forked from zwickethomas/Photonics-Helfer
		
	cleanup
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				@ -1,413 +0,0 @@
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/* Elektronikhelper
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Dieses Programm ist eine Unterstzützung in der Elektronik.
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Es berechnet leichte rechnungsschritte.
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Autor: Elena und Philip MR1 Semester
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Firma: FHGR
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Version 1.0
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Datum 14.12.2024
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Aenderungen:
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V 1.0 14.12.2024 Erste Version
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*/
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// Bibliothek
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#include <stdio.h>
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#include <math.h>
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#include <stdlib.h>
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// Hilfsfunktionen
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#define PI 3.141592653589793
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#define BOLTZMANN 1.380649e-23
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#define ELEMENTARLADUNG 1.602176634e-19
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// Funktionen für Widerstandsberechnungen
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void widerstand_berechnen() {
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    double spannung, strom, widerstand;
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    int auswahl;
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    printf("\nWiderstandsberechnung (Ohmsches Gesetz):\n");
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    printf("1. Widerstand berechnen\n");
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    printf("2. Spannung berechnen\n");
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    printf("3. Strom berechnen\n");
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    printf("Wählen Sie eine Option: ");
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    scanf("%d", &auswahl);
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    switch (auswahl) {
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        case 1:
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            printf("Spannung (in Volt): ");
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            scanf("%lf", &spannung);
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            printf("Strom (in Ampere): ");
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            scanf("%lf", &strom);
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            if (strom != 0) {
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                widerstand = spannung / strom;
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                printf("Der Widerstand beträgt %.2f Ohm.\n", widerstand);
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            } else {
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                printf("Der Strom darf nicht null sein.\n");
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            }
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            break;
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        case 2:
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            printf("Widerstand (in Ohm): ");
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            scanf("%lf", &widerstand);
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            printf("Strom (in Ampere): ");
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            scanf("%lf", &strom);
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            if (widerstand > 0) {
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                spannung = widerstand * strom;
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                printf("Die Spannung beträgt %.2f Volt.\n", spannung);
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            } else {
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                printf("Der Widerstand muss größer als null sein.\n");
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            }
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            break;
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        case 3:
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            printf("Spannung (in Volt): ");
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            scanf("%lf", &spannung);
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            printf("Widerstand (in Ohm): ");
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            scanf("%lf", &widerstand);
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            if (widerstand > 0) {
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                strom = spannung / widerstand;
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                printf("Der Strom beträgt %.2f Ampere.\n", strom);
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            } else {
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                printf("Der Widerstand muss größer als null sein.\n");
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            }
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            break;
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        default:
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            printf("Ungültige Auswahl.\n");
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    }
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}
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void parallelschaltung_berechnen() {
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    int anzahl;
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    double widerstand, gesamtwiderstand = 0;
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    printf("\nParallelschaltung von Widerständen:\n");
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    printf("Anzahl der Widerstände: ");
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    scanf("%d", &anzahl);
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    for (int i = 0; i < anzahl; i++) {
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        printf("Widerstand %d (in Ohm): ", i + 1);
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        scanf("%lf", &widerstand);
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        if (widerstand > 0) {
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            gesamtwiderstand += 1 / widerstand;
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        } else {
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            printf("Ein Widerstand muss größer als null sein.\n");
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            return;
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        }
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    }
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    if (gesamtwiderstand > 0) {
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        gesamtwiderstand = 1 / gesamtwiderstand;
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        printf("Der Gesamtwiderstand der Parallelschaltung beträgt %.2f Ohm.\n", gesamtwiderstand);
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    }
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}
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void reihenschaltung_berechnen() {
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    int anzahl;
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    double widerstand, gesamtwiderstand = 0;
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    printf("\nReihenschaltung von Widerständen:\n");
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    printf("Anzahl der Widerstände: ");
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    scanf("%d", &anzahl);
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    for (int i = 0; i < anzahl; i++) {
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        printf("Widerstand %d (in Ohm): ", i + 1);
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        scanf("%lf", &widerstand);
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        if (widerstand > 0) {
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            gesamtwiderstand += widerstand;
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        } else {
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            printf("Ein Widerstand muss größer als null sein.\n");
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            return;
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        }
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    }
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    printf("Der Gesamtwiderstand der Reihenschaltung beträgt %.2f Ohm.\n", gesamtwiderstand);
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}
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void komplexe_schaltung_berechnen() {
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    int anzahlReihen, anzahlParallel;
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    double reihenWiderstand = 0, parallelWiderstand = 0, gesamtwiderstand = 0;
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    printf("\nBerechnung komplexer Netzwerke:\n");
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    // Reihenschaltung
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    printf("Anzahl der Widerstände in der Reihenschaltung: ");
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    scanf("%d", &anzahlReihen);
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    for (int i = 0; i < anzahlReihen; i++) {
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        double widerstand;
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        printf("Widerstand %d (in Ohm): ", i + 1);
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        scanf("%lf", &widerstand);
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        if (widerstand > 0) {
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            reihenWiderstand += widerstand;
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        } else {
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            printf("Ein Widerstand muss größer als null sein.\n");
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            return;
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        }
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    }
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    // Parallelschaltung
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    printf("Anzahl der Widerstände in der Parallelschaltung: ");
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    scanf("%d", &anzahlParallel);
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    for (int i = 0; i < anzahlParallel; i++) {
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        double widerstand;
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        printf("Widerstand %d (in Ohm): ", i + 1);
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        scanf("%lf", &widerstand);
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        if (widerstand > 0) {
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            parallelWiderstand += 1 / widerstand;
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        } else {
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            printf("Ein Widerstand muss größer als null sein.\n");
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            return;
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        }
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    }
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    if (parallelWiderstand > 0) {
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        parallelWiderstand = 1 / parallelWiderstand;
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    }
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    // Gesamtwiderstand
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    gesamtwiderstand = reihenWiderstand + parallelWiderstand;
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    printf("Der Gesamtwiderstand des Netzwerks beträgt %.2f Ohm.\n", gesamtwiderstand);
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}
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// Spannungsteiler-Funktion
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void spannungsteiler_berechnen() {
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    int anzahl;
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    double vin, vout, gesamtwiderstand = 0;
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    printf("\nSpannungsteiler-Berechnung:\n");
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    printf("Anzahl der Widerstände im Spannungsteiler: ");
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    scanf("%d", &anzahl);
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    double widerstaende[anzahl];
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    for (int i = 0; i < anzahl; i++) {
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        printf("Widerstand R%d (in Ohm): ", i + 1);
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        scanf("%lf", &widerstaende[i]);
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        gesamtwiderstand += widerstaende[i];
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    }
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    printf("Eingangsspannung Vin (in Volt): ");
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    scanf("%lf", &vin);
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    for (int i = 0; i < anzahl; i++) {
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        vout = vin * (widerstaende[i] / gesamtwiderstand);
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        printf("Spannung über R%d beträgt %.2f Volt.\n", i + 1, vout);
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    }
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}
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// Leistungsberechnung
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void leistung_berechnen() {
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    double spannung, strom, leistung;
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    int auswahl;
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    printf("\nLeistungsberechnung:\n");
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    printf("1. Leistung berechnen (benötigt Spannung und Strom)\n");
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    printf("2. Spannung berechnen (benötigt Leistung und Strom)\n");
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    printf("3. Strom berechnen (benötigt Leistung und Spannung)\n");
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    printf("Wählen Sie eine Option: ");
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    scanf("%d", &auswahl);
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    switch (auswahl) {
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        case 1:
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            printf("Spannung (in Volt): ");
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            scanf("%lf", &spannung);
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            printf("Strom (in Ampere): ");
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            scanf("%lf", &strom);
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            leistung = spannung * strom;
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            printf("Die Leistung beträgt %.2f Watt.\n", leistung);
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            break;
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        case 2:
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            printf("Leistung (in Watt): ");
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            scanf("%lf", &leistung);
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            printf("Strom (in Ampere): ");
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            scanf("%lf", &strom);
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            if (strom > 0) {
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                spannung = leistung / strom;
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                printf("Die Spannung beträgt %.2f Volt.\n", spannung);
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            } else {
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                printf("Der Strom muss größer als null sein.\n");
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            }
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            break;
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        case 3:
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            printf("Leistung (in Watt): ");
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            scanf("%lf", &leistung);
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            printf("Spannung (in Volt): ");
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            scanf("%lf", &spannung);
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            if (spannung > 0) {
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                strom = leistung / spannung;
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                printf("Der Strom beträgt %.2f Ampere.\n", strom);
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            } else {
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                printf("Die Spannung muss größer als null sein.\n");
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            }
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            break;
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        default:
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            printf("Ungültige Auswahl.\n");
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    }
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}
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// Weitere Funktionen (Dioden, Transistoren, Kondensatoren, LEDs, Knoten-/Maschenregel)
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void dioden_berechnen() {
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    double temperatur, schwellenspannung, is, strom;
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    printf("\nDioden-Berechnung:\n");
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    printf("Geben Sie die Temperatur (in Kelvin) ein: ");
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    scanf("%lf", &temperatur);
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    printf("Geben Sie den Sättigungsstrom Is (in Ampere) ein: ");
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    scanf("%lf", &is);
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    printf("Geben Sie die Schwellenspannung der Diode (in Volt) ein: ");
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    scanf("%lf", &schwellenspannung);
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    double vt = (BOLTZMANN * temperatur) / ELEMENTARLADUNG;
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    strom = is * (exp(schwellenspannung / vt) - 1);
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    printf("Der Strom durch die Diode beträgt %.6f Ampere.\n", strom);
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}
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void transistor_berechnen() {
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    double verstaerkung, basisstrom, kollektorstrom, saettigungsspannung;
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    printf("\nTransistor-Berechnung:\n");
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    printf("Verstärkungsfaktor (hFE): ");
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    scanf("%lf", &verstaerkung);
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    printf("Basisstrom (in Ampere): ");
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    scanf("%lf", &basisstrom);
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    kollektorstrom = verstaerkung * basisstrom;
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    printf("Der Kollektorstrom beträgt %.6f Ampere.\n", kollektorstrom);
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    printf("Sättigungsspannung (in Volt): ");
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    scanf("%lf", &saettigungsspannung);
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    printf("Die Sättigungsspannung beträgt %.2f Volt.\n", saettigungsspannung);
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}
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void kondensator_berechnen() {
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    double kapazitaet, spannung, energie, zeit, widerstand;
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    printf("\nKondensator-Berechnung:\n");
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    printf("kapazität (in Farad): ");
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    scanf("%lf", &kapazitaet);
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    printf("Spannung (in Volt): ");
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    scanf("%lf", &spannung);
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    energie = 0.5 * kapazitaet * pow(spannung, 2);
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    printf("Die Energie im Kondensator beträgt %.6f Joule.\n", energie);
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    printf("Entladezeit berechnen? (1 für Ja, 0 für Nein): ");
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    int wahl;
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    scanf("%d", &wahl);
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    if (wahl == 1) {
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        printf("Widerstand (in Ohm): ");
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        scanf("%lf", &widerstand);
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        zeit = kapazitaet * widerstand;
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        printf("Die Zeitkonstante betraegt %.2f Sekunden.\n", zeit);
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    }
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}
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void led_vorwiderstand_berechnen() {
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    double betriebsspannung, durchlassspannung, strom, vorwiderstand, verlustleistung;
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    printf("\nLED-Vorwiderstandsberechnung:\n");
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    printf("Betriebsspannung (in Volt): ");
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    scanf("%lf", &betriebsspannung);
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    printf("Durchlassspannung der LED (in Volt): ");
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    scanf("%lf", &durchlassspannung);
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    printf("Strom durch die LED (in Ampere): ");
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    scanf("%lf", &strom);
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    vorwiderstand = (betriebsspannung - durchlassspannung) / strom;
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    verlustleistung = pow((betriebsspannung - durchlassspannung), 2) / vorwiderstand;
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    printf("Der Vorwiderstand beträgt %.2f Ohm.\n", vorwiderstand);
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    printf("Die maximale Verlustleistung des Widerstands beträgt %.2f Watt.\n", verlustleistung);
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}
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void knotenregel_berechnen() {
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    int n;  // Anzahl der Ströme und Spannungen
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    float sum_current = 0.0, current;
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    // Knotenregel: Ströme berechnen
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    printf("Geben Sie die Anzahl der Stroeme ein im Knoten: ");
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    scanf("%d", &n);
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    printf("Geben Sie die Stroeme ein (in Ampere):\n");
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    for (int i = 1; i <= n; i++) {
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        printf("Strom %d: ", i);
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        scanf("%f", ¤t);
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        sum_current += current;  // Ströme addieren
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    }
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    printf("\nSumme der Ströme: %.2f A\n", sum_current);
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    if (sum_current == 0) {
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        printf("Der Knoten erfüllt die Knotenregel (Summe der Ströme ist null).\n");
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    } else {
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        printf("Der Knoten erfüllt die Knotenregel nicht (Summe der Ströme ist %.2f).\n", sum_current);
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    }
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}
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void maschenregel_berechnen() {
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    int n;  // Anzahl der Ströme und Spannungen
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    float sum_voltage = 0.0, voltage;
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    // Maschenregel: Spannungen berechnen
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    printf("\nGeben Sie die Anzahl der Spannungen in einer Masche ein: ");
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    scanf("%d", &n);
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    printf("Geben Sie die Spannungen ein (in Volt):\n");
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    for (int i = 1; i <= n; i++) {
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        printf("Spannung %d: ", i);
 | 
			
