forked from zwickethomas/Photonics-Helfer
372 lines
15 KiB
C
372 lines
15 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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#include <time.h>
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#ifdef __linux__
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#include <sys/ioctl.h>
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#include <unistd.h>
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#include <termio.h>
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#elif _WIN32
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#include <windows.h>
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#include <conio.h>
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#endif
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#define DEBUGGER_PIPES_TO_NUMBERS 0
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#define DEBUGGER_RANDOM 0
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#define AUTOMATISCH 0
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#define INFILL_PLAIN_PAPER 0
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#define INFILL_X_PIPE 1
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#define INFILL_Y_PIPE 2
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#define FILLER " " // ░
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//#define GRID_GROESSE_X 200 // x:y -> 2:1 for a square looking grid
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//#define GRID_GROESSE_Y 60
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#define MIN_LAENGE_PIPE 6
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#define MAX_LAENGE_PIPE 6
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#define SLEEP_TIMER 0 // in nano seconds
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// #define SLEEP_TIMER 5000 // in nano seconds
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#define COLOR_CHANGING_PROBABILITY 5 // format: "(1 : your_number)", for every direction change
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#define RESET_COLOR "\033[0m"
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#define RED "\033[31m"
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#define GREEN "\033[32m"
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#define YELLOW "\033[33m"
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#define BLUE "\033[34m"
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#define MAGENTA "\033[35m"
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#define CYAN "\033[36m"
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#define WHITE "\033[37m"
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const char* color;
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const char *colors[] = {RED, GREEN, YELLOW, BLUE, MAGENTA, CYAN, WHITE};
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void random_color() {
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color = colors[rand() % (sizeof(colors) / sizeof(colors[0]))];
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}
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#ifdef __linux__
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int getch_pipes(){
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int ch;
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struct termios oldattr, newattr;
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tcgetattr(STDIN_FILENO, &oldattr);
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newattr = oldattr;
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newattr.c_lflag &= ~ICANON;
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newattr.c_lflag &= ~ECHO;
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newattr.c_cc[VMIN] = 1;
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newattr.c_cc[VTIME] = 0;
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tcsetattr(STDIN_FILENO, TCSANOW, &newattr);
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ch = getchar();
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tcsetattr(STDIN_FILENO, TCSANOW, &oldattr);
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return ch;
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}
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#endif
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void print_grid(int x, int y, char **grid, int how_many_targets) {
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int target_count = 0;
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for (int i = 0; i < y; i++) {
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printf("\n");
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for (int j = 0; j < x; j++) {
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if(grid[i][j] == 3){
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target_count += 1;
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}if (!DEBUGGER_PIPES_TO_NUMBERS){
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if(grid[i][j] == 0){
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printf(FILLER);
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} else if(grid[i][j] == 3){
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printf("%s█","\033[31m" );
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} else if(grid[i][j] != 0 && grid[i][j] != 1 && grid[i][j] != 2 && grid[i][j] != 3){
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return;
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} else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 0 && grid[i][j - 1] != 0 && grid[i][j + 1] != 0 && grid[i][j] == 1 ){
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printf("%s━", color);
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} else if(grid[i - 1][j] != 0 && grid[i + 1][j] != 0 && grid[i][j - 1] == 0 && grid[i][j + 1] == 0 && grid[i][j] == 2 ){
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printf("%s┃", color);
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} else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] != 0 ){
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printf("%s╋", color);
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} else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 2 && grid[i][j - 1] == 1 && grid[i][j + 1] == 0 && grid[i][j] != 0 ){
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printf("%s┓", color);
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} else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 0 && grid[i][j - 1] == 0 && grid[i][j + 1] == 1 && grid[i][j] != 0 ){
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printf("%s┗", color);
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} else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 2 && grid[i][j - 1] == 0 && grid[i][j + 1] == 1 && grid[i][j] != 0 ){
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printf("%s┏", color);
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} else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 0 && grid[i][j - 1] == 1 && grid[i][j + 1] == 0 && grid[i][j] != 0 ){
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printf("%s┛", color);
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} else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 0 && grid[i][j + 1] == 1 && grid[i][j] != 0 ){
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printf("%s┣", color);
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} else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 1 && grid[i][j + 1] == 0 && grid[i][j] != 0 ){
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printf("%s┫", color);
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} else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 2 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] != 0 ){
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printf("%s┳", color);
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} else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 0 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] != 0 ){
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printf("%s┻", color);
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} else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 0 && grid[i][j - 1] != 0 && grid[i][j + 1] == 0 && grid[i][j] == 1 ){
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printf("%s━", color);
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} else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 0 && grid[i][j - 1] == 0 && grid[i][j + 1] != 0 && grid[i][j] == 1 ){
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printf("%s━", color);
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} else if(grid[i - 1][j] != 0 && grid[i + 1][j] == 0 && grid[i][j - 1] == 0 && grid[i][j + 1] == 0 && grid[i][j] == 2 ){
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printf("%s┃", color);
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} else if(grid[i - 1][j] == 0 && grid[i + 1][j] != 0 && grid[i][j - 1] == 0 && grid[i][j + 1] == 0 && grid[i][j] == 2 ){
