UP-Viagg-io/Viagg-io/Assets/SceneProfiler/Editor/GUI/ParticleSystemsProfilerGUI.cs
2025-05-08 10:30:32 +02:00

105 lines
3.9 KiB
C#

using System.Collections.Generic;
using System.Linq;
using UnityEditor;
using UnityEngine;
namespace SceneProfiler.Editor.GUI
{
public class ParticleSystemsProfilerGUI : ProfilerGUI<ParticleSystemDetails>
{
public ParticleSystemsProfilerGUI(SceneProfiler profiler, Color defColor)
: base(profiler, defColor)
{
InitializeColumns();
InitializeColumnHeader();
}
protected override void InitializeColumns()
{
var columnDefinitions = new (string, float, bool)[]
{
("Particle System", 120, false),
("Material", 120, false),
("Max Particles", 100, false),
("Active Particles", 100, false)
};
columns = columnDefinitions.Select(def => CreateColumn(def.Item1, def.Item2, def.Item3)).ToArray();
}
protected override List<ParticleSystemDetails> GetProfilerItems()
{
return profiler.ActiveParticleSystems;
}
public void ListParticleSystems()
{
if (buttonStyle == null || labelStyle == null)
{
InitializeStyles();
}
var headerRect = GUILayoutUtility.GetRect(0, columnHeader.height, GUILayout.ExpandWidth(true));
columnHeader.OnGUI(headerRect, scrollPosition.x);
scrollPosition = EditorGUILayout.BeginScrollView(scrollPosition);
foreach (ParticleSystemDetails psDetails in profiler.ActiveParticleSystems)
{
if (psDetails.particleSystem == null) continue;
EditorGUILayout.BeginHorizontal();
for (int i = 0; i < columns.Length; i++)
{
Rect cellRect = EditorGUILayout.GetControlRect(GUILayout.Width(columns[i].width - 2));
switch (i)
{
case 0:
if (UnityEngine.GUI.Button(cellRect, psDetails.particleSystem.name, buttonStyle))
{
profiler.SelectObject(psDetails.particleSystem, profiler.ctrlPressed);
}
break;
case 1:
if (psDetails.material != null)
{
if (UnityEngine.GUI.Button(cellRect, psDetails.material.name, buttonStyle))
{
profiler.SelectObject(psDetails.material, profiler.ctrlPressed);
}
}
else
{
EditorGUI.LabelField(cellRect, "Material: None");
}
break;
case 2:
EditorGUI.LabelField(cellRect, psDetails.maxParticles.ToString(), labelStyle);
break;
case 3:
EditorGUI.LabelField(cellRect, psDetails.activeParticles.ToString(), labelStyle);
break;
}
}
EditorGUILayout.EndHorizontal();
}
EditorGUILayout.EndScrollView();
}
protected override int CompareItems(ParticleSystemDetails a, ParticleSystemDetails b, int columnIndex)
{
switch (columnIndex)
{
case 0: return string.Compare(a.particleSystem.name, b.particleSystem.name);
case 1: return string.Compare(a.material?.name ?? "", b.material?.name ?? "");
case 2: return a.maxParticles.CompareTo(b.maxParticles);
case 3: return a.activeParticles.CompareTo(b.activeParticles);
default: return 0;
}
}
}
}