UP-Viagg-io/Viagg-io/Assets/Plugins/FMOD/src/fmod_dsp.cs

934 lines
27 KiB
C#

/* ======================================================================================== */
/* FMOD Core API - DSP header file. */
/* Copyright (c), Firelight Technologies Pty, Ltd. 2004-2024. */
/* */
/* Use this header if you are wanting to develop your own DSP plugin to use with FMODs */
/* dsp system. With this header you can make your own DSP plugin that FMOD can */
/* register and use. See the documentation and examples on how to make a working plugin. */
/* */
/* For more detail visit: */
/* https://fmod.com/docs/2.02/api/plugin-api-dsp.html */
/* =========================================================================================*/
using System;
using System.Text;
using System.Runtime.InteropServices;
namespace FMOD
{
[StructLayout(LayoutKind.Sequential)]
public struct DSP_BUFFER_ARRAY
{
public int numbuffers;
public IntPtr buffernumchannels;
public IntPtr bufferchannelmask;
public IntPtr buffers;
public SPEAKERMODE speakermode;
/*
These properties take advantage of the fact that numbuffers is always zero or one
*/
public int numchannels
{
get
{
if (buffernumchannels != IntPtr.Zero && numbuffers != 0)
return Marshal.ReadInt32(buffernumchannels);
return 0;
}
set
{
if (buffernumchannels != IntPtr.Zero && numbuffers != 0)
Marshal.WriteInt32(buffernumchannels, value);
}
}
public IntPtr buffer
{
get
{
if (buffers != IntPtr.Zero && numbuffers != 0)
return Marshal.ReadIntPtr(buffers);
return IntPtr.Zero;
}
set
{
if (buffers != IntPtr.Zero && numbuffers != 0)
Marshal.WriteIntPtr(buffers, value);
}
}
}
public enum DSP_PROCESS_OPERATION
{
PROCESS_PERFORM = 0,
PROCESS_QUERY
}
[StructLayout(LayoutKind.Sequential)]
public struct COMPLEX
{
public float real;
public float imag;
}
public enum DSP_PAN_SURROUND_FLAGS
{
DEFAULT = 0,
ROTATION_NOT_BIASED = 1,
}
/*
DSP callbacks
*/
public delegate RESULT DSP_CREATE_CALLBACK (ref DSP_STATE dsp_state);
public delegate RESULT DSP_RELEASE_CALLBACK (ref DSP_STATE dsp_state);
public delegate RESULT DSP_RESET_CALLBACK (ref DSP_STATE dsp_state);
public delegate RESULT DSP_SETPOSITION_CALLBACK (ref DSP_STATE dsp_state, uint pos);
public delegate RESULT DSP_READ_CALLBACK (ref DSP_STATE dsp_state, IntPtr inbuffer, IntPtr outbuffer, uint length, int inchannels, ref int outchannels);
public delegate RESULT DSP_SHOULDIPROCESS_CALLBACK (ref DSP_STATE dsp_state, bool inputsidle, uint length, CHANNELMASK inmask, int inchannels, SPEAKERMODE speakermode);
public delegate RESULT DSP_PROCESS_CALLBACK (ref DSP_STATE dsp_state, uint length, ref DSP_BUFFER_ARRAY inbufferarray, ref DSP_BUFFER_ARRAY outbufferarray, bool inputsidle, DSP_PROCESS_OPERATION op);
public delegate RESULT DSP_SETPARAM_FLOAT_CALLBACK (ref DSP_STATE dsp_state, int index, float value);
public delegate RESULT DSP_SETPARAM_INT_CALLBACK (ref DSP_STATE dsp_state, int index, int value);
