26 lines
639 B
C#
26 lines
639 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class LoadScene : MonoBehaviour
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{
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public LoadSceneMode loadSceneMode = LoadSceneMode.Single;
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public void OnClickLoadScene(string sceneName)
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{
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StartCoroutine(LoadYourAsyncScene(sceneName));
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}
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IEnumerator LoadYourAsyncScene(string sceneName)
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{
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AsyncOperation asyncLoad = SceneManager.LoadSceneAsync(sceneName, loadSceneMode);
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// Wait until the asynchronous scene fully loads
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while (!asyncLoad.isDone)
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{
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yield return null;
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}
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}
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}
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