONBLOCKING = GROUP_C,
RECORD = GROUP_C,
GEOMETRY = GROUP_C,
PROFILER = GROUP_C,
STUDIO_UPDATE = GROUP_B,
STUDIO_LOAD_BANK = GROUP_C,
STUDIO_LOAD_SAMPLE = GROUP_C,
CONVOLUTION1 = GROUP_C,
CONVOLUTION2 = GROUP_C,
/* Core mask, valid up to 1 << 61 */
CORE_ALL = 0,
CORE_0 = 1 << 0,
CORE_1 = 1 << 1,
CORE_2 = 1 << 2,
CORE_3 = 1 << 3,
CORE_4 = 1 << 4,
CORE_5 = 1 << 5,
CORE_6 = 1 << 6,
CORE_7 = 1 << 7,
CORE_8 = 1 << 8,
CORE_9 = 1 << 9,
CORE_10 = 1 << 10,
CORE_11 = 1 << 11,
CORE_12 = 1 << 12,
CORE_13 = 1 << 13,
CORE_14 = 1 << 14,
CORE_15 = 1 << 15
}
public enum THREAD_TYPE : int
{
MIXER,
FEEDER,
STREAM,
FILE,
NONBLOCKING,
RECORD,
GEOMETRY,
PROFILER,
STUDIO_UPDATE,
STUDIO_LOAD_BANK,
STUDIO_LOAD_SAMPLE,
CONVOLUTION1,
CONVOLUTION2,
MAX
}
/*
FMOD System factory functions. Use this to create an FMOD System Instance. below you will see System init/close to get started.
*/
public struct Factory
{
public static RESULT System_Create(out System system)
{
return FMOD5_System_Create(out system.handle, VERSION.number);
}
#region importfunctions
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_Create(out IntPtr system, uint headerversion);
#endregion
}
/*
FMOD global system functions (optional).
*/
public struct Memory
{
public static RESULT Initialize(IntPtr poolmem, int poollen, MEMORY_ALLOC_CALLBACK useralloc, MEMORY_REALLOC_CALLBACK userrealloc, MEMORY_FREE_CALLBACK userfree, MEMORY_TYPE memtypeflags = MEMORY_TYPE.ALL)
{
return FMOD5_Memory_Initialize(poolmem, poollen, useralloc, userrealloc, userfree, memtypeflags);
}
public static RESULT GetStats(out int currentalloced, out int maxalloced, bool blocking = true)
{
return FMOD5_Memory_GetStats(out currentalloced, out maxalloced, blocking);
}
#region importfunctions
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Memory_Initialize(IntPtr poolmem, int poollen, MEMORY_ALLOC_CALLBACK useralloc, MEMORY_REALLOC_CALLBACK userrealloc, MEMORY_FREE_CALLBACK userfree, MEMORY_TYPE memtypeflags);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Memory_GetStats (out int currentalloced, out int maxalloced, bool blocking);
#endregion
}
public struct Debug
{
public static RESULT Initialize(DEBUG_FLAGS flags, DEBUG_MODE mode = DEBUG_MODE.TTY, DEBUG_CALLBACK callback = null, string filename = null)
{
using (StringHelper.ThreadSafeEncoding encoder = StringHelper.GetFreeHelper())
{
return FMOD5_Debug_Initialize(flags, mode, callback, encoder.byteFromStringUTF8(filename));
}
}
#region importfunctions
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Debug_Initialize(DEBUG_FLAGS flags, DEBUG_MODE mode, DEBUG_CALLBACK callback, byte[] filename);
#endregion
}
public struct Thread
{
public static RESULT SetAttributes(THREAD_TYPE type, THREAD_AFFINITY affinity = THREAD_AFFINITY.GROUP_DEFAULT, THREAD_PRIORITY priority = THREAD_PRIORITY.DEFAULT, THREAD_STACK_SIZE stacksize = THREAD_STACK_SIZE.DEFAULT)
{
return FMOD5_Thread_SetAttributes(type, affinity, priority, stacksize);
}
#region importfunctions
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Thread_SetAttributes(THREAD_TYPE type, THREAD_AFFINITY affinity, THREAD_PRIORITY priority, THREAD_STACK_SIZE stacksize);
#endregion
}
/*
'System' API.
*/
public struct System
{
public RESULT release()
{
return FMOD5_System_Release(this.handle);
}
// Setup functions.
public RESULT setOutput(OUTPUTTYPE output)
{
return FMOD5_System_SetOutput(this.handle, output);
}
public RESULT getOutput(out OUTPUTTYPE output)
{
return FMOD5_System_GetOutput(this.handle, out output);
}
public RESULT getNumDrivers(out int numdrivers)
{
return FMOD5_System_GetNumDrivers(this.handle, out numdrivers);
}
public RESULT getDriverInfo(int id, out string name, int namelen, out Guid guid, out int systemrate, out SPEAKERMODE speakermode, out int speakermodechannels)
{
IntPtr stringMem = Marshal.AllocHGlobal(namelen);
RESULT result = FMOD5_System_GetDriverInfo(this.handle, id, stringMem, namelen, out guid, out systemrate, out speakermode, out speakermodechannels);
using (StringHelper.ThreadSafeEncoding encoding = StringHelper.GetFreeHelper())
{
name = encoding.stringFromNative(stringMem);
}
Marshal.FreeHGlobal(stringMem);
return result;
}
public RESULT getDriverInfo(int id, out Guid guid, out int systemrate, out SPEAKERMODE speakermode, out int speakermodechannels)
{
return FMOD5_System_GetDriverInfo(this.handle, id, IntPtr.Zero, 0, out guid, out systemrate, out speakermode, out speakermodechannels);
}
public RESULT setDriver(int driver)
{
return FMOD5_System_SetDriver(this.handle, driver);
}
public RESULT getDriver(out int driver)
{
return FMOD5_System_GetDriver(this.handle, out driver);
}
public RESULT setSoftwareChannels(int numsoftwarechannels)
{
return FMOD5_System_SetSoftwareChannels(this.handle, numsoftwarechannels);
}
public RESULT getSoftwareChannels(out int numsoftwarechannels)
{
return FMOD5_System_GetSoftwareChannels(this.handle, out numsoftwarechannels);
}
public RESULT setSoftwareFormat(int samplerate, SPEAKERMODE speakermode, int numrawspeakers)
{
return FMOD5_System_SetSoftwareFormat(this.handle, samplerate, speakermode, numrawspeakers);
}
public RESULT getSoftwareFormat(out int samplerate, out SPEAKERMODE speakermode, out int numrawspeakers)
{
return FMOD5_System_GetSoftwareFormat(this.handle, out samplerate, out speakermode, out numrawspeakers);
}
public RESULT setDSPBufferSize(uint bufferlength, int numbuffers)
{
return FMOD5_System_SetDSPBufferSize(this.handle, bufferlength, numbuffers);
}
public RESULT getDSPBufferSize(out uint bufferlength, out int numbuffers)
{
return FMOD5_System_GetDSPBufferSize(this.handle, out bufferlength, out numbuffers);
}
public RESULT setFileSystem(FILE_OPEN_CALLBACK useropen, FILE_CLOSE_CALLBACK userclose, FILE_READ_CALLBACK userread, FILE_SEEK_CALLBACK userseek, FILE_ASYNCREAD_CALLBACK userasyncread, FILE_ASYNCCANCEL_CALLBACK userasynccancel, int blockalign)
{
return FMOD5_System_SetFileSystem(this.handle, useropen, userclose, userread, userseek, userasyncread, userasynccancel, blockalign);
}
public RESULT attachFileSystem(FILE_OPEN_CALLBACK useropen, FILE_CLOSE_CALLBACK userclose, FILE_READ_CALLBACK userread, FILE_SEEK_CALLBACK userseek)
{
return FMOD5_System_AttachFileSystem(this.handle, useropen, userclose, userread, userseek);
}
public RESULT setAdvancedSettings(ref ADVANCEDSETTINGS settings)
{
settings.cbSize = Marshal.SizeOf<ADVANCEDSETTINGS>();
return FMOD5_System_SetAdvancedSettings(this.handle, ref settings);
}
public RESULT getAdvancedSettings(ref ADVANCEDSETTINGS settings)
{
settings.cbSize = Marshal.SizeOf<ADVANCEDSETTINGS>();
return FMOD5_System_GetAdvancedSettings(this.handle, ref settings);
}
public RESULT setCallback(SYSTEM_CALLBACK callback, SYSTEM_CALLBACK_TYPE callbackmask = SYSTEM_CALLBACK_TYPE.ALL)
{
return FMOD5_System_SetCallback(this.handle, callback, callbackmask);
}
// Plug-in support.
public RESULT setPluginPath(string path)
{
using (StringHelper.ThreadSafeEncoding encoder = StringHelper.GetFreeHelper())
{
return FMOD5_System_SetPluginPath(this.handle, encoder.byteFromStringUTF8(path));
}
}
public RESULT loadPlugin(string filename, out uint handle, uint priority = 0)
{
using (StringHelper.ThreadSafeEncoding encoder = StringHelper.GetFreeHelper())
{
return FMOD5_System_LoadPlugin(this.handle, encoder.byteFromStringUTF8(filename), out handle, priority);
}
}
public RESULT unloadPlugin(uint handle)
{
return FMOD5_System_UnloadPlugin(this.handle, handle);
}
public RESULT getNumNestedPlugins(uint handle, out int count)
{
return FMOD5_System_GetNumNestedPlugins(this.handle, handle, out count);
}
public RESULT getNestedPlugin(uint handle, int index, out uint nestedhandle)
{
return FMOD5_System_GetNestedPlugin(this.handle, handle, index, out nestedhandle);
}
public RESULT getNumPlugins(PLUGINTYPE plugintype, out int numplugins)
{
return FMOD5_System_GetNumPlugins(this.handle, plugintype, out numplugins);
}
public RESULT getPluginHandle(PLUGINTYPE plugintype, int index, out uint handle)
{
return FMOD5_System_GetPluginHandle(this.handle, plugintype, index, out handle);
}
public RESULT getPluginInfo(uint handle, out PLUGINTYPE plugintype, out string name, int namelen, out uint version)
{
IntPtr stringMem = Marshal.AllocHGlobal(namelen);
RESULT result = FMOD5_System_GetPluginInfo(this.handle, handle, out plugintype, stringMem, namelen, out version);
using (StringHelper.ThreadSafeEncoding encoder = StringHelper.GetFreeHelper())
{
name = encoder.stringFromNative(stringMem);
}
Marshal.FreeHGlobal(stringMem);
return result;
}
public RESULT getPluginInfo(uint handle, out PLUGINTYPE plugintype, out uint version)
{
return FMOD5_System_GetPluginInfo(this.handle, handle, out plugintype, IntPtr.Zero, 0, out version);
}
public RESULT setOutputByPlugin(uint handle)
{
return FMOD5_System_SetOutputByPlugin(this.handle, handle);
}
public RESULT getOutputByPlugin(out uint handle)
{
return FMOD5_System_GetOutputByPlugin(this.handle, out handle);
}
public RESULT createDSPByPlugin(uint handle, out DSP dsp)
{
return FMOD5_System_CreateDSPByPlugin(this.handle, handle, out dsp.handle);
}
public RESULT getDSPInfoByPlugin(uint handle, out IntPtr description)
{
return FMOD5_System_GetDSPInfoByPlugin(this.handle, handle, out description);
}
public RESULT registerDSP(ref DSP_DESCRIPTION description, out uint handle)
{
return FMOD5_System_RegisterDSP(this.handle, ref description, out handle);
}
// Init/Close.
public RESULT init(int maxchannels, INITFLAGS flags, IntPtr extradriverdata)
{
return FMOD5_System_Init(this.handle, maxchannels, flags, extradriverdata);
}
public RESULT close()
{
return FMOD5_System_Close(this.handle);
}
// General post-init system functions.
public RESULT update()
{
return FMOD5_System_Update(this.handle);
}
public RESULT setSpeakerPosition(SPEAKER speaker, float x, float y, bool active)
{
return FMOD5_System_SetSpeakerPosition(this.handle, speaker, x, y, active);
}
public RESULT getSpeakerPosition(SPEAKER speaker, out float x, out float y, out bool active)
{
return FMOD5_System_GetSpeakerPosition(this.handle, speaker, out x, out y, out active);
}
public RESULT setStreamBufferSize(uint filebuffersize, TIMEUNIT filebuffersizetype)
{
return FMOD5_System_SetStreamBufferSize(this.handle, filebuffersize, filebuffersizetype);
}
public RESULT getStreamBufferSize(out uint filebuffersize, out TIMEUNIT filebuffersizetype)
{
return FMOD5_System_GetStreamBufferSize(this.handle, out filebuffersize, out filebuffersizetype);
}
public RESULT set3DSettings(float dopplerscale, float distancefactor, float rolloffscale)
{
return FMOD5_System_Set3DSettings(this.handle, dopplerscale, distancefactor, rolloffscale);
}
public RESULT get3DSettings(out float dopplerscale, out float distancefactor, out float rolloffscale)
{
return FMOD5_System_Get3DSettings(this.handle, out dopplerscale, out distancefactor, out rolloffscale);
}
public RESULT set3DNumListeners(int numlisteners)
{
return FMOD5_System_Set3DNumListeners(this.handle, numlisteners);
}
public RESULT get3DNumListeners(out int numlisteners)
{
return FMOD5_System_Get3DNumListeners(this.handle, out numlisteners);
}
public RESULT set3DListenerAttributes(int listener, ref VECTOR pos, ref VECTOR vel, ref VECTOR forward, ref VECTOR up)
{
return FMOD5_System_Set3DListenerAttributes(this.handle, listener, ref pos, ref vel, ref forward, ref up);
}
public RESULT get3DListenerAttributes(int listener, out VECTOR pos, out VECTOR vel, out VECTOR forward, out VECTOR up)
{
return FMOD5_System_Get3DListenerAttributes(this.handle, listener, out pos, out vel, out forward, out up);
}
public RESULT set3DRolloffCallback(CB_3D_ROLLOFF_CALLBACK callback)
{
return FMOD5_System_Set3DRolloffCallback(this.handle, callback);
}
public RESULT mixerSuspend()
{
return FMOD5_System_MixerSuspend(this.handle);
}
public RESULT mixerResume()
{
return FMOD5_System_MixerResume(this.handle);
}
public RESULT getDefaultMixMatrix(SPEAKERMODE sourcespeakermode, SPEAKERMODE targetspeakermode, float[] matrix, int matrixhop)
{
return FMOD5_System_GetDefaultMixMatrix(this.handle, sourcespeakermode, targetspeakermode, matrix, matrixhop);
}
public RESULT getSpeakerModeChannels(SPEAKERMODE mode, out int channels)
{
return FMOD5_System_GetSpeakerModeChannels(this.handle, mode, out channels);
}
// System information functions.