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printf("%s┃", color);
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} else if(grid[i - 1][j] == 1 && grid[i + 1][j] == 0 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] == 1 ){
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printf("%s━", color);
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} else if(grid[i - 1][j] == 0 && grid[i + 1][j] == 1 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] == 1 ){
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printf("%s━", color);
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} else if(grid[i - 1][j] == 1 && grid[i + 1][j] == 1 && grid[i][j - 1] == 1 && grid[i][j + 1] == 1 && grid[i][j] == 1 ){
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printf("%s━", color);
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} else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 0 && grid[i][j + 1] == 2 && grid[i][j] == 2 ){
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printf("%s┃", color);
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} else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 2 && grid[i][j + 1] == 0 && grid[i][j] == 2 ){
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printf("%s┃", color);
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} else if(grid[i - 1][j] == 2 && grid[i + 1][j] == 2 && grid[i][j - 1] == 2 && grid[i][j + 1] == 2 && grid[i][j] == 2 ){
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printf("%s┃", color);
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} else if(grid[i][j] == 3){
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printf("✨");
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} else if(grid[i - 1][j] != 0 && grid[i + 1][j] != 0 && grid[i][j - 1] != 0 && grid[i][j + 1] != 0 && grid[i][j] == 0 ){
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printf("%s┃", color);
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} else if(grid[i - 1][j] != 0 && grid[i + 1][j] != 0 && grid[i][j - 1] != 0 && grid[i][j + 1] == 0 && grid[i][j] != 0 ){
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printf("%s┃", color);
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} else if(grid[i - 1][j] != 0 && grid[i + 1][j] == 0 && grid[i][j - 1] != 0 && grid[i][j + 1] != 0 && grid[i][j] != 0 ){
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printf("%s┻", color);
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} else if(grid[i - 1][j] == 0 && grid[i + 1][j] != 0 && grid[i][j - 1] != 0 && grid[i][j + 1] != 0 && grid[i][j] != 0 ){
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printf("%s┳", color);
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} else if(grid[i - 1][j + 1] == 0 && grid[i - 1][j] != 0 && grid[i + 1][j] != 0 && grid[i][j - 1] != 0 && grid[i][j + 1] != 0 && grid[i][j] != 0 ){
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printf("%s┗", color);
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} else if(grid[i][j] == 2 ){
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printf("%s┃", color);
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} else if(grid[i][j] == 1 ){
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printf("%s━", color);
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} else{printf("x");}
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printf(RESET_COLOR); // Setzt die Farbe zurück
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}else{
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printf("%i", grid[i][j]);
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}
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}
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}
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if (target_count <= 2*how_many_targets - 1*how_many_targets) {
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printf("\e[1;1H\e[2J");
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printf("\n");
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printf(" █ █ █████ █ █ █ █ █████ ██ █\n");
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printf(" ██ ██ █ █ █ █ █ █ █ █ ███ █\n");
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printf(" █████ █ █ █ █ █ █ █ █ █ ██ █\n");
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printf(" █ █ █ █ █ █ ██ █ █ █ █ ███\n");
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printf(" █ █████ █████ █ █ █████ █ ██\n");
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printf("\n");
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printf("Targets overritten: %i\n", 8*how_many_targets-target_count);
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if (target_count > 3) {
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printf("\nspecial achivement!!!!!!\n");
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} else {
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system("xdg-open https://bit.ly/3BlS71b");
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}
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printf("'q' for start menue");
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return;
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}
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}
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void generate_pipe_x(int GRID_GROESSE_X, int GRID_GROESSE_Y, char **grid, int *x_start, int *y_start, int laenge, int how_many_targets) {
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if(laenge < 0){
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for (int i = *x_start; i > *x_start + laenge; i--) {
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if (i <= -laenge/2 -1) {
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*x_start = GRID_GROESSE_X + laenge/2;
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return;
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}
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grid[*y_start][i] = INFILL_X_PIPE;
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printf("\33[H\033[J");
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print_grid(GRID_GROESSE_X, GRID_GROESSE_Y, grid, how_many_targets);
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}
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} else{
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for (int i = *x_start; i < *x_start + laenge; i++) {
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if (i >= GRID_GROESSE_X - laenge/2+1) {
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*x_start = laenge/2;
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return;
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}
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grid[*y_start][i] = INFILL_X_PIPE;
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printf("\33[H\033[J");
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print_grid(GRID_GROESSE_X, GRID_GROESSE_Y, grid, how_many_targets);
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}
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}
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*x_start += laenge;
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}
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void generate_pipe_y(int GRID_GROESSE_X, int GRID_GROESSE_Y, char **grid, int *x_start, int *y_start, int laenge, int how_many_targets) {
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if(laenge < 0){
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for (int i = *y_start; i > *y_start + laenge/2; i--) {
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if (i <= -laenge/2) {
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*y_start = GRID_GROESSE_Y + laenge/2;
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return;
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}
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grid[i][*x_start] = INFILL_Y_PIPE;
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printf("\33[H\033[J");
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print_grid(GRID_GROESSE_X, GRID_GROESSE_Y, grid, how_many_targets);
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}
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} else{
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for (int i = *y_start; i < *y_start + laenge/2; i++) {
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if (i >= (GRID_GROESSE_Y / 2)*2 - 1) {
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*y_start = laenge/2;
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return;
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}
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grid[i][*x_start] = INFILL_Y_PIPE;
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printf("\33[H\033[J");
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print_grid(GRID_GROESSE_X, GRID_GROESSE_Y, grid, how_many_targets);
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}
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}