		||||
        scanf("%f", &voltage);
 | 
			
		||||
        sum_voltage += voltage;  // Spannungen addieren
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Überprüfung der Maschenregel
 | 
			
		||||
    printf("\nSumme der Spannungen: %.2f V\n", sum_voltage);
 | 
			
		||||
    if (sum_voltage == 0) {
 | 
			
		||||
        printf("Die Masche erfüllt die Maschenregel (Summe der Spannungen ist null).\n");
 | 
			
		||||
    } else {
 | 
			
		||||
        printf("Die Masche erfüllt die Maschenregel nicht (Summe der Spannungen ist %.2f).\n", sum_voltage);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int Fehlenden_Elektronik_main() {
 | 
			
		||||
    char auswahl[21] = {0};
 | 
			
		||||
    long auswahl_int = 0;
 | 
			
		||||
    char *endptr;
 | 
			
		||||
 | 
			
		||||
    do {
 | 
			
		||||
        printf("\nElektronik-Berechnungstool:\n");
 | 
			
		||||
        printf("1. Widerstandsberechnung (Ohmsches Gesetz)\n");
 | 
			
		||||
        printf("2. Parallelschaltung von Widerständen\n");
 | 
			
		||||
        printf("3. Reihenschaltung von Widerständen\n");
 | 
			
		||||
        printf("4. Komplexe Netzwerke\n");
 | 
			
		||||
        printf("5. Spannungsteiler\n");
 | 
			
		||||
        printf("6. Leistungsberechnung\n");
 | 
			
		||||
        printf("7. Dioden-Berechnung\n");
 | 
			
		||||
        printf("8. Transistor-Berechnung\n");
 | 
			
		||||
        printf("9. Kondensator-Berechnung\n");
 | 
			
		||||
        printf("10. LED-Vorwiderstandsberechnung\n");
 | 
			
		||||
        printf("11. Knotenregel-Berechnung\n");
 | 
			
		||||
        printf("12. Maschenregel-Berechnung\n");
 | 
			
		||||
        printf("0. Beenden\n");
 | 
			
		||||
        printf("Wählen Sie eine Option: ");
 | 
			
		||||
        scanf("%20s", auswahl);
 | 
			
		||||
        auswahl_int = strtol((const char*)auswahl, &endptr, 10);
 | 
			
		||||
 | 
			
		||||
        if (*endptr != 0){
 | 
			
		||||
            auswahl_int = -1;
 | 
			
		||||
        }
 | 
			
		||||
        if (*endptr == 'q'){
 | 
			
		||||
        return 10;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        switch (auswahl_int) {
 | 
			
		||||
            case 1: widerstand_berechnen(); break;
 | 
			
		||||
            case 2: parallelschaltung_berechnen(); break;
 | 
			
		||||
            case 3: reihenschaltung_berechnen(); break;
 | 
			
		||||
            case 4: komplexe_schaltung_berechnen(); break;
 | 
			
		||||
            case 5: spannungsteiler_berechnen(); break;
 | 
			
		||||
            case 6: leistung_berechnen(); break;
 | 
			
		||||
            case 7: dioden_berechnen(); break;
 | 
			
		||||
            case 8: transistor_berechnen(); break;
 | 
			
		||||
            case 9: kondensator_berechnen(); break;
 | 
			
		||||
            case 10: led_vorwiderstand_berechnen(); break;
 | 
			
		||||
            case 11: knotenregel_berechnen(); break;
 | 
			
		||||
            case 12: maschenregel_berechnen(); break;
 | 
			
		||||
            case 0: printf("Programm beendet.\n"); break;
 | 
			
		||||
            default: printf("Ungültige Auswahl.\n");
 | 
			
		||||
        }
 | 
			
		||||
    } while (auswahl_int != 0);
 | 
			
		||||
 | 
			
		||||
    return 0;
 | 
			
		||||
}
 | 
			
		||||
@ -1,10 +0,0 @@
 | 
			
		||||
#ifndef Fehlenden_Elektronik_H_ 
 | 
			
		||||
#define Fehlenden_Elektronik_H_ 
 | 
			
		||||
 | 
			
		||||
// #ifndef _FILE_NAME_H_ 
 | 
			
		||||
// #define _FILE_NAME_H_ 
 | 
			
		||||
 | 
			
		||||
   // extern int kbhit();
 | 
			
		||||
   int Fehlenden_Elektronik_main();
 | 
			
		||||
   
 | 
			
		||||
#endif
 | 
			
		||||
@ -1,439 +0,0 @@
 | 
			
		||||
/* Ramen_Physik.c
 | 
			
		||||
Hier werden Physikaufgaben gelöst mit einem Spiel als Pause
 | 
			
		||||
 | 
			
		||||
Autor: Jana Nieblas, Debora Semmler
 | 
			
		||||
Firma: FHGR
 | 
			
		||||
Version 1.0
 | 
			
		||||
Datum 11.12.2024
 | 
			
		||||
Aenderungen:
 | 
			
		||||
V 1.0 11.12.2024 Erste Version
 | 
			
		||||
*/
 | 
			
		||||
 | 
			
		||||
// Einbindung Bibliotheken
 | 
			
		||||
#include <stdio.h>
 | 
			
		||||
#include <stdlib.h>
 | 
			
		||||
#include <time.h>
 | 
			
		||||
#include <string.h>
 | 
			
		||||
#include <unistd.h>
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
#include <windows.h>
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
// Einbindung Dateien
 | 
			
		||||
#include "Tic_Tac_Toe.h"
 | 
			
		||||
 | 
			
		||||
//Definitionen
 | 
			
		||||
#define max_anzahl_fehler 3
 | 
			
		||||
 | 
			
		||||
// Abfrage Antworten
 | 
			
		||||
int antwort (int loesung, int *falsche_antwort){
 | 
			
		||||
 | 
			
		||||
    while (1)
 | 
			
		||||
    {
 | 
			
		||||
        int eingabe;
 | 
			
		||||
        scanf("%d", &eingabe);
 | 
			
		||||
 | 
			
		||||
        if (eingabe == loesung)
 | 
			
		||||
        {
 | 
			
		||||
            printf("Richtige Antwort \n");
 | 
			
		||||
            return 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        else {
 | 
			
		||||
            printf("Falsche antwort \n");
 | 
			
		||||
            *falsche_antwort += 1;
 | 
			
		||||
           if (*falsche_antwort >= max_anzahl_fehler) {
 | 
			
		||||
                printf("Zu viele ungültige Eingaben. Programm beendet.\n");
 | 
			
		||||
 | 
			
		||||
                fflush(stdout);
 | 
			
		||||
                //Sleep
 | 
			
		||||
                #ifdef __linux__
 | 
			
		||||
                    sleep(2);
 | 
			
		||||
                #elif _WIN32
 | 
			
		||||
                    // Sleep ist in Milisekunden
 | 
			
		||||
                    Sleep(2 * 1000);
 | 
			
		||||
                #endif
 | 
			
		||||
 | 
			
		||||
                return 20;
 | 
			
		||||
            }
 | 
			
		||||
        }    
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Zufällige Ausgabe der Fragen
 | 
			
		||||
int zufaellig(int maximum){
 | 
			
		||||
    int n = rand() % maximum;
 | 
			
		||||
    return n;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//einfache Fragen
 | 
			
		||||
int einfache_fragen(int *falsche_antwort){
 | 
			
		||||
 | 
			
		||||
    //Variabeln
 | 
			
		||||
    const int anzahl_fragen = 8;
 | 
			
		||||
    int fragen[3] = {-1, -1,-1};
 | 
			
		||||
    int return_code = 0;
 | 
			
		||||
    int x = 0;
 | 
			
		||||
 | 
			
		||||
    //Lösungseingabe
 | 
			
		||||
    printf("Gib '1' ein falls die Aussage wahr ist und '2' falls die Aussage falsch ist. \n \n");
 | 
			
