UP-Viagg-io/Viagg-io/Assets/Packages/AVProVideo/Extensions/Timeline/MediaPlayerControlBehaviour.cs

64 lines
1.7 KiB
C#
Executable File

// You need to define AVPRO_PACKAGE_TIMELINE manually to use this script
// We could set up the asmdef to reference the package, but the package doesn't
// existing in Unity 2017 etc, and it throws an error due to missing reference
//#define AVPRO_PACKAGE_TIMELINE
#if (UNITY_2018_1_OR_NEWER && AVPRO_PACKAGE_TIMELINE)
using UnityEngine;
using UnityEngine.Playables;
using UnityEngine.Timeline;
using System.Collections.Generic;
//-----------------------------------------------------------------------------
// Copyright 2020-2021 RenderHeads Ltd. All rights reserved.
//-----------------------------------------------------------------------------
namespace RenderHeads.Media.AVProVideo.Playables
{
public class MediaPlayerControlBehaviour : PlayableBehaviour
{
public MediaPlayer mediaPlayer = null;
public MediaReference mediaReference = null;
public float audioVolume = 1f;
public double startTime = -1.0;
public bool pauseOnEnd = true;
public override void OnBehaviourPlay(Playable playable, FrameData info)
{
if (mediaPlayer != null)
{
if (Application.isPlaying)
{
if (mediaReference != null && mediaReference != mediaPlayer.MediaReference)
{
mediaPlayer.OpenMedia(mediaReference, true);
if (mediaPlayer.Control != null)
{
mediaPlayer.Control.SeekFast(startTime);
}
}
else
{
mediaPlayer.Play();
}
}
}
}
public override void OnBehaviourPause(Playable playable, FrameData info)
{
if (mediaPlayer != null)
{
if (pauseOnEnd)
{
mediaPlayer.Pause();
}
}
}
public override void ProcessFrame(Playable playable, FrameData info, object playerData)
{
}
}
}
#endif