UP-Viagg-io/Viagg-io/Assets/DebugSmartphoneActiveScale.cs

20 lines
458 B
C#

using System.Collections;
using UnityEngine;
public class DebugSmartphoneActiveScale : MonoBehaviour
{
public GameObject smartphone;
void Start()
{
StartCoroutine(DelayedDebugSmartphoneActiveScale());
}
IEnumerator DelayedDebugSmartphoneActiveScale()
{
yield return new WaitForSeconds(1f); // wait 1 second
smartphone.SetActive(true);
smartphone.transform.localScale = new Vector3(1, 1, 1);
}
}