public RESULT getVersion(out uint version)
{
return FMOD5_System_GetVersion(this.handle, out version);
}
public RESULT getOutputHandle(out IntPtr handle)
{
return FMOD5_System_GetOutputHandle(this.handle, out handle);
}
public RESULT getChannelsPlaying(out int channels)
{
return FMOD5_System_GetChannelsPlaying(this.handle, out channels, IntPtr.Zero);
}
public RESULT getChannelsPlaying(out int channels, out int realchannels)
{
return FMOD5_System_GetChannelsPlaying(this.handle, out channels, out realchannels);
}
public RESULT getCPUUsage(out CPU_USAGE usage)
{
return FMOD5_System_GetCPUUsage(this.handle, out usage);
}
public RESULT getFileUsage(out Int64 sampleBytesRead, out Int64 streamBytesRead, out Int64 otherBytesRead)
{
return FMOD5_System_GetFileUsage(this.handle, out sampleBytesRead, out streamBytesRead, out otherBytesRead);
}
// Sound/DSP/Channel/FX creation and retrieval.
public RESULT createSound(string name, MODE mode, ref CREATESOUNDEXINFO exinfo, out Sound sound)
{
using (StringHelper.ThreadSafeEncoding encoder = StringHelper.GetFreeHelper())
{
return FMOD5_System_CreateSound(this.handle, encoder.byteFromStringUTF8(name), mode, ref exinfo, out sound.handle);
}
}
public RESULT createSound(byte[] data, MODE mode, ref CREATESOUNDEXINFO exinfo, out Sound sound)
{
return FMOD5_System_CreateSound(this.handle, data, mode, ref exinfo, out sound.handle);
}
public RESULT createSound(IntPtr name_or_data, MODE mode, ref CREATESOUNDEXINFO exinfo, out Sound sound)
{
return FMOD5_System_CreateSound(this.handle, name_or_data, mode, ref exinfo, out sound.handle);
}
public RESULT createSound(string name, MODE mode, out Sound sound)
{
CREATESOUNDEXINFO exinfo = new CREATESOUNDEXINFO();
exinfo.cbsize = Marshal.SizeOf<CREATESOUNDEXINFO>();
return createSound(name, mode, ref exinfo, out sound);
}
public RESULT createStream(string name, MODE mode, ref CREATESOUNDEXINFO exinfo, out Sound sound)
{
using (StringHelper.ThreadSafeEncoding encoder = StringHelper.GetFreeHelper())
{
return FMOD5_System_CreateStream(this.handle, encoder.byteFromStringUTF8(name), mode, ref exinfo, out sound.handle);
}
}
public RESULT createStream(byte[] data, MODE mode, ref CREATESOUNDEXINFO exinfo, out Sound sound)
{
return FMOD5_System_CreateStream(this.handle, data, mode, ref exinfo, out sound.handle);
}
public RESULT createStream(IntPtr name_or_data, MODE mode, ref CREATESOUNDEXINFO exinfo, out Sound sound)
{
return FMOD5_System_CreateStream(this.handle, name_or_data, mode, ref exinfo, out sound.handle);
}
public RESULT createStream(string name, MODE mode, out Sound sound)
{
CREATESOUNDEXINFO exinfo = new CREATESOUNDEXINFO();
exinfo.cbsize = Marshal.SizeOf<CREATESOUNDEXINFO>();
return createStream(name, mode, ref exinfo, out sound);
}
public RESULT createDSP(ref DSP_DESCRIPTION description, out DSP dsp)
{
return FMOD5_System_CreateDSP(this.handle, ref description, out dsp.handle);
}
public RESULT createDSPByType(DSP_TYPE type, out DSP dsp)
{
return FMOD5_System_CreateDSPByType(this.handle, type, out dsp.handle);
}
public RESULT createChannelGroup(string name, out ChannelGroup channelgroup)
{
using (StringHelper.ThreadSafeEncoding encoder = StringHelper.GetFreeHelper())
{
return FMOD5_System_CreateChannelGroup(this.handle, encoder.byteFromStringUTF8(name), out channelgroup.handle);
}
}
public RESULT createSoundGroup(string name, out SoundGroup soundgroup)
{
using (StringHelper.ThreadSafeEncoding encoder = StringHelper.GetFreeHelper())
{
return FMOD5_System_CreateSoundGroup(this.handle, encoder.byteFromStringUTF8(name), out soundgroup.handle);
}
}
public RESULT createReverb3D(out Reverb3D reverb)
{
return FMOD5_System_CreateReverb3D(this.handle, out reverb.handle);
}
public RESULT playSound(Sound sound, ChannelGroup channelgroup, bool paused, out Channel channel)
{
return FMOD5_System_PlaySound(this.handle, sound.handle, channelgroup.handle, paused, out channel.handle);
}
public RESULT playDSP(DSP dsp, ChannelGroup channelgroup, bool paused, out Channel channel)
{
return FMOD5_System_PlayDSP(this.handle, dsp.handle, channelgroup.handle, paused, out channel.handle);
}
public RESULT getChannel(int channelid, out Channel channel)
{
return FMOD5_System_GetChannel(this.handle, channelid, out channel.handle);
}
public RESULT getDSPInfoByType(DSP_TYPE type, out IntPtr description)
{
return FMOD5_System_GetDSPInfoByType(this.handle, type, out description);
}
public RESULT getMasterChannelGroup(out ChannelGroup channelgroup)
{
return FMOD5_System_GetMasterChannelGroup(this.handle, out channelgroup.handle);
}
public RESULT getMasterSoundGroup(out SoundGroup soundgroup)
{
return FMOD5_System_GetMasterSoundGroup(this.handle, out soundgroup.handle);
}
// Routing to ports.
public RESULT attachChannelGroupToPort(PORT_TYPE portType, ulong portIndex, ChannelGroup channelgroup, bool passThru = false)
{
return FMOD5_System_AttachChannelGroupToPort(this.handle, portType, portIndex, channelgroup.handle, passThru);
}
public RESULT detachChannelGroupFromPort(ChannelGroup channelgroup)
{
return FMOD5_System_DetachChannelGroupFromPort(this.handle, channelgroup.handle);
}
// Reverb api.
public RESULT setReverbProperties(int instance, ref REVERB_PROPERTIES prop)
{
return FMOD5_System_SetReverbProperties(this.handle, instance, ref prop);
}
public RESULT getReverbProperties(int instance, out REVERB_PROPERTIES prop)
{
return FMOD5_System_GetReverbProperties(this.handle, instance, out prop);
}
// System level DSP functionality.
public RESULT lockDSP()
{
return FMOD5_System_LockDSP(this.handle);
}
public RESULT unlockDSP()
{
return FMOD5_System_UnlockDSP(this.handle);
}
// Recording api
public RESULT getRecordNumDrivers(out int numdrivers, out int numconnected)
{
return FMOD5_System_GetRecordNumDrivers(this.handle, out numdrivers, out numconnected);
}
public RESULT getRecordDriverInfo(int id, out string name, int namelen, out Guid guid, out int systemrate, out SPEAKERMODE speakermode, out int speakermodechannels, out DRIVER_STATE state)
{
IntPtr stringMem = Marshal.AllocHGlobal(namelen);
RESULT result = FMOD5_System_GetRecordDriverInfo(this.handle, id, stringMem, namelen, out guid, out systemrate, out speakermode, out speakermodechannels, out state);
using (StringHelper.ThreadSafeEncoding encoder = StringHelper.GetFreeHelper())
{
name = encoder.stringFromNative(stringMem);
}
Marshal.FreeHGlobal(stringMem);
return result;
}
public RESULT getRecordDriverInfo(int id, out Guid guid, out int systemrate, out SPEAKERMODE speakermode, out int speakermodechannels, out DRIVER_STATE state)
{
return FMOD5_System_GetRecordDriverInfo(this.handle, id, IntPtr.Zero, 0, out guid, out systemrate, out speakermode, out speakermodechannels, out state);
}
public RESULT getRecordPosition(int id, out uint position)
{
return FMOD5_System_GetRecordPosition(this.handle, id, out position);
}
public RESULT recordStart(int id, Sound sound, bool loop)
{
return FMOD5_System_RecordStart(this.handle, id, sound.handle, loop);
}
public RESULT recordStop(int id)
{
return FMOD5_System_RecordStop(this.handle, id);
}
public RESULT isRecording(int id, out bool recording)
{
return FMOD5_System_IsRecording(this.handle, id, out recording);
}
// Geometry api
public RESULT createGeometry(int maxpolygons, int maxvertices, out Geometry geometry)
{
return FMOD5_System_CreateGeometry(this.handle, maxpolygons, maxvertices, out geometry.handle);
}
public RESULT setGeometrySettings(float maxworldsize)
{
return FMOD5_System_SetGeometrySettings(this.handle, maxworldsize);
}
public RESULT getGeometrySettings(out float maxworldsize)
{
return FMOD5_System_GetGeometrySettings(this.handle, out maxworldsize);
}
public RESULT loadGeometry(IntPtr data, int datasize, out Geometry geometry)
{
return FMOD5_System_LoadGeometry(this.handle, data, datasize, out geometry.handle);
}
public RESULT getGeometryOcclusion(ref VECTOR listener, ref VECTOR source, out float direct, out float reverb)
{
return FMOD5_System_GetGeometryOcclusion(this.handle, ref listener, ref source, out direct, out reverb);
}
// Network functions
public RESULT setNetworkProxy(string proxy)
{
using (StringHelper.ThreadSafeEncoding encoder = StringHelper.GetFreeHelper())
{
return FMOD5_System_SetNetworkProxy(this.handle, encoder.byteFromStringUTF8(proxy));
}
}
public RESULT getNetworkProxy(out string proxy, int proxylen)
{
IntPtr stringMem = Marshal.AllocHGlobal(proxylen);
RESULT result = FMOD5_System_GetNetworkProxy(this.handle, stringMem, proxylen);
using (StringHelper.ThreadSafeEncoding encoder = StringHelper.GetFreeHelper())
{
proxy = encoder.stringFromNative(stringMem);
}
Marshal.FreeHGlobal(stringMem);
return result;
}
public RESULT setNetworkTimeout(int timeout)
{
return FMOD5_System_SetNetworkTimeout(this.handle, timeout);
}
public RESULT getNetworkTimeout(out int timeout)
{
return FMOD5_System_GetNetworkTimeout(this.handle, out timeout);
}
// Userdata set/get
public RESULT setUserData(IntPtr userdata)
{
return FMOD5_System_SetUserData(this.handle, userdata);
}
public RESULT getUserData(out IntPtr userdata)
{
return FMOD5_System_GetUserData(this.handle, out userdata);
}
#region importfunctions
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_Release (IntPtr system);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_SetOutput (IntPtr system, OUTPUTTYPE output);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetOutput (IntPtr system, out OUTPUTTYPE output);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetNumDrivers (IntPtr system, out int numdrivers);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetDriverInfo (IntPtr system, int id, IntPtr name, int namelen, out Guid guid, out int systemrate, out SPEAKERMODE speakermode, out int speakermodechannels);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_SetDriver (IntPtr system, int driver);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetDriver (IntPtr system, out int driver);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_SetSoftwareChannels (IntPtr system, int numsoftwarechannels);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetSoftwareChannels (IntPtr system, out int numsoftwarechannels);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_SetSoftwareFormat (IntPtr system, int samplerate, SPEAKERMODE speakermode, int numrawspeakers);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetSoftwareFormat (IntPtr system, out int samplerate, out SPEAKERMODE speakermode, out int numrawspeakers);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_SetDSPBufferSize (IntPtr system, uint bufferlength, int numbuffers);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetDSPBufferSize (IntPtr system, out uint bufferlength, out int numbuffers);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_SetFileSystem (IntPtr system, FILE_OPEN_CALLBACK useropen, FILE_CLOSE_CALLBACK userclose, FILE_READ_CALLBACK userread, FILE_SEEK_CALLBACK userseek, FILE_ASYNCREAD_CALLBACK userasyncread, FILE_ASYNCCANCEL_CALLBACK userasynccancel, int blockalign);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_AttachFileSystem (IntPtr system, FILE_OPEN_CALLBACK useropen, FILE_CLOSE_CALLBACK userclose, FILE_READ_CALLBACK userread, FILE_SEEK_CALLBACK userseek);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_SetAdvancedSettings (IntPtr system, ref ADVANCEDSETTINGS settings);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetAdvancedSettings (IntPtr system, ref ADVANCEDSETTINGS settings);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_SetCallback (IntPtr system, SYSTEM_CALLBACK callback, SYSTEM_CALLBACK_TYPE callbackmask);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_SetPluginPath (IntPtr system, byte[] path);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_LoadPlugin (IntPtr system, byte[] filename, out uint handle, uint priority);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_UnloadPlugin (IntPtr system, uint handle);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetNumNestedPlugins (IntPtr system, uint handle, out int count);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetNestedPlugin (IntPtr system, uint handle, int index, out uint nestedhandle);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetNumPlugins (IntPtr system, PLUGINTYPE plugintype, out int numplugins);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetPluginHandle (IntPtr system, PLUGINTYPE plugintype, int index, out uint handle);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetPluginInfo (IntPtr system, uint handle, out PLUGINTYPE plugintype, IntPtr name, int namelen, out uint version);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_SetOutputByPlugin (IntPtr system, uint handle);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetOutputByPlugin (IntPtr system, out uint handle);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_CreateDSPByPlugin (IntPtr system, uint handle, out IntPtr dsp);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetDSPInfoByPlugin (IntPtr system, uint handle, out IntPtr description);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_RegisterDSP (IntPtr system, ref DSP_DESCRIPTION description, out uint handle);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_Init (IntPtr system, int maxchannels, INITFLAGS flags, IntPtr extradriverdata);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_Close (IntPtr system);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_Update (IntPtr system);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_SetSpeakerPosition (IntPtr system, SPEAKER speaker, float x, float y, bool active);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetSpeakerPosition (IntPtr system, SPEAKER speaker, out float x, out float y, out bool active);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_SetStreamBufferSize (IntPtr system, uint filebuffersize, TIMEUNIT filebuffersizetype);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetStreamBufferSize (IntPtr system, out uint filebuffersize, out TIMEUNIT filebuffersizetype);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_Set3DSettings (IntPtr system, float dopplerscale, float distancefactor, float rolloffscale);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_Get3DSettings (IntPtr system, out float dopplerscale, out float distancefactor, out float rolloffscale);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_Set3DNumListeners (IntPtr system, int numlisteners);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_Get3DNumListeners (IntPtr system, out int numlisteners);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_Set3DListenerAttributes (IntPtr system, int listener, ref VECTOR pos, ref VECTOR vel, ref VECTOR forward, ref VECTOR up);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_Get3DListenerAttributes (IntPtr system, int listener, out VECTOR pos, out VECTOR vel, out VECTOR forward, out VECTOR up);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_Set3DRolloffCallback (IntPtr system, CB_3D_ROLLOFF_CALLBACK callback);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_MixerSuspend (IntPtr system);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_MixerResume (IntPtr system);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetDefaultMixMatrix (IntPtr system, SPEAKERMODE sourcespeakermode, SPEAKERMODE targetspeakermode, float[] matrix, int matrixhop);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetSpeakerModeChannels (IntPtr system, SPEAKERMODE mode, out int channels);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetVersion (IntPtr system, out uint version);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetOutputHandle (IntPtr system, out IntPtr handle);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetChannelsPlaying (IntPtr system, out int channels, IntPtr zero);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetChannelsPlaying (IntPtr system, out int channels, out int realchannels);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetCPUUsage (IntPtr system, out CPU_USAGE usage);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetFileUsage (IntPtr system, out Int64 sampleBytesRead, out Int64 streamBytesRead, out Int64 otherBytesRead);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_CreateSound (IntPtr system, byte[] name_or_data, MODE mode, ref CREATESOUNDEXINFO exinfo, out IntPtr sound);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_CreateSound (IntPtr system, IntPtr name_or_data, MODE mode, ref CREATESOUNDEXINFO exinfo, out IntPtr sound);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_CreateStream (IntPtr system, byte[] name_or_data, MODE mode, ref CREATESOUNDEXINFO exinfo, out IntPtr sound);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_CreateStream (IntPtr system, IntPtr name_or_data, MODE mode, ref CREATESOUNDEXINFO exinfo, out IntPtr sound);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_CreateDSP (IntPtr system, ref DSP_DESCRIPTION description, out IntPtr dsp);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_CreateDSPByType (IntPtr system, DSP_TYPE type, out IntPtr dsp);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_CreateChannelGroup (IntPtr system, byte[] name, out IntPtr channelgroup);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_CreateSoundGroup (IntPtr system, byte[] name, out IntPtr soundgroup);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_CreateReverb3D (IntPtr system, out IntPtr reverb);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_PlaySound (IntPtr system, IntPtr sound, IntPtr channelgroup, bool paused, out IntPtr channel);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_PlayDSP (IntPtr system, IntPtr dsp, IntPtr channelgroup, bool paused, out IntPtr channel);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetChannel (IntPtr system, int channelid, out IntPtr channel);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetDSPInfoByType (IntPtr system, DSP_TYPE type, out IntPtr description);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetMasterChannelGroup (IntPtr system, out IntPtr channelgroup);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetMasterSoundGroup (IntPtr system, out IntPtr soundgroup);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_AttachChannelGroupToPort (IntPtr system, PORT_TYPE portType, ulong portIndex, IntPtr channelgroup, bool passThru);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_DetachChannelGroupFromPort(IntPtr system, IntPtr channelgroup);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_SetReverbProperties (IntPtr system, int instance, ref REVERB_PROPERTIES prop);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetReverbProperties (IntPtr system, int instance, out REVERB_PROPERTIES prop);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_LockDSP (IntPtr system);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_UnlockDSP (IntPtr system);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetRecordNumDrivers (IntPtr system, out int numdrivers, out int numconnected);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetRecordDriverInfo (IntPtr system, int id, IntPtr name, int namelen, out Guid guid, out int systemrate, out SPEAKERMODE speakermode, out int speakermodechannels, out DRIVER_STATE state);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetRecordPosition (IntPtr system, int id, out uint position);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_RecordStart (IntPtr system, int id, IntPtr sound, bool loop);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_RecordStop (IntPtr system, int id);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_IsRecording (IntPtr system, int id, out bool recording);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_CreateGeometry (IntPtr system, int maxpolygons, int maxvertices, out IntPtr geometry);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_SetGeometrySettings (IntPtr system, float maxworldsize);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetGeometrySettings (IntPtr system, out float maxworldsize);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_LoadGeometry (IntPtr system, IntPtr data, int datasize, out IntPtr geometry);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetGeometryOcclusion (IntPtr system, ref VECTOR listener, ref VECTOR source, out float direct, out float reverb);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_SetNetworkProxy (IntPtr system, byte[] proxy);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetNetworkProxy (IntPtr system, IntPtr proxy, int proxylen);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_SetNetworkTimeout (IntPtr system, int timeout);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetNetworkTimeout (IntPtr system, out int timeout);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_SetUserData (IntPtr system, IntPtr userdata);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_System_GetUserData (IntPtr system, out IntPtr userdata);
#endregion
#region wrapperinternal
public IntPtr handle;
public System(IntPtr ptr) { this.handle = ptr; }
public bool hasHandle() { return this.handle != IntPtr.Zero; }
public void clearHandle() { this.handle = IntPtr.Zero; }
#endregion
}
/*
'Sound' API.