public delegate RESULT DSP_SETPARAM_BOOL_CALLBACK (ref DSP_STATE dsp_state, int index, bool value);
public delegate RESULT DSP_SETPARAM_DATA_CALLBACK (ref DSP_STATE dsp_state, int index, IntPtr data, uint length);
public delegate RESULT DSP_GETPARAM_FLOAT_CALLBACK (ref DSP_STATE dsp_state, int index, ref float value, IntPtr valuestr);
public delegate RESULT DSP_GETPARAM_INT_CALLBACK (ref DSP_STATE dsp_state, int index, ref int value, IntPtr valuestr);
public delegate RESULT DSP_GETPARAM_BOOL_CALLBACK (ref DSP_STATE dsp_state, int index, ref bool value, IntPtr valuestr);
public delegate RESULT DSP_GETPARAM_DATA_CALLBACK (ref DSP_STATE dsp_state, int index, ref IntPtr data, ref uint length, IntPtr valuestr);
public delegate RESULT DSP_SYSTEM_REGISTER_CALLBACK (ref DSP_STATE dsp_state);
public delegate RESULT DSP_SYSTEM_DEREGISTER_CALLBACK (ref DSP_STATE dsp_state);
public delegate RESULT DSP_SYSTEM_MIX_CALLBACK (ref DSP_STATE dsp_state, int stage);
/*
DSP functions
*/
public delegate IntPtr DSP_ALLOC_FUNC (uint size, MEMORY_TYPE type, IntPtr sourcestr);
public delegate IntPtr DSP_REALLOC_FUNC (IntPtr ptr, uint size, MEMORY_TYPE type, IntPtr sourcestr);
public delegate void DSP_FREE_FUNC (IntPtr ptr, MEMORY_TYPE type, IntPtr sourcestr);
public delegate void DSP_LOG_FUNC (DEBUG_FLAGS level, IntPtr file, int line, IntPtr function, IntPtr str);
public delegate RESULT DSP_GETSAMPLERATE_FUNC (ref DSP_STATE dsp_state, ref int rate);
public delegate RESULT DSP_GETBLOCKSIZE_FUNC (ref DSP_STATE dsp_state, ref uint blocksize);
public delegate RESULT DSP_GETSPEAKERMODE_FUNC (ref DSP_STATE dsp_state, ref int speakermode_mixer, ref int speakermode_output);
public delegate RESULT DSP_GETCLOCK_FUNC (ref DSP_STATE dsp_state, out ulong clock, out uint offset, out uint length);
public delegate RESULT DSP_GETLISTENERATTRIBUTES_FUNC (ref DSP_STATE dsp_state, ref int numlisteners, IntPtr attributes);
public delegate RESULT DSP_GETUSERDATA_FUNC (ref DSP_STATE dsp_state, out IntPtr userdata);
public delegate RESULT DSP_DFT_FFTREAL_FUNC (ref DSP_STATE dsp_state, int size, IntPtr signal, IntPtr dft, IntPtr window, int signalhop);
public delegate RESULT DSP_DFT_IFFTREAL_FUNC (ref DSP_STATE dsp_state, int size, IntPtr dft, IntPtr signal, IntPtr window, int signalhop);
public delegate RESULT DSP_PAN_SUMMONOMATRIX_FUNC (ref DSP_STATE dsp_state, int sourceSpeakerMode, float lowFrequencyGain, float overallGain, IntPtr matrix);
public delegate RESULT DSP_PAN_SUMSTEREOMATRIX_FUNC (ref DSP_STATE dsp_state, int sourceSpeakerMode, float pan, float lowFrequencyGain, float overallGain, int matrixHop, IntPtr matrix);
public delegate RESULT DSP_PAN_SUMSURROUNDMATRIX_FUNC (ref DSP_STATE dsp_state, int sourceSpeakerMode, int targetSpeakerMode, float direction, float extent, float rotation, float lowFrequencyGain, float overallGain, int matrixHop, IntPtr matrix, DSP_PAN_SURROUND_FLAGS flags);