		||||
 | 
			
		||||
    //abfragen der verwendeten Fragen
 | 
			
		||||
    for (int i = 0; i < 3; i++)
 | 
			
		||||
    {
 | 
			
		||||
        
 | 
			
		||||
        while (1)      
 | 
			
		||||
        {
 | 
			
		||||
            x = zufaellig(anzahl_fragen);
 | 
			
		||||
 | 
			
		||||
            if (x != fragen[0] && x != fragen[1] && x != fragen[2])
 | 
			
		||||
            {
 | 
			
		||||
                break;
 | 
			
		||||
            }
 | 
			
		||||
            
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        fragen[i]=x;
 | 
			
		||||
 | 
			
		||||
        //Fragen
 | 
			
		||||
        switch (x)
 | 
			
		||||
        {
 | 
			
		||||
        case 0 :
 | 
			
		||||
            printf("Der relative Fehler ist eine Grösse ohne Masseinheit. \n");
 | 
			
		||||
            return_code = antwort(1, falsche_antwort);
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        case 1 :
 | 
			
		||||
            printf("Es gilt 10^-12 nm = 1 km  \n");
 | 
			
		||||
            return_code = antwort(2, falsche_antwort);
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        case 2 :
 | 
			
		||||
            printf("Die Gewichtskraft eines Objektes steigt linear mit dessen Masse. \n");
 | 
			
		||||
            return_code = antwort(1, falsche_antwort);
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        case 3 :
 | 
			
		||||
            printf("Ein Druck kann sowohl in Flüssigkeiten als auch in Gasen herrschen. \n");
 | 
			
		||||
            return_code = antwort(1, falsche_antwort);
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        case 4 :
 | 
			
		||||
            printf("Der Luftdruck auf Meereshöhe beträgt ca. 10 bar.  \n");
 | 
			
		||||
            return_code = antwort(2, falsche_antwort);
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        case 5 :
 | 
			
		||||
            printf("Die barometrische Höhenformel gilt unter der Annahme, dass die Luft in der Atmosphäre überall die gleiche Temperatur hat. \n");
 | 
			
		||||
            return_code = antwort(1, falsche_antwort);
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        case 6 :
 | 
			
		||||
            printf("Es gilt ∆W = mg ∆h, wenn man Reibung und Luftwiderstand vernachlässigt. \n");
 | 
			
		||||
            return_code = antwort(1, falsche_antwort);
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        case 7 :
 | 
			
		||||
            printf("Wird eine Kugel von einer an der Wand befestigten Feder horizontal weggeschleudert wird, dann wird die elastische Energie in kinetische Energie umgewandelt.  \n");
 | 
			
		||||
            return_code = antwort(1, falsche_antwort);
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        default:
 | 
			
		||||
            break;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (return_code == 20)
 | 
			
		||||
        {
 | 
			
		||||
            return 20;
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
    }
 | 
			
		||||
    return 10;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//mittlere Fragen
 | 
			
		||||
int mittlere_fragen(int *falsche_antwort){
 | 
			
		||||
 | 
			
		||||
    //Variabeln
 | 
			
		||||
    const int anzahl_fragen = 8;
 | 
			
		||||
    int fragen[3] = {-1, -1,-1};
 | 
			
		||||
    int return_code = 0;
 | 
			
		||||
    int x = 0;
 | 
			
		||||
 | 
			
		||||
    //Lösungseingabe
 | 
			
		||||
    printf("Gib '1' ein falls die Aussage wahr ist und '2' falls die Aussage falsch ist. \n \n");
 | 
			
		||||
 | 
			
		||||
    //abfragen verwendeter Fragen
 | 
			
		||||
    for (int i = 0; i < 3; i++)
 | 
			
		||||
    {
 | 
			
		||||
        
 | 
			
		||||
        while (1)      
 | 
			
		||||
        {
 | 
			
		||||
            x = zufaellig(anzahl_fragen);
 | 
			
		||||
 | 
			
		||||
            if (x != fragen[0] && x != fragen[1] && x != fragen[2])
 | 
			
		||||
            {
 | 
			
		||||
                break;
 | 
			
		||||
            }
 | 
			
		||||
            
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        fragen[i]=x;
 | 
			
		||||
 | 
			
		||||
        //Fragen
 | 
			
		||||
        switch (x)
 | 
			
		||||
        {
 | 
			
		||||
        case 0 :
 | 
			
		||||
            printf("In der Physik sind weltweit ausschliesslich SI-Einheiten in Gebrauch. \n");
 | 
			
		||||
            return_code = antwort(2, falsche_antwort);
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        case 1 :
 | 
			
		||||
            printf("Das Prinzip actio et reactio ist eine Folge des Impuls-Erhaltungssatzes. \n");
 | 
			
		||||
            return_code = antwort(1, falsche_antwort);
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        case 2 :
 | 
			
		||||
            printf("Befindet sich ein Körper im Stillstand, dann wirkt überhaupt keine Kraft auf ihn. \n");
 | 
			
		||||
            return_code = antwort(2, falsche_antwort);
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        case 3 :
 | 
			
		||||
            printf("Verdoppelt man den Steigungswinkel einer Rampe, dann verdoppelt man auch ihre Steigung.  \n");
 | 
			
		||||
            return_code = antwort(2, falsche_antwort);
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        case 4 :
 | 
			
		||||
            printf("Die Ruhepunkt-Methode basiert auf dem Newton-Aktionsprinzip.  \n");
 | 
			
		||||
            return_code = antwort(1, falsche_antwort);
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        case 5 :
 | 
			
		||||
            printf("Mit Hilfe der Ruhepunkt-Methode erkennt man, ob die berechneten Kräfte eine Belastung auf Zug oder Druck bedeuten.  \n");
 | 
			
		||||
            return_code = antwort(1, falsche_antwort);
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        case 6 :
 | 
			
		||||
            printf("Für jede Bewegung ist die geleistete Arbeit gleich der Fläche im s-F-Diagramm zwischen dem Graphen von F(s) und der s-Achse \n");
 | 
			
		||||
            return_code = antwort(1, falsche_antwort);
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        case 7 :
 | 
			
		||||
            printf("Die Leistung quantifiziert den Energiestrom, d.h. die übertragene Energie pro Zeiteinheit auf ein Objekt.  \n");
 | 
			
		||||
            return_code = antwort(1, falsche_antwort);
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        default:
 | 
			
		||||
            break;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (return_code == 20)
 | 
			
		||||
        {
 | 
			
		||||
            return 20;
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
    }
 | 
			
		||||
    return 10;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//schwere Fragen
 | 
			
		||||
int schwere_fragen(int *falsche_antwort){
 | 
			
		||||
 | 
			
		||||
    //Variabeln
 | 
			
		||||
    const int anzahl_fragen = 8;
 | 
			
		||||
    int fragen[3] = {-1, -1,-1};
 | 
			
		||||
    int return_code = 0;
 | 
			
		||||
    int x = 0;
 | 
			
		||||
 | 
			
		||||
    //Lösungseingabe
 | 
			
		||||
    printf("Gib '1' ein falls die Aussage wahr ist und '2' falls die Aussage falsch ist. \n \n");
 | 
			
		||||
 | 
			
		||||
    //abfragen verwendeter Fragen
 | 
			
		||||
    for (int i = 0; i < 3; i++)
 | 
			
		||||
    {
 | 
			
		||||
        
 | 
			
		||||
        while (1)      
 | 
			
		||||
        {
 | 
			
		||||
            x = zufaellig(anzahl_fragen);
 | 
			
		||||
 | 
			
		||||
            if (x != fragen[0] && x != fragen[1] && x != fragen[2])
 | 
			
		||||
            {
 | 
			
		||||
                break;
 | 
			
		||||
            }
 | 
			
		||||
            
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        fragen[i]=x;
 | 
			
		||||
 | 
			
		||||
        //Fragen
 | 
			
		||||
        switch (x)
 | 
			
		||||
        {
 | 
			
		||||
        case 0 :
 | 
			
		||||
            printf("Die 7 SI-Basis-Einheiten orientieren sich an den Grössenordnungen der Menschen.  \n");
 | 
			
		||||
            return_code = antwort(1, falsche_antwort);
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        case 1 :
 | 
			
		||||
            printf("Die Ursache des Impuls-Erhaltungssatzes ist die Zeitunabhängigkeit der physikalischen Gesetze.  \n");
 | 
			
		||||
            return_code = antwort(2, falsche_antwort);
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        case 2 :
 | 
			
		||||
            printf("Der Begriff Kraft quantifiziert den Impulsstrom, d.h. den Impulsübertrag pro Zeiteinheit auf ein Objekt.  \n");
 | 
			
		||||
            return_code = antwort(1, falsche_antwort);
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        case 3 :
 | 
			
		||||
            printf("Wirkt auf ein fahrendes Auto nur der turbulente Strömungswiderstand, dann wird es gleichförmig abgebremst. \n");
 | 
			
		||||
            return_code = antwort(2, falsche_antwort);
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        case 4 :
 | 
			
		||||
            printf("Die Leistung eines Blitzschlages kann die Leistung eines Grosskraftwerkes weit übertreffen.  \n");
 | 
			
		||||
            return_code = antwort(1, falsche_antwort);
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        case 5 :
 | 
			
		||||
            printf("Wird ein Körper von der Geschwindigkeit v0 < 0 mit konstanter Leistung P auf eine Geschwindigkeit vE < v0 beschleunigt, dann gilt P < 0. \n");
 | 
			
		||||
            return_code = antwort(2, falsche_antwort);
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        case 6 :
 | 
			
		||||
            printf("Ist die Beschleunigungsfunktion eines Objektes strikt negativ, d.h. gilt a(t) < 0 zu jeder Zeit t ≥ t0, dann bewegt sich das Objekt zu jeder Zeit t ≥ t0 in Rückwärtsrichtung (negative Bewegungsrichtung). \n");
 | 
			
		||||
            return_code = antwort(2, falsche_antwort);
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        case 7 :
 | 
			
		||||
            printf("Es seien ∆t = tE - t0, ∆s = sE - s0 und ∆v = vE - v0. Dann gilt für jede Bewegung v(t) = ∆s/∆t und a(t) = ∆v/∆t. \n");
 | 
			
		||||
            return_code = antwort(2, falsche_antwort);
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        default:
 | 
			
		||||
            break;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (return_code == 20)
 | 
			
		||||
        {
 | 
			
		||||
            return 20;
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
    }
 | 
			
		||||
    return 10;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// Hauptunktionen                                                            
 | 
			