*/
public struct Sound
{
public RESULT release()
{
return FMOD5_Sound_Release(this.handle);
}
public RESULT getSystemObject(out System system)
{
return FMOD5_Sound_GetSystemObject(this.handle, out system.handle);
}
// Standard sound manipulation functions.
public RESULT @lock(uint offset, uint length, out IntPtr ptr1, out IntPtr ptr2, out uint len1, out uint len2)
{
return FMOD5_Sound_Lock(this.handle, offset, length, out ptr1, out ptr2, out len1, out len2);
}
public RESULT unlock(IntPtr ptr1, IntPtr ptr2, uint len1, uint len2)
{
return FMOD5_Sound_Unlock(this.handle, ptr1, ptr2, len1, len2);
}
public RESULT setDefaults(float frequency, int priority)
{
return FMOD5_Sound_SetDefaults(this.handle, frequency, priority);
}
public RESULT getDefaults(out float frequency, out int priority)
{
return FMOD5_Sound_GetDefaults(this.handle, out frequency, out priority);
}
public RESULT set3DMinMaxDistance(float min, float max)
{
return FMOD5_Sound_Set3DMinMaxDistance(this.handle, min, max);
}
public RESULT get3DMinMaxDistance(out float min, out float max)
{
return FMOD5_Sound_Get3DMinMaxDistance(this.handle, out min, out max);
}
public RESULT set3DConeSettings(float insideconeangle, float outsideconeangle, float outsidevolume)
{
return FMOD5_Sound_Set3DConeSettings(this.handle, insideconeangle, outsideconeangle, outsidevolume);
}
public RESULT get3DConeSettings(out float insideconeangle, out float outsideconeangle, out float outsidevolume)
{
return FMOD5_Sound_Get3DConeSettings(this.handle, out insideconeangle, out outsideconeangle, out outsidevolume);
}
public RESULT set3DCustomRolloff(ref VECTOR points, int numpoints)
{
return FMOD5_Sound_Set3DCustomRolloff(this.handle, ref points, numpoints);
}
public RESULT get3DCustomRolloff(out IntPtr points, out int numpoints)
{
return FMOD5_Sound_Get3DCustomRolloff(this.handle, out points, out numpoints);
}
public RESULT getSubSound(int index, out Sound subsound)
{
return FMOD5_Sound_GetSubSound(this.handle, index, out subsound.handle);
}
public RESULT getSubSoundParent(out Sound parentsound)
{
return FMOD5_Sound_GetSubSoundParent(this.handle, out parentsound.handle);
}
public RESULT getName(out string name, int namelen)
{
IntPtr stringMem = Marshal.AllocHGlobal(namelen);
RESULT result = FMOD5_Sound_GetName(this.handle, stringMem, namelen);
using (StringHelper.ThreadSafeEncoding encoder = StringHelper.GetFreeHelper())
{
name = encoder.stringFromNative(stringMem);
}
Marshal.FreeHGlobal(stringMem);
return result;
}
public RESULT getLength(out uint length, TIMEUNIT lengthtype)
{
return FMOD5_Sound_GetLength(this.handle, out length, lengthtype);
}
public RESULT getFormat(out SOUND_TYPE type, out SOUND_FORMAT format, out int channels, out int bits)
{
return FMOD5_Sound_GetFormat(this.handle, out type, out format, out channels, out bits);
}
public RESULT getNumSubSounds(out int numsubsounds)
{
return FMOD5_Sound_GetNumSubSounds(this.handle, out numsubsounds);
}
public RESULT getNumTags(out int numtags, out int numtagsupdated)
{
return FMOD5_Sound_GetNumTags(this.handle, out numtags, out numtagsupdated);
}
public RESULT getTag(string name, int index, out TAG tag)
{
using (StringHelper.ThreadSafeEncoding encoder = StringHelper.GetFreeHelper())
{
return FMOD5_Sound_GetTag(this.handle, encoder.byteFromStringUTF8(name), index, out tag);
}
}
public RESULT getOpenState(out OPENSTATE openstate, out uint percentbuffered, out bool starving, out bool diskbusy)
{
return FMOD5_Sound_GetOpenState(this.handle, out openstate, out percentbuffered, out starving, out diskbusy);
}
public RESULT readData(byte[] buffer)
{
return FMOD5_Sound_ReadData(this.handle, buffer, (uint)buffer.Length, IntPtr.Zero);
}
public RESULT readData(byte[] buffer, out uint read)
{
return FMOD5_Sound_ReadData(this.handle, buffer, (uint)buffer.Length, out read);
}
[Obsolete("Use Sound.readData(byte[], out uint) or Sound.readData(byte[]) instead.")]
public RESULT readData(IntPtr buffer, uint length, out uint read)
{
return FMOD5_Sound_ReadData(this.handle, buffer, length, out read);
}
public RESULT seekData(uint pcm)
{
return FMOD5_Sound_SeekData(this.handle, pcm);
}
public RESULT setSoundGroup(SoundGroup soundgroup)
{
return FMOD5_Sound_SetSoundGroup(this.handle, soundgroup.handle);
}
public RESULT getSoundGroup(out SoundGroup soundgroup)
{
return FMOD5_Sound_GetSoundGroup(this.handle, out soundgroup.handle);
}
// Synchronization point API. These points can come from markers embedded in wav files, and can also generate channel callbacks.
public RESULT getNumSyncPoints(out int numsyncpoints)
{
return FMOD5_Sound_GetNumSyncPoints(this.handle, out numsyncpoints);
}
public RESULT getSyncPoint(int index, out IntPtr point)
{
return FMOD5_Sound_GetSyncPoint(this.handle, index, out point);
}
public RESULT getSyncPointInfo(IntPtr point, out string name, int namelen, out uint offset, TIMEUNIT offsettype)
{
IntPtr stringMem = Marshal.AllocHGlobal(namelen);
RESULT result = FMOD5_Sound_GetSyncPointInfo(this.handle, point, stringMem, namelen, out offset, offsettype);
using (StringHelper.ThreadSafeEncoding encoder = StringHelper.GetFreeHelper())
{
name = encoder.stringFromNative(stringMem);
}
Marshal.FreeHGlobal(stringMem);
return result;
}
public RESULT getSyncPointInfo(IntPtr point, out uint offset, TIMEUNIT offsettype)
{
return FMOD5_Sound_GetSyncPointInfo(this.handle, point, IntPtr.Zero, 0, out offset, offsettype);
}
public RESULT addSyncPoint(uint offset, TIMEUNIT offsettype, string name, out IntPtr point)
{
using (StringHelper.ThreadSafeEncoding encoder = StringHelper.GetFreeHelper())
{
return FMOD5_Sound_AddSyncPoint(this.handle, offset, offsettype, encoder.byteFromStringUTF8(name), out point);
}
}
public RESULT deleteSyncPoint(IntPtr point)
{
return FMOD5_Sound_DeleteSyncPoint(this.handle, point);
}
// Functions also in Channel class but here they are the 'default' to save having to change it in Channel all the time.
public RESULT setMode(MODE mode)
{
return FMOD5_Sound_SetMode(this.handle, mode);
}
public RESULT getMode(out MODE mode)
{
return FMOD5_Sound_GetMode(this.handle, out mode);
}
public RESULT setLoopCount(int loopcount)
{
return FMOD5_Sound_SetLoopCount(this.handle, loopcount);
}
public RESULT getLoopCount(out int loopcount)
{
return FMOD5_Sound_GetLoopCount(this.handle, out loopcount);
}
public RESULT setLoopPoints(uint loopstart, TIMEUNIT loopstarttype, uint loopend, TIMEUNIT loopendtype)
{
return FMOD5_Sound_SetLoopPoints(this.handle, loopstart, loopstarttype, loopend, loopendtype);
}
public RESULT getLoopPoints(out uint loopstart, TIMEUNIT loopstarttype, out uint loopend, TIMEUNIT loopendtype)
{
return FMOD5_Sound_GetLoopPoints(this.handle, out loopstart, loopstarttype, out loopend, loopendtype);
}
// For MOD/S3M/XM/IT/MID sequenced formats only.
public RESULT getMusicNumChannels(out int numchannels)
{
return FMOD5_Sound_GetMusicNumChannels(this.handle, out numchannels);
}
public RESULT setMusicChannelVolume(int channel, float volume)
{
return FMOD5_Sound_SetMusicChannelVolume(this.handle, channel, volume);
}
public RESULT getMusicChannelVolume(int channel, out float volume)
{
return FMOD5_Sound_GetMusicChannelVolume(this.handle, channel, out volume);
}
public RESULT setMusicSpeed(float speed)
{
return FMOD5_Sound_SetMusicSpeed(this.handle, speed);
}
public RESULT getMusicSpeed(out float speed)
{
return FMOD5_Sound_GetMusicSpeed(this.handle, out speed);
}
// Userdata set/get.
public RESULT setUserData(IntPtr userdata)
{
return FMOD5_Sound_SetUserData(this.handle, userdata);
}
public RESULT getUserData(out IntPtr userdata)
{
return FMOD5_Sound_GetUserData(this.handle, out userdata);
}
#region importfunctions
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_Release (IntPtr sound);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_GetSystemObject (IntPtr sound, out IntPtr system);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_Lock (IntPtr sound, uint offset, uint length, out IntPtr ptr1, out IntPtr ptr2, out uint len1, out uint len2);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_Unlock (IntPtr sound, IntPtr ptr1, IntPtr ptr2, uint len1, uint len2);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_SetDefaults (IntPtr sound, float frequency, int priority);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_GetDefaults (IntPtr sound, out float frequency, out int priority);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_Set3DMinMaxDistance (IntPtr sound, float min, float max);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_Get3DMinMaxDistance (IntPtr sound, out float min, out float max);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_Set3DConeSettings (IntPtr sound, float insideconeangle, float outsideconeangle, float outsidevolume);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_Get3DConeSettings (IntPtr sound, out float insideconeangle, out float outsideconeangle, out float outsidevolume);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_Set3DCustomRolloff (IntPtr sound, ref VECTOR points, int numpoints);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_Get3DCustomRolloff (IntPtr sound, out IntPtr points, out int numpoints);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_GetSubSound (IntPtr sound, int index, out IntPtr subsound);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_GetSubSoundParent (IntPtr sound, out IntPtr parentsound);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_GetName (IntPtr sound, IntPtr name, int namelen);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_GetLength (IntPtr sound, out uint length, TIMEUNIT lengthtype);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_GetFormat (IntPtr sound, out SOUND_TYPE type, out SOUND_FORMAT format, out int channels, out int bits);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_GetNumSubSounds (IntPtr sound, out int numsubsounds);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_GetNumTags (IntPtr sound, out int numtags, out int numtagsupdated);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_GetTag (IntPtr sound, byte[] name, int index, out TAG tag);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_GetOpenState (IntPtr sound, out OPENSTATE openstate, out uint percentbuffered, out bool starving, out bool diskbusy);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_ReadData (IntPtr sound, byte[] buffer, uint length, IntPtr zero);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_ReadData (IntPtr sound, byte[] buffer, uint length, out uint read);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_ReadData (IntPtr sound, IntPtr buffer, uint length, out uint read);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_SeekData (IntPtr sound, uint pcm);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_SetSoundGroup (IntPtr sound, IntPtr soundgroup);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_GetSoundGroup (IntPtr sound, out IntPtr soundgroup);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_GetNumSyncPoints (IntPtr sound, out int numsyncpoints);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_GetSyncPoint (IntPtr sound, int index, out IntPtr point);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_GetSyncPointInfo (IntPtr sound, IntPtr point, IntPtr name, int namelen, out uint offset, TIMEUNIT offsettype);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_AddSyncPoint (IntPtr sound, uint offset, TIMEUNIT offsettype, byte[] name, out IntPtr point);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_DeleteSyncPoint (IntPtr sound, IntPtr point);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_SetMode (IntPtr sound, MODE mode);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_GetMode (IntPtr sound, out MODE mode);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_SetLoopCount (IntPtr sound, int loopcount);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_GetLoopCount (IntPtr sound, out int loopcount);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_SetLoopPoints (IntPtr sound, uint loopstart, TIMEUNIT loopstarttype, uint loopend, TIMEUNIT loopendtype);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_GetLoopPoints (IntPtr sound, out uint loopstart, TIMEUNIT loopstarttype, out uint loopend, TIMEUNIT loopendtype);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_GetMusicNumChannels (IntPtr sound, out int numchannels);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_SetMusicChannelVolume (IntPtr sound, int channel, float volume);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_GetMusicChannelVolume (IntPtr sound, int channel, out float volume);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_SetMusicSpeed (IntPtr sound, float speed);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_GetMusicSpeed (IntPtr sound, out float speed);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_SetUserData (IntPtr sound, IntPtr userdata);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Sound_GetUserData (IntPtr sound, out IntPtr userdata);
#endregion
#region wrapperinternal
public IntPtr handle;
public Sound(IntPtr ptr) { this.handle = ptr; }
public bool hasHandle() { return this.handle != IntPtr.Zero; }
public void clearHandle() { this.handle = IntPtr.Zero; }
#endregion
}
/*
'ChannelControl' API
*/
interface IChannelControl
{
RESULT getSystemObject (out System system);
// General control functionality for Channels and ChannelGroups.