public delegate RESULT DSP_PAN_SUMMONOTOSURROUNDMATRIX_FUNC (ref DSP_STATE dsp_state, int targetSpeakerMode, float direction, float extent, float lowFrequencyGain, float overallGain, int matrixHop, IntPtr matrix);
public delegate RESULT DSP_PAN_SUMSTEREOTOSURROUNDMATRIX_FUNC (ref DSP_STATE dsp_state, int targetSpeakerMode, float direction, float extent, float rotation, float lowFrequencyGain, float overallGain, int matrixHop, IntPtr matrix);
public delegate RESULT DSP_PAN_GETROLLOFFGAIN_FUNC (ref DSP_STATE dsp_state, DSP_PAN_3D_ROLLOFF_TYPE rolloff, float distance, float mindistance, float maxdistance, out float gain);
public enum DSP_TYPE : int
{
UNKNOWN,
MIXER,
OSCILLATOR,
LOWPASS,
ITLOWPASS,
HIGHPASS,
ECHO,
FADER,
FLANGE,
DISTORTION,
NORMALIZE,
LIMITER,
PARAMEQ,
PITCHSHIFT,
CHORUS,
VSTPLUGIN,
WINAMPPLUGIN,
ITECHO,
COMPRESSOR,
SFXREVERB,
LOWPASS_SIMPLE,
DELAY,
TREMOLO,
LADSPAPLUGIN,
SEND,
RETURN,
HIGHPASS_SIMPLE,
PAN,
THREE_EQ,
FFT,
LOUDNESS_METER,
ENVELOPEFOLLOWER,
CONVOLUTIONREVERB,
CHANNELMIX,
TRANSCEIVER,
OBJECTPAN,
MULTIBAND_EQ,
MAX
}
public enum DSP_PARAMETER_TYPE
{
FLOAT = 0,
INT,
BOOL,
DATA,
MAX
}
public enum DSP_PARAMETER_FLOAT_MAPPING_TYPE
{
DSP_PARAMETER_FLOAT_MAPPING_TYPE_LINEAR = 0,
DSP_PARAMETER_FLOAT_MAPPING_TYPE_AUTO,
DSP_PARAMETER_FLOAT_MAPPING_TYPE_PIECEWISE_LINEAR,
}
[StructLayout(LayoutKind.Sequential)]
public struct DSP_PARAMETER_FLOAT_MAPPING_PIECEWISE_LINEAR
{
public int numpoints;
public IntPtr pointparamvalues;
public IntPtr pointpositions;
}
[StructLayout(LayoutKind.Sequential)]
public struct DSP_PARAMETER_FLOAT_MAPPING
{
public DSP_PARAMETER_FLOAT_MAPPING_TYPE type;
public DSP_PARAMETER_FLOAT_MAPPING_PIECEWISE_LINEAR piecewiselinearmapping;
}
[StructLayout(LayoutKind.Sequential)]
public struct DSP_PARAMETER_DESC_FLOAT
{
public float min;
public float max;
public float defaultval;
public DSP_PARAMETER_FLOAT_MAPPING mapping;
}
[StructLayout(LayoutKind.Sequential)]
public struct DSP_PARAMETER_DESC_INT
{
public int min;
public int max;
public int defaultval;
public bool goestoinf;
public IntPtr valuenames;
}
[StructLayout(LayoutKind.Sequential)]
public struct DSP_PARAMETER_DESC_BOOL
{
public bool defaultval;
public IntPtr valuenames;
}
[StructLayout(LayoutKind.Sequential)]
public struct DSP_PARAMETER_DESC_DATA
{
public int datatype;
}
[StructLayout(LayoutKind.Explicit)]
public struct DSP_PARAMETER_DESC_UNION
{
[FieldOffset(0)]
public DSP_PARAMETER_DESC_FLOAT floatdesc;
[FieldOffset(0)]
public DSP_PARAMETER_DESC_INT intdesc;
[FieldOffset(0)]
public DSP_PARAMETER_DESC_BOOL booldesc;
[FieldOffset(0)]
public DSP_PARAMETER_DESC_DATA datadesc;
}
[StructLayout(LayoutKind.Sequential)]
public struct DSP_PARAMETER_DESC
{
public DSP_PARAMETER_TYPE type;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 16)]
