Letzte Anpassungen vorgenommen. Bloon effekt versucht für Laterne, hat jedoch nicht geklappt. Die Sonne hätte dann auch einen Bloom Effekt gehabt.
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|
|
||||||
compressionFormat: 1
|
|
||||||
quality: 1
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|
||||||
conversionMode: 0
|
|
||||||
platformSettingOverrides: {}
|
|
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forceToMono: 0
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|
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normalize: 1
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preloadAudioData: 1
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|
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loadInBackground: 0
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ambisonic: 0
|
|
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3D: 1
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|
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userData:
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assetBundleName:
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|
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assetBundleVariant:
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|
Binary file not shown.
|
@ -1,22 +0,0 @@
|
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fileFormatVersion: 2
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|
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guid: 462a6ef68db1f4d0093d9e32b9381756
|
|
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AudioImporter:
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|
||||||
externalObjects: {}
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|
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serializedVersion: 6
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|
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defaultSettings:
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|
||||||
loadType: 0
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|
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sampleRateSetting: 0
|
|
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sampleRateOverride: 44100
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|
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compressionFormat: 1
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|
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quality: 1
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|
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conversionMode: 0
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|
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platformSettingOverrides: {}
|
|
||||||
forceToMono: 0
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|
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normalize: 1
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|
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preloadAudioData: 1
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|
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loadInBackground: 0
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|
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ambisonic: 0
|
|
||||||
3D: 1
|
|
||||||
userData:
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|
||||||
assetBundleName:
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|
||||||
assetBundleVariant:
|
|
|
@ -28,6 +28,7 @@ GraphicsSettings:
|
||||||
m_LensFlare:
|
m_LensFlare:
|
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m_Mode: 1
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m_Mode: 1
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m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
|
m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_VideoShadersIncludeMode: 2
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||||||
m_AlwaysIncludedShaders:
|
m_AlwaysIncludedShaders:
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- {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
|
- {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
- {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
|
- {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
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||||||
|
@ -36,8 +37,7 @@ GraphicsSettings:
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- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
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m_PreloadedShaders: []
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m_PreloadedShaders: []
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
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type: 0}
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m_CustomRenderPipeline: {fileID: 0}
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m_CustomRenderPipeline: {fileID: 0}
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m_TransparencySortAxis: {x: 0, y: 0, z: 1}
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m_TransparencySortAxis: {x: 0, y: 0, z: 1}
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@ -59,5 +59,5 @@ GraphicsSettings:
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m_AlbedoSwatchInfos: []
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m_LightsUseColorTemperature: 0
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m_LightsUseColorTemperature: 0
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m_DefaultRenderingLayerMask: 1
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m_LogWhenShaderIsCompiled: 0
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m_AllowEnlightenSupportForUpgradedProject: 0
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@ -177,6 +177,9 @@ PlayerSettings:
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- {fileID: 0}
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- {fileID: 0}
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- {fileID: 0}
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- {fileID: 0}
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- {fileID: 0}
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metroInputSource: 0
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wsaTransparentSwapchain: 0
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wsaTransparentSwapchain: 0
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m_HolographicPauseOnTrackingLoss: 1
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m_HolographicPauseOnTrackingLoss: 1
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@ -21,7 +21,7 @@ TagManager:
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- UI
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- UI
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- Brille
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- Brille
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- Apfel
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- Apfel
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-
|
- Sonne
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-
|
-
|
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-
|
-
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-
|
-
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|
|
@ -0,0 +1,15 @@
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|
%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &1
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m_ObjectHideFlags: 61
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 247994e1f5a72c2419c26a37e9334c01, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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|
m_LastMaterialVersion: 4
|
Loading…
Reference in New Issue