RESULT stop ();
RESULT setPaused (bool paused);
RESULT getPaused (out bool paused);
RESULT setVolume (float volume);
RESULT getVolume (out float volume);
RESULT setVolumeRamp (bool ramp);
RESULT getVolumeRamp (out bool ramp);
RESULT getAudibility (out float audibility);
RESULT setPitch (float pitch);
RESULT getPitch (out float pitch);
RESULT setMute (bool mute);
RESULT getMute (out bool mute);
RESULT setReverbProperties (int instance, float wet);
RESULT getReverbProperties (int instance, out float wet);
RESULT setLowPassGain (float gain);
RESULT getLowPassGain (out float gain);
RESULT setMode (MODE mode);
RESULT getMode (out MODE mode);
RESULT setCallback (CHANNELCONTROL_CALLBACK callback);
RESULT isPlaying (out bool isplaying);
// Note all 'set' functions alter a final matrix, this is why the only get function is getMixMatrix, to avoid other get functions returning incorrect/obsolete values.
RESULT setPan (float pan);
RESULT setMixLevelsOutput (float frontleft, float frontright, float center, float lfe, float surroundleft, float surroundright, float backleft, float backright);
RESULT setMixLevelsInput (float[] levels, int numlevels);
RESULT setMixMatrix (float[] matrix, int outchannels, int inchannels, int inchannel_hop);
RESULT getMixMatrix (float[] matrix, out int outchannels, out int inchannels, int inchannel_hop);
// Clock based functionality.
RESULT getDSPClock (out ulong dspclock, out ulong parentclock);
RESULT setDelay (ulong dspclock_start, ulong dspclock_end, bool stopchannels);
RESULT getDelay (out ulong dspclock_start, out ulong dspclock_end);
RESULT getDelay (out ulong dspclock_start, out ulong dspclock_end, out bool stopchannels);
RESULT addFadePoint (ulong dspclock, float volume);
RESULT setFadePointRamp (ulong dspclock, float volume);
RESULT removeFadePoints (ulong dspclock_start, ulong dspclock_end);
RESULT getFadePoints (ref uint numpoints, ulong[] point_dspclock, float[] point_volume);
// DSP effects.
RESULT getDSP (int index, out DSP dsp);
RESULT addDSP (int index, DSP dsp);
RESULT removeDSP (DSP dsp);
RESULT getNumDSPs (out int numdsps);
RESULT setDSPIndex (DSP dsp, int index);
RESULT getDSPIndex (DSP dsp, out int index);
// 3D functionality.
RESULT set3DAttributes (ref VECTOR pos, ref VECTOR vel);
RESULT get3DAttributes (out VECTOR pos, out VECTOR vel);
RESULT set3DMinMaxDistance (float mindistance, float maxdistance);
RESULT get3DMinMaxDistance (out float mindistance, out float maxdistance);
RESULT set3DConeSettings (float insideconeangle, float outsideconeangle, float outsidevolume);
RESULT get3DConeSettings (out float insideconeangle, out float outsideconeangle, out float outsidevolume);
RESULT set3DConeOrientation (ref VECTOR orientation);
RESULT get3DConeOrientation (out VECTOR orientation);
RESULT set3DCustomRolloff (ref VECTOR points, int numpoints);
RESULT get3DCustomRolloff (out IntPtr points, out int numpoints);
RESULT set3DOcclusion (float directocclusion, float reverbocclusion);
RESULT get3DOcclusion (out float directocclusion, out float reverbocclusion);
RESULT set3DSpread (float angle);
RESULT get3DSpread (out float angle);
RESULT set3DLevel (float level);
RESULT get3DLevel (out float level);
RESULT set3DDopplerLevel (float level);
RESULT get3DDopplerLevel (out float level);
RESULT set3DDistanceFilter (bool custom, float customLevel, float centerFreq);
RESULT get3DDistanceFilter (out bool custom, out float customLevel, out float centerFreq);
// Userdata set/get.
RESULT setUserData (IntPtr userdata);
RESULT getUserData (out IntPtr userdata);
}
/*
'Channel' API
*/
public struct Channel : IChannelControl
{
// Channel specific control functionality.
public RESULT setFrequency(float frequency)
{
return FMOD5_Channel_SetFrequency(this.handle, frequency);
}
public RESULT getFrequency(out float frequency)
{
return FMOD5_Channel_GetFrequency(this.handle, out frequency);
}
public RESULT setPriority(int priority)
{
return FMOD5_Channel_SetPriority(this.handle, priority);
}
public RESULT getPriority(out int priority)
{
return FMOD5_Channel_GetPriority(this.handle, out priority);
}
public RESULT setPosition(uint position, TIMEUNIT postype)
{
return FMOD5_Channel_SetPosition(this.handle, position, postype);
}
public RESULT getPosition(out uint position, TIMEUNIT postype)
{
return FMOD5_Channel_GetPosition(this.handle, out position, postype);
}
public RESULT setChannelGroup(ChannelGroup channelgroup)
{
return FMOD5_Channel_SetChannelGroup(this.handle, channelgroup.handle);
}
public RESULT getChannelGroup(out ChannelGroup channelgroup)
{
return FMOD5_Channel_GetChannelGroup(this.handle, out channelgroup.handle);
}
public RESULT setLoopCount(int loopcount)
{
return FMOD5_Channel_SetLoopCount(this.handle, loopcount);
}
public RESULT getLoopCount(out int loopcount)
{
return FMOD5_Channel_GetLoopCount(this.handle, out loopcount);
}
public RESULT setLoopPoints(uint loopstart, TIMEUNIT loopstarttype, uint loopend, TIMEUNIT loopendtype)
{
return FMOD5_Channel_SetLoopPoints(this.handle, loopstart, loopstarttype, loopend, loopendtype);
}
public RESULT getLoopPoints(out uint loopstart, TIMEUNIT loopstarttype, out uint loopend, TIMEUNIT loopendtype)
{
return FMOD5_Channel_GetLoopPoints(this.handle, out loopstart, loopstarttype, out loopend, loopendtype);
}
// Information only functions.
public RESULT isVirtual(out bool isvirtual)
{
return FMOD5_Channel_IsVirtual(this.handle, out isvirtual);
}
public RESULT getCurrentSound(out Sound sound)
{
return FMOD5_Channel_GetCurrentSound(this.handle, out sound.handle);
}
public RESULT getIndex(out int index)
{
return FMOD5_Channel_GetIndex(this.handle, out index);
}
public RESULT getSystemObject(out System system)
{
return FMOD5_Channel_GetSystemObject(this.handle, out system.handle);
}
// General control functionality for Channels and ChannelGroups.
public RESULT stop()
{
return FMOD5_Channel_Stop(this.handle);
}
public RESULT setPaused(bool paused)
{
return FMOD5_Channel_SetPaused(this.handle, paused);
}
public RESULT getPaused(out bool paused)
{
return FMOD5_Channel_GetPaused(this.handle, out paused);
}
public RESULT setVolume(float volume)
{
return FMOD5_Channel_SetVolume(this.handle, volume);
}
public RESULT getVolume(out float volume)
{
return FMOD5_Channel_GetVolume(this.handle, out volume);
}
public RESULT setVolumeRamp(bool ramp)
{
return FMOD5_Channel_SetVolumeRamp(this.handle, ramp);
}
public RESULT getVolumeRamp(out bool ramp)
{
return FMOD5_Channel_GetVolumeRamp(this.handle, out ramp);
}
public RESULT getAudibility(out float audibility)
{
return FMOD5_Channel_GetAudibility(this.handle, out audibility);
}
public RESULT setPitch(float pitch)
{
return FMOD5_Channel_SetPitch(this.handle, pitch);
}
public RESULT getPitch(out float pitch)
{
return FMOD5_Channel_GetPitch(this.handle, out pitch);
}
public RESULT setMute(bool mute)
{
return FMOD5_Channel_SetMute(this.handle, mute);
}
public RESULT getMute(out bool mute)
{
return FMOD5_Channel_GetMute(this.handle, out mute);
}
public RESULT setReverbProperties(int instance, float wet)
{
return FMOD5_Channel_SetReverbProperties(this.handle, instance, wet);
}
public RESULT getReverbProperties(int instance, out float wet)
{
return FMOD5_Channel_GetReverbProperties(this.handle, instance, out wet);
}
public RESULT setLowPassGain(float gain)
{
return FMOD5_Channel_SetLowPassGain(this.handle, gain);
}
public RESULT getLowPassGain(out float gain)
{
return FMOD5_Channel_GetLowPassGain(this.handle, out gain);
}
public RESULT setMode(MODE mode)
{
return FMOD5_Channel_SetMode(this.handle, mode);
}
public RESULT getMode(out MODE mode)
{
return FMOD5_Channel_GetMode(this.handle, out mode);
}
public RESULT setCallback(CHANNELCONTROL_CALLBACK callback)
{
return FMOD5_Channel_SetCallback(this.handle, callback);
}
public RESULT isPlaying(out bool isplaying)
{
return FMOD5_Channel_IsPlaying(this.handle, out isplaying);
}
// Note all 'set' functions alter a final matrix, this is why the only get function is getMixMatrix, to avoid other get functions returning incorrect/obsolete values.
public RESULT setPan(float pan)
{
return FMOD5_Channel_SetPan(this.handle, pan);
}
public RESULT setMixLevelsOutput(float frontleft, float frontright, float center, float lfe, float surroundleft, float surroundright, float backleft, float backright)
{
return FMOD5_Channel_SetMixLevelsOutput(this.handle, frontleft, frontright, center, lfe, surroundleft, surroundright, backleft, backright);
}
public RESULT setMixLevelsInput(float[] levels, int numlevels)
{
return FMOD5_Channel_SetMixLevelsInput(this.handle, levels, numlevels);
}
public RESULT setMixMatrix(float[] matrix, int outchannels, int inchannels, int inchannel_hop = 0)
{
return FMOD5_Channel_SetMixMatrix(this.handle, matrix, outchannels, inchannels, inchannel_hop);
}
public RESULT getMixMatrix(float[] matrix, out int outchannels, out int inchannels, int inchannel_hop = 0)
{
return FMOD5_Channel_GetMixMatrix(this.handle, matrix, out outchannels, out inchannels, inchannel_hop);
}
// Clock based functionality.
public RESULT getDSPClock(out ulong dspclock, out ulong parentclock)
{
return FMOD5_Channel_GetDSPClock(this.handle, out dspclock, out parentclock);
}
public RESULT setDelay(ulong dspclock_start, ulong dspclock_end, bool stopchannels = true)
{
return FMOD5_Channel_SetDelay(this.handle, dspclock_start, dspclock_end, stopchannels);
}
public RESULT getDelay(out ulong dspclock_start, out ulong dspclock_end)
{
return FMOD5_Channel_GetDelay(this.handle, out dspclock_start, out dspclock_end, IntPtr.Zero);
}
public RESULT getDelay(out ulong dspclock_start, out ulong dspclock_end, out bool stopchannels)
{
return FMOD5_Channel_GetDelay(this.handle, out dspclock_start, out dspclock_end, out stopchannels);
}
public RESULT addFadePoint(ulong dspclock, float volume)
{
return FMOD5_Channel_AddFadePoint(this.handle, dspclock, volume);
}
public RESULT setFadePointRamp(ulong dspclock, float volume)
{
return FMOD5_Channel_SetFadePointRamp(this.handle, dspclock, volume);
}
public RESULT removeFadePoints(ulong dspclock_start, ulong dspclock_end)
{
return FMOD5_Channel_RemoveFadePoints(this.handle, dspclock_start, dspclock_end);
}
public RESULT getFadePoints(ref uint numpoints, ulong[] point_dspclock, float[] point_volume)
{
return FMOD5_Channel_GetFadePoints(this.handle, ref numpoints, point_dspclock, point_volume);
}
// DSP effects.
public RESULT getDSP(int index, out DSP dsp)
{
return FMOD5_Channel_GetDSP(this.handle, index, out dsp.handle);
}
public RESULT addDSP(int index, DSP dsp)
{
return FMOD5_Channel_AddDSP(this.handle, index, dsp.handle);
}
public RESULT removeDSP(DSP dsp)
{
return FMOD5_Channel_RemoveDSP(this.handle, dsp.handle);
}
public RESULT getNumDSPs(out int numdsps)
{
return FMOD5_Channel_GetNumDSPs(this.handle, out numdsps);
}
public RESULT setDSPIndex(DSP dsp, int index)
{
return FMOD5_Channel_SetDSPIndex(this.handle, dsp.handle, index);
}
public RESULT getDSPIndex(DSP dsp, out int index)
{
return FMOD5_Channel_GetDSPIndex(this.handle, dsp.handle, out index);
}
// 3D functionality.