public byte[] name;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 16)]
public byte[] label;
public string description;
public DSP_PARAMETER_DESC_UNION desc;
}
public enum DSP_PARAMETER_DATA_TYPE
{
DSP_PARAMETER_DATA_TYPE_USER = 0,
DSP_PARAMETER_DATA_TYPE_OVERALLGAIN = -1,
DSP_PARAMETER_DATA_TYPE_3DATTRIBUTES = -2,
DSP_PARAMETER_DATA_TYPE_SIDECHAIN = -3,
DSP_PARAMETER_DATA_TYPE_FFT = -4,
DSP_PARAMETER_DATA_TYPE_3DATTRIBUTES_MULTI = -5,
DSP_PARAMETER_DATA_TYPE_ATTENUATION_RANGE = -6
}
[StructLayout(LayoutKind.Sequential)]
public struct DSP_PARAMETER_OVERALLGAIN
{
public float linear_gain;
public float linear_gain_additive;
}
[StructLayout(LayoutKind.Sequential)]
public struct DSP_PARAMETER_3DATTRIBUTES
{
public ATTRIBUTES_3D relative;
public ATTRIBUTES_3D absolute;
}
[StructLayout(LayoutKind.Sequential)]
public struct DSP_PARAMETER_3DATTRIBUTES_MULTI
{
public int numlisteners;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 8)]
public ATTRIBUTES_3D[] relative;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 8)]
public float[] weight;
public ATTRIBUTES_3D absolute;
}
[StructLayout(LayoutKind.Sequential)]
public struct DSP_PARAMETER_SIDECHAIN
{
public int sidechainenable;
}
[StructLayout(LayoutKind.Sequential)]
public struct DSP_PARAMETER_FFT
{
public int length;
public int numchannels;
[MarshalAs(UnmanagedType.ByValArray,SizeConst=32)]
private IntPtr[] spectrum_internal;
public float[][] spectrum
{
get
{
var buffer = new float[numchannels][];
for (int i = 0; i < numchannels; ++i)
{
buffer[i] = new float[length];
Marshal.Copy(spectrum_internal[i], buffer[i], 0, length);
}
return buffer;
}
}
public void getSpectrum(ref float[][] buffer)
{
int bufferLength = Math.Min(buffer.Length, numchannels);
for (int i = 0; i < bufferLength; ++i)
{
getSpectrum(i, ref buffer[i]);
}
}
public void getSpectrum(int channel, ref float[] buffer)
{
int bufferLength = Math.Min(buffer.Length, length);
Marshal.Copy(spectrum_internal[channel], buffer, 0, bufferLength);
}
}
[StructLayout(LayoutKind.Sequential)]
public struct DSP_LOUDNESS_METER_INFO_TYPE
{
public float momentaryloudness;
public float shorttermloudness;
public float integratedloudness;
public float loudness10thpercentile;
public float loudness95thpercentile;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 66)]
public float[] loudnesshistogram;
public float maxtruepeak;
public float maxmomentaryloudness;
}
[StructLayout(LayoutKind.Sequential)]
public struct DSP_LOUDNESS_METER_WEIGHTING_TYPE
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 32)]
public float[] channelweight;
}
[StructLayout(LayoutKind.Sequential)]
public struct DSP_PARAMETER_ATTENUATION_RANGE
{
public float min;
public float max;
}
[StructLayout(LayoutKind.Sequential)]
public struct DSP_DESCRIPTION
{
public uint pluginsdkversion;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 32)]