		||||
int Ramen_Physik(){
 | 
			
		||||
 | 
			
		||||
    // Umlaute
 | 
			
		||||
    system("chcp 65001 >null");
 | 
			
		||||
 | 
			
		||||
    // Zufallsgenerator initialisieren
 | 
			
		||||
    srand(time(NULL));
 | 
			
		||||
 | 
			
		||||
    //Variabeln
 | 
			
		||||
    char eingabe = '0';
 | 
			
		||||
    int return_code = 0;
 | 
			
		||||
    int falsche_antwort = 0;
 | 
			
		||||
 | 
			
		||||
    while (1){
 | 
			
		||||
        //löschen der Konsole
 | 
			
		||||
        printf("\e[1;1H\e[2J");
 | 
			
		||||
 | 
			
		||||
        //Auswahl der Schwierigkeitsstufe
 | 
			
		||||
        printf("1 \t einfache Fragen \n");
 | 
			
		||||
        printf("2 \t mittlere Fragen \n");
 | 
			
		||||
        printf("3 \t schwere Fragen \n");
 | 
			
		||||
        printf("q \t zurück zum Hauptmenu \n");
 | 
			
		||||
 | 
			
		||||
        scanf("%c", &eingabe);
 | 
			
		||||
 | 
			
		||||
        //Abfrage der Eingabe
 | 
			
		||||
        switch (eingabe){
 | 
			
		||||
            case '1':{
 | 
			
		||||
                printf("\neinfache Fragen\n");
 | 
			
		||||
                return_code = einfache_fragen(&falsche_antwort);
 | 
			
		||||
                break;
 | 
			
		||||
            }
 | 
			
		||||
            case '2':{
 | 
			
		||||
                printf("\nmittlere Fragen\n");
 | 
			
		||||
                return_code = mittlere_fragen(&falsche_antwort);
 | 
			
		||||
                break;
 | 
			
		||||
            }
 | 
			
		||||
            case '3':{
 | 
			
		||||
                printf("\nschwere Fragen\n");
 | 
			
		||||
                return_code = schwere_fragen(&falsche_antwort);
 | 
			
		||||
                break;
 | 
			
		||||
            }
 | 
			
		||||
            case '4':{
 | 
			
		||||
                Tic_Tac_Toe();
 | 
			
		||||
 | 
			
		||||
                fflush(stdout);
 | 
			
		||||
                //Sleep
 | 
			
		||||
                #ifdef __linux__
 | 
			
		||||
                    sleep(2);
 | 
			
		||||
                #elif _WIN32
 | 
			
		||||
                // Sleep ist in Milisekunden
 | 
			
		||||
                    Sleep(2 * 1000);
 | 
			
		||||
                #endif
 | 
			
		||||
 | 
			
		||||
                break;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            case 'q':{
 | 
			
		||||
                printf("\nProgramm beendet \n");
 | 
			
		||||
 | 
			
		||||
                fflush(stdout);
 | 
			
		||||
                //Sleep
 | 
			
		||||
                #ifdef __linux__
 | 
			
		||||
                    sleep(2);
 | 
			
		||||
                #elif _WIN32
 | 
			
		||||
                // Sleep ist in Milisekunden
 | 
			
		||||
                    Sleep(2 * 1000);
 | 
			
		||||
                #endif
 | 
			
		||||
 | 
			
		||||
                return 10;
 | 
			
		||||
                break;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            case '\n':{
 | 
			
		||||
                break;
 | 
			
		||||
 | 
			
		||||
            }
 | 
			
		||||
            default: {
 | 
			
		||||
                printf("Zu viele ungültige Eingaben. Programm beendet.\n");
 | 
			
		||||
 | 
			
		||||
                fflush(stdout);
 | 
			
		||||
                //Sleep
 | 
			
		||||
                #ifdef __linux__
 | 
			
		||||
                    sleep(2);
 | 
			
		||||
                #elif _WIN32
 | 
			
		||||
                    // Sleep ist in Milisekunden
 | 
			
		||||
                    Sleep(2 * 1000);
 | 
			
		||||
                #endif
 | 
			
		||||
 | 
			
		||||
                return 20;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        switch (return_code){
 | 
			
		||||
          case 10: { 
 | 
			
		||||
            Tic_Tac_Toe(); 
 | 
			
		||||
 | 
			
		||||
            fflush(stdout);
 | 
			
		||||
            //Sleep
 | 
			
		||||
            #ifdef __linux__
 | 
			
		||||
                sleep(2);
 | 
			
		||||
            #elif _WIN32
 | 
			
		||||
                // Sleep ist in Milisekunden
 | 
			
		||||
                Sleep(2 * 1000);
 | 
			
		||||
            #endif
 | 
			
		||||
 | 
			
		||||
            return_code = 0; 
 | 
			
		||||
            break;
 | 
			
		||||
          }
 | 
			
		||||
          case 20: return 20; break; 
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    return 0;
 | 
			
		||||
}
 | 
			
		||||
@ -1,18 +0,0 @@
 | 
			
		||||
/* Ramen_Physik.h
 | 
			
		||||
Hier werden Physikaufgaben gelöst mit einem Spiel als Pause
 | 
			
		||||
 | 
			
		||||
Autor: Jana Nieblas
 | 
			
		||||
Firma: FHGR
 | 
			
		||||
Version 1.0
 | 
			
		||||
Datum 15.12.2024
 | 
			
		||||
Aenderungen:
 | 
			
		||||
V 1.0 15.12.2024 Erste Version
 | 
			
		||||
*/
 | 
			
		||||
 | 
			
		||||
#ifndef _FILE_NAME_H_ 
 | 
			
		||||
#define _FILE_NAME_H_ 
 | 
			
		||||
 | 
			
		||||
   //extern Phxsik mit Spiel; 
 | 
			
		||||
   extern int Ramen_Physik();
 | 
			
		||||
   
 | 
			
		||||
#endif
 | 
			
		||||
@ -1,187 +0,0 @@
 | 
			
		||||
/* Tic Tac Toe
 | 
			
		||||
Ein einfaches Tic Tac Toe programm
 | 
			
		||||
 | 
			
		||||
Autor: Debora Semmler
 | 
			
		||||
Firma: FHGR
 | 
			
		||||
Version: 1.0
 | 
			
		||||
Datum: 13.12.2024
 | 
			
		||||
Aenderungen:
 | 
			
		||||
V 1.0 13.12.2024 Erste Version
 | 
			
		||||
*/
 | 
			
		||||
 | 
			
		||||
// Einbinden von Headerdateien der Programmbibliothek.
 | 
			
		||||
#include <stdio.h>
 | 
			
		||||
#include <stdlib.h>
 | 
			
		||||
#include <stdbool.h>
 | 
			
		||||
#include <time.h>
 | 
			
		||||
 | 
			
		||||
//Definition von Spielfeld und Symbolen
 | 
			
		||||
char board[3][3];
 | 
			
		||||
const char PLAYER = 'O';
 | 
			
		||||
const char COMPUTER = 'X';
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
//Funktionsprototypen
 | 
			
		||||
void resetBoard();
 | 
			
		||||
void printBoard();
 | 
			
		||||
int checkFreeSpaces();
 | 
			
		||||
void playerMoves();
 | 
			
		||||
void computerMoves();
 | 
			
		||||
char checkWinner();
 | 
			
		||||
void printWinner(char);
 | 
			
		||||
 | 
			
		||||
//Das Hauptprogramm
 | 
			
		||||
int Tic_Tac_Toe() 
 | 
			
		||||
{
 | 
			
		||||
	printf("Du spielst mit O und der Computer mit X \n \n");
 | 
			
		||||
 | 
			
		||||
	char winner = ' ';
 | 
			
		||||
	
 | 
			
		||||
	resetBoard();
 | 
			
		||||
 | 
			
		||||
	while(winner == ' ' && checkFreeSpaces() != 0)
 | 
			
		||||
	{
 | 
			
		||||
		printBoard();
 | 
			
		||||
 | 
			
		||||
		playerMoves();
 | 
			
		||||
		winner = checkWinner();
 | 
			
		||||
		if(winner != ' ' || checkFreeSpaces() == 0){
 | 
			
		||||
			break;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		computerMoves();
 | 
			
		||||
		winner = checkWinner();
 | 
			
		||||
		if(winner != ' ' || checkFreeSpaces() == 0){
 | 
			
		||||
			break;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	printBoard();
 | 
			
		||||
	printWinner(winner);
 | 
			
		||||
	
 | 
			
		||||
	// Rückgabewert, dass das Programm erfolgreich beendet wurde.
 | 
			
		||||
	return 0;
 | 
			
		||||
    
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void resetBoard(){
 | 
			
		||||
	for(int i = 0; i<3; i++)
 | 
			
		||||
	{
 | 
			
		||||
		for(int j = 0; j<3; j++)
 | 
			
		||||
		{
 | 
			
		||||
			board[i][j]	= ' ';
 | 
			
		||||
		}	
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//Gibt das Spielfeld aus
 | 
			
		||||
void printBoard(){
 | 
			
		||||
	printf("[ %c ][ %c ][ %c ]\n", board[0][0], board[0][1], board[0][2]);
 | 
			
		||||
	printf("[ %c ][ %c ][ %c ]\n", board[1][0], board[1][1], board[1][2]);
 | 
			
		||||
	printf("[ %c ][ %c ][ %c ]\n", board[2][0], board[2][1], board[2][2]);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//Zählt die freien Felder auf dem Spielfeld
 | 
			
		||||
int checkFreeSpaces(){
 | 
			
		||||
	int freeSpaces = 9;	
 | 
			
		||||
 | 
			
		||||
	for(int i = 0; i<3; i++)
 | 
			
		||||
	{
 | 
			
		||||
		for(int j = 0; j<3; j++)
 | 
			
		||||
		{
 | 
			
		||||
			if(board[i][j] != ' ')
 | 
			
		||||
			{
 | 
			
		||||
				freeSpaces--;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	return freeSpaces;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//Ernöglicht dem Spieler einen Zug zu machen
 | 
			
		||||
void playerMoves(){
 | 
			
		||||
	int x;
 | 
			
		||||
	int y;
 | 
			
		||||
 | 
			
		||||
	do
 | 
			
		||||
	{
 | 
			
		||||
		printf("Gibt die Horizontale ein (1-3): ");
 | 
			
		||||
		scanf("%d", &x);
 | 
			
		||||
		x--;
 | 
			
		||||
		printf("Gib die Vertikale ein (1-3): ");
 | 
			
		||||
		scanf("%d", &y);
 | 
			
		||||
		y--;
 | 
			
		||||
 | 
			
		||||
		if(board[x][y] != ' ')
 | 
			
		||||
		{
 | 
			
		||||
			printf("Ungültig!\n");
 | 
			
		||||
		}
 | 
			
		||||
		else{
 | 
			
		||||
			board[x][y] = PLAYER;
 | 
			
		||||
			break;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
	} while (board[x][y] != ' ');
 | 
			
		||||
	
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//Der Computer macht einen Zufallszug
 | 
			