public RESULT set3DAttributes(ref VECTOR pos, ref VECTOR vel)
{
return FMOD5_Channel_Set3DAttributes(this.handle, ref pos, ref vel);
}
public RESULT get3DAttributes(out VECTOR pos, out VECTOR vel)
{
return FMOD5_Channel_Get3DAttributes(this.handle, out pos, out vel);
}
public RESULT set3DMinMaxDistance(float mindistance, float maxdistance)
{
return FMOD5_Channel_Set3DMinMaxDistance(this.handle, mindistance, maxdistance);
}
public RESULT get3DMinMaxDistance(out float mindistance, out float maxdistance)
{
return FMOD5_Channel_Get3DMinMaxDistance(this.handle, out mindistance, out maxdistance);
}
public RESULT set3DConeSettings(float insideconeangle, float outsideconeangle, float outsidevolume)
{
return FMOD5_Channel_Set3DConeSettings(this.handle, insideconeangle, outsideconeangle, outsidevolume);
}
public RESULT get3DConeSettings(out float insideconeangle, out float outsideconeangle, out float outsidevolume)
{
return FMOD5_Channel_Get3DConeSettings(this.handle, out insideconeangle, out outsideconeangle, out outsidevolume);
}
public RESULT set3DConeOrientation(ref VECTOR orientation)
{
return FMOD5_Channel_Set3DConeOrientation(this.handle, ref orientation);
}
public RESULT get3DConeOrientation(out VECTOR orientation)
{
return FMOD5_Channel_Get3DConeOrientation(this.handle, out orientation);
}
public RESULT set3DCustomRolloff(ref VECTOR points, int numpoints)
{
return FMOD5_Channel_Set3DCustomRolloff(this.handle, ref points, numpoints);
}
public RESULT get3DCustomRolloff(out IntPtr points, out int numpoints)
{
return FMOD5_Channel_Get3DCustomRolloff(this.handle, out points, out numpoints);
}
public RESULT set3DOcclusion(float directocclusion, float reverbocclusion)
{
return FMOD5_Channel_Set3DOcclusion(this.handle, directocclusion, reverbocclusion);
}
public RESULT get3DOcclusion(out float directocclusion, out float reverbocclusion)
{
return FMOD5_Channel_Get3DOcclusion(this.handle, out directocclusion, out reverbocclusion);
}
public RESULT set3DSpread(float angle)
{
return FMOD5_Channel_Set3DSpread(this.handle, angle);
}
public RESULT get3DSpread(out float angle)
{
return FMOD5_Channel_Get3DSpread(this.handle, out angle);
}
public RESULT set3DLevel(float level)
{
return FMOD5_Channel_Set3DLevel(this.handle, level);
}
public RESULT get3DLevel(out float level)
{
return FMOD5_Channel_Get3DLevel(this.handle, out level);
}
public RESULT set3DDopplerLevel(float level)
{
return FMOD5_Channel_Set3DDopplerLevel(this.handle, level);
}
public RESULT get3DDopplerLevel(out float level)
{
return FMOD5_Channel_Get3DDopplerLevel(this.handle, out level);
}
public RESULT set3DDistanceFilter(bool custom, float customLevel, float centerFreq)
{
return FMOD5_Channel_Set3DDistanceFilter(this.handle, custom, customLevel, centerFreq);
}
public RESULT get3DDistanceFilter(out bool custom, out float customLevel, out float centerFreq)
{
return FMOD5_Channel_Get3DDistanceFilter(this.handle, out custom, out customLevel, out centerFreq);
}
// Userdata set/get.
public RESULT setUserData(IntPtr userdata)
{
return FMOD5_Channel_SetUserData(this.handle, userdata);
}
public RESULT getUserData(out IntPtr userdata)
{
return FMOD5_Channel_GetUserData(this.handle, out userdata);
}
#region importfunctions
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_SetFrequency (IntPtr channel, float frequency);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_GetFrequency (IntPtr channel, out float frequency);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_SetPriority (IntPtr channel, int priority);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_GetPriority (IntPtr channel, out int priority);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_SetPosition (IntPtr channel, uint position, TIMEUNIT postype);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_GetPosition (IntPtr channel, out uint position, TIMEUNIT postype);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_SetChannelGroup (IntPtr channel, IntPtr channelgroup);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_GetChannelGroup (IntPtr channel, out IntPtr channelgroup);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_SetLoopCount (IntPtr channel, int loopcount);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_GetLoopCount (IntPtr channel, out int loopcount);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_SetLoopPoints (IntPtr channel, uint loopstart, TIMEUNIT loopstarttype, uint loopend, TIMEUNIT loopendtype);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_GetLoopPoints (IntPtr channel, out uint loopstart, TIMEUNIT loopstarttype, out uint loopend, TIMEUNIT loopendtype);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_IsVirtual (IntPtr channel, out bool isvirtual);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_GetCurrentSound (IntPtr channel, out IntPtr sound);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_GetIndex (IntPtr channel, out int index);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_GetSystemObject (IntPtr channel, out IntPtr system);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_Stop (IntPtr channel);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_SetPaused (IntPtr channel, bool paused);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_GetPaused (IntPtr channel, out bool paused);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_SetVolume (IntPtr channel, float volume);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_GetVolume (IntPtr channel, out float volume);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_SetVolumeRamp (IntPtr channel, bool ramp);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_GetVolumeRamp (IntPtr channel, out bool ramp);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_GetAudibility (IntPtr channel, out float audibility);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_SetPitch (IntPtr channel, float pitch);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_GetPitch (IntPtr channel, out float pitch);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_SetMute (IntPtr channel, bool mute);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_GetMute (IntPtr channel, out bool mute);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_SetReverbProperties (IntPtr channel, int instance, float wet);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_GetReverbProperties (IntPtr channel, int instance, out float wet);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_SetLowPassGain (IntPtr channel, float gain);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_GetLowPassGain (IntPtr channel, out float gain);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_SetMode (IntPtr channel, MODE mode);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_GetMode (IntPtr channel, out MODE mode);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_SetCallback (IntPtr channel, CHANNELCONTROL_CALLBACK callback);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_IsPlaying (IntPtr channel, out bool isplaying);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_SetPan (IntPtr channel, float pan);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_SetMixLevelsOutput (IntPtr channel, float frontleft, float frontright, float center, float lfe, float surroundleft, float surroundright, float backleft, float backright);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_SetMixLevelsInput (IntPtr channel, float[] levels, int numlevels);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_SetMixMatrix (IntPtr channel, float[] matrix, int outchannels, int inchannels, int inchannel_hop);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_GetMixMatrix (IntPtr channel, float[] matrix, out int outchannels, out int inchannels, int inchannel_hop);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_GetDSPClock (IntPtr channel, out ulong dspclock, out ulong parentclock);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_SetDelay (IntPtr channel, ulong dspclock_start, ulong dspclock_end, bool stopchannels);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_GetDelay (IntPtr channel, out ulong dspclock_start, out ulong dspclock_end, IntPtr zero);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_GetDelay (IntPtr channel, out ulong dspclock_start, out ulong dspclock_end, out bool stopchannels);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_AddFadePoint (IntPtr channel, ulong dspclock, float volume);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_SetFadePointRamp (IntPtr channel, ulong dspclock, float volume);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_RemoveFadePoints (IntPtr channel, ulong dspclock_start, ulong dspclock_end);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_GetFadePoints (IntPtr channel, ref uint numpoints, ulong[] point_dspclock, float[] point_volume);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_GetDSP (IntPtr channel, int index, out IntPtr dsp);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_AddDSP (IntPtr channel, int index, IntPtr dsp);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_RemoveDSP (IntPtr channel, IntPtr dsp);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_GetNumDSPs (IntPtr channel, out int numdsps);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_SetDSPIndex (IntPtr channel, IntPtr dsp, int index);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_GetDSPIndex (IntPtr channel, IntPtr dsp, out int index);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_Set3DAttributes (IntPtr channel, ref VECTOR pos, ref VECTOR vel);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_Get3DAttributes (IntPtr channel, out VECTOR pos, out VECTOR vel);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_Set3DMinMaxDistance (IntPtr channel, float mindistance, float maxdistance);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_Get3DMinMaxDistance (IntPtr channel, out float mindistance, out float maxdistance);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_Set3DConeSettings (IntPtr channel, float insideconeangle, float outsideconeangle, float outsidevolume);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_Get3DConeSettings (IntPtr channel, out float insideconeangle, out float outsideconeangle, out float outsidevolume);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_Set3DConeOrientation (IntPtr channel, ref VECTOR orientation);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_Get3DConeOrientation (IntPtr channel, out VECTOR orientation);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_Set3DCustomRolloff (IntPtr channel, ref VECTOR points, int numpoints);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_Get3DCustomRolloff (IntPtr channel, out IntPtr points, out int numpoints);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_Set3DOcclusion (IntPtr channel, float directocclusion, float reverbocclusion);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_Get3DOcclusion (IntPtr channel, out float directocclusion, out float reverbocclusion);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_Set3DSpread (IntPtr channel, float angle);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_Get3DSpread (IntPtr channel, out float angle);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_Set3DLevel (IntPtr channel, float level);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_Get3DLevel (IntPtr channel, out float level);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_Set3DDopplerLevel (IntPtr channel, float level);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_Get3DDopplerLevel (IntPtr channel, out float level);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_Set3DDistanceFilter (IntPtr channel, bool custom, float customLevel, float centerFreq);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_Get3DDistanceFilter (IntPtr channel, out bool custom, out float customLevel, out float centerFreq);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_SetUserData (IntPtr channel, IntPtr userdata);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Channel_GetUserData (IntPtr channel, out IntPtr userdata);
#endregion
#region wrapperinternal
public IntPtr handle;
public Channel(IntPtr ptr) { this.handle = ptr; }
public bool hasHandle() { return this.handle != IntPtr.Zero; }
public void clearHandle() { this.handle = IntPtr.Zero; }
#endregion
}
/*
'ChannelGroup' API
*/
public struct ChannelGroup : IChannelControl
{
public RESULT release()
{
return FMOD5_ChannelGroup_Release(this.handle);
}
// Nested channel groups.
public RESULT addGroup(ChannelGroup group, bool propagatedspclock = true)
{
return FMOD5_ChannelGroup_AddGroup(this.handle, group.handle, propagatedspclock, IntPtr.Zero);
}
public RESULT addGroup(ChannelGroup group, bool propagatedspclock, out DSPConnection connection)
{
return FMOD5_ChannelGroup_AddGroup(this.handle, group.handle, propagatedspclock, out connection.handle);
}
public RESULT getNumGroups(out int numgroups)
{
return FMOD5_ChannelGroup_GetNumGroups(this.handle, out numgroups);
}
public RESULT getGroup(int index, out ChannelGroup group)
{
return FMOD5_ChannelGroup_GetGroup(this.handle, index, out group.handle);
}
public RESULT getParentGroup(out ChannelGroup group)
{
return FMOD5_ChannelGroup_GetParentGroup(this.handle, out group.handle);
}
// Information only functions.
public RESULT getName(out string name, int namelen)
{
IntPtr stringMem = Marshal.AllocHGlobal(namelen);
RESULT result = FMOD5_ChannelGroup_GetName(this.handle, stringMem, namelen);
using (StringHelper.ThreadSafeEncoding encoder = StringHelper.GetFreeHelper())
{
name = encoder.stringFromNative(stringMem);
}
Marshal.FreeHGlobal(stringMem);
return result;
}
public RESULT getNumChannels(out int numchannels)
{
return FMOD5_ChannelGroup_GetNumChannels(this.handle, out numchannels);
}
public RESULT getChannel(int index, out Channel channel)
{
return FMOD5_ChannelGroup_GetChannel(this.handle, index, out channel.handle);
}
public RESULT getSystemObject(out System system)
{
return FMOD5_ChannelGroup_GetSystemObject(this.handle, out system.handle);
}
// General control functionality for Channels and ChannelGroups.
public RESULT stop()
{
return FMOD5_ChannelGroup_Stop(this.handle);
}
public RESULT setPaused(bool paused)
{
return FMOD5_ChannelGroup_SetPaused(this.handle, paused);
}
public RESULT getPaused(out bool paused)
{
return FMOD5_ChannelGroup_GetPaused(this.handle, out paused);
}
public RESULT setVolume(float volume)
{
return FMOD5_ChannelGroup_SetVolume(this.handle, volume);
}
public RESULT getVolume(out float volume)
{
return FMOD5_ChannelGroup_GetVolume(this.handle, out volume);
}
public RESULT setVolumeRamp(bool ramp)
{
return FMOD5_ChannelGroup_SetVolumeRamp(this.handle, ramp);
}
public RESULT getVolumeRamp(out bool ramp)
{
return FMOD5_ChannelGroup_GetVolumeRamp(this.handle, out ramp);
}
public RESULT getAudibility(out float audibility)
{
return FMOD5_ChannelGroup_GetAudibility(this.handle, out audibility);
}
public RESULT setPitch(float pitch)
{
return FMOD5_ChannelGroup_SetPitch(this.handle, pitch);
}
public RESULT getPitch(out float pitch)
{
return FMOD5_ChannelGroup_GetPitch(this.handle, out pitch);
}
public RESULT setMute(bool mute)
{
return FMOD5_ChannelGroup_SetMute(this.handle, mute);
}
public RESULT getMute(out bool mute)
{
return FMOD5_ChannelGroup_GetMute(this.handle, out mute);
}
public RESULT setReverbProperties(int instance, float wet)
{
return FMOD5_ChannelGroup_SetReverbProperties(this.handle, instance, wet);
}
public RESULT getReverbProperties(int instance, out float wet)
{
return FMOD5_ChannelGroup_GetReverbProperties(this.handle, instance, out wet);
}
public RESULT setLowPassGain(float gain)
{
return FMOD5_ChannelGroup_SetLowPassGain(this.handle, gain);
}
public RESULT getLowPassGain(out float gain)
{
return FMOD5_ChannelGroup_GetLowPassGain(this.handle, out gain);
}
public RESULT setMode(MODE mode)
{
return FMOD5_ChannelGroup_SetMode(this.handle, mode);
}
public RESULT getMode(out MODE mode)
{
return FMOD5_ChannelGroup_GetMode(this.handle, out mode);
}
public RESULT setCallback(CHANNELCONTROL_CALLBACK callback)
{
return FMOD5_ChannelGroup_SetCallback(this.handle, callback);
}
public RESULT isPlaying(out bool isplaying)
{
return FMOD5_ChannelGroup_IsPlaying(this.handle, out isplaying);
}
// Note all 'set' functions alter a final matrix, this is why the only get function is getMixMatrix, to avoid other get functions returning incorrect/obsolete values.
public RESULT setPan(float pan)
{
return FMOD5_ChannelGroup_SetPan(this.handle, pan);
}
public RESULT setMixLevelsOutput(float frontleft, float frontright, float center, float lfe, float surroundleft, float surroundright, float backleft, float backright)
{
return FMOD5_ChannelGroup_SetMixLevelsOutput(this.handle, frontleft, frontright, center, lfe, surroundleft, surroundright, backleft, backright);
}
public RESULT setMixLevelsInput(float[] levels, int numlevels)
{
return FMOD5_ChannelGroup_SetMixLevelsInput(this.handle, levels, numlevels);
}
public RESULT setMixMatrix(float[] matrix, int outchannels, int inchannels, int inchannel_hop)
{
return FMOD5_ChannelGroup_SetMixMatrix(this.handle, matrix, outchannels, inchannels, inchannel_hop);
}
public RESULT getMixMatrix(float[] matrix, out int outchannels, out int inchannels, int inchannel_hop)
{
return FMOD5_ChannelGroup_GetMixMatrix(this.handle, matrix, out outchannels, out inchannels, inchannel_hop);
}
// Clock based functionality.
