27 lines
519 B
Plaintext
27 lines
519 B
Plaintext
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Shader "Simple/Unlit Vertex Color_Alpha"
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{
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Properties {
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_MainTex ("Base (RGB)", 2D) = "white" {}
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}
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SubShader
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{
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Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" }
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Lighting Off ZWrite Off Fog { Mode Off }
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//Blend SrcAlpha OneMinusSrcAlpha
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BindChannels {
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Bind "Color", color
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Bind "Vertex", vertex
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Bind "texcoord", texcoord
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}
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Pass {
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ColorMaterial AmbientAndDiffuse
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SetTexture [_MainTex] {Combine texture * primary
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}
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}
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}
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}
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