		||||
void computerMoves(){
 | 
			
		||||
	//Seed für Zufallszahlen
 | 
			
		||||
	srand(time(0));
 | 
			
		||||
	int x;
 | 
			
		||||
	int y;
 | 
			
		||||
 | 
			
		||||
	if(checkFreeSpaces() > 0){
 | 
			
		||||
		do
 | 
			
		||||
		{
 | 
			
		||||
			x = rand() % 3;
 | 
			
		||||
			y = rand() % 3;
 | 
			
		||||
		} while (board[x][y] != ' ');
 | 
			
		||||
 | 
			
		||||
		board[x][y] = COMPUTER;	
 | 
			
		||||
	}
 | 
			
		||||
	else{
 | 
			
		||||
		printWinner(' ');
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//Überprüft die Gewinn bedingungen
 | 
			
		||||
char checkWinner(){
 | 
			
		||||
	//Prüft nach horizontalen Gewinnbedingungen
 | 
			
		||||
	for(int i = 0; i < 3; i ++){
 | 
			
		||||
		if(board[i][0] == board[i][1] && board[i][0] == board[i][2]){
 | 
			
		||||
			return board[i][0]; 
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	//Prüft nach vertikalen Gewinnbedingungen
 | 
			
		||||
	for(int i = 0; i < 3; i ++){
 | 
			
		||||
		if(board[0][i] == board[1][i] && board[0][i] == board[2][i]){
 | 
			
		||||
			return board[0][i]; 
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	//Prüft nach diagonalen Gewinnbedingungen
 | 
			
		||||
	if(board[0][0] == board[1][1] && board[0][0] == board[2][2]){
 | 
			
		||||
		return board[0][0]; 
 | 
			
		||||
	}	
 | 
			
		||||
	if(board[0][2] == board[1][1] && board[0][2] == board[2][0]){
 | 
			
		||||
		return board[0][2]; 
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return ' ';
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//Gibt das Ergebnis des Spieldurchgangs aus
 | 
			
		||||
void printWinner(char winner){
 | 
			
		||||
	if(winner == PLAYER){
 | 
			
		||||
		printf("DU HAST GEWONNEN!");
 | 
			
		||||
	}
 | 
			
		||||
	else if(winner == COMPUTER){
 | 
			
		||||
		printf("DU HAST VERLOREN!");
 | 
			
		||||
	}
 | 
			
		||||
	else{
 | 
			
		||||
		printf("ES IST EIN UNENTSCHIEDEN!");
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -1,18 +0,0 @@
 | 
			
		||||
/* Ramen_Physik.h
 | 
			
		||||
Hier wir das Spiel als Pause verknüpft
 | 
			
		||||
 | 
			
		||||
Autor: Jana Nieblas
 | 
			
		||||
Firma: FHGR
 | 
			
		||||
Version 1.0
 | 
			
		||||
Datum 15.12.2024
 | 
			
		||||
Aenderungen:
 | 
			
		||||
V 1.0 15.12.2024 Erste Version
 | 
			
		||||
*/
 | 
			
		||||
 | 
			
		||||
#ifndef _FILE_NAME_H_ 
 | 
			
		||||
#define _FILE_NAME_H_ 
 | 
			
		||||
 | 
			
		||||
   //extern Spiel; 
 | 
			
		||||
   extern int Tic_Tac_Toe();
 | 
			
		||||
   
 | 
			
		||||
#endif
 | 
			
		||||
@ -1,34 +0,0 @@
 | 
			
		||||
#ifdef __linux__
 | 
			
		||||
#include <stdio.h>
 | 
			
		||||
#include <termios.h>
 | 
			
		||||
#include <unistd.h>
 | 
			
		||||
#include <fcntl.h>
 | 
			
		||||
 
 | 
			
		||||
int kbhit(void)
 | 
			
		||||
{
 | 
			
		||||
  struct termios oldt, newt;
 | 
			
		||||
  int ch;
 | 
			
		||||
  int oldf;
 | 
			
		||||
 
 | 
			
		||||
  tcgetattr(STDIN_FILENO, &oldt);
 | 
			
		||||
  newt = oldt;
 | 
			
		||||
  newt.c_lflag &= ~(ICANON | ECHO);
 | 
			
		||||
  tcsetattr(STDIN_FILENO, TCSANOW, &newt);
 | 
			
		||||
  oldf = fcntl(STDIN_FILENO, F_GETFL, 0);
 | 
			
		||||
  fcntl(STDIN_FILENO, F_SETFL, oldf | O_NONBLOCK);
 | 
			
		||||
 
 | 
			
		||||
  ch = getchar();
 | 
			
		||||
 
 | 
			
		||||
  tcsetattr(STDIN_FILENO, TCSANOW, &oldt);
 | 
			
		||||
  fcntl(STDIN_FILENO, F_SETFL, oldf);
 | 
			
		||||
 
 | 
			
		||||
  if(ch != EOF)
 | 
			
		||||
  {
 | 
			
		||||
    ungetc(ch, stdin);
 | 
			
		||||
    return 1;
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
  return 0;
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
#endif
 | 
			
		||||
@ -1,6 +0,0 @@
 | 
			
		||||
#ifndef KBHIT_LINUX_H_ 
 | 
			
		||||
#define KBHIT_LINUX_H_ 
 | 
			
		||||
 | 
			
		||||
int kbhit();
 | 
			
		||||
   
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										109
									
								
								src/pipes2.c
									
									
									
									
									
								
							
							
						
						
									
										109
									
								
								src/pipes2.c
									
									
									
									
									
								
							@ -1,109 +0,0 @@
 | 
			
		||||
#include <stdio.h>
 | 
			
		||||
#include <stdlib.h>
 | 
			
		||||
#include <stdbool.h>
 | 
			
		||||
#include <unistd.h>
 | 
			
		||||
#include <time.h>
 | 
			
		||||
 | 
			
		||||
// #include <termios.h>
 | 
			
		||||
// #include <fcntl.h>
 | 
			
		||||
 | 
			
		||||
#ifdef __linux__
 | 
			
		||||
#include "kbhit_linux.h"
 | 
			
		||||
#elif _WIN32
 | 
			
		||||
    #include <windows.h>
 | 
			
		||||
    #include <conio.h>
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#define GRID_GROESSE_X 200
 | 
			
		||||
#define GRID_GROESSE_Y 60
 | 
			
		||||
#define SLEEP_TIME 40000
 | 
			
		||||
 | 
			
		||||
#define RED "\033[31m"
 | 
			
		||||
#define GREEN "\033[32m"
 | 
			
		||||
#define YELLOW "\033[33m"
 | 
			
		||||
#define BLUE "\033[34m"
 | 
			
		||||
#define MAGENTA "\033[35m"
 | 
			
		||||
#define CYAN "\033[36m"
 | 
			
		||||
#define WHITE "\033[37m"
 | 
			
		||||
 | 
			
		||||
const char *colors2[] = {RED, GREEN, YELLOW, BLUE, MAGENTA, CYAN, WHITE};
 | 
			
		||||
 | 
			
		||||
int randome(int max){
 | 
			
		||||
    return rand() % max;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void print_at(int x, int y, char c[4], char color)
 | 
			
		||||
{
 | 
			
		||||
   printf("%s\033[%d;%dH%s", colors2[color], y, x, c);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
char print_pipe(int *x, int *y, int x_max, int y_max, int length, char direction, char direction_old, char *color){
 | 
			
		||||
    if ((direction == 0 && direction_old == 1) || (direction == 1 && direction_old == 0)){
 | 
			
		||||
        return direction_old;
 | 
			
		||||
    } else if ((direction == 2 && direction_old == 3) || (direction == 3 && direction_old == 2)){
 | 
			
		||||
        return direction_old;
 | 
			
		||||
    }
 | 
			
		||||
    bool start = true;
 | 
			
		||||
    for(int i = 0; i < length; i++){
 | 
			
		||||
 | 
			
		||||
        if (start && direction != direction_old){
 | 
			
		||||
            switch (direction_old){
 | 
			
		||||
                case 0: *y -= 1; if (*y <= 0){ *y = y_max; *color = randome(7); } break; // up
 | 
			
		||||
                case 1: *y += 1; if (*y > y_max){ *y = 0; *color = randome(7); } break; // down
 | 
			
		||||
                case 2: *x -= 1; if (*x <= 0){ *x = x_max; *color = randome(7); } break; // left
 | 
			
		||||
                case 3: *x += 1; if (*x >= x_max){ *x = 0; *color = randome(7); } break; // rigth
 | 
			
		||||
            }
 | 
			
		||||
            if ((direction == 2 && direction_old == 0) || (direction == 1 && direction_old == 3)){
 | 
			
		||||
                print_at(*x, *y, "┓", *color);
 | 
			
		||||
            } else if ((direction == 0 && direction_old == 2) || (direction == 3 && direction_old == 1)) {
 | 
			
		||||
                print_at(*x, *y, "┗", *color);
 | 
			
		||||
            } else if ((direction == 3 && direction_old == 0) || (direction == 1 && direction_old == 2)) {
 | 
			
		||||
                print_at(*x, *y, "┏", *color);
 | 
			
		||||
            } else if ((direction == 0 && direction_old == 3) || (direction == 2 && direction_old == 1)) {
 | 
			
		||||
                print_at(*x, *y, "┛", *color);
 | 
			
		||||
            } // else { printf("\nd = %i | d_o = %i\n", direction, direction_old); }
 | 
			
		||||
            start = false;
 | 
			
		||||
        } else {
 | 
			
		||||
            switch (direction){
 | 
			
		||||
                case 0: *y -= 1; if (*y <= 0){ *y = y_max; *color = randome(7); } break; // up
 | 
			
		||||
                case 1: *y += 1; if (*y > y_max){ *y = 0; *color = randome(7); } break; // down
 | 
			
		||||
                case 2: *x -= 1; if (*x <= 0){ *x = x_max; *color = randome(7); } break; // left
 | 
			
		||||
                case 3: *x += 1; if (*x >= x_max){ *x = 0; *color = randome(7); } break; // rigth
 | 
			
		||||
            }
 | 
			
		||||
            if (direction <= 1) {
 | 
			
		||||
                print_at(*x, *y, "┃", *color);
 | 
			
		||||
            } else {
 | 
			
		||||
                print_at(*x, *y, "━", *color);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        fflush(stdout);
 | 
			
		||||
        usleep(SLEEP_TIME);
 | 
			
		||||
    }
 | 
			
		||||
    return direction;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int pipes_2(int width, int height){
 | 
			
		||||
    int x_max = width;
 | 
			
		||||
    int y_max =height;
 | 
			
		||||
    int x = width / 2;
 | 
			
		||||
    int y = height / 2;
 | 
			
		||||
    char direction_old = 0;
 | 
			
		||||
    char color = 6;
 | 
			
		||||
    int start_time = 0;
 | 
			
		||||
    srand(time(0));
 | 
			
		||||
 | 
			
		||||
    while(!kbhit()){
 | 
			
		||||
        if (start_time + 20 <= time(0)){
 | 
			
		||||
            printf("\e[1;1H\e[2J"); // clear terminal
 | 
			
		||||
            start_time = time(0);
 | 
			
		||||
        }
 | 
			
		||||
        direction_old = print_pipe(&x, &y, x_max, y_max, randome(height / 3) + 1, randome(4), direction_old, &color);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // ist dazu da um "\n" aus dem buffer zu entfernen!
 | 
			
		||||
    getchar();
 | 
			
		||||
 | 
			
		||||
    printf("\033[00m"); // Farbe zurücksetzen
 | 
			
		||||
 | 
			
		||||
    return 0;
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										10
									
								
								src/pipes2.h
									
									
									