public RESULT getDSPClock(out ulong dspclock, out ulong parentclock)
{
return FMOD5_ChannelGroup_GetDSPClock(this.handle, out dspclock, out parentclock);
}
public RESULT setDelay(ulong dspclock_start, ulong dspclock_end, bool stopchannels)
{
return FMOD5_ChannelGroup_SetDelay(this.handle, dspclock_start, dspclock_end, stopchannels);
}
public RESULT getDelay(out ulong dspclock_start, out ulong dspclock_end)
{
return FMOD5_ChannelGroup_GetDelay(this.handle, out dspclock_start, out dspclock_end, IntPtr.Zero);
}
public RESULT getDelay(out ulong dspclock_start, out ulong dspclock_end, out bool stopchannels)
{
return FMOD5_ChannelGroup_GetDelay(this.handle, out dspclock_start, out dspclock_end, out stopchannels);
}
public RESULT addFadePoint(ulong dspclock, float volume)
{
return FMOD5_ChannelGroup_AddFadePoint(this.handle, dspclock, volume);
}
public RESULT setFadePointRamp(ulong dspclock, float volume)
{
return FMOD5_ChannelGroup_SetFadePointRamp(this.handle, dspclock, volume);
}
public RESULT removeFadePoints(ulong dspclock_start, ulong dspclock_end)
{
return FMOD5_ChannelGroup_RemoveFadePoints(this.handle, dspclock_start, dspclock_end);
}
public RESULT getFadePoints(ref uint numpoints, ulong[] point_dspclock, float[] point_volume)
{
return FMOD5_ChannelGroup_GetFadePoints(this.handle, ref numpoints, point_dspclock, point_volume);
}
// DSP effects.
public RESULT getDSP(int index, out DSP dsp)
{
return FMOD5_ChannelGroup_GetDSP(this.handle, index, out dsp.handle);
}
public RESULT addDSP(int index, DSP dsp)
{
return FMOD5_ChannelGroup_AddDSP(this.handle, index, dsp.handle);
}
public RESULT removeDSP(DSP dsp)
{
return FMOD5_ChannelGroup_RemoveDSP(this.handle, dsp.handle);
}
public RESULT getNumDSPs(out int numdsps)
{
return FMOD5_ChannelGroup_GetNumDSPs(this.handle, out numdsps);
}
public RESULT setDSPIndex(DSP dsp, int index)
{
return FMOD5_ChannelGroup_SetDSPIndex(this.handle, dsp.handle, index);
}
public RESULT getDSPIndex(DSP dsp, out int index)
{
return FMOD5_ChannelGroup_GetDSPIndex(this.handle, dsp.handle, out index);
}
// 3D functionality.
public RESULT set3DAttributes(ref VECTOR pos, ref VECTOR vel)
{
return FMOD5_ChannelGroup_Set3DAttributes(this.handle, ref pos, ref vel);
}
public RESULT get3DAttributes(out VECTOR pos, out VECTOR vel)
{
return FMOD5_ChannelGroup_Get3DAttributes(this.handle, out pos, out vel);
}
public RESULT set3DMinMaxDistance(float mindistance, float maxdistance)
{
return FMOD5_ChannelGroup_Set3DMinMaxDistance(this.handle, mindistance, maxdistance);
}
public RESULT get3DMinMaxDistance(out float mindistance, out float maxdistance)
{
return FMOD5_ChannelGroup_Get3DMinMaxDistance(this.handle, out mindistance, out maxdistance);
}
public RESULT set3DConeSettings(float insideconeangle, float outsideconeangle, float outsidevolume)
{
return FMOD5_ChannelGroup_Set3DConeSettings(this.handle, insideconeangle, outsideconeangle, outsidevolume);
}
public RESULT get3DConeSettings(out float insideconeangle, out float outsideconeangle, out float outsidevolume)
{
return FMOD5_ChannelGroup_Get3DConeSettings(this.handle, out insideconeangle, out outsideconeangle, out outsidevolume);
}
public RESULT set3DConeOrientation(ref VECTOR orientation)
{
return FMOD5_ChannelGroup_Set3DConeOrientation(this.handle, ref orientation);
}
public RESULT get3DConeOrientation(out VECTOR orientation)
{
return FMOD5_ChannelGroup_Get3DConeOrientation(this.handle, out orientation);
}
public RESULT set3DCustomRolloff(ref VECTOR points, int numpoints)
{
return FMOD5_ChannelGroup_Set3DCustomRolloff(this.handle, ref points, numpoints);
}
public RESULT get3DCustomRolloff(out IntPtr points, out int numpoints)
{
return FMOD5_ChannelGroup_Get3DCustomRolloff(this.handle, out points, out numpoints);
}
public RESULT set3DOcclusion(float directocclusion, float reverbocclusion)
{
return FMOD5_ChannelGroup_Set3DOcclusion(this.handle, directocclusion, reverbocclusion);
}
public RESULT get3DOcclusion(out float directocclusion, out float reverbocclusion)
{
return FMOD5_ChannelGroup_Get3DOcclusion(this.handle, out directocclusion, out reverbocclusion);
}
public RESULT set3DSpread(float angle)
{
return FMOD5_ChannelGroup_Set3DSpread(this.handle, angle);
}
public RESULT get3DSpread(out float angle)
{
return FMOD5_ChannelGroup_Get3DSpread(this.handle, out angle);
}
public RESULT set3DLevel(float level)
{
return FMOD5_ChannelGroup_Set3DLevel(this.handle, level);
}
public RESULT get3DLevel(out float level)
{
return FMOD5_ChannelGroup_Get3DLevel(this.handle, out level);
}
public RESULT set3DDopplerLevel(float level)
{
return FMOD5_ChannelGroup_Set3DDopplerLevel(this.handle, level);
}
public RESULT get3DDopplerLevel(out float level)
{
return FMOD5_ChannelGroup_Get3DDopplerLevel(this.handle, out level);
}
public RESULT set3DDistanceFilter(bool custom, float customLevel, float centerFreq)
{
return FMOD5_ChannelGroup_Set3DDistanceFilter(this.handle, custom, customLevel, centerFreq);
}
public RESULT get3DDistanceFilter(out bool custom, out float customLevel, out float centerFreq)
{
return FMOD5_ChannelGroup_Get3DDistanceFilter(this.handle, out custom, out customLevel, out centerFreq);
}
// Userdata set/get.
public RESULT setUserData(IntPtr userdata)
{
return FMOD5_ChannelGroup_SetUserData(this.handle, userdata);
}
public RESULT getUserData(out IntPtr userdata)
{
return FMOD5_ChannelGroup_GetUserData(this.handle, out userdata);
}
#region importfunctions
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_Release (IntPtr channelgroup);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_AddGroup (IntPtr channelgroup, IntPtr group, bool propagatedspclock, IntPtr zero);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_AddGroup (IntPtr channelgroup, IntPtr group, bool propagatedspclock, out IntPtr connection);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_GetNumGroups (IntPtr channelgroup, out int numgroups);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_GetGroup (IntPtr channelgroup, int index, out IntPtr group);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_GetParentGroup (IntPtr channelgroup, out IntPtr group);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_GetName (IntPtr channelgroup, IntPtr name, int namelen);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_GetNumChannels (IntPtr channelgroup, out int numchannels);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_GetChannel (IntPtr channelgroup, int index, out IntPtr channel);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_GetSystemObject (IntPtr channelgroup, out IntPtr system);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_Stop (IntPtr channelgroup);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_SetPaused (IntPtr channelgroup, bool paused);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_GetPaused (IntPtr channelgroup, out bool paused);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_SetVolume (IntPtr channelgroup, float volume);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_GetVolume (IntPtr channelgroup, out float volume);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_SetVolumeRamp (IntPtr channelgroup, bool ramp);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_GetVolumeRamp (IntPtr channelgroup, out bool ramp);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_GetAudibility (IntPtr channelgroup, out float audibility);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_SetPitch (IntPtr channelgroup, float pitch);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_GetPitch (IntPtr channelgroup, out float pitch);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_SetMute (IntPtr channelgroup, bool mute);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_GetMute (IntPtr channelgroup, out bool mute);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_SetReverbProperties (IntPtr channelgroup, int instance, float wet);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_GetReverbProperties (IntPtr channelgroup, int instance, out float wet);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_SetLowPassGain (IntPtr channelgroup, float gain);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_GetLowPassGain (IntPtr channelgroup, out float gain);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_SetMode (IntPtr channelgroup, MODE mode);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_GetMode (IntPtr channelgroup, out MODE mode);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_SetCallback (IntPtr channelgroup, CHANNELCONTROL_CALLBACK callback);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_IsPlaying (IntPtr channelgroup, out bool isplaying);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_SetPan (IntPtr channelgroup, float pan);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_SetMixLevelsOutput (IntPtr channelgroup, float frontleft, float frontright, float center, float lfe, float surroundleft, float surroundright, float backleft, float backright);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_SetMixLevelsInput (IntPtr channelgroup, float[] levels, int numlevels);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_SetMixMatrix (IntPtr channelgroup, float[] matrix, int outchannels, int inchannels, int inchannel_hop);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_GetMixMatrix (IntPtr channelgroup, float[] matrix, out int outchannels, out int inchannels, int inchannel_hop);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_GetDSPClock (IntPtr channelgroup, out ulong dspclock, out ulong parentclock);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_SetDelay (IntPtr channelgroup, ulong dspclock_start, ulong dspclock_end, bool stopchannels);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_GetDelay (IntPtr channelgroup, out ulong dspclock_start, out ulong dspclock_end, IntPtr zero);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_GetDelay (IntPtr channelgroup, out ulong dspclock_start, out ulong dspclock_end, out bool stopchannels);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_AddFadePoint (IntPtr channelgroup, ulong dspclock, float volume);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_SetFadePointRamp (IntPtr channelgroup, ulong dspclock, float volume);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_RemoveFadePoints (IntPtr channelgroup, ulong dspclock_start, ulong dspclock_end);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_GetFadePoints (IntPtr channelgroup, ref uint numpoints, ulong[] point_dspclock, float[] point_volume);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_GetDSP (IntPtr channelgroup, int index, out IntPtr dsp);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_AddDSP (IntPtr channelgroup, int index, IntPtr dsp);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_RemoveDSP (IntPtr channelgroup, IntPtr dsp);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_GetNumDSPs (IntPtr channelgroup, out int numdsps);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_SetDSPIndex (IntPtr channelgroup, IntPtr dsp, int index);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_GetDSPIndex (IntPtr channelgroup, IntPtr dsp, out int index);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_Set3DAttributes (IntPtr channelgroup, ref VECTOR pos, ref VECTOR vel);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_Get3DAttributes (IntPtr channelgroup, out VECTOR pos, out VECTOR vel);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_Set3DMinMaxDistance (IntPtr channelgroup, float mindistance, float maxdistance);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_Get3DMinMaxDistance (IntPtr channelgroup, out float mindistance, out float maxdistance);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_Set3DConeSettings (IntPtr channelgroup, float insideconeangle, float outsideconeangle, float outsidevolume);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_Get3DConeSettings (IntPtr channelgroup, out float insideconeangle, out float outsideconeangle, out float outsidevolume);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_Set3DConeOrientation(IntPtr channelgroup, ref VECTOR orientation);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_Get3DConeOrientation(IntPtr channelgroup, out VECTOR orientation);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_Set3DCustomRolloff (IntPtr channelgroup, ref VECTOR points, int numpoints);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_Get3DCustomRolloff (IntPtr channelgroup, out IntPtr points, out int numpoints);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_Set3DOcclusion (IntPtr channelgroup, float directocclusion, float reverbocclusion);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_Get3DOcclusion (IntPtr channelgroup, out float directocclusion, out float reverbocclusion);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_Set3DSpread (IntPtr channelgroup, float angle);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_Get3DSpread (IntPtr channelgroup, out float angle);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_Set3DLevel (IntPtr channelgroup, float level);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_Get3DLevel (IntPtr channelgroup, out float level);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_Set3DDopplerLevel (IntPtr channelgroup, float level);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_Get3DDopplerLevel (IntPtr channelgroup, out float level);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_Set3DDistanceFilter (IntPtr channelgroup, bool custom, float customLevel, float centerFreq);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_Get3DDistanceFilter (IntPtr channelgroup, out bool custom, out float customLevel, out float centerFreq);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_SetUserData (IntPtr channelgroup, IntPtr userdata);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_ChannelGroup_GetUserData (IntPtr channelgroup, out IntPtr userdata);
#endregion
#region wrapperinternal
public IntPtr handle;
public ChannelGroup(IntPtr ptr) { this.handle = ptr; }
public bool hasHandle() { return this.handle != IntPtr.Zero; }
public void clearHandle() { this.handle = IntPtr.Zero; }
#endregion
}
/*
'SoundGroup' API
*/
public struct SoundGroup
{
public RESULT release()
{
return FMOD5_SoundGroup_Release(this.handle);
}
public RESULT getSystemObject(out System system)
{
return FMOD5_SoundGroup_GetSystemObject(this.handle, out system.handle);
}
// SoundGroup control functions.
public RESULT setMaxAudible(int maxaudible)
{
return FMOD5_SoundGroup_SetMaxAudible(this.handle, maxaudible);
}
public RESULT getMaxAudible(out int maxaudible)
{
return FMOD5_SoundGroup_GetMaxAudible(this.handle, out maxaudible);
}
public RESULT setMaxAudibleBehavior(SOUNDGROUP_BEHAVIOR behavior)
{
return FMOD5_SoundGroup_SetMaxAudibleBehavior(this.handle, behavior);
}
public RESULT getMaxAudibleBehavior(out SOUNDGROUP_BEHAVIOR behavior)
{
return FMOD5_SoundGroup_GetMaxAudibleBehavior(this.handle, out behavior);
}
public RESULT setMuteFadeSpeed(float speed)
{
return FMOD5_SoundGroup_SetMuteFadeSpeed(this.handle, speed);
}
public RESULT getMuteFadeSpeed(out float speed)
{
return FMOD5_SoundGroup_GetMuteFadeSpeed(this.handle, out speed);
}
public RESULT setVolume(float volume)
{
return FMOD5_SoundGroup_SetVolume(this.handle, volume);
}
public RESULT getVolume(out float volume)
{
return FMOD5_SoundGroup_GetVolume(this.handle, out volume);
}
public RESULT stop()
{
return FMOD5_SoundGroup_Stop(this.handle);
}
// Information only functions.
public RESULT getName(out string name, int namelen)
{
IntPtr stringMem = Marshal.AllocHGlobal(namelen);
RESULT result = FMOD5_SoundGroup_GetName(this.handle, stringMem, namelen);
using (StringHelper.ThreadSafeEncoding encoder = StringHelper.GetFreeHelper())
{
name = encoder.stringFromNative(stringMem);
}
Marshal.FreeHGlobal(stringMem);
return result;
}
public RESULT getNumSounds(out int numsounds)
{
return FMOD5_SoundGroup_GetNumSounds(this.handle, out numsounds);
}
public RESULT getSound(int index, out Sound sound)
{
return FMOD5_SoundGroup_GetSound(this.handle, index, out sound.handle);
}
public RESULT getNumPlaying(out int numplaying)
{
return FMOD5_SoundGroup_GetNumPlaying(this.handle, out numplaying);
}
// Userdata set/get.
