2025-01-27 16:13:40 +01:00

24 lines
521 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public static class SpeechData
{
public static string languageCode = "it-IT";
public static string voiceName = "it-IT-FabiolaNeural";
public static Dictionary<string, string> intents = new Dictionary<string, string>();
}
[System.Serializable]
public class IntentData
{
public string intentID;
public List<string> intentSentences;
}
[System.Serializable]
public class IntentList
{
public List<IntentData> intents;
}