public byte[] name;
public uint version;
public int numinputbuffers;
public int numoutputbuffers;
public DSP_CREATE_CALLBACK create;
public DSP_RELEASE_CALLBACK release;
public DSP_RESET_CALLBACK reset;
public DSP_READ_CALLBACK read;
public DSP_PROCESS_CALLBACK process;
public DSP_SETPOSITION_CALLBACK setposition;
public int numparameters;
public IntPtr paramdesc;
public DSP_SETPARAM_FLOAT_CALLBACK setparameterfloat;
public DSP_SETPARAM_INT_CALLBACK setparameterint;
public DSP_SETPARAM_BOOL_CALLBACK setparameterbool;
public DSP_SETPARAM_DATA_CALLBACK setparameterdata;
public DSP_GETPARAM_FLOAT_CALLBACK getparameterfloat;
public DSP_GETPARAM_INT_CALLBACK getparameterint;
public DSP_GETPARAM_BOOL_CALLBACK getparameterbool;
public DSP_GETPARAM_DATA_CALLBACK getparameterdata;
public DSP_SHOULDIPROCESS_CALLBACK shouldiprocess;
public IntPtr userdata;
public DSP_SYSTEM_REGISTER_CALLBACK sys_register;
public DSP_SYSTEM_DEREGISTER_CALLBACK sys_deregister;
public DSP_SYSTEM_MIX_CALLBACK sys_mix;
}
[StructLayout(LayoutKind.Sequential)]
public struct DSP_STATE_DFT_FUNCTIONS
{
public DSP_DFT_FFTREAL_FUNC fftreal;
public DSP_DFT_IFFTREAL_FUNC inversefftreal;
}
[StructLayout(LayoutKind.Sequential)]
public struct DSP_STATE_PAN_FUNCTIONS
{
public DSP_PAN_SUMMONOMATRIX_FUNC summonomatrix;
public DSP_PAN_SUMSTEREOMATRIX_FUNC sumstereomatrix;
public DSP_PAN_SUMSURROUNDMATRIX_FUNC sumsurroundmatrix;
public DSP_PAN_SUMMONOTOSURROUNDMATRIX_FUNC summonotosurroundmatrix;
public DSP_PAN_SUMSTEREOTOSURROUNDMATRIX_FUNC sumstereotosurroundmatrix;
public DSP_PAN_GETROLLOFFGAIN_FUNC getrolloffgain;
}
[StructLayout(LayoutKind.Sequential)]
public struct DSP_STATE_FUNCTIONS
{
public DSP_ALLOC_FUNC alloc;
public DSP_REALLOC_FUNC realloc;
public DSP_FREE_FUNC free;
public DSP_GETSAMPLERATE_FUNC getsamplerate;
public DSP_GETBLOCKSIZE_FUNC getblocksize;
public IntPtr dft;
public IntPtr pan;
public DSP_GETSPEAKERMODE_FUNC getspeakermode;
public DSP_GETCLOCK_FUNC getclock;
public DSP_GETLISTENERATTRIBUTES_FUNC getlistenerattributes;
public DSP_LOG_FUNC log;
public DSP_GETUSERDATA_FUNC getuserdata;
}
[StructLayout(LayoutKind.Sequential)]
public struct DSP_STATE
{
public IntPtr instance;
public IntPtr plugindata;
public uint channelmask;
public int source_speakermode;
public IntPtr sidechaindata;
public int sidechainchannels;
public IntPtr functions;
public int systemobject;
}
[StructLayout(LayoutKind.Sequential)]
public struct DSP_METERING_INFO
{
public int numsamples;
[MarshalAs(UnmanagedType.ByValArray, SizeConst=32)]
public float[] peaklevel;
[MarshalAs(UnmanagedType.ByValArray, SizeConst=32)]
public float[] rmslevel;
public short numchannels;
}
/*
==============================================================================================================
FMOD built in effect parameters.
Use DSP::setParameter with these enums for the 'index' parameter.