public RESULT setUserData(IntPtr userdata)
{
return FMOD5_SoundGroup_SetUserData(this.handle, userdata);
}
public RESULT getUserData(out IntPtr userdata)
{
return FMOD5_SoundGroup_GetUserData(this.handle, out userdata);
}
#region importfunctions
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_SoundGroup_Release (IntPtr soundgroup);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_SoundGroup_GetSystemObject (IntPtr soundgroup, out IntPtr system);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_SoundGroup_SetMaxAudible (IntPtr soundgroup, int maxaudible);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_SoundGroup_GetMaxAudible (IntPtr soundgroup, out int maxaudible);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_SoundGroup_SetMaxAudibleBehavior (IntPtr soundgroup, SOUNDGROUP_BEHAVIOR behavior);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_SoundGroup_GetMaxAudibleBehavior (IntPtr soundgroup, out SOUNDGROUP_BEHAVIOR behavior);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_SoundGroup_SetMuteFadeSpeed (IntPtr soundgroup, float speed);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_SoundGroup_GetMuteFadeSpeed (IntPtr soundgroup, out float speed);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_SoundGroup_SetVolume (IntPtr soundgroup, float volume);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_SoundGroup_GetVolume (IntPtr soundgroup, out float volume);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_SoundGroup_Stop (IntPtr soundgroup);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_SoundGroup_GetName (IntPtr soundgroup, IntPtr name, int namelen);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_SoundGroup_GetNumSounds (IntPtr soundgroup, out int numsounds);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_SoundGroup_GetSound (IntPtr soundgroup, int index, out IntPtr sound);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_SoundGroup_GetNumPlaying (IntPtr soundgroup, out int numplaying);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_SoundGroup_SetUserData (IntPtr soundgroup, IntPtr userdata);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_SoundGroup_GetUserData (IntPtr soundgroup, out IntPtr userdata);
#endregion
#region wrapperinternal
public IntPtr handle;
public SoundGroup(IntPtr ptr) { this.handle = ptr; }
public bool hasHandle() { return this.handle != IntPtr.Zero; }
public void clearHandle() { this.handle = IntPtr.Zero; }
#endregion
}
/*
'DSP' API
*/
public struct DSP
{
public RESULT release()
{
return FMOD5_DSP_Release(this.handle);
}
public RESULT getSystemObject(out System system)
{
return FMOD5_DSP_GetSystemObject(this.handle, out system.handle);
}
// Connection / disconnection / input and output enumeration.
public RESULT addInput(DSP input)
{
return FMOD5_DSP_AddInput(this.handle, input.handle, IntPtr.Zero, DSPCONNECTION_TYPE.STANDARD);
}
public RESULT addInput(DSP input, out DSPConnection connection, DSPCONNECTION_TYPE type = DSPCONNECTION_TYPE.STANDARD)
{
return FMOD5_DSP_AddInput(this.handle, input.handle, out connection.handle, type);
}
public RESULT disconnectFrom(DSP target, DSPConnection connection)
{
return FMOD5_DSP_DisconnectFrom(this.handle, target.handle, connection.handle);
}
public RESULT disconnectAll(bool inputs, bool outputs)
{
return FMOD5_DSP_DisconnectAll(this.handle, inputs, outputs);
}
public RESULT getNumInputs(out int numinputs)
{
return FMOD5_DSP_GetNumInputs(this.handle, out numinputs);
}
public RESULT getNumOutputs(out int numoutputs)
{
return FMOD5_DSP_GetNumOutputs(this.handle, out numoutputs);
}
public RESULT getInput(int index, out DSP input, out DSPConnection inputconnection)
{
return FMOD5_DSP_GetInput(this.handle, index, out input.handle, out inputconnection.handle);
}
public RESULT getOutput(int index, out DSP output, out DSPConnection outputconnection)
{
return FMOD5_DSP_GetOutput(this.handle, index, out output.handle, out outputconnection.handle);
}
// DSP unit control.
public RESULT setActive(bool active)
{
return FMOD5_DSP_SetActive(this.handle, active);
}
public RESULT getActive(out bool active)
{
return FMOD5_DSP_GetActive(this.handle, out active);
}
public RESULT setBypass(bool bypass)
{
return FMOD5_DSP_SetBypass(this.handle, bypass);
}
public RESULT getBypass(out bool bypass)
{
return FMOD5_DSP_GetBypass(this.handle, out bypass);
}
public RESULT setWetDryMix(float prewet, float postwet, float dry)
{
return FMOD5_DSP_SetWetDryMix(this.handle, prewet, postwet, dry);
}
public RESULT getWetDryMix(out float prewet, out float postwet, out float dry)
{
return FMOD5_DSP_GetWetDryMix(this.handle, out prewet, out postwet, out dry);
}
public RESULT setChannelFormat(CHANNELMASK channelmask, int numchannels, SPEAKERMODE source_speakermode)
{
return FMOD5_DSP_SetChannelFormat(this.handle, channelmask, numchannels, source_speakermode);
}
public RESULT getChannelFormat(out CHANNELMASK channelmask, out int numchannels, out SPEAKERMODE source_speakermode)
{
return FMOD5_DSP_GetChannelFormat(this.handle, out channelmask, out numchannels, out source_speakermode);
}
public RESULT getOutputChannelFormat(CHANNELMASK inmask, int inchannels, SPEAKERMODE inspeakermode, out CHANNELMASK outmask, out int outchannels, out SPEAKERMODE outspeakermode)
{
return FMOD5_DSP_GetOutputChannelFormat(this.handle, inmask, inchannels, inspeakermode, out outmask, out outchannels, out outspeakermode);
}
public RESULT reset()
{
return FMOD5_DSP_Reset(this.handle);
}
public RESULT setCallback(DSP_CALLBACK callback)
{
return FMOD5_DSP_SetCallback(this.handle, callback);
}
// DSP parameter control.
public RESULT setParameterFloat(int index, float value)
{
return FMOD5_DSP_SetParameterFloat(this.handle, index, value);
}
public RESULT setParameterInt(int index, int value)
{
return FMOD5_DSP_SetParameterInt(this.handle, index, value);
}
public RESULT setParameterBool(int index, bool value)
{
return FMOD5_DSP_SetParameterBool(this.handle, index, value);
}
public RESULT setParameterData(int index, byte[] data)
{
return FMOD5_DSP_SetParameterData(this.handle, index, Marshal.UnsafeAddrOfPinnedArrayElement(data, 0), (uint)data.Length);
}
public RESULT getParameterFloat(int index, out float value)
{
return FMOD5_DSP_GetParameterFloat(this.handle, index, out value, IntPtr.Zero, 0);
}
public RESULT getParameterInt(int index, out int value)
{
return FMOD5_DSP_GetParameterInt(this.handle, index, out value, IntPtr.Zero, 0);
}
public RESULT getParameterBool(int index, out bool value)
{
return FMOD5_DSP_GetParameterBool(this.handle, index, out value, IntPtr.Zero, 0);
}
public RESULT getParameterData(int index, out IntPtr data, out uint length)
{
return FMOD5_DSP_GetParameterData(this.handle, index, out data, out length, IntPtr.Zero, 0);
}
public RESULT getNumParameters(out int numparams)
{
return FMOD5_DSP_GetNumParameters(this.handle, out numparams);
}
public RESULT getParameterInfo(int index, out DSP_PARAMETER_DESC desc)
{
IntPtr descPtr;
RESULT result = FMOD5_DSP_GetParameterInfo(this.handle, index, out descPtr);
desc = (DSP_PARAMETER_DESC)Marshal.PtrToStructure<DSP_PARAMETER_DESC>(descPtr);
return result;
}
public RESULT getDataParameterIndex(int datatype, out int index)
{
return FMOD5_DSP_GetDataParameterIndex(this.handle, datatype, out index);
}
public RESULT showConfigDialog(IntPtr hwnd, bool show)
{
return FMOD5_DSP_ShowConfigDialog(this.handle, hwnd, show);
}
// DSP attributes.
public RESULT getInfo(out string name, out uint version, out int channels, out int configwidth, out int configheight)
{
IntPtr nameMem = Marshal.AllocHGlobal(32);
RESULT result = FMOD5_DSP_GetInfo(this.handle, nameMem, out version, out channels, out configwidth, out configheight);
using (StringHelper.ThreadSafeEncoding encoder = StringHelper.GetFreeHelper())
{
name = encoder.stringFromNative(nameMem);
}
Marshal.FreeHGlobal(nameMem);
return result;
}
public RESULT getInfo(out uint version, out int channels, out int configwidth, out int configheight)
{
return FMOD5_DSP_GetInfo(this.handle, IntPtr.Zero, out version, out channels, out configwidth, out configheight); ;
}
public RESULT getType(out DSP_TYPE type)
{
return FMOD5_DSP_GetType(this.handle, out type);
}
public RESULT getIdle(out bool idle)
{
return FMOD5_DSP_GetIdle(this.handle, out idle);
}
// Userdata set/get.
public RESULT setUserData(IntPtr userdata)
{
return FMOD5_DSP_SetUserData(this.handle, userdata);
}
public RESULT getUserData(out IntPtr userdata)
{
return FMOD5_DSP_GetUserData(this.handle, out userdata);
}
// Metering.
public RESULT setMeteringEnabled(bool inputEnabled, bool outputEnabled)
{
return FMOD5_DSP_SetMeteringEnabled(this.handle, inputEnabled, outputEnabled);
}
public RESULT getMeteringEnabled(out bool inputEnabled, out bool outputEnabled)
{
return FMOD5_DSP_GetMeteringEnabled(this.handle, out inputEnabled, out outputEnabled);
}
public RESULT getMeteringInfo(IntPtr zero, out DSP_METERING_INFO outputInfo)
{
return FMOD5_DSP_GetMeteringInfo(this.handle, zero, out outputInfo);
}
public RESULT getMeteringInfo(out DSP_METERING_INFO inputInfo, IntPtr zero)
{
return FMOD5_DSP_GetMeteringInfo(this.handle, out inputInfo, zero);
}
public RESULT getMeteringInfo(out DSP_METERING_INFO inputInfo, out DSP_METERING_INFO outputInfo)
{
return FMOD5_DSP_GetMeteringInfo(this.handle, out inputInfo, out outputInfo);
}
public RESULT getCPUUsage(out uint exclusive, out uint inclusive)
{
return FMOD5_DSP_GetCPUUsage(this.handle, out exclusive, out inclusive);
}
#region importfunctions
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_Release (IntPtr dsp);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_GetSystemObject (IntPtr dsp, out IntPtr system);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_AddInput (IntPtr dsp, IntPtr input, IntPtr zero, DSPCONNECTION_TYPE type);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_AddInput (IntPtr dsp, IntPtr input, out IntPtr connection, DSPCONNECTION_TYPE type);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_DisconnectFrom (IntPtr dsp, IntPtr target, IntPtr connection);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_DisconnectAll (IntPtr dsp, bool inputs, bool outputs);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_GetNumInputs (IntPtr dsp, out int numinputs);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_GetNumOutputs (IntPtr dsp, out int numoutputs);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_GetInput (IntPtr dsp, int index, out IntPtr input, out IntPtr inputconnection);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_GetOutput (IntPtr dsp, int index, out IntPtr output, out IntPtr outputconnection);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_SetActive (IntPtr dsp, bool active);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_GetActive (IntPtr dsp, out bool active);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_SetBypass (IntPtr dsp, bool bypass);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_GetBypass (IntPtr dsp, out bool bypass);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_SetWetDryMix (IntPtr dsp, float prewet, float postwet, float dry);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_GetWetDryMix (IntPtr dsp, out float prewet, out float postwet, out float dry);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_SetChannelFormat (IntPtr dsp, CHANNELMASK channelmask, int numchannels, SPEAKERMODE source_speakermode);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_GetChannelFormat (IntPtr dsp, out CHANNELMASK channelmask, out int numchannels, out SPEAKERMODE source_speakermode);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_GetOutputChannelFormat (IntPtr dsp, CHANNELMASK inmask, int inchannels, SPEAKERMODE inspeakermode, out CHANNELMASK outmask, out int outchannels, out SPEAKERMODE outspeakermode);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_Reset (IntPtr dsp);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_SetCallback (IntPtr dsp, DSP_CALLBACK callback);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_SetParameterFloat (IntPtr dsp, int index, float value);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_SetParameterInt (IntPtr dsp, int index, int value);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_SetParameterBool (IntPtr dsp, int index, bool value);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_SetParameterData (IntPtr dsp, int index, IntPtr data, uint length);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_GetParameterFloat (IntPtr dsp, int index, out float value, IntPtr valuestr, int valuestrlen);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_GetParameterInt (IntPtr dsp, int index, out int value, IntPtr valuestr, int valuestrlen);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_GetParameterBool (IntPtr dsp, int index, out bool value, IntPtr valuestr, int valuestrlen);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_GetParameterData (IntPtr dsp, int index, out IntPtr data, out uint length, IntPtr valuestr, int valuestrlen);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_GetNumParameters (IntPtr dsp, out int numparams);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_GetParameterInfo (IntPtr dsp, int index, out IntPtr desc);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_GetDataParameterIndex (IntPtr dsp, int datatype, out int index);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_ShowConfigDialog (IntPtr dsp, IntPtr hwnd, bool show);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_GetInfo (IntPtr dsp, IntPtr name, out uint version, out int channels, out int configwidth, out int configheight);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_GetType (IntPtr dsp, out DSP_TYPE type);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_GetIdle (IntPtr dsp, out bool idle);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_SetUserData (IntPtr dsp, IntPtr userdata);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSP_GetUserData (IntPtr dsp, out IntPtr userdata);
[DllImport(VERSION.dll)]
public static extern RESULT FMOD5_DSP_SetMeteringEnabled (IntPtr dsp, bool inputEnabled, bool outputEnabled);
[DllImport(VERSION.dll)]
public static extern RESULT FMOD5_DSP_GetMeteringEnabled (IntPtr dsp, out bool inputEnabled, out bool outputEnabled);
[DllImport(VERSION.dll)]
public static extern RESULT FMOD5_DSP_GetMeteringInfo (IntPtr dsp, IntPtr zero, out DSP_METERING_INFO outputInfo);
[DllImport(VERSION.dll)]
public static extern RESULT FMOD5_DSP_GetMeteringInfo (IntPtr dsp, out DSP_METERING_INFO inputInfo, IntPtr zero);
[DllImport(VERSION.dll)]
public static extern RESULT FMOD5_DSP_GetMeteringInfo (IntPtr dsp, out DSP_METERING_INFO inputInfo, out DSP_METERING_INFO outputInfo);
[DllImport(VERSION.dll)]
public static extern RESULT FMOD5_DSP_GetCPUUsage (IntPtr dsp, out uint exclusive, out uint inclusive);
#endregion
#region wrapperinternal
public IntPtr handle;
public DSP(IntPtr ptr) { this.handle = ptr; }
public bool hasHandle() { return this.handle != IntPtr.Zero; }
public void clearHandle() { this.handle = IntPtr.Zero; }
#endregion
}
/*
'DSPConnection' API
*/
public struct DSPConnection
{
public RESULT getInput(out DSP input)
{
return FMOD5_DSPConnection_GetInput(this.handle, out input.handle);
}
public RESULT getOutput(out DSP output)
{
return FMOD5_DSPConnection_GetOutput(this.handle, out output.handle);
}
public RESULT setMix(float volume)
{
return FMOD5_DSPConnection_SetMix(this.handle, volume);
}
public RESULT getMix(out float volume)
{
return FMOD5_DSPConnection_GetMix(this.handle, out volume);
}
public RESULT setMixMatrix(float[] matrix, int outchannels, int inchannels, int inchannel_hop = 0)
{
return FMOD5_DSPConnection_SetMixMatrix(this.handle, matrix, outchannels, inchannels, inchannel_hop);
}
public RESULT getMixMatrix(float[] matrix, out int outchannels, out int inchannels, int inchannel_hop = 0)
{
return FMOD5_DSPConnection_GetMixMatrix(this.handle, matrix, out outchannels, out inchannels, inchannel_hop);
}
public RESULT getType(out DSPCONNECTION_TYPE type)
{
return FMOD5_DSPConnection_GetType(this.handle, out type);
}
// Userdata set/get.