									
									
								
							
							
						
						
									
										10
									
								
								src/pipes2.h
									
									
									
									
									
								
							@ -1,10 +0,0 @@
 | 
			
		||||
#ifndef pipes2_H_
 | 
			
		||||
#define pipes2_H_
 | 
			
		||||
 | 
			
		||||
// #ifndef _FILE_NAME_H_ 
 | 
			
		||||
// #define _FILE_NAME_H_ 
 | 
			
		||||
 | 
			
		||||
// extern int pipes(int width, int height);
 | 
			
		||||
int pipes_2(int width, int height);
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
@ -1,158 +0,0 @@
 | 
			
		||||
#include <stdio.h>
 | 
			
		||||
#include <stdlib.h>
 | 
			
		||||
#include <stdbool.h>
 | 
			
		||||
#include <unistd.h>
 | 
			
		||||
#include <time.h>
 | 
			
		||||
#ifdef __linux__
 | 
			
		||||
    #include <sys/ioctl.h>
 | 
			
		||||
    #include <unistd.h>
 | 
			
		||||
    #include <termio.h>
 | 
			
		||||
#elif _WIN32
 | 
			
		||||
    #include <windows.h>
 | 
			
		||||
    #include <conio.h>
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
// #include <termios.h>
 | 
			
		||||
// #include <fcntl.h>
 | 
			
		||||
 | 
			
		||||
#ifdef __linux__
 | 
			
		||||
#include "kbhit_linux.h"
 | 
			
		||||
#elif _WIN32
 | 
			
		||||
    #include <windows.h>
 | 
			
		||||
    #include <conio.h>
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#define GRID_GROESSE_X 200
 | 
			
		||||
#define GRID_GROESSE_Y 60
 | 
			
		||||
#define SLEEP_TIME 0
 | 
			
		||||
 | 
			
		||||
#define RED "\033[31m"
 | 
			
		||||
#define GREEN "\033[32m"
 | 
			
		||||
#define YELLOW "\033[33m"
 | 
			
		||||
#define BLUE "\033[34m"
 | 
			
		||||
#define MAGENTA "\033[35m"
 | 
			
		||||
#define CYAN "\033[36m"
 | 
			
		||||
#define WHITE "\033[37m"
 | 
			
		||||
 | 
			
		||||
const char *colors3[] = {RED, GREEN, YELLOW, BLUE, MAGENTA, CYAN, WHITE};
 | 
			
		||||
 | 
			
		||||
#ifdef __linux__
 | 
			
		||||
int getch_pipese(){ 
 | 
			
		||||
    int ch;
 | 
			
		||||
    struct termios oldattr, newattr;
 | 
			
		||||
 | 
			
		||||
    tcgetattr(STDIN_FILENO, &oldattr);
 | 
			
		||||
    newattr = oldattr;
 | 
			
		||||
    newattr.c_lflag &= ~ICANON;
 | 
			
		||||
    newattr.c_lflag &= ~ECHO;
 | 
			
		||||
    newattr.c_cc[VMIN] = 1;
 | 
			
		||||
    newattr.c_cc[VTIME] = 0;
 | 
			
		||||
    tcsetattr(STDIN_FILENO, TCSANOW, &newattr);
 | 
			
		||||
    ch = getchar();
 | 
			
		||||
    tcsetattr(STDIN_FILENO, TCSANOW, &oldattr);
 | 
			
		||||
 | 
			
		||||
    return ch; 
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
int randomee(int max){
 | 
			
		||||
    return rand() % max;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void print_ate(int x, int y, char c[4], char color)
 | 
			
		||||
{
 | 
			
		||||
   printf("%s\033[%d;%dH%s", colors3[color], y, x, c);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
char print_pipee(int *x, int *y, int x_max, int y_max, int length, char direction, char direction_old, char *color){
 | 
			
		||||
    if ((direction == 0 && direction_old == 1) || (direction == 1 && direction_old == 0)){
 | 
			
		||||
        return direction_old;
 | 
			
		||||
    } else if ((direction == 2 && direction_old == 3) || (direction == 3 && direction_old == 2)){
 | 
			
		||||
        return direction_old;
 | 
			
		||||
    }
 | 
			
		||||
    bool start = true;
 | 
			
		||||
    for(int i = 0; i < length; i++){
 | 
			
		||||
 | 
			
		||||
        if (start && direction != direction_old){
 | 
			
		||||
 | 
			
		||||
            switch (direction_old){
 | 
			
		||||
                case 0: *y -= 1; if (*y <= 0){ *y = y_max; *color = randomee(7); } break; // up
 | 
			
		||||
                case 1: *y += 1; if (*y > y_max){ *y = 0; *color = randomee(7); } break; // down
 | 
			
		||||
                case 2: *x -= 1; if (*x <= 0){ *x = x_max; *color = randomee(7); } break; // left
 | 
			
		||||
                case 3: *x += 1; if (*x >= x_max){ *x = 0; *color = randomee(7); } break; // rigth
 | 
			
		||||
            }
 | 
			
		||||
            if ((direction == 2 && direction_old == 0) || (direction == 1 && direction_old == 3)){
 | 
			
		||||
                print_ate(*x, *y, "┓", *color);
 | 
			
		||||
            } else if ((direction == 0 && direction_old == 2) || (direction == 3 && direction_old == 1)) {
 | 
			
		||||
                print_ate(*x, *y, "┗", *color);
 | 
			
		||||
            } else if ((direction == 3 && direction_old == 0) || (direction == 1 && direction_old == 2)) {
 | 
			
		||||
                print_ate(*x, *y, "┏", *color);
 | 
			
		||||
            } else if ((direction == 0 && direction_old == 3) || (direction == 2 && direction_old == 1)) {
 | 
			
		||||
                print_ate(*x, *y, "┛", *color);
 | 
			
		||||
            } // else { printf("\nd = %i | d_o = %i\n", direction, direction_old); }
 | 
			
		||||
            start = false;
 | 
			
		||||
        } else {
 | 
			
		||||
            switch (direction){
 | 
			
		||||
                case 0: *y -= 1; if (*y <= 0){ *y = y_max; *color = randomee(7); } break; // up
 | 
			
		||||
                case 1: *y += 1; if (*y > y_max){ *y = 0; *color = randomee(7); } break; // down
 | 
			
		||||
                case 2: *x -= 1; if (*x <= 0){ *x = x_max; *color = randomee(7); } break; // left
 | 
			
		||||
                case 3: *x += 1; if (*x >= x_max){ *x = 0; *color = randomee(7); } break; // rigth
 | 
			
		||||
            }
 | 
			
		||||
            if (direction <= 1) {
 | 
			
		||||
                print_ate(*x, *y, "┃", *color);
 | 
			
		||||
            } else {
 | 
			
		||||
                print_ate(*x, *y, "━", *color);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        fflush(stdout);
 | 
			
		||||
        usleep(SLEEP_TIME);
 | 
			
		||||
    }
 | 
			
		||||
    return direction;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int pipes_2_game(int width, int height){
 | 
			
		||||
    int x_max = width;
 | 
			
		||||
    int y_max =height;
 | 
			
		||||
    int x = width / 2;
 | 
			
		||||
    int y = height / 2;
 | 
			
		||||
    char direction_old = 0;
 | 
			
		||||
    char color = 6;
 | 
			
		||||
    int start_time = 0;
 | 
			
		||||
    srand(time(0));
 | 
			
		||||
 | 
			
		||||
    while(!kbhit()){
 | 
			
		||||
        int richtung = 0;
 | 
			
		||||
        int length = 4;
 | 
			
		||||
        if (start_time + 20 <= time(0)){
 | 
			
		||||
            printf("\e[1;1H\e[2J"); // clear terminal
 | 
			
		||||
            start_time = time(0);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
            #ifdef __linux__
 | 
			
		||||
                char key_input = (char)getch_pipese();
 | 
			
		||||
            #elif _WIN32
 | 
			
		||||
                char key_input = (char)getch();
 | 
			
		||||
            #endif
 | 
			
		||||
            switch (key_input) {
 | 
			
		||||
                case 'h': richtung = 2; break;
 | 
			
		||||
                case 'a': richtung = 2; break;
 | 
			
		||||
                case 'l': richtung = 3; break;
 | 
			
		||||
                case 'd': richtung = 3; break;
 | 
			
		||||
                case 'j': richtung = 1; break;
 | 
			
		||||
                case 's': richtung = 1; break;
 | 
			
		||||
                case 'k': richtung = 0; break;
 | 
			
		||||
                case 'w': richtung = 0; break;
 | 
			
		||||
                case 'q': return 0;
 | 
			
		||||
                default: continue;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        direction_old = print_pipee(&x, &y, x_max, y_max, length, richtung, direction_old, &color);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // ist dazu da um "\n" aus dem buffer zu entfernen!
 | 
			
		||||
    getchar();
 | 
			
		||||
 | 
			
		||||
    printf("\033[00m"); // Farbe zurücksetzen
 | 
			
		||||
 | 
			
		||||
    return 0;
 | 
			
		||||
}
 | 
			
		||||
@ -1,10 +0,0 @@
 | 
			
		||||
#ifndef pipes2_game_H_
 | 
			
		||||
#define pipes2_game_H_
 | 
			
		||||
 | 
			
		||||
// #ifndef _FILE_NAME_H_ 
 | 
			
		||||
// #define _FILE_NAME_H_ 
 | 
			
		||||
 | 
			
		||||
// extern int pipes(int width, int height);
 | 
			
		||||
int pipes_2_game(int width, int height);
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										384
									
								
								src/pipes_test.c
									
									
									
									
									
								
							
							
						
						
									
										384
									
								
								src/pipes_test.c
									
									
									
									
									