==============================================================================================================
*/
public enum DSP_OSCILLATOR : int
{
TYPE,
RATE
}
public enum DSP_LOWPASS : int
{
CUTOFF,
RESONANCE
}
public enum DSP_ITLOWPASS : int
{
CUTOFF,
RESONANCE
}
public enum DSP_HIGHPASS : int
{
CUTOFF,
RESONANCE
}
public enum DSP_ECHO : int
{
DELAY,
FEEDBACK,
DRYLEVEL,
WETLEVEL
}
public enum DSP_FADER : int
{
GAIN,
OVERALL_GAIN,
}
public enum DSP_DELAY : int
{
CH0,
CH1,
CH2,
CH3,
CH4,
CH5,
CH6,
CH7,
CH8,
CH9,
CH10,
CH11,
CH12,
CH13,
CH14,
CH15,
MAXDELAY,
}
public enum DSP_FLANGE : int
{
MIX,
DEPTH,
RATE
}
public enum DSP_TREMOLO : int
{
FREQUENCY,
DEPTH,
SHAPE,
SKEW,
DUTY,
SQUARE,
PHASE,
SPREAD
}
public enum DSP_DISTORTION : int
{
LEVEL
}
public enum DSP_NORMALIZE : int
{
FADETIME,
THRESHOLD,
MAXAMP
}
public enum DSP_LIMITER : int
{
RELEASETIME,
CEILING,
MAXIMIZERGAIN,
MODE,
}
public enum DSP_PARAMEQ : int
{
CENTER,
BANDWIDTH,
GAIN
}
public enum DSP_MULTIBAND_EQ : int
{
A_FILTER,
A_FREQUENCY,
A_Q,
A_GAIN,
B_FILTER,
B_FREQUENCY,
B_Q,
B_GAIN,
C_FILTER,
C_FREQUENCY,
C_Q,
C_GAIN,
D_FILTER,
D_FREQUENCY,
D_Q,
D_GAIN,
E_FILTER,
E_FREQUENCY,
E_Q,
E_GAIN,
}
public enum DSP_MULTIBAND_EQ_FILTER_TYPE : int
{
DISABLED,
LOWPASS_12DB,
LOWPASS_24DB,
LOWPASS_48DB,
HIGHPASS_12DB,
HIGHPASS_24DB,
HIGHPASS_48DB,
LOWSHELF,
HIGHSHELF,
PEAKING,
BANDPASS,
NOTCH,
ALLPASS,
}
public enum DSP_PITCHSHIFT : int
{
PITCH,
FFTSIZE,
OVERLAP,
MAXCHANNELS
}
public enum DSP_CHORUS : int
{
MIX,
RATE,
DEPTH,
}
public enum DSP_ITECHO : int
{
WETDRYMIX,
FEEDBACK,
LEFTDELAY,
RIGHTDELAY,
PANDELAY
}
public enum DSP_COMPRESSOR : int
{
THRESHOLD,
RATIO,
ATTACK,
RELEASE,
GAINMAKEUP,
USESIDECHAIN,
LINKED
}
public enum DSP_SFXREVERB : int
{
DECAYTIME,
EARLYDELAY,
LATEDELAY,
HFREFERENCE,
HFDECAYRATIO,
DIFFUSION,
DENSITY,
LOWSHELFFREQUENCY,
LOWSHELFGAIN,
HIGHCUT,
EARLYLATEMIX,
WETLEVEL,
DRYLEVEL
}
public enum DSP_LOWPASS_SIMPLE : int
{
CUTOFF
}
public enum DSP_SEND : int
{
RETURNID,
LEVEL,
}
public enum DSP_RETURN : int
{
ID,
INPUT_SPEAKER_MODE
}
public enum DSP_HIGHPASS_SIMPLE : int
{
CUTOFF
}
public enum DSP_PAN_2D_STEREO_MODE_TYPE : int
{
DISTRIBUTED,
DISCRETE
}
public enum DSP_PAN_MODE_TYPE : int
{
MONO,
STEREO,
SURROUND
}
public enum DSP_PAN_3D_ROLLOFF_TYPE : int
{
LINEARSQUARED,
LINEAR,
INVERSE,
INVERSETAPERED,
CUSTOM
}
public enum DSP_PAN_3D_EXTENT_MODE_TYPE : int
{
AUTO,
USER,
OFF
}
public enum DSP_PAN : int
{