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*y_start += laenge/2;
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}
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void generate_target(int GRID_GROESSE_X, int GRID_GROESSE_Y, char **grid, int *x_start, int *y_start, int laenge) {
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int abstand_vom_rand_x = 6;
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int abstand_vom_rand_y = 3;
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int target_x = 0;
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int target_y = 0;
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while (target_x <= abstand_vom_rand_x || target_x >= GRID_GROESSE_X - abstand_vom_rand_x || target_y <= abstand_vom_rand_y || target_y >= GRID_GROESSE_Y - abstand_vom_rand_y) {
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target_x = ((rand() % GRID_GROESSE_X));
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target_y = ((rand() % GRID_GROESSE_Y));
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}
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for (int j = target_y; j < target_y + 2; j++) {
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for (int i = target_x; i < target_x + 1; i++) {
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grid[j][i] = 3;
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}
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}
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}
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int pipes(int GRID_GROESSE_X, int GRID_GROESSE_Y) {
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//int main() {
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// system("chcp 65001 >null");
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// int GRID_GROESSE_X = 120; // x:y -> 2:1 for a square looking grid
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// int GRID_GROESSE_Y = 60;
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int x_start = GRID_GROESSE_X / 2;
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int y_start = GRID_GROESSE_Y / 2;
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int laenge = 20;
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int max_l = MAX_LAENGE_PIPE + 1 - MIN_LAENGE_PIPE;
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int min_l = MIN_LAENGE_PIPE - 1;
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int color_c_p = COLOR_CHANGING_PROBABILITY + 1;
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srand(time(NULL));
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random_color();
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char **grid = malloc(GRID_GROESSE_Y * sizeof(char *));
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for (int i = 0; i < GRID_GROESSE_Y; i++) {
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grid[i] = malloc(GRID_GROESSE_X * sizeof(char));
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}
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for (int i = 0; i < GRID_GROESSE_Y; i++) {
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for (int j = 0; j < GRID_GROESSE_X; j++) {
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grid[i][j] = INFILL_PLAIN_PAPER;
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}
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}
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int richtungswechsler = 1;
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int how_many_targets = 3;
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for (int i = 1; i <= how_many_targets; i++) {
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generate_target(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge);
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}
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generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, 1, how_many_targets);
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while (!DEBUGGER_RANDOM) {
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while (!AUTOMATISCH) {
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if ((rand() %color_c_p) <= 1) {
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random_color();
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}
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laenge = ((rand() %max_l)+min_l);
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#ifdef __linux__
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char key_input = (char)getch_pipes();
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#elif _WIN32
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char key_input = (char)getch();
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#endif
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switch (key_input) {
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case 'h': generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * -1, how_many_targets); break;
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case 'a': generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * -1, how_many_targets); break;
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case 'l': generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets); break;
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case 'd': generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets); break;
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case 'j': generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets); break;
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case 's': generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets); break;
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case 'k': generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * -1, how_many_targets); break;
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case 'w': generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * -1, how_many_targets); break;
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case 'q': return 0;
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default: continue;
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}
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}
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while (AUTOMATISCH) {
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if ((rand() %color_c_p) <= 1) {
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random_color();
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}
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if ((rand() %2)-1) {
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laenge = ((rand() %max_l)+min_l);
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} else {
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laenge = ((rand() %max_l)+min_l)*-1;
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}
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if (richtungswechsler == 1) {
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generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets);
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richtungswechsler *= -1;
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} else {
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generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets);
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richtungswechsler *= -1;
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}
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}
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}
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if (DEBUGGER_RANDOM) {
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generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets);
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generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets);
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generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets);
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generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * -0.1, how_many_targets);
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generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * -1.05, how_many_targets);
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generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * -1, how_many_targets);
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generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * 0.1, how_many_targets);
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generate_pipe_y(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge * 0.9, how_many_targets);
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generate_pipe_x(GRID_GROESSE_X, GRID_GROESSE_Y, grid, &x_start, &y_start, laenge, how_many_targets);
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}
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for (int i = 0; i < GRID_GROESSE_Y; i++) {
|
|
free(grid[i]);
|
|
}
|
|
free(grid);
|
|
|
|
return 0;
|
|
}
|
|
|