UP-Viagg-io/Viagg-io/Assets/Packages/MyBT/BT-Examples/_Pak/BTs/FollowLeftWall.bt.txt

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Tree("Root") {
Composite (Sequence) {
ManualTick.AlignDirection()
RunTree("FollowLeftWall")
//RunTree("Testing")
}
}
Tree("FollowLeftWall") {
Composite (Selector) {
Composite (Sequence) {
ManualTick.FpsCounter()
ManualTick.Fail()
}
/*Composite (Sequence) {
ManualTick.CheckDirectionFree(0,-1) // left
ManualTick.CheckDirectionFree(1,0) // front
ManualTick.CheckDirectionOccupied(1,-1) // front/left
ManualTick.CheckDirectionOccupied(-1,-1) // back/left
ManualTick.TurnLeft()
ManualTick.DebugLog("0")
}*/
Composite (Sequence) {
ManualTick.CheckDirectionFree(0,-1) // left
ManualTick.CheckDirectionFree(1,0) // front
ManualTick.CheckDirectionOccupied(1,-1) // front/left
ManualTick.MoveDirection()
ManualTick.DebugLog("1")
}
Composite (Sequence) {
ManualTick.CheckDirectionFree(0,-1) // left
ManualTick.CheckDirectionOccupied(-1,-1) // back/left
ManualTick.TurnLeft()
ManualTick.DebugLog("2")
}
Composite (Sequence) {
ManualTick.CheckDirectionOccupied(0,-1) // left
ManualTick.CheckDirectionFree(1,0) // front
ManualTick.MoveDirection()
ManualTick.DebugLog("3")
}
Composite (Sequence) {
ManualTick.CheckDirectionOccupied(0,-1) // left
ManualTick.CheckDirectionOccupied(1,0) // front
ManualTick.TurnRight()
ManualTick.DebugLog("4")
}
Composite (Sequence) {
ManualTick.CheckDirectionOccupied(1,0) // front
ManualTick.CheckDirectionFree(0,-1) // left
ManualTick.TurnRight()
ManualTick.DebugLog("5")
}
}
}
Tree("Testing") {
Composite (Sequence) {
ManualTick.TurnLeft()
Composite (Marathon) {
Composite (Sequence) {
ManualTick.CheckDirectionFree(1,0) // forward
ManualTick.DebugLog("front is free")
}
Composite (Sequence) {
ManualTick.CheckDirectionFree(1,1) // front/right
ManualTick.DebugLog("front/right is free")
}
Composite (Sequence) {
ManualTick.CheckDirectionFree(0,1) // right
ManualTick.DebugLog("right is free")
}
Composite (Sequence) {
ManualTick.CheckDirectionFree(-1,1) // back/right
ManualTick.DebugLog("back/right is free")
}
Composite (Sequence) {
ManualTick.CheckDirectionFree(-1,0) // back
ManualTick.DebugLog("back is free")
}
Composite (Sequence) {
ManualTick.CheckDirectionFree(-1,-1) // back/left
ManualTick.DebugLog("back/left is free")
}
Composite (Sequence) {
ManualTick.CheckDirectionFree(0,-1) // left
ManualTick.DebugLog("left is free")
}
Composite (Sequence) {
ManualTick.CheckDirectionFree(1,-1) // front/left
ManualTick.DebugLog("front/left is free")
}
}
ManualTick.DebugLog("-----")
/*ManualTick.CheckDirectionFree(1,-1) // forward
ManualTick.CheckDirectionFree(OFFSET_DIR.left)
ManualTick.CheckDirectionFree(OFFSET_DIR.forward)
ManualTick.TurnLeft()
ManualTick.MoveDirection()*/
/*Composite (Sequence) {
ManualTick.CheckDirectionOccupied(OFFSET_DIR.left)
ManualTick.CheckDirectionOccupied(OFFSET_DIR.forward)
ManualTick.TurnRight()
}
Composite (Sequence) {
ManualTick.CheckDirectionOccupied(OFFSET_DIR.left)
ManualTick.CheckDirectionFree(OFFSET_DIR.forward)
ManualTick.MoveDirection()
}
Composite (Sequence) {
ManualTick.CheckDirectionFree(OFFSET_DIR.left)
ManualTick.CheckDirectionOccupied(OFFSET_DIR.forward)
ManualTick.TurnRight()
}*/
}
}