								
							@ -1,384 +0,0 @@
 | 
			
		||||
#include <stdio.h>
 | 
			
		||||
#include <stdlib.h>
 | 
			
		||||
#include <time.h>
 | 
			
		||||
 | 
			
		||||
#ifdef __linux__
 | 
			
		||||
    #include <sys/ioctl.h>
 | 
			
		||||
    #include <unistd.h>
 | 
			
		||||
    #include <termio.h>
 | 
			
		||||
#elif _WIN32
 | 
			
		||||
    #include <windows.h>
 | 
			
		||||
    #include <conio.h>
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#define DEBUGGER_PIPES_TO_NUMBERS 0
 | 
			
		||||
#define DEBUGGER_RANDOM 0
 | 
			
		||||
#define AUTOMATISCH 0
 | 
			
		||||
 | 
			
		||||
#define INFILL_PLAIN_PAPER 0
 | 
			
		||||
#define INFILL_X_PIPE 1
 | 
			
		||||
#define INFILL_Y_PIPE 2
 | 
			
		||||
#define FILLER " "                      // ░
 | 
			
		||||
 | 
			
		||||
//#define GRID_GROESSE_X 120              // x:y -> 2:1 for a square looking grid
 | 
			
		||||
//#define GRID_GROESSE_Y 60
 | 
			
		||||
#define MIN_LAENGE_PIPE 6
 | 
			
		||||
#define MAX_LAENGE_PIPE 6
 | 
			
		||||
#define SLEEP_TIMER 0              // in nano seconds
 | 
			
		||||
// #define SLEEP_TIMER 5000              // in nano seconds
 | 
			
		||||
#define COLOR_CHANGING_PROBABILITY 5   // format: "(1 : your_number)", for every direction change
 | 
			
		||||
 | 
			
		||||
#define RESET_COLOR "\033[0m"
 | 
			
		||||
#define RED "\033[31m"
 | 
			
		||||
#define GREEN "\033[32m"
 | 
			
		||||
#define YELLOW "\033[33m"
 | 
			
		||||
#define BLUE "\033[34m"
 | 
			
		||||
#define MAGENTA "\033[35m"
 | 
			
		||||
#define CYAN "\033[36m"
 | 
			
		||||
#define WHITE "\033[37m"
 | 
			
		||||
 | 
			
		||||
const char* color;
 | 
			
		||||
const char *colors[] = {RED, GREEN, YELLOW, BLUE, MAGENTA, CYAN, WHITE};
 | 
			
		||||
 | 
			
		||||
void random_color() {
 | 
			
		||||
    color = colors[rand() % (sizeof(colors) / sizeof(colors[0]))];
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#ifdef __linux__
 | 
			
		||||
int getch_pipes(){ 
 | 
			
		||||
    int ch;
 | 
			
		||||
    struct termios oldattr, newattr;
 | 
			
		||||
 | 
			
		||||
    tcgetattr(STDIN_FILENO, &oldattr);
 | 
			
		||||
    newattr = oldattr;
 | 
			
		||||
    newattr.c_lflag &= ~ICANON;
 | 
			
		||||
    newattr.c_lflag &= ~ECHO;
 | 
			
		||||
    newattr.c_cc[VMIN] = 1;
 | 
			
		||||
    newattr.c_cc[VTIME] = 0;
 | 
			
		||||
    tcsetattr(STDIN_FILENO, TCSANOW, &newattr);
 | 
			
		||||
    ch = getchar();
 | 
			
		||||
    tcsetattr(STDIN_FILENO, TCSANOW, &oldattr);
 | 
			
		||||
 | 
			
		||||
    return ch; 
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
int print_grid(int x, int y, char **grid, int how_many_targets, int *lul) {
 | 
			
		||||
    int target_count = 0;
 | 
			
		||||
    for (int i = 0; i < y; i++) {
 | 
			
		||||
        printf("\n");
 | 
			
		||||
        for (int j = 0; j < x; j++) {
 | 
			
		||||
            if(grid[i][j] == 3){
 | 
			
		||||
                target_count += 1;
 | 
			
		||||
            }if (!DEBUGGER_PIPES_TO_NUMBERS){
 | 
			
		||||
                if(grid[i][j] == 0){
 | 
			
		||||
                    printf(FILLER);
 | 
			
		||||
                } else if(grid[i][j] == 3){
 | 
			
		||||
                    printf("%s█","\033[31m" );
 | 
			
		||||
                } else if(grid[i][j] != 0 && grid[i][j] != 1 && grid[i][j] != 2 && grid[i][j] != 3){
 | 
			
		||||
                    return 1;
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 0 && grid[i][j - 1] != 0 && grid[i][j + 1] != 0 && grid[i][j] == 1  ){
 | 
			
		||||
                    printf("%s━", color);
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i - 1][j] != 0 && grid[i + 1][j] != 0 && grid[i][j - 1] == 0 && grid[i][j + 1] == 0 && grid[i][j] == 2  ){
 | 
			
		||||
                    printf("%s┃", color);
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] != 0  ){
 | 
			
		||||
                    printf("%s╋", color);
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 2 && grid[i][j - 1] == 1 && grid[i][j + 1] == 0 && grid[i][j] != 0  ){
 | 
			
		||||
                    printf("%s┓", color);
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 0 && grid[i][j - 1] == 0 && grid[i][j + 1] == 1 && grid[i][j] != 0  ){
 | 
			
		||||
                    printf("%s┗", color);
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 2 && grid[i][j - 1] == 0 && grid[i][j + 1] == 1 && grid[i][j] != 0  ){
 | 
			
		||||
                    printf("%s┏", color);
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 0 && grid[i][j - 1] == 1 && grid[i][j + 1] == 0 && grid[i][j] != 0  ){
 | 
			
		||||
                    printf("%s┛", color);
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 0 && grid[i][j + 1] == 1 && grid[i][j] != 0  ){
 | 
			
		||||
                    printf("%s┣", color);
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 1 && grid[i][j + 1] == 0 && grid[i][j] != 0  ){
 | 
			
		||||
                    printf("%s┫", color);
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 2 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] != 0  ){
 | 
			
		||||
                    printf("%s┳", color);
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 0 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] != 0  ){
 | 
			
		||||
                    printf("%s┻", color);
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 0 && grid[i][j - 1] != 0 && grid[i][j + 1] == 0 && grid[i][j] == 1  ){
 | 
			
		||||
                    printf("%s━", color);
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 0 && grid[i][j - 1] == 0 && grid[i][j + 1] != 0 && grid[i][j] == 1  ){
 | 
			
		||||
                    printf("%s━", color);
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i - 1][j] != 0 && grid[i + 1][j] == 0 && grid[i][j - 1] == 0 && grid[i][j + 1] == 0 && grid[i][j] == 2  ){
 | 
			
		||||
                    printf("%s┃", color);
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i - 1][j] == 0 && grid[i + 1][j] != 0 && grid[i][j - 1] == 0 && grid[i][j + 1] == 0 && grid[i][j] == 2  ){
 | 
			
		||||
                    printf("%s┃", color);
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i - 1][j] == 1 && grid[i + 1][j] == 0 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] == 1  ){
 | 
			
		||||
                    printf("%s━", color);
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 1 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] == 1  ){
 | 
			
		||||
                    printf("%s━", color);
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i - 1][j] == 1 && grid[i + 1][j] == 1 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] == 1  ){
 | 
			
		||||
                    printf("%s━", color);
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 0 && grid[i][j + 1] == 2 && grid[i][j] == 2  ){
 | 
			
		||||
                    printf("%s┃", color);
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 2 && grid[i][j + 1] == 0 && grid[i][j] == 2  ){
 | 
			
		||||
                    printf("%s┃", color);
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 2 && grid[i][j + 1] == 2 && grid[i][j] == 2  ){
 | 
			
		||||
                    printf("%s┃", color);
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i][j] == 3){
 | 
			
		||||
                    printf("✨");
 | 
			
		||||
 | 
			
		||||
                    
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i - 1][j] != 0 && grid[i + 1][j] != 0 && grid[i][j - 1] != 0 && grid[i][j + 1] != 0 && grid[i][j] == 0  ){
 | 
			
		||||
                    printf("%s┃", color);
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i - 1][j] != 0 && grid[i + 1][j] != 0 && grid[i][j - 1] != 0 && grid[i][j + 1] == 0 && grid[i][j] != 0  ){
 | 
			
		||||
                    printf("%s┃", color);
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i - 1][j] != 0 && grid[i + 1][j] == 0 && grid[i][j - 1] != 0 && grid[i][j + 1] != 0 && grid[i][j] != 0  ){
 | 
			
		||||
                    printf("%s┻", color);
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i - 1][j] == 0 && grid[i + 1][j] != 0 && grid[i][j - 1] != 0 && grid[i][j + 1] != 0 && grid[i][j] != 0  ){
 | 
			
		||||
                    printf("%s┳", color);
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i - 1][j + 1] == 0 && grid[i - 1][j] != 0 && grid[i + 1][j] != 0 && grid[i][j - 1] != 0 && grid[i][j + 1] != 0 && grid[i][j] != 0  ){
 | 
			
		||||
                    printf("%s┗", color);
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i][j] == 2  ){
 | 
			
		||||
                    printf("%s┃", color);
 | 
			
		||||
 | 
			
		||||
                } else if(grid[i][j] == 1  ){
 | 
			
		||||
                    printf("%s━", color);
 | 
			
		||||
                } else{printf("x");}
 | 
			
		||||
                    printf(RESET_COLOR); // Setzt die Farbe zurück
 | 
			
		||||
            }else{
 | 
			
		||||
                printf("%i", grid[i][j]);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    if (target_count <= 2*how_many_targets - 1*how_many_targets) {
 | 
			
		||||
        printf("\e[1;1H\e[2J");
 | 
			
		||||
        printf("\n");
 | 
			
		||||
        printf(" █     █   █████   █     █    █      █   █████   ██   █\n");
 | 
			
		||||
        printf(" ██   ██  █     █  █     █    █      █  █     █  ███  █\n");
 | 
			
		||||
        printf("  █████   █     █  █     █    █      █  █     █  █ ██ █\n");
 | 
			
		||||
        printf("    █     █     █  █     █     █ ██ █   █     █  █  ███\n");
 | 
			
		||||
        printf("    █      █████    █████       █  █     █████   █   ██\n");
 | 
			
		||||
        printf("\n");
 | 
			
		||||
        printf("Targets overritten: %i\n", 2*how_many_targets-target_count);
 | 
			
		||||
        *lul += 1;
 | 
			
		||||
        system("xdg-open https://bit.ly/3BlS71b");
 | 
			
		||||
        printf("'q' for start menue");
 | 
			
		||||
        return 1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int generate_pipe_x(int GRID_GROESSE_X, int GRID_GROESSE_Y, char **grid, int *x_start, int *y_start, int laenge, int how_many_targets, int *return_code, int *lul) {
 | 
			
