2025-03-07 16:56:41 +01:00

14 lines
268 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ConveyImpacts : MonoBehaviour {
public GhostPhysics _physics;
void OnCollisionEnter(Collision collision)
{
_physics.SendCollision(collision);
}
}