2025-03-07 16:56:41 +01:00

24 lines
492 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ForceTest : MonoBehaviour {
// Use this for initialization
public bool AddForce = false;
public Vector3 force;
private LiquidVolumeAnimator lva;
void Start () {
lva = GetComponent<LiquidVolumeAnimator>();
}
// Update is called once per frame
void Update () {
if(AddForce)
{
lva.AddForce(force);
AddForce = false;
}
}
}