		||||
    if (laenge < 0){
 | 
			
		||||
        for (int i = *x_start; i > *x_start + laenge; i--) {
 | 
			
		||||
            if (*return_code == 1) {
 | 
			
		||||
                return 0;
 | 
			
		||||
            }
 | 
			
		||||
            if (i <= -laenge/2 -1) {
 | 
			
		||||
                *x_start = GRID_GROESSE_X + laenge/2;
 | 
			
		||||
                return 0;
 | 
			
		||||
            }
 | 
			
		||||
            grid[*y_start][i] = INFILL_X_PIPE;
 | 
			
		||||
            printf("\33[H\033[J");
 | 
			
		||||
            *return_code = print_grid(GRID_GROESSE_X, GRID_GROESSE_Y, grid, how_many_targets, lul);
 | 
			
		||||
        }
 | 
			
		||||
    } else {
 | 
			
		||||
        for (int i = *x_start; i < *x_start + laenge; i++) {
 | 
			
		||||
            if (*return_code == 1) {
 | 
			
		||||
                return 0;
 | 
			
		||||
            }
 | 
			
		||||
            if (i >= GRID_GROESSE_X - laenge/2+1) {
 | 
			
		||||
                *x_start = laenge/2;
 | 
			
		||||
                return 0;
 | 
			
		||||
            }
 | 
			
		||||
            grid[*y_start][i] = INFILL_X_PIPE;
 | 
			
		||||
            printf("\33[H\033[J");
 | 
			
		||||
            *return_code = print_grid(GRID_GROESSE_X, GRID_GROESSE_Y, grid, how_many_targets, lul);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    *x_start += laenge;
 | 
			
		||||
    return 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int generate_pipe_y(int GRID_GROESSE_X, int GRID_GROESSE_Y, char **grid, int *x_start, int *y_start, int laenge, int how_many_targets, int *return_code, int *lul) {
 | 
			
		||||
    if (laenge < 0){
 | 
			
		||||
        for (int i = *y_start; i > *y_start + laenge/2; i--) {
 | 
			
		||||
            if (*return_code == 1) {
 | 
			
		||||
                return 0;
 | 
			
		||||
            }
 | 
			
		||||
            if (i <= -laenge/2) {
 | 
			
		||||
                *y_start = GRID_GROESSE_Y + laenge/2;
 | 
			
		||||
                return 0;
 | 
			
		||||
            }
 | 
			
		||||
            grid[i][*x_start] = INFILL_Y_PIPE;
 | 
			
		||||
            printf("\33[H\033[J");
 | 
			
		||||
            *return_code = print_grid(GRID_GROESSE_X, GRID_GROESSE_Y, grid, how_many_targets, lul);
 | 
			
		||||
        }
 | 
			
		||||
    } else{
 | 
			
		||||
        for (int i = *y_start; i < *y_start + laenge/2; i++) {
 | 
			
		||||
            if (*return_code == 1) {
 | 
			
		||||
                return 0;
 | 
			
		||||
            }
 | 
			
		||||
            if (i >= (GRID_GROESSE_Y / 2)*2 - 1) {
 | 
			
		||||
                *y_start = laenge/2;
 | 
			
		||||
                return 0;
 | 
			
		||||
            }
 | 
			
		||||
            grid[i][*x_start] = INFILL_Y_PIPE;
 | 
			
		||||
            printf("\33[H\033[J");
 | 
			
		||||
            *return_code = print_grid(GRID_GROESSE_X, GRID_GROESSE_Y, grid, how_many_targets, lul);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    *y_start += laenge/2;
 | 
			
		||||
    return 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void generate_target(int GRID_GROESSE_X, int GRID_GROESSE_Y, char **grid, int *x_start, int *y_start, int laenge) {
 | 
			
		||||
    int abstand_vom_rand_x = 6;
 | 
			
		||||
    int abstand_vom_rand_y = 3;
 | 
			
		||||
    int target_x = 0;
 | 
			
		||||
    int target_y = 0;
 | 
			
		||||
    while (target_x <= abstand_vom_rand_x || target_x >= GRID_GROESSE_X - abstand_vom_rand_x || target_y <= abstand_vom_rand_y || target_y >= GRID_GROESSE_Y - abstand_vom_rand_y) {  
 | 
			
		||||
        target_x = ((rand() % GRID_GROESSE_X));
 | 
			
		||||
        target_y = ((rand() % GRID_GROESSE_Y));
 | 
			
		||||
    }
 | 
			
		||||
    for (int j = target_y; j < target_y + 2; j++) {
 | 
			
		||||
        for (int i = target_x; i < target_x + 1; i++) {
 | 
			
		||||
                grid[j][i] = 3;
 | 
			
		||||
            }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
    
 | 
			
		||||
 | 
			
		||||
int pipes(int GRID_GROESSE_X, int GRID_GROESSE_Y) {
 | 
			
		||||
//int main() {
 | 
			
		||||
//    system("chcp 65001 >null"); 
 | 
			
		||||
//    int GRID_GROESSE_X = 100;              // x:y -> 2:1 for a square looking grid
 | 
			
		||||
//    int GRID_GROESSE_Y = 60;
 | 
			
		||||
 | 
			
		||||
    int x_start = GRID_GROESSE_X / 2;
 | 
			
		||||
    int y_start = GRID_GROESSE_Y / 2;
 | 
			
		||||
    int laenge = 20;
 | 
			
		||||
    int max_l = MAX_LAENGE_PIPE + 1 - MIN_LAENGE_PIPE;
 | 
			
		||||
    int min_l = MIN_LAENGE_PIPE - 1;
 | 
			
		||||
    int color_c_p = COLOR_CHANGING_PROBABILITY + 1;
 | 
			
		||||
    int return_code = 0;
 | 
			
		||||
    int lul = 0;
 | 
			
		||||
    srand(time(NULL));
 | 
			
		||||
 | 
			
		||||
    random_color();
 | 
			
		||||
 | 
			
		||||
    char **grid = malloc(GRID_GROESSE_Y * sizeof(char *));
 | 
			
		||||
    for (int i = 0; i < GRID_GROESSE_Y; i++) {
 | 
			
		||||
        grid[i] = malloc(GRID_GROESSE_X * sizeof(char));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    for (int i = 0; i < GRID_GROESSE_Y; i++) {
 | 
			
		||||
        for (int j = 0; j < GRID_GROESSE_X; j++) {
 | 
			
		||||
            grid[i][j] = INFILL_PLAIN_PAPER;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    // int richtungswechsler = 1;
 | 
			
		||||
    int how_many_targets = 3;
 | 
			
		||||
    for (int i = 1; i <= how_many_targets; i++) {
 | 
			
		||||
        generate_target(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge);
 | 
			
		||||
    }
 | 
			
		||||
    return_code = generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, 1, how_many_targets, &return_code, &lul);
 | 
			
		||||
 | 
			
		||||
    if (!DEBUGGER_RANDOM) {
 | 
			
		||||
 | 
			
		||||
        while (!AUTOMATISCH) {
 | 
			
		||||
            if ((rand() %color_c_p) <= 1) {
 | 
			
		||||
                random_color();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            laenge = ((rand() %max_l)+min_l);
 | 
			
		||||
        
 | 
			
		||||
            #ifdef __linux__
 | 
			
		||||
                char key_input = (char)getch_pipes();
 | 
			
		||||
            #elif _WIN32
 | 
			
		||||
                char key_input = (char)getch();
 | 
			
		||||
            #endif
 | 
			
		||||
            switch (key_input) {
 | 
			
		||||
                case 'h': generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * -1, how_many_targets, &return_code, &lul); break;
 | 
			
		||||
                case 'a': generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * -1, how_many_targets, &return_code, &lul); break;
 | 
			
		||||
                case 'l': generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets, &return_code, &lul); break;
 | 
			
		||||
                case 'd': generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets, &return_code, &lul); break;
 | 
			
		||||
                case 'j': generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets, &return_code, &lul); break;
 | 
			
		||||
                case 's': generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets, &return_code, &lul); break;
 | 
			
		||||
                case 'k': generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * -1, how_many_targets, &return_code, &lul); break;
 | 
			
		||||
                case 'w': generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * -1, how_many_targets, &return_code, &lul); break;
 | 
			
		||||
                case 'q': return 0;
 | 
			
		||||
                default: continue;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
//        while (AUTOMATISCH) {
 | 
			
		||||
//            if ((rand() %color_c_p) <= 1) {
 | 
			
		||||
//                random_color();
 | 
			
		||||
//            }
 | 
			
		||||
//            if ((rand() %2)-1) {
 | 
			
		||||
//                laenge = ((rand() %max_l)+min_l);
 | 
			
		||||
//            } else {
 | 
			
		||||
//                laenge = ((rand() %max_l)+min_l)*-1;
 | 
			
		||||
//            }
 | 
			
		||||
//
 | 
			
		||||
//            if (richtungswechsler == 1) {
 | 
			
		||||
//                generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets);
 | 
			
		||||
//                richtungswechsler *= -1;
 | 
			
		||||
//            } else {
 | 
			
		||||
//                generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets);
 | 
			
		||||
//                richtungswechsler *= -1;
 | 
			
		||||
//            }
 | 
			
		||||
//        }
 | 
			
		||||
//    }
 | 
			
		||||
//
 | 
			
		||||
//    if (DEBUGGER_RANDOM) {
 | 
			
		||||
//        generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets);
 | 
			
		||||
//        generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets);
 | 
			
		||||
//        generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets);
 | 
			
		||||
//        generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * -0.1, how_many_targets);
 | 
			
		||||
//        generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * -1.05, how_many_targets);
 | 
			
		||||
//        generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * -1, how_many_targets);
 | 
			
		||||
//        generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * 0.1, how_many_targets);
 | 
			
		||||
//        generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * 0.9, how_many_targets);
 | 
			
		||||
//        generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    for (int i = 0; i < GRID_GROESSE_Y; i++) {
 | 
			
		||||
        free(grid[i]);
 | 
			
		||||
        }
 | 
			
		||||
        free(grid);
 | 
			
		||||
 | 
			
		||||
    return 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -1,11 +0,0 @@
 | 
			
		||||
#ifndef pipes_test_H_
 | 
			
		||||
#define pipes_test_H_
 | 
			
		||||
 | 
			
		||||
// #ifndef _FILE_NAME_H_ 
 | 
			
		||||
// #define _FILE_NAME_H_ 
 | 
			
		||||
 | 
			
		||||
// extern int pipes(int width, int height);
 | 
			
		||||
// int pipes_2(int width, int height);
 | 
			
		||||
int pipes(int GRIG_GROESSE_X, int GRID_GROESSE_Y);
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
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