public RESULT setUserData(IntPtr userdata)
{
return FMOD5_DSPConnection_SetUserData(this.handle, userdata);
}
public RESULT getUserData(out IntPtr userdata)
{
return FMOD5_DSPConnection_GetUserData(this.handle, out userdata);
}
#region importfunctions
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSPConnection_GetInput (IntPtr dspconnection, out IntPtr input);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSPConnection_GetOutput (IntPtr dspconnection, out IntPtr output);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSPConnection_SetMix (IntPtr dspconnection, float volume);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSPConnection_GetMix (IntPtr dspconnection, out float volume);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSPConnection_SetMixMatrix (IntPtr dspconnection, float[] matrix, int outchannels, int inchannels, int inchannel_hop);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSPConnection_GetMixMatrix (IntPtr dspconnection, float[] matrix, out int outchannels, out int inchannels, int inchannel_hop);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSPConnection_GetType (IntPtr dspconnection, out DSPCONNECTION_TYPE type);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSPConnection_SetUserData (IntPtr dspconnection, IntPtr userdata);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_DSPConnection_GetUserData (IntPtr dspconnection, out IntPtr userdata);
#endregion
#region wrapperinternal
public IntPtr handle;
public DSPConnection(IntPtr ptr) { this.handle = ptr; }
public bool hasHandle() { return this.handle != IntPtr.Zero; }
public void clearHandle() { this.handle = IntPtr.Zero; }
#endregion
}
/*
'Geometry' API
*/
public struct Geometry
{
public RESULT release()
{
return FMOD5_Geometry_Release(this.handle);
}
// Polygon manipulation.
public RESULT addPolygon(float directocclusion, float reverbocclusion, bool doublesided, int numvertices, VECTOR[] vertices, out int polygonindex)
{
return FMOD5_Geometry_AddPolygon(this.handle, directocclusion, reverbocclusion, doublesided, numvertices, vertices, out polygonindex);
}
public RESULT getNumPolygons(out int numpolygons)
{
return FMOD5_Geometry_GetNumPolygons(this.handle, out numpolygons);
}
public RESULT getMaxPolygons(out int maxpolygons, out int maxvertices)
{
return FMOD5_Geometry_GetMaxPolygons(this.handle, out maxpolygons, out maxvertices);
}
public RESULT getPolygonNumVertices(int index, out int numvertices)
{
return FMOD5_Geometry_GetPolygonNumVertices(this.handle, index, out numvertices);
}
public RESULT setPolygonVertex(int index, int vertexindex, ref VECTOR vertex)
{
return FMOD5_Geometry_SetPolygonVertex(this.handle, index, vertexindex, ref vertex);
}
public RESULT getPolygonVertex(int index, int vertexindex, out VECTOR vertex)
{
return FMOD5_Geometry_GetPolygonVertex(this.handle, index, vertexindex, out vertex);
}
public RESULT setPolygonAttributes(int index, float directocclusion, float reverbocclusion, bool doublesided)
{
return FMOD5_Geometry_SetPolygonAttributes(this.handle, index, directocclusion, reverbocclusion, doublesided);
}
public RESULT getPolygonAttributes(int index, out float directocclusion, out float reverbocclusion, out bool doublesided)
{
return FMOD5_Geometry_GetPolygonAttributes(this.handle, index, out directocclusion, out reverbocclusion, out doublesided);
}
// Object manipulation.
public RESULT setActive(bool active)
{
return FMOD5_Geometry_SetActive(this.handle, active);
}
public RESULT getActive(out bool active)
{
return FMOD5_Geometry_GetActive(this.handle, out active);
}
public RESULT setRotation(ref VECTOR forward, ref VECTOR up)
{
return FMOD5_Geometry_SetRotation(this.handle, ref forward, ref up);
}
public RESULT getRotation(out VECTOR forward, out VECTOR up)
{
return FMOD5_Geometry_GetRotation(this.handle, out forward, out up);
}
public RESULT setPosition(ref VECTOR position)
{
return FMOD5_Geometry_SetPosition(this.handle, ref position);
}
public RESULT getPosition(out VECTOR position)
{
return FMOD5_Geometry_GetPosition(this.handle, out position);
}
public RESULT setScale(ref VECTOR scale)
{
return FMOD5_Geometry_SetScale(this.handle, ref scale);
}
public RESULT getScale(out VECTOR scale)
{
return FMOD5_Geometry_GetScale(this.handle, out scale);
}
public RESULT save(IntPtr data, out int datasize)
{
return FMOD5_Geometry_Save(this.handle, data, out datasize);
}
// Userdata set/get.
public RESULT setUserData(IntPtr userdata)
{
return FMOD5_Geometry_SetUserData(this.handle, userdata);
}
public RESULT getUserData(out IntPtr userdata)
{
return FMOD5_Geometry_GetUserData(this.handle, out userdata);
}
#region importfunctions
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Geometry_Release (IntPtr geometry);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Geometry_AddPolygon (IntPtr geometry, float directocclusion, float reverbocclusion, bool doublesided, int numvertices, VECTOR[] vertices, out int polygonindex);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Geometry_GetNumPolygons (IntPtr geometry, out int numpolygons);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Geometry_GetMaxPolygons (IntPtr geometry, out int maxpolygons, out int maxvertices);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Geometry_GetPolygonNumVertices(IntPtr geometry, int index, out int numvertices);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Geometry_SetPolygonVertex (IntPtr geometry, int index, int vertexindex, ref VECTOR vertex);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Geometry_GetPolygonVertex (IntPtr geometry, int index, int vertexindex, out VECTOR vertex);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Geometry_SetPolygonAttributes (IntPtr geometry, int index, float directocclusion, float reverbocclusion, bool doublesided);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Geometry_GetPolygonAttributes (IntPtr geometry, int index, out float directocclusion, out float reverbocclusion, out bool doublesided);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Geometry_SetActive (IntPtr geometry, bool active);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Geometry_GetActive (IntPtr geometry, out bool active);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Geometry_SetRotation (IntPtr geometry, ref VECTOR forward, ref VECTOR up);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Geometry_GetRotation (IntPtr geometry, out VECTOR forward, out VECTOR up);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Geometry_SetPosition (IntPtr geometry, ref VECTOR position);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Geometry_GetPosition (IntPtr geometry, out VECTOR position);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Geometry_SetScale (IntPtr geometry, ref VECTOR scale);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Geometry_GetScale (IntPtr geometry, out VECTOR scale);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Geometry_Save (IntPtr geometry, IntPtr data, out int datasize);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Geometry_SetUserData (IntPtr geometry, IntPtr userdata);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Geometry_GetUserData (IntPtr geometry, out IntPtr userdata);
#endregion
#region wrapperinternal
public IntPtr handle;
public Geometry(IntPtr ptr) { this.handle = ptr; }
public bool hasHandle() { return this.handle != IntPtr.Zero; }
public void clearHandle() { this.handle = IntPtr.Zero; }
#endregion
}
/*
'Reverb3D' API
*/
public struct Reverb3D
{
public RESULT release()
{
return FMOD5_Reverb3D_Release(this.handle);
}
// Reverb manipulation.
public RESULT set3DAttributes(ref VECTOR position, float mindistance, float maxdistance)
{
return FMOD5_Reverb3D_Set3DAttributes(this.handle, ref position, mindistance, maxdistance);
}
public RESULT get3DAttributes(ref VECTOR position, ref float mindistance, ref float maxdistance)
{
return FMOD5_Reverb3D_Get3DAttributes(this.handle, ref position, ref mindistance, ref maxdistance);
}
public RESULT setProperties(ref REVERB_PROPERTIES properties)
{
return FMOD5_Reverb3D_SetProperties(this.handle, ref properties);
}
public RESULT getProperties(ref REVERB_PROPERTIES properties)
{
return FMOD5_Reverb3D_GetProperties(this.handle, ref properties);
}
public RESULT setActive(bool active)
{
return FMOD5_Reverb3D_SetActive(this.handle, active);
}
public RESULT getActive(out bool active)
{
return FMOD5_Reverb3D_GetActive(this.handle, out active);
}
// Userdata set/get.
public RESULT setUserData(IntPtr userdata)
{
return FMOD5_Reverb3D_SetUserData(this.handle, userdata);
}
public RESULT getUserData(out IntPtr userdata)
{
return FMOD5_Reverb3D_GetUserData(this.handle, out userdata);
}
#region importfunctions
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Reverb3D_Release (IntPtr reverb3d);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Reverb3D_Set3DAttributes (IntPtr reverb3d, ref VECTOR position, float mindistance, float maxdistance);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Reverb3D_Get3DAttributes (IntPtr reverb3d, ref VECTOR position, ref float mindistance, ref float maxdistance);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Reverb3D_SetProperties (IntPtr reverb3d, ref REVERB_PROPERTIES properties);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Reverb3D_GetProperties (IntPtr reverb3d, ref REVERB_PROPERTIES properties);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Reverb3D_SetActive (IntPtr reverb3d, bool active);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Reverb3D_GetActive (IntPtr reverb3d, out bool active);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Reverb3D_SetUserData (IntPtr reverb3d, IntPtr userdata);
[DllImport(VERSION.dll)]
private static extern RESULT FMOD5_Reverb3D_GetUserData (IntPtr reverb3d, out IntPtr userdata);
#endregion
#region wrapperinternal
public IntPtr handle;
public Reverb3D(IntPtr ptr) { this.handle = ptr; }
public bool hasHandle() { return this.handle != IntPtr.Zero; }
public void clearHandle() { this.handle = IntPtr.Zero; }
#endregion
}
#region Helper Functions
[StructLayout(LayoutKind.Sequential)]
public struct StringWrapper
{
IntPtr nativeUtf8Ptr;
public StringWrapper(IntPtr ptr)
{
nativeUtf8Ptr = ptr;
}
public static implicit operator string(StringWrapper fstring)
{
using (StringHelper.ThreadSafeEncoding encoder = StringHelper.GetFreeHelper())
{
return encoder.stringFromNative(fstring.nativeUtf8Ptr);
}
}
public bool StartsWith(byte[] prefix)
{
if (nativeUtf8Ptr == IntPtr.Zero)
{
return false;
}
for (int i = 0; i < prefix.Length; i++)
{
if (Marshal.ReadByte(nativeUtf8Ptr, i) != prefix[i])
{
return false;
}
}
return true;
}
public bool Equals(byte[] comparison)
{
if (nativeUtf8Ptr == IntPtr.Zero)
{
return false;
}
for (int i = 0; i < comparison.Length; i++)
{
if (Marshal.ReadByte(nativeUtf8Ptr, i) != comparison[i])
{
return false;
}
}
if (Marshal.ReadByte(nativeUtf8Ptr, comparison.Length) != 0)
{
return false;
}
return true;
}
}
static class StringHelper
{
public class ThreadSafeEncoding : IDisposable
{
UTF8Encoding encoding = new UTF8Encoding();
byte[] encodedBuffer = new byte[128];
char[] decodedBuffer = new char[128];
bool inUse;
GCHandle gcHandle;
public bool InUse() { return inUse; }
public void SetInUse() { inUse = true; }
private int roundUpPowerTwo(int number)
{
int newNumber = 1;
while (newNumber <= number)
{
newNumber *= 2;
}
return newNumber;
}
public byte[] byteFromStringUTF8(string s)
{
if (s == null)
{
return null;
}
int maximumLength = encoding.GetMaxByteCount(s.Length) + 1; // +1 for null terminator
if (maximumLength > encodedBuffer.Length)
{
int encodedLength = encoding.GetByteCount(s) + 1; // +1 for null terminator
if (encodedLength > encodedBuffer.Length)
{
encodedBuffer = new byte[roundUpPowerTwo(encodedLength)];
}
}
int byteCount = encoding.GetBytes(s, 0, s.Length, encodedBuffer, 0);
encodedBuffer[byteCount] = 0; // Apply null terminator
return encodedBuffer;
}
public IntPtr intptrFromStringUTF8(string s)
{
if (s == null)
{
return IntPtr.Zero;
}
gcHandle = GCHandle.Alloc(byteFromStringUTF8(s), GCHandleType.Pinned);
return gcHandle.AddrOfPinnedObject();
}
public string stringFromNative(IntPtr nativePtr)
{
if (nativePtr == IntPtr.Zero)
{
return "";
}
int nativeLen = 0;
while (Marshal.ReadByte(nativePtr, nativeLen) != 0)
{
nativeLen++;
}
if (nativeLen == 0)
{
return "";
}
if (nativeLen > encodedBuffer.Length)
{
encodedBuffer = new byte[roundUpPowerTwo(nativeLen)];
}
Marshal.Copy(nativePtr, encodedBuffer, 0, nativeLen);
int maximumLength = encoding.GetMaxCharCount(nativeLen);
if (maximumLength > decodedBuffer.Length)
{
int decodedLength = encoding.GetCharCount(encodedBuffer, 0, nativeLen);
if (decodedLength > decodedBuffer.Length)
{
decodedBuffer = new char[roundUpPowerTwo(decodedLength)];
}
}
int charCount = encoding.GetChars(encodedBuffer, 0, nativeLen, decodedBuffer, 0);
return new String(decodedBuffer, 0, charCount);
}
public void Dispose()
{
if (gcHandle.IsAllocated)
{
gcHandle.Free();
}
lock (encoders)
{
inUse = false;
}
}
}
static List<ThreadSafeEncoding> encoders = new List<ThreadSafeEncoding>(1);
public static ThreadSafeEncoding GetFreeHelper()
{
lock (encoders)
{
ThreadSafeEncoding helper = null;
// Search for not in use helper
for (int i = 0; i < encoders.Count; i++)
{
if (!encoders[i].InUse())
{
helper = encoders[i];
break;
}
}
// Otherwise create another helper
if (helper == null)
{
helper = new ThreadSafeEncoding();
encoders.Add(helper);
}
helper.SetInUse();
return helper;
}
}
}
#endregion
}