MODE,
_2D_STEREO_POSITION,
_2D_DIRECTION,
_2D_EXTENT,
_2D_ROTATION,
_2D_LFE_LEVEL,
_2D_STEREO_MODE,
_2D_STEREO_SEPARATION,
_2D_STEREO_AXIS,
ENABLED_SPEAKERS,
_3D_POSITION,
_3D_ROLLOFF,
_3D_MIN_DISTANCE,
_3D_MAX_DISTANCE,
_3D_EXTENT_MODE,
_3D_SOUND_SIZE,
_3D_MIN_EXTENT,
_3D_PAN_BLEND,
LFE_UPMIX_ENABLED,
OVERALL_GAIN,
SURROUND_SPEAKER_MODE,
_2D_HEIGHT_BLEND,
ATTENUATION_RANGE,
OVERRIDE_RANGE
}
public enum DSP_THREE_EQ_CROSSOVERSLOPE_TYPE : int
{
_12DB,
_24DB,
_48DB
}
public enum DSP_THREE_EQ : int
{
LOWGAIN,
MIDGAIN,
HIGHGAIN,
LOWCROSSOVER,
HIGHCROSSOVER,
CROSSOVERSLOPE
}
public enum DSP_FFT_WINDOW : int
{
RECT,
TRIANGLE,
HAMMING,
HANNING,
BLACKMAN,
BLACKMANHARRIS
}
public enum DSP_FFT : int
{
WINDOWSIZE,
WINDOWTYPE,
SPECTRUMDATA,
DOMINANT_FREQ
}
public enum DSP_LOUDNESS_METER : int
{
STATE,
WEIGHTING,
INFO
}
public enum DSP_LOUDNESS_METER_STATE_TYPE : int
{
RESET_INTEGRATED = -3,
RESET_MAXPEAK = -2,
RESET_ALL = -1,
PAUSED = 0,
ANALYZING = 1
}
public enum DSP_ENVELOPEFOLLOWER : int
{
ATTACK,
RELEASE,
ENVELOPE,
USESIDECHAIN
}
public enum DSP_CONVOLUTION_REVERB : int
{
IR,
WET,
DRY,
LINKED
}
public enum DSP_CHANNELMIX_OUTPUT : int
{
DEFAULT,
ALLMONO,
ALLSTEREO,
ALLQUAD,
ALL5POINT1,
ALL7POINT1,
ALLLFE,
ALL7POINT1POINT4
}
public enum DSP_CHANNELMIX : int
{
OUTPUTGROUPING,
GAIN_CH0,
GAIN_CH1,
GAIN_CH2,
GAIN_CH3,
GAIN_CH4,
GAIN_CH5,
GAIN_CH6,
GAIN_CH7,
GAIN_CH8,
GAIN_CH9,
GAIN_CH10,
GAIN_CH11,
GAIN_CH12,
GAIN_CH13,
GAIN_CH14,
GAIN_CH15,
GAIN_CH16,
GAIN_CH17,
GAIN_CH18,
GAIN_CH19,
GAIN_CH20,
GAIN_CH21,
GAIN_CH22,
GAIN_CH23,
GAIN_CH24,
GAIN_CH25,
GAIN_CH26,
GAIN_CH27,
GAIN_CH28,
GAIN_CH29,
GAIN_CH30,
GAIN_CH31,
OUTPUT_CH0,
OUTPUT_CH1,
OUTPUT_CH2,
OUTPUT_CH3,
OUTPUT_CH4,
OUTPUT_CH5,
OUTPUT_CH6,
OUTPUT_CH7,
OUTPUT_CH8,
OUTPUT_CH9,
OUTPUT_CH10,
OUTPUT_CH11,
OUTPUT_CH12,
OUTPUT_CH13,
OUTPUT_CH14,
OUTPUT_CH15,
OUTPUT_CH16,
OUTPUT_CH17,
OUTPUT_CH18,
OUTPUT_CH19,
OUTPUT_CH20,
OUTPUT_CH21,
OUTPUT_CH22,
OUTPUT_CH23,
OUTPUT_CH24,
OUTPUT_CH25,
OUTPUT_CH26,
OUTPUT_CH27,
OUTPUT_CH28,
OUTPUT_CH29,
OUTPUT_CH30,
OUTPUT_CH31,
}
public enum DSP_TRANSCEIVER_SPEAKERMODE : int
{
AUTO = -1,
MONO = 0,
STEREO,
SURROUND,
}
public enum DSP_TRANSCEIVER : int
{
TRANSMIT,
GAIN,
CHANNEL,
TRANSMITSPEAKERMODE
}
public enum DSP_OBJECTPAN : int
{
_3D_POSITION,
_3D_ROLLOFF,
_3D_MIN_DISTANCE,
_3D_MAX_DISTANCE,
_3D_EXTENT_MODE,
_3D_SOUND_SIZE,
_3D_MIN_EXTENT,
OVERALL_GAIN,
OUTPUTGAIN,
ATTENUATION_RANGE,
OVERRIDE_